So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 Infantry moved from Burma to Yunnan
1 Infantry moved from Burma to Yunnan
1 Tank moved from Burma to Malaya
4 Artillerys moved from Burma to S.Thailand
2 Tanks moved from Burma to Malaya
2 Elites moved from Bangkok to Malaya
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys and 2 Marines moved from Bangkok to 105 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 2 Elites and 3 Tanks
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 2 Elites and 3 Tanks in Malaya, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Elite and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Thai: 1 Elite
Casualties for British: 1 Artillery and 1 Infantry
Battle in Java
Thai attack with 2 Artillerys and 2 Marines
Anzac defend with 1 Elite
Thai roll dice for 2 Artillerys and 2 Marines in Java, round 2 : 1/4 hits, 2.00 expected hits
Dutch roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Java
Thai win, taking Java from Dutch with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Elite
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : -0.17
Dutch regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
2 S.Bombers moved from Minamitori to 95 Sea Zone
1 Fighter moved from Midway to 95 Sea Zone
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
2 Destroyers moved from 87 Sea Zone to 95 Sea Zone
3 Destroyers moved from 88 Sea Zone to 95 Sea Zone
1 L.Fighter moved from Pearl Harbor to 95 Sea Zone
1 S.Bomber moved from San Francisco to 95 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
4 Elites moved from Bahia to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania
3 Infantrys moved from Rio de Oro to Mauritania
1 Elite, 1 Mech.Inf and 4 Tanks moved from French Equatorial Africa to Darfur
1 Infantry moved from Amazon to Bahia
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
2 Bombers moved from West Papua to 84 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 2 Destroyers, 5 Elites, 1 L.Fighter, 1 Marine, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Mauritania
Americans attack with 4 Elites and 9 Infantrys
Italians defend with 1 Tank
Americans roll dice for 4 Elites and 9 Infantrys in Mauritania, round 2 : 2/13 hits, 2.83 expected hits
Italians roll dice for 1 Tank in Mauritania, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Mauritania
Americans win, taking Mauritania from Italians with 4 Elites and 9 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in 95 Sea Zone
Americans attack with 6 Destroyers, 1 Fighter, 1 L.Fighter, 1 Marine, 3 S.Bombers and 1 S.Submarine
Yamamoto defend with 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine
Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 Destroyers, 1 Fighter, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 6 Destroyers in 95 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits
4 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in 95 Sea Zone
Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Destroyers, 1 Fighter, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in 95 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
2 Destroyers owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 95 Sea Zone
Americans win with 1 Fighter, 1 L.Fighter, 3 S.Bombers and 1 S.Submarine remaining. Battle score for attacker is 42
Casualties for Americans: 6 Destroyers
Casualties for Yamamoto: 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine
Battle in Darfur
Americans attack with 1 Elite, 1 Mech.Inf and 4 Tanks
Italians defend with 1 ArmoredCar
Americans roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Darfur, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Darfur
Americans win, taking Darfur from Italians with 1 Elite, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in 84 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 2 Transports
Americans roll dice for 2 Bombers in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Hisaichi roll dice for 2 Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 2 Bombers in 84 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Non Combat Move - Americans
2 Bombers moved from 84 Sea Zone to N.Sakhalin
1 Marine moved from 95 Sea Zone to Minamitori
3 S.Bombers moved from 95 Sea Zone to Minamitori
1 Destroyer moved from 108 Sea Zone to 86 Sea Zone
2 Transports moved from 38 Sea Zone to 35 Sea Zone
Place Units - Americans
1 B.Carrier placed in 95 Sea Zone
1 Adv.Fighter placed in 95 Sea Zone
1 Destroyer placed in 95 Sea Zone
1 Destroyer placed in 95 Sea Zone
1 S.Submarine placed in 91 Sea Zone
1 L.Fighter and 1 Marine placed in Pearl Harbor
3 Tanks placed in Rio de Oro
2 Artillerys placed in Salvador
3 Elites placed in South Atlantic USA
2 Elites placed in South Central USA
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : -1.67
Italians regular : -0.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 ArmoredCar, 2 HeavyTanks and 1 Tank moved from Warsaw to Kiev
2 Infantrys moved from Vinnytsia to Kiev
1 Infantry moved from Minsk to Smolensk
1 Infantry moved from Kiev to Minsk
4 ArmoredCars moved from Smolensk to S.Karelia
8 Mech.Infs moved from Leningrad to Kiev
3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks moved from Leningrad to S.Karelia
2 Fighters moved from Kiev to Erzurum
1 Stuka moved from Latvia to Kiev
2 Infantrys moved from Krakow to Vinnytsia
3 ArmoredCars and 1 Elite moved from Bohemia to Krakow
3 ArmoredCars moved from Krakow to Vinnytsia
5 Infantrys moved from Normandy to Brittany
4 Transports moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar and 7 Infantrys moved from Hamburg to 23 Sea Zone
1 ArmoredCar, 7 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar and 7 Infantrys moved from 24 Sea Zone to Leningrad
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar moved from Hamburg to Danzig
Purchase Units - Germans
Germans buy 4 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 HeavyTanks and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Erzurum
Germans attack with 2 Fighters
Neutral defend with 2 Infantrys
Germans roll dice for 2 Fighters in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Germans lost in Erzurum
Germans roll dice for 1 Fighter in Erzurum, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Germans and 1 Infantry owned by the Neutral lost in Erzurum
Neutral win with 1 Infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 Fighters
Casualties for Neutral: 1 Infantry
Battle in S.Karelia
Germans attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks
Russians defend with 4 Infantrys
Germans roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks in S.Karelia, round 2 : 11/30 hits, 9.17 expected hits
Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 4 Infantrys
Non Combat Move - Germans
Place Units - Germans
1 Battleship, 1 Cruiser and 1 Destroyer placed in 22 Sea Zone
3 HeavyTanks placed in Kiev
4 Mech.Infs placed in Warsaw
3 ArmoredCars and 1 HeavyTank placed in Leningrad
1 ArmoredCar placed in Hamburg
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.83
Neutral regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kursk to Donetsk
2 ArmoredCars moved from Kursk to Minsk
2 ArmoredCars moved from Kursk to Smolensk
2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to S.Buryat Mongolia
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite and 33 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 2 ArmoredCars
Germans defend with 1 Infantry
Russians roll dice for 2 ArmoredCars in Minsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Smolensk
Russians attack with 2 ArmoredCars
Germans defend with 1 Infantry
Russians roll dice for 2 ArmoredCars in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in S.Buryat Mongolia
Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Marine
Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in S.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Marine in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Marine
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from S.Buryat Mongolia to N.Buryat Mongolia
11 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Artillery moved from Zhigansk to Yakutsk
6 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Tashkent to Chimkent
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Kirov to Vologda
4 Infantrys moved from Kirov to Arkhangelsk
3 Infantrys moved from Perm to Kirov
1 Infantry moved from Kuybyshev to Penza
8 Infantrys moved from Rostov to Kursk
1 Bomber moved from Donetsk to Kursk
3 Infantrys moved from Georgia to Rostov
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Elites and 3 Infantrys moved from Sverdlovsk to Perm
Place Units - Russians
1 Bunker and 4 Infantrys placed in Arkhangelsk
1 Elite and 5 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
1 Infantry placed in Tashkent
Turn Complete - Russians
Russians collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Germans regular : -0.67
Russians regular : 1.17
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
10 Artillerys, 1 Elite and 14 Infantrys moved from W.Morocco to Mauritania
8 Infantrys moved from E.Morocco to W.Morocco
2 Infantrys moved from N.Tunisia to N.Algeria
1 HeavyTank, 4 Infantrys and 2 Tanks moved from Kufra to Darfur
1 HeavyTank and 2 Tanks moved from Hun to Darfur
1 ArmoredCar moved from New Valley to Darfur
1 Infantry moved from Mersa Matruh to New Valley
15 Infantrys moved from Tobruk to Mersa Matruh
5 Transports moved from 48 Sea Zone to 46 Sea Zone
5 Infantrys moved from Tuscany to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys moved from Tunis to N.Tunisia
10 Infantrys moved from 48 Sea Zone to Tobruk
2 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
1 Submarine moved from 45 Sea Zone to 48 Sea Zone
2 Infantrys moved from Provence to Lombardy
Purchase Units - Italians
Italians buy 3 Bombers, 1 Elite, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 1 ArmoredCar, 2 HeavyTanks, 4 Infantrys and 4 Tanks
Americans defend with 1 Elite, 1 Mech.Inf and 4 Tanks
Italians roll dice for 1 ArmoredCar, 2 HeavyTanks, 4 Infantrys and 4 Tanks in Darfur, round 2 : 5/11 hits, 4.33 expected hits
British roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Darfur, round 2 : 3/6 hits, 2.67 expected hits
1 ArmoredCar owned by the Italians, 1 Elite owned by the Americans, 1 Mech.Inf owned by the Americans, 2 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in Darfur
Italians roll dice for 2 HeavyTanks, 2 Infantrys and 4 Tanks in Darfur, round 3 : 3/8 hits, 3.67 expected hits
British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Darfur
Italians win, taking Darfur from British with 2 HeavyTanks, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 21
Casualties for Italians: 1 ArmoredCar and 2 Infantrys
Casualties for Americans: 1 Elite, 1 Mech.Inf and 4 Tanks
Battle in Mauritania
Italians attack with 10 Artillerys, 1 Elite and 14 Infantrys
Americans defend with 4 Elites and 9 Infantrys
Italians roll dice for 10 Artillerys, 1 Elite and 14 Infantrys in Mauritania, round 2 : 8/25 hits, 7.67 expected hits
French roll dice for 4 Elites and 9 Infantrys in Mauritania, round 2 : 4/13 hits, 4.33 expected hits
8 Infantrys owned by the Americans and 4 Infantrys owned by the Italians lost in Mauritania
Italians roll dice for 10 Artillerys, 1 Elite and 10 Infantrys in Mauritania, round 3 : 8/21 hits, 7.00 expected hits
French roll dice for 4 Elites and 1 Infantry in Mauritania, round 3 : 2/5 hits, 1.67 expected hits
4 Elites owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Italians lost in Mauritania
Italians win, taking Mauritania from French with 10 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 18
Casualties for Italians: 6 Infantrys
Casualties for Americans: 4 Elites and 9 Infantrys
Non Combat Move - Italians
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
2 Infantrys moved from Rome to Campania
Place Units - Italians
4 Mech.Infs placed in E.Morocco
3 Bombers placed in Tunis
1 Elite and 2 Infantrys placed in Hun
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : 1.33
British regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Artillery and 1 Infantry moved from Rio de Oro to 34 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 38 Sea Zone
1 Artillery and 1 Infantry moved from 38 Sea Zone to French Equatorial Africa
Purchase Units - French
French buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - French
1 Destroyer moved from 34 Sea Zone to 41 Sea Zone
Place Units - French
1 Artillery, 1 Bunker and 1 Infantry placed in French Equatorial Africa
1 Artillery placed in Syria
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
3 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
3 Adv.Fighters moved from Tokyo to 95 Sea Zone
1 B.Carrier and 2 Destroyers moved from 85 Sea Zone to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 1 B.Carrier and 2 Destroyers; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 6 Adv.Fighters
Americans defend with 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter, 1 L.Fighter and 1 S.Submarine
Yamamoto roll dice for 6 Adv.Fighters in 95 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter and 1 L.Fighter in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans and 1 S.Submarine owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 3 Adv.Fighters in 95 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 95 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters in 95 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 95 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 Adv.Fighters owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Americans win with 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 6 Adv.Fighters
Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter and 1 S.Submarine
Battle in 86 Sea Zone
Yamamoto attack with 1 B.Carrier and 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 B.Carrier and 2 Destroyers in 86 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 1 B.Carrier and 2 Destroyers in 86 Sea Zone, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto retreated to 85 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is -28
Casualties for Yamamoto: 1 B.Carrier and 1 Destroyer
1 L.Fighter owned by the Americans forced to land in Rongelap
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Carrier and 1 Destroyer placed in 85 Sea Zone
3 Adv.Fighters placed in 85 Sea Zone
1 Destroyer placed in 110 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83
Americans regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Infantry moved from Hupeh to Anhwei
Chinese take Anhwei from Hisaichi
1 Infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Hisaichi
1 Infantry moved from Suiyuan to Chahar
2 Fighters moved from Shensi to Shansi
1 Infantry moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 Fighters and 1 Infantry
Hisaichi defend with 1 Marine
Chinese roll dice for 2 Fighters and 1 Infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Marine in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
2 Fighters owned by the Chinese retreated
Hisaichi win with 1 Marine remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Chinese attack with 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
6 Infantrys and 2 Mech.Infs moved from Ningsia to Shensi
1 AAGun, 6 Infantrys, 1 Marine and 2 Mech.Infs moved from Shensi to Hupeh
6 Infantrys moved from E.Qinghai to Lanchow
1 Infantry and 1 Tank moved from Gobi Altai to Ningsia
1 Tank moved from Ningsia to Shensi
1 Elite moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
2 Mech.Infs moved from Urumqi to Ningsia
2 Fighters moved from Shansi to Hupeh
Place Units - Chinese
1 Bunker placed in Hupeh
1 Elite and 5 Infantrys placed in Hsining
1 Infantry and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
3 Infantrys moved from Khabarovsk to Ayan
1 ArmoredCar moved from Chita to Ayan
6 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Kirin to Heilungchiang
3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine moved from Changchun to Kirin
3 Infantrys moved from Khabarovsk to Heilungchiang
1 Infantry moved from Chahar to Suiyuan
1 Marine moved from Shansi to Suiyuan
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Shantung to Anhwei
1 Marine moved from Hunan to Anhwei
2 ArmoredCars moved from Hunan to Kweichow
1 Adv.Fighter moved from S.French Indochina to Java
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 4 Destroyers, 1 Elite and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Infantry and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Infantry and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 ArmoredCar and 3 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Ayan, round 2 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kweichow
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Kwangtung to Hunan
1 Tank moved from Kiangsi to Shantung
2 Infantrys moved from Kiangsi to Shanghai
2 Infantrys moved from Kwangsi to N.French Indochina
2 ArmoredCars moved from Hong Kong to Shanghai
2 ArmoredCars moved from Hong Kong to Kwangsi
1 Infantry moved from Hong Kong to Kiangsi
1 Infantry moved from Hong Kong to Kwangtung
Place Units - Hisaichi
4 Destroyers placed in 110 Sea Zone
1 Bunker and 3 Infantrys placed in Shantung
1 Bunker and 3 Infantrys placed in Chita
Hisaichi undo move 2.
1 Bunker, 1 Elite and 2 Infantrys placed in Shantung
6 Infantrys placed in Hong Kong
4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Russians regular : -0.33
Hisaichi regular : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Izmir
British take Izmir from Romanians
1 Fighter moved from Cairo to 51 Sea Zone
3 ArmoredCars moved from Kordofan to Darfur
2 ArmoredCars and 2 Infantrys moved from Nubia to Darfur
2 ArmoredCars moved from Equatoria to Darfur
1 Infantry moved from Madras to 60 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
2 Infantrys moved from Delhi to Bihar
1 Transport moved from 18 Sea Zone to 21 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 5 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 1 Fighter
Germans defend with 1 Submarine
British roll dice for 1 Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Fighter owned by the British retreated
Battle in Darfur
British attack with 7 ArmoredCars and 2 Infantrys
Italians defend with 2 HeavyTanks, 2 Infantrys and 4 Tanks
British roll dice for 7 ArmoredCars and 2 Infantrys in Darfur, round 2 : 5/9 hits, 2.67 expected hits
Italians roll dice for 2 HeavyTanks, 2 Infantrys and 4 Tanks in Darfur, round 2 : 4/8 hits, 4.00 expected hits
2 ArmoredCars owned by the British, 3 Tanks owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur
British roll dice for 5 ArmoredCars in Darfur, round 3 : 2/5 hits, 1.67 expected hits
Italians roll dice for 2 HeavyTanks and 1 Tank in Darfur, round 3 : 2/3 hits, 1.83 expected hits
2 ArmoredCars owned by the British, 1 HeavyTank owned by the Italians and 1 Tank owned by the Italians lost in Darfur
British roll dice for 3 ArmoredCars in Darfur, round 4 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the British and 1 HeavyTank owned by the Italians lost in Darfur
British winGermans win with 1 Submarine remaining, taking Darfur from Italians with 2 ArmoredCars remaining. Battle score for attacker is 14
Casualties for British: 5 ArmoredCars and 2 Infantrys
Casualties for Italians: 2 HeavyTanks, 2 Infantrys and 4 Tanks
Non Combat Move - British
1 Fighter moved from 51 Sea Zone to Cairo
Place Units - British
3 T.Boats placed in 56 Sea Zone
1 Artillery and 2 Infantrys placed in W.Iran
2 Mech.Infs placed in Cape Town
2 Destroyers and 2 T.Boats placed in 21 Sea Zone
2 Artillerys, 1 Fighter and 2 Infantrys placed in Madras
2 ArmoredCars and 1 Mech.Inf placed in Delhi
1 Artillery placed in London
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
1 unit repaired.
1 Artillery and 2 Elites moved from Western Australia to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
2 Artillerys, 2 Elites and 2 Fighters moved from 67 Sea Zone to Java
1 Artillery and 1 Elite moved from Sumatra to Java
2 Artillerys and 2 Infantrys moved from Soembawa to Lombok
1 Artillery and 1 Infantry moved from Lombok to Java
2 Infantrys moved from Woleai to Ulithi
1 Artillery and 1 Infantry moved from West Papua to 108 Sea Zone
1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi
1 Fighter moved from Port Moresby to 111 Sea Zone
1 Fighter moved from Townsville to 111 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 2 Elites, 1 Fighter, 1 Infantry and 1 Transport; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 4 Artillerys, 3 Elites, 2 Fighters and 1 Infantry
Hisaichi defend with 1 Adv.Fighter, 1 Artillery and 1 Marine; Thai defend with 2 Artillerys and 2 Marines
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in Java
Anzac roll dice for 4 Artillerys, 3 Elites, 2 Fighters and 1 Infantry in Java, round 2 : 4/10 hits, 3.83 expected hits
Thai roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Marines in Java, round 2 : 4/6 hits, 2.33 expected hits
3 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 2 Artillerys owned by the Thai and 2 Marines owned by the Thai lost in Java
Anzac roll dice for 1 Artillery, 3 Elites and 2 Fighters in Java, round 3 : 2/6 hits, 2.17 expected hits
Thai roll dice for 1 Adv.Fighter and 1 Marine in Java, round 3 : 0/2 hits, 1.00 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Java
Anzac win, taking Java from Thai with 1 Artillery, 3 Elites and 2 Fighters remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Adv.Fighter, 1 Artillery and 1 Marine
Casualties for Anzac: 3 Artillerys and 1 Infantry
Casualties for Thai: 2 Artillerys and 2 Marines
Battle in 111 Sea Zone
Anzac attack with 2 Fighters
Hisaichi defend with 1 Destroyer
Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Anzac lost in 111 Sea Zone
Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Anzac lost in 111 Sea Zone
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Anzac: 2 Fighters
Battle in Ulithi
Anzac attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery and 3 Infantrys in Ulithi, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Ulithi
Anzac roll dice for 1 Artillery and 3 Infantrys in Ulithi, round 3 : 2/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Ulithi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Ulithi
Anzac win, taking Ulithi from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
1 Artillery moved from Townsville to Northern Territory
2 Infantrys moved from Port Moresby to West Papua
2 Fighters moved from Java to 67 Sea Zone
Place Units - Anzac
1 Transport placed in 67 Sea Zone
2 Artillerys placed in Western Australia
2 Elites placed in Broome
1 Fighter and 1 Infantry placed in Townsville
1 Destroyer placed in 114 Sea Zone
Turn Complete - Anzac
Anzac collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Anzac regular : 0.33
Thai regular : 0.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 Transport moved from 36 Sea Zone to 32 Sea Zone
Purchase Units - Dutch
Dutch buy 2 Bunkers and 2 Elites; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
2 Elites placed in Suriname
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Tank moved from Vyborg to Smolensk
1 Fighter moved from Vyborg to Smolensk
1 Artillery and 3 Infantrys moved from Vyborg to S.Karelia
4 Artillerys and 1 Elite moved from Middle Norrland to Stockholm
1 Artillery moved from Helsinki to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm
2 Tanks moved from Oulu to S.Karelia
1 Artillery and 2 Infantrys moved from Oulu to Vyborg
1 Artillery and 1 Infantry moved from Tampere to Oulu
2 Tanks moved from Helsinki to Oulu
1 Artillery and 1 Elite moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Stockholm
Finns attack with 5 Artillerys, 1 Elite and 1 Infantry
Neutral defend with 1 Bunker
Finns roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Stockholm, round 2 : 3/7 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Finns lost in Stockholm
Finns loses 0 PUs for violating Stockholms neutrality.
Finns win, taking Stockholm from Neutral with 5 Artillerys and 1 Elite remaining. Battle score for attacker is 4
Casualties for Finns: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Smolensk
Finns attack with 1 Fighter and 1 Tank
Russians defend with 2 ArmoredCars
Finns roll dice for 1 Fighter and 1 Tank in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 ArmoredCars in Smolensk, round 2 : 1/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians and 1 Fighter owned by the Finns lost in Smolensk
Finns roll dice for 1 Tank in Smolensk, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 ArmoredCar in Smolensk, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Smolensk
Finns win, taking Smolensk from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Fighter
Casualties for Russians: 2 ArmoredCars
Non Combat Move - Finns
Place Units - Finns
1 Elite, 1 Infantry and 4 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Finns regular : 1.17
Russians regular : 0.50
Neutral regular : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
2 Mech.Infs moved from Istanbul to Izmir
1 Elite, 4 Mech.Infs and 6 Tanks moved from Ankara to Erzurum
2 Infantrys moved from Vinnytsia to Donetsk
1 Elite moved from Kiev to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
3 Elites moved from Kiev to Minsk
Purchase Units - Romanians
Romanians buy 2 Elites, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Izmir
Romanians attack with 2 Mech.Infs
British defend with 1 AAGun and 1 Infantry
Romanians roll dice for 2 Mech.Infs in Izmir, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Izmir, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Romanians and 1 Infantry owned by the British lost in Izmir
Romanians win, taking Izmir from British with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Romanians: 1 Mech.Inf
Casualties for British: 1 Infantry
Battle in Erzurum
Romanians attack with 1 Elite, 4 Mech.Infs and 6 Tanks
Neutral defend with 1 Infantry
Romanians roll dice for 1 Elite, 4 Mech.Infs and 6 Tanks in Erzurum, round 2 : 2/11 hits, 4.83 expected hits
Neutral roll dice for 1 Infantry in Erzurum, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Erzurum
Romanians loses 0 PUs for violating Erzurums neutrality.
Romanians win, taking Erzurum from Neutral with 1 Elite, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Minsk
Romanians attack with 3 Elites
Russians defend with 2 ArmoredCars
Romanians roll dice for 3 Elites in Minsk, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 2 ArmoredCars in Minsk, round 2 : 0/2 hits, 0.33 expected hits
2 ArmoredCars owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 3 Elites remaining. Battle score for attacker is 8
Casualties for Russians: 2 ArmoredCars
Non Combat Move - Romanians
1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
2 Infantrys moved from E.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
3 Mech.Infs placed in Bursa
2 Elites and 2 Infantrys placed in Vinnytsia
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Romanians regular : 0.33
Russians regular : 0.67
Neutral regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Thai
1 Elite moved from Malaya to 110 Sea Zone
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys, 1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 110 Sea Zone to Java
1 Infantry moved from Yunnan to Burma
1 Elite moved from Burma to S.Thailand
2 Tanks moved from Bangkok to Malaya
1 Artillery moved from S.Thailand to Malaya
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Marines and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Java
Thai attack with 2 Artillerys, 2 Elites and 1 Infantry
Anzac defend with 1 Artillery and 3 Elites; Dutch defend with 1 Bunker
Thai roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Java, round 2 : 2/5 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker and 3 Elites in Java, round 2 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Thai and 1 Elite owned by the Anzac lost in Java
Thai roll dice for 2 Artillerys and 2 Elites in Java, round 3 : 1/4 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 2 Elites in Java, round 3 : 1/4 hits, 1.50 expected hits
1 Elite owned by the Thai and 1 Elite owned by the Anzac lost in Java
Thai roll dice for 2 Artillerys and 1 Elite in Java, round 4 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Java, round 4 : 2/3 hits, 1.17 expected hits
1 Elite owned by the Anzac and 2 Artillerys owned by the Thai lost in Java
Thai roll dice for 1 Elite in Java, round 5 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 5 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Anzac and 1 Elite owned by the Thai lost in Java
Dutch win with 1 Bunker remaining. Battle score for attacker is -3
Casualties for Thai: 2 Artillerys, 2 Elites and 1 Infantry
Casualties for Anzac: 1 Artillery and 3 Elites
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 2 Marines and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai regular : 0.00
Dutch regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
4 Elites moved from Bahia to 32 Sea Zone
1 B.Transport and 4 Elites moved from 32 Sea Zone to 34 Sea Zone
4 Elites moved from 34 Sea Zone to Rio de Oro
2 Artillerys moved from Salvador to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 35 Sea Zone to 34 Sea Zone
2 Artillerys and 1 Infantry moved from 34 Sea Zone to Rio de Oro
1 B.Transport moved from 36 Sea Zone to 32 Sea Zone
1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
2 Elites moved from South Central USA to South Atlantic USA
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 96 Sea Zone
1 Marine and 1 S.Submarine moved from 96 Sea Zone to 95 Sea Zone
1 Marine moved from 95 Sea Zone to Minamitori
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Elites and 3 Tanks; Remaining resources: 1 PUs;
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
3 Tanks placed in Rio de Oro
2 Artillerys placed in Salvador
3 Elites placed in South Atlantic USA
1 Carrier placed in 95 Sea Zone
1 Adv.Fighter placed in 95 Sea Zone
1 Destroyer placed in 95 Sea Zone
1 Battleship placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Rongelap: 1 L.Fighter
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 L.Fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Pearl Harbor: 1 L.Fighter
EDIT: Adding units owned by Americans to Minamitori: 1 L.Fighter
EDIT: Turning off Edit Mode
2 B.Transports and 1 Destroyer placed in 91 Sea Zone
Turn Complete - Americans
Americans collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks moved from S.Karelia to Arkhangelsk
4 ArmoredCars and 1 HeavyTank moved from Leningrad to Arkhangelsk
4 Transports moved from 24 Sea Zone to 22 Sea Zone
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
3 ArmoredCars moved from Vinnytsia to Rostov
3 ArmoredCars moved from Kiev to Rostov
1 Stuka moved from Kiev to Rostov
3 Mech.Infs moved from Warsaw to Kiev
2 Infantrys moved from Vinnytsia to Kiev
1 Elite moved from Krakow to Vinnytsia
1 Mech.Inf moved from Warsaw to Kiev
1 ArmoredCar moved from Danzig to Kiev
7 Infantrys moved from Leningrad to S.Karelia
1 ArmoredCar moved from Hamburg to Danzig
Purchase Units - Germans
Germans buy 4 ArmoredCars, 1 Bunker, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs, 1 S.Submarine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Arkhangelsk
Germans attack with 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys and 7 Tanks
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 12 Infantrys
Germans roll dice for 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys and 7 Tanks in Arkhangelsk, round 2 : 15/35 hits, 11.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 Bunkers and 12 Infantrys in Arkhangelsk, round 2 : 6/14 hits, 5.00 expected hits
12 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Bunker owned by the Russians lost in Arkhangelsk
Germans roll dice for 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 7 Tanks in Arkhangelsk, round 3 : 12/29 hits, 10.17 expected hits
Russians roll dice for 1 Bunker in Arkhangelsk, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Arkhangelsk
Germans win, taking Arkhangelsk from Russians with 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 7 Tanks remaining. Battle score for attacker is 24
Casualties for Germans: 6 Infantrys
Casualties for Russians: 2 Bunkers and 12 Infantrys
Battle in Rostov
Germans attack with 6 ArmoredCars and 1 Stuka
Russians defend with 1 Artillery and 7 Infantrys
Germans roll dice for 6 ArmoredCars and 1 Stuka in Rostov, round 2 : 6/7 hits, 2.50 expected hits
Russians roll dice for 1 Artillery and 7 Infantrys in Rostov, round 2 : 4/8 hits, 2.67 expected hits
4 ArmoredCars owned by the Germans and 6 Infantrys owned by the Russians lost in Rostov
Germans roll dice for 2 ArmoredCars and 1 Stuka in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Rostov
Germans roll dice for 2 ArmoredCars and 1 Stuka in Rostov, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is -2
Casualties for Germans: 5 ArmoredCars
Casualties for Russians: 1 Artillery and 7 Infantrys
Non Combat Move - Germans
1 Stuka moved from Rostov to Kiev
3 Infantrys moved from Picardy to Belgium
4 Infantrys moved from Belgium to Netherlands
Place Units - Germans
1 Bunker and 3 HeavyTanks placed in Kiev
1 HeavyTank and 3 Tanks placed in Warsaw
4 Mech.Infs placed in Leningrad
4 ArmoredCars and 1 Tank placed in Bohemia
3 Infantrys placed in Normandy
1 S.Submarine placed in 22 Sea Zone
Turn Complete - Germans
Germans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Russians regular : 1.83
Germans regular : 9.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
1 Infantry moved from Penza to Rostov
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Yaroslavl to Smolensk
1 Bomber moved from Kursk to Smolensk
1 Artillery and 1 Infantry moved from Kursk to Donetsk
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Tashkent to Chimkent
5 Infantrys moved from N.Buryat Mongolia to Ayan
1 Artillery moved from Yakutsk to Ayan
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 2 Bunkers, 30 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Donetsk
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Artillery and 1 Elite
Battle in Rostov
Russians attack with 6 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 6 Infantrys in Rostov, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 6 Infantrys in Rostov, round 3 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar in Rostov, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 6 Infantrys in Rostov, round 4 : 2/6 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar in Rostov, round 4 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 5 Infantrys
Hisaichi defend with 1 ArmoredCar and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 5 Infantrys in Ayan, round 2 : 4/9 hits, 2.50 expected hits
Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys
Battle in Smolensk
Russians attack with 1 Bomber and 2 Infantrys
Finns defend with 1 Tank
Russians roll dice for 1 Bomber and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
Finns roll dice for 1 Tank in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 Bomber and 1 Infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
Finns roll dice for 1 Tank in Smolensk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Smolensk
Russians win with 1 Bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Tank
Non Combat Move - Russians
1 Bomber moved from Smolensk to Moscow
7 Infantrys moved from Yaroslavl to Moscow
1 AAGun, 2 ArmoredCars, 5 Artillerys, 1 Elite, 101 Infantrys, 1 Mot.Inf and 1 Tank moved from Kursk to Tula
1 Infantry moved from Kirov to Komi
1 Infantry moved from Kirov to Perm
2 Elites and 3 Infantrys moved from Perm to Sverdlovsk
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter and 2 Fighters moved from Ayan to N.Buryat Mongolia
1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
1 Elite moved from Sibirsky to Evenkia
Place Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker placed in N.Buryat Mongolia
6 Infantrys placed in Sibirsky
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
5 Infantrys placed in Sverdlovsk
1 Infantry and 1 Tank placed in Tashkent
Turn Complete - Russians
Russians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Finns regular : 1.00
Romanians regular : -1.67
Germans regular : -0.50
Russians regular : -0.33
Hisaichi regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
10 Artillerys, 1 Elite and 8 Infantrys moved from Mauritania to Rio de Oro
8 Infantrys moved from W.Morocco to Mauritania
4 Mech.Infs moved from E.Morocco to Rio de Oro
3 Bombers moved from Tunis to 34 Sea Zone
1 Infantry moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
1 Elite and 2 Infantrys moved from Hun to Kufra
2 Destroyers, 2 Submarines and 5 Transports moved from 48 Sea Zone to 56 Sea Zone
3 Infantrys moved from Tobruk to Kufra
7 Infantrys moved from Tobruk to Mersa Matruh
Purchase Units - Italians
Italians buy 2 Bombers, 2 Elites, 1 Infantry, 4 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in 34 Sea Zone
Italians attack with 3 Bombers
Americans defend with 1 B.Transport and 2 Transports
Italians roll dice for 3 Bombers in 34 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 1 B.Transport and 2 Transports in 34 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 Bomber owned by the Italians and 2 Transports owned by the Americans lost in 34 Sea Zone
Italians roll dice for 2 Bombers in 34 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 B.Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Bomber owned by the Italians and 1 B.Transport owned by the Americans lost in 34 Sea Zone
Italians win with 1 Bomber remaining. Battle score for attacker is -8
Casualties for Italians: 2 Bombers
Casualties for Americans: 1 B.Transport and 2 Transports
Battle in 56 Sea Zone
Italians attack with 2 Destroyers, 2 Submarines and 5 Transports
British defend with 2 Destroyers and 5 T.Boats
Italians roll dice for 2 Submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 2 Destroyers and 5 Transports in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Destroyers and 5 T.Boats in 56 Sea Zone, round 2 : 2/7 hits, 1.50 expected hits
2 Transports owned by the Italians and 2 T.Boats owned by the British lost in 56 Sea Zone
Italians roll dice for 2 Submarines in 56 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Destroyers and 3 Transports in 56 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 2 Destroyers and 3 T.Boats in 56 Sea Zone, round 3 : 1/5 hits, 1.17 expected hits
1 Transport owned by the Italians and 3 T.Boats owned by the British lost in 56 Sea Zone
Italians roll dice for 2 Submarines in 56 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 Destroyers and 2 Transports in 56 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
British roll dice for 2 Destroyers in 56 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Italians and 2 Destroyers owned by the British lost in 56 Sea Zone
Italians win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 21
Casualties for Italians: 1 Submarine and 3 Transports
Casualties for British: 2 Destroyers and 5 T.Boats
Battle in Rio de Oro
Italians attack with 10 Artillerys, 1 Elite, 8 Infantrys and 4 Mech.Infs
Americans defend with 2 Artillerys, 1 Bunker, 4 Elites, 1 Factory, 1 Infantry and 6 Tanks
Italians roll dice for 10 Artillerys, 1 Elite, 8 Infantrys and 4 Mech.Infs in Rio de Oro, round 2 : 9/23 hits, 7.83 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 2 Artillerys, 1 Bunker, 4 Elites, 1 Infantry and 6 Tanks in Rio de Oro, round 2 : 5/14 hits, 5.83 expected hits
4 Elites owned by the Americans, 2 Artillerys owned by the Americans, 1 Infantry owned by the Americans, 5 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in Rio de Oro
Italians roll dice for 10 Artillerys, 1 Elite, 3 Infantrys and 4 Mech.Infs in Rio de Oro, round 3 : 7/18 hits, 6.17 expected hits
Americans roll dice for 1 Bunker and 5 Tanks in Rio de Oro, round 3 : 4/6 hits, 3.00 expected hits
1 Bunker owned by the Americans, 1 Artillery owned by the Italians, 3 Infantrys owned by the Italians and 5 Tanks owned by the Americans lost in Rio de Oro
Italians win, taking Rio de Oro from Americans with 9 Artillerys, 1 Elite and 4 Mech.Infs remaining. Battle score for attacker is 38
Casualties for Italians: 1 Artillery and 8 Infantrys
Casualties for Americans: 2 Artillerys, 1 Bunker, 4 Elites, 1 Infantry and 6 Tanks
Non Combat Move - Italians
1 Bomber moved from 34 Sea Zone to Mauritania
1 Infantry moved from Mersa Matruh to Kufra
2 Infantrys moved from N.Algeria to E.Morocco
2 Infantrys moved from N.Tunisia to N.Algeria
2 Infantrys moved from Lombardy to Tuscany
Place Units - Italians
1 S.Submarine placed in 46 Sea Zone
4 Mech.Infs placed in E.Morocco
Italians undo move 2.
1 Bomber, 1 Infantry and 1 Mech.Inf placed in Hun
2 Elites and 2 Mech.Infs placed in E.Morocco
1 Bomber and 1 Mech.Inf placed in Tunis
Turn Complete - Italians
Italians collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : 5.67
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
3 Infantrys moved from Palestine to Lower Egypt
1 Tank moved from Syria to W.Iran
1 Infantry moved from Italian East Africa to Nubia
Purchase Units - French
French buy 2 ArmoredCars and 1 Submarine; Remaining resources: 1 PUs;
Combat - French
Battle in Lower Egypt
French attack with 3 Infantrys
Italians defend with 1 Infantry
French roll dice for 3 Infantrys in Lower Egypt, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 3 Infantrys in Lower Egypt, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Lower Egypt
French roll dice for 2 Infantrys in Lower Egypt, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Lower Egypt, round 5 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Lower Egypt, round 6 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Lower Egypt, round 7 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 7 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Lower Egypt, round 8 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 8 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Lower Egypt, round 9 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 9 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Lower Egypt, round 10 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 10 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Lower Egypt, round 11 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 11 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
French win, taking Lower Egypt from Italians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
Place Units - French
2 ArmoredCars placed in French Equatorial Africa
1 Submarine placed in 55 Sea Zone
Turn Complete - French
French collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
French regular : -2.67