@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
wheatbeer (Axis) vs OwenToo (Allies +18) BM3
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from India to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan Combat - ANZAC Battle in Kazakhstan ANZAC attack with 2 fighters Italians defend with 1 armour ANZAC roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Kazakhstan to Sikang 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 armour moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.50 ANZAC regular : 1.00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from India to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan Combat - ANZAC Battle in Kazakhstan ANZAC attack with 2 fighters Italians defend with 1 armour ANZAC roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Kazakhstan ANZAC win with 1 fighter remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 fighter Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 fighter moved from Kazakhstan to Sikang 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 armour moved from New South Wales to Queensland 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.50 ANZAC regular : 1.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 13 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 7 armour and 8 mech_infantrys moved from Caucasus to Novosibirsk 1 armour moved from Northwest Persia to Eastern Persia Germans take Persia from British Germans take Eastern Persia from British 3 fighters and 3 tactical_bombers moved from Ukraine to 96 Sea Zone 3 bombers and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 7 tactical_bombers moved from Novgorod to Volgograd 1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq Combat - Germans Battle in 96 Sea Zone Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 cruiser and 3 transports Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports in 96 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 3 : 7/9 hits, 5.50 expected hits British roll dice for 1 battleship, 2 cruisers, 1 fighter and 6 transports in 96 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 1 cruiser owned by the Americans, 3 transports owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 96 Sea Zone 3 transports owned by the Americans lost in 96 Sea Zone Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 100 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Casualties for Americans: 1 cruiser and 3 transports Battle in Novosibirsk Germans attack with 7 armour and 8 mech_infantrys Russians defend with 2 aaGuns and 6 infantry Germans roll dice for 7 armour and 8 mech_infantrys in Novosibirsk, round 2 : 4/15 hits, 4.83 expected hits Russians roll dice for 2 aaGuns and 6 infantry in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk Germans roll dice for 7 armour and 6 mech_infantrys in Novosibirsk, round 3 : 4/13 hits, 4.50 expected hits Russians roll dice for 4 infantry in Novosibirsk, round 3 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 aaGuns and 6 infantry Battle in Volgograd Germans attack with 3 mech_infantrys and 7 tactical_bombers Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 3 mech_infantrys and 7 tactical_bombers in Volgograd, round 2 : 5/10 hits, 4.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Iraq Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans 3 bombers, 1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Southern Italy 1 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 7 tactical_bombers moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 3 artilleries and 7 infantry moved from Germany to Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Place Units - Germans 10 artilleries placed in Germany 3 artilleries placed in Novgorod 1 submarine placed in 112 Sea Zone 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.17 British regular : -3.50 -
I’m really sorry about those defense rolls :face_with_head_bandage:
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Vologda to Novosibirsk 1 artillery moved from Vologda to Novosibirsk 1 tactical_bomber moved from Russia to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Tambov to Novosibirsk 2 armour moved from Tambov to Novosibirsk 1 artillery moved from Tambov to Volgograd 3 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Rostov 2 infantry moved from Tambov to Rostov 6 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 7 armour and 5 mech_infantrys Russians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 5/12 hits, 4.17 expected hits Germans roll dice for 7 armour and 5 mech_infantrys in Novosibirsk, round 2 : 4/12 hits, 5.17 expected hits 4 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novosibirsk Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 3 : 4/8 hits, 3.50 expected hits Germans roll dice for 7 armour in Novosibirsk, round 3 : 4/7 hits, 3.50 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Novosibirsk Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 4 : 1/4 hits, 2.17 expected hits Germans roll dice for 3 armour in Novosibirsk, round 4 : 2/3 hits, 1.50 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 5 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 armour in Novosibirsk, round 5 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Germans: 7 armour and 5 mech_infantrys Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Bryansk Russians attack with 1 artillery and 6 infantry Italians defend with 2 mech_infantrys Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 2 : 3/7 hits, 1.50 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 aaGun moved from Vologda to Russia 3 infantry moved from Yenisey to Timguska 1 aaGun moved from Russia to Bryansk 27 infantry moved from Tambov to Bryansk 1 aaGun moved from Tambov to Volgograd 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Place Units - Russians 1 armour, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : -1.17 Russians regular : 1.17 -
@wheatbeer It is OK, I shouldn’t have split my fleet. My bad
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 6 artilleries and 12 infantry moved from Burma to India 1 marine moved from Sumatra to 41 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 armour and 1 mech_infantry moved from Yunnan to India 2 bombers moved from Yunnan to Volgograd 3 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd 1 fighter moved from Philippines to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to India 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Yunnan to India 1 fighter moved from 41 Sea Zone to India Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 armour, 7 artilleries, 3 fighters, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers British defend with 3 aaGuns, 16 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 11/29 hits, 9.33 expected hits UK_Pacific roll dice for 3 aaGuns, 16 infantry and 2 mech_infantrys in India, round 2 : 8/18 hits, 6.00 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 7 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 7/21 hits, 8.00 expected hits UK_Pacific roll dice for 5 infantry and 2 mech_infantrys in India, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 5 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 fighters and 9 infantry Casualties for British: 3 aaGuns, 16 infantry and 2 mech_infantrys Battle in Volgograd Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Volgograd Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Volgograd, round 2 : 2/7 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Volgograd, round 3 : 2/7 hits, 4.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Japanese: 2 fighters and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun and 4 infantry moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Hunan 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Malaya to Shan State 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Volgograd to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 2 bombers moved from Volgograd to Bulgaria 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone 4 carriers moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 aaGun moved from Burma to India 1 fighter and 3 tactical_bombers moved from India to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 59 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -3.00 British AA : 1.00 UK_Pacific regular : 0.67 Russians regular : 0.33 Russians AA : 0.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Alexandria to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Iraq 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Iraq Americans attack with 1 bomber and 4 fighters Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria 3 fighters moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.50 Germans regular : -0.17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 14 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Alexandria to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Iraq 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Battle in Iraq Americans attack with 1 bomber and 4 fighters Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria 3 fighters moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to Wake Island 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber and 2 infantry placed in Eastern United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 14 infantry moved from Szechwan to Kweichow 1 fighter moved from Sikang to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Iraq British take Iraq from Germans 3 submarines moved from 95 Sea Zone to 97 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Non Combat Move - British 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Tobruk to Gibraltar 1 mech_infantry moved from Libya to Alexandria 1 armour moved from Tobruk to Egypt 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Union of South Africa 1 fighter moved from Union of South Africa to Egypt 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Russia to Shensi Place Units - British 1 carrier placed in 106 Sea Zone 1 destroyer placed in 110 Sea Zone 1 submarine placed in 81 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 1.33 Japanese regular : -0.50 Germans regular : -0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 6/6 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus 1 infantry moved from Bulgaria to Romania 1 bomber moved from Rostov to Caucasus 1 aaGun moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 mech_infantrys placed in Northern Italy Italians undo move 1. 1 armour and 2 mech_infantrys placed in Northern Italy 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,1,3 Italians collect 14 PUs (6 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians regular : 3.00 Russians regular : 1.00 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Sikang to Russia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Sikang to Russia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Caucasus to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 armour moved from Caucasus to Volgograd Germans take Volgograd from Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Eastern Persia to Iraq 4 tactical_bombers moved from Caucasus to Iraq 3 bombers moved from Southern Italy to 110 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 110 Sea Zone Germans attack with 3 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Germans attack with 1 armour and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 1 armour and 4 tactical_bombers in Iraq, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 tactical_bombers moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Smolensk to Archangel 6 artilleries and 14 infantry moved from Belarus to Archangel 3 artilleries and 7 infantry moved from Poland to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 10 artilleries moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 3 bombers moved from 110 Sea Zone to Western Germany 1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 5 infantry moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 2 fighters placed in Western Germany 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 60 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33 British regular : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans 3 infantry moved from Vologda to Samara 1 artillery moved from Vologda to Samara 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 artilleries moved from Bryansk to Smolensk 12 infantry moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter and 5 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 5 infantry in Tambov, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 3/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 artilleries and 15 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 15 infantry in Smolensk, round 2 : 4/17 hits, 3.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 aaGun moved from Vologda to Samara 1 aaGun and 16 infantry moved from Bryansk to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,3,1,4,1,5,2,5,5,2 Russians collect 25 PUs (3 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 airfields, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Korea 1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from Philippines to Manchuria 1 armour and 1 mech_infantry moved from India to Yunnan 6 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 fighter moved from 39 Sea Zone to Yunnan 2 bombers moved from Bulgaria to Tambov 1 fighter and 2 tactical_bombers moved from Caucasus to Tambov Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 4 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys Chinese defend with 1 airfield and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/13 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tambov Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 3.00 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Tambov Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Tambov Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter moved from Korea to Shantung 1 fighter moved from Manchuria to Shantung 1 fighter moved from Korea to Shantung 2 fighters moved from Korea to 19 Sea Zone 2 fighters moved from 19 Sea Zone to Okinawa 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from Philippines to Okinawa 1 fighter moved from Philippines to 19 Sea Zone 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 aaGun moved from Shan State to Yunnan 1 fighter moved from Yunnan to Shan State 2 tactical_bombers moved from Philippines to Japan 1 aaGun moved from India to West India 2 battleships moved from 39 Sea Zone to 37 Sea Zone 4 carriers moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Tambov to Volgograd 2 bombers moved from Tambov to Novgorod 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from India to 39 Sea Zone 2 cruisers and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 5 artilleries and 3 infantry moved from India to West India Place Units - Japanese 1 airfield placed in Okinawa 1 airfield placed in Shantung 1 factory_minor placed in Shantung 1 artillery and 7 infantry placed in Japan 2 artilleries placed in India Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.50 Russians regular : 1.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Volgograd 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java 1 fighter moved from Queensland to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 2 cruisers moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Queensland 1 mech_infantry moved from Queensland to Western Australia 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 5 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from Alexandria to Egypt 5 infantry moved from Alexandria to Egypt 3 fighters moved from Iraq to Egypt 1 bomber moved from Volgograd to Russia Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -0.50 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 1 infantry moved from Kweichow to Szechwan 11 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Hopei 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Volgograd 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Java 1 fighter moved from Queensland to Java 1 battleship moved from 33 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 2 cruisers moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Iraq Americans attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 armour Americans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Queensland 1 mech_infantry moved from Queensland to Western Australia 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 5 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone 5 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from Alexandria to Egypt 5 infantry moved from Alexandria to Egypt 3 fighters moved from Iraq to Egypt 1 bomber moved from Volgograd to Russia Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Shensi 1 infantry moved from Kweichow to Szechwan 11 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Hopei 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Germans 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 carrier moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 4 fighters moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Shensi to Volgograd 1 transport moved from 83 Sea Zone to 91 Sea Zone Combat - British Battle in Persia Battle in Volgograd British attack with 5 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor; Japanese defend with 1 tactical_bomber British roll dice for 5 fighters and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Volgograd British win, taking Persia from Germans with 5 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 tactical_bomber Casualties for Germans: 1 armour Casualties for Japanese: 1 tactical_bomber Non Combat Move - British 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Volgograd to Samara 1 fighter moved from Russia to Smolensk 4 artilleries, 5 infantry and 1 marine moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 1 armour moved from Egypt to Iraq 1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 transport placed in 109 Sea Zone 1 fighter and 1 marine placed in United Kingdom 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 1.00 Germans AA : -0.17 Germans regular : -0.50 British regular : -0.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Caucasus to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Rostov Italians attack with 2 fighters and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 80 Sea Zone to India 2 fighters and 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Romania to Eastern Poland 1 aaGun, 1 artillery and 5 infantry moved from Bulgaria to Romania 1 armour and 2 mech_infantrys moved from Northern Italy to Denmark 2 mech_infantrys moved from Southern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 2 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,2,6,6,1,4,3,6 Italians collect 5 PUs (11 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.33





