e677cdd6-362e-446e-9f1d-496b9ff026ef-Germany - Round 1.tsvg Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Russians to Sakha: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 artillery and 7 infantry moved from Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 6 artilleries placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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@regularkid said in League General Discussion Thread:
@ksmckay perhaps I misunderstood. I thought the problem was that the “default” game of for the playoffs was out of line with what a majority of people prefer to play (which is solved by making the default game the one that most people play). What I’m saying is that one championship is preferable to three, even if you maintain separate statistics for each version of the game.
I agree one championship is preferable, and we’ve stuck to that for years, but 2021 needs to be the year of 3 championships. I can keep the prestige - perhaps I could note in the annals how many ranked players there were during the year for that version, or how many games total were played by version, near the champion’s name. That’s just off the top of my head - point being, there are ways to not make the champion of a small pond look equal to the champion of the ocean
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@gamerman01 said in League General Discussion Thread:
Actually, I think we do have the players and the interest to support a separate playoff by version
I gotcha. Well as the keeper of the books, you’'d probably be in a better position to judge that sort of thing. I have my doubts.
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@regularkid said in League General Discussion Thread:
@ksmckay perhaps I misunderstood. I thought the problem was that the “default” game of for the playoffs was out of line with what a majority of people prefer to play (which is solved by making the default game the one that most people play). What I’m saying is that one championship is preferable to three, even if you maintain separate statistics for each version of the game.
Its been a long discussion and while I personally agree with that approach, there are dissenting arguments with merit and so the latest proposal by gamerman is a compromise.
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@gamerman01 said in League General Discussion Thread:
point being, there are ways to not make the champion of a small pond look equal to the champion of the ocean
Well its not so much about that. Rather, I think playoffs generate excitement, in part, because people want the singular title of “league champion.” One big, end of year event for the entire community. Rather than balkanized proceedings.
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@regularkid said in League General Discussion Thread:
@gamerman01 said in League General Discussion Thread:
point being, there are ways to not make the champion of a small pond look equal to the champion of the ocean
Well its not so much about that. Rather, I think playoffs generate excitement, in part, because people want the singular title of “league champion.” One big, end of year event for the entire community. Rather than balkanized proceedings.
Unfortunately you would have to read through a couple hundred posts to get a picture of the entire argument. The new proposal does its best to include every potential player’s desires whereas what you are saying (similar to what we have now) excludes some preferences. If we just changed to BM default, then that would exclude people who prefer OOB (even if thats a small number in this community, it still excludes them).
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Is the initial maximum games allowed vs one opponent still 3 with these playoff-qualification tweaks?
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I see what you mean.
@ksmckay said in League General Discussion Thread:
@regularkid said in League General Discussion Thread:
@gamerman01 said in League General Discussion Thread:
point being, there are ways to not make the champion of a small pond look equal to the champion of the ocean
Well its not so much about that. Rather, I think playoffs generate excitement, in part, because people want the singular title of “league champion.” One big, end of year event for the entire community. Rather than balkanized proceedings.
Unfortunately you would have to read through a couple hundred posts to get a picture of the entire argument. The new proposal does its best to include every potential player’s desires whereas what you are saying (similar to what we have now) excludes some preferences. If we just changed to BM default, then that would exclude people who prefer OOB (even if thats a small number in this community, it still excludes them).
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Good discussion. One that needed to be had. But on a side note the more playoffs there are the longer it will take to crown a champ. The playoffs already take quite some time. And being crowned a 2021 champion when its almost 2023 loses a little something in my book.
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@majikforce said in League General Discussion Thread:
Good discussion. One that needed to be had. But on a side note the more playoffs there are the longer it will take to crown a champ. The playoffs already take quite some time. And being crowned a 2021 champion when its almost 2023 loses a little something in my book.
Dont think that makes any sense. Still a best of 8 which is no change from what we have now. Playoffs are usually over by middle of the year (3 games).
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@regularkid said in League General Discussion Thread:
Is there really enough interest to support separate playoffs for all three? I doubt it. Keeping the playoffs unified with a default map (probably the most played map from that year) prevents fracturing and ensures a robust pool of players. Also maintains the prestige of a single title of “league champion” rather than a bunch of mini titles that were contested by only a smattering of people.
Each game is different, but as others have state, the skillset you use to win is largely transferable between them–justifying a single title.
For this reason I support Gamerman’s proposal. Three separate standings. One end-of-year tourney.
3 standings, 1 play off?
then why do u need 3 standings at all?
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@amon-sul 3 standings, 3 playoffs
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@ksmckay said in League General Discussion Thread:
@majikforce said in League General Discussion Thread:
Good discussion. One that needed to be had. But on a side note the more playoffs there are the longer it will take to crown a champ. The playoffs already take quite some time. And being crowned a 2021 champion when its almost 2023 loses a little something in my book.
Dont think that makes any sense. Still a best of 8 which is no change from what we have now. Playoffs are usually over by middle of the year (3 games).
yeah, even if u participate in 2 or 3 play offs, u play ur games at the same time, and more or less with the same pace. so no time problem here
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For the record, I am supportive of the idea of allowing a lower number of games played for OOB than BM. In the event that BM or P2V fall out of favour through the year they may need differing minimum numbers of relevant games played. We also need to clarify the default rule as BM4 (I would presume) for that playoff. P2V may change through the year so we probably need to decide how to handle that potential issue. OOB with a bid for allies is clear enough at present.
The idea that I do disagree with is OOB games counting toward your BM minimum and all ways around.
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@aequitas-et-veritas Thanks!
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I really enjoy reading this discussion and am a huge fan of it. We are going in the right direction and it is neccessary to make a change. But i am also a fan of K.I.S.S., Keep It Simple as Someonewhowantstoplayget’stoplayit.
I would also recommend to Design a League badge wich is for free but makes the Player recognizable about his prefrence he has in game versions he plays.
Infantry man for OoB, Mech for BM and Arty for PtV. Also a Tank for a multi Player who plays all three versions.
This makes it easier to find the peoole with the same game style and also helps maybe Gamerman01 to distinguish us in our preferences.
My few cents on All that for now. -
@aequitas-et-veritas Cool idea with the badges :)
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If we use badges to represent our interest, then we need to have badge for each possible combination. For example, some players (including myself) might be interested in BM and PoV but not OoB. My recommendation would be:
Infantry = OoB
Arty = BM
Tank = PtV
Sub = OoB + BM
DD = OoB + PtV
CA = BM + PtV
BB = OoB + BM + PtV -
@artofwar1947 said in League General Discussion Thread:
If we use badges to represent our interest, then we need to have badge for each possible combination.
Think that brings on unnecessary many combinations.
I’d prefer AqeV’s suggestion where for instance a tank represents all three variants. For those who prefer only two versions it’s ok to have two badges.
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That works.





