BOOM AND DOOM!
dawg Axis v. Entek Allies WaW
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Artillery, 1 Elite, 3 Mech.Infs and 6 Tanks moved from Izmir to Ankara 2 Mech.Infs moved from Istanbul to Ankara 2 Mech.Infs moved from Bucharest to Istanbul 1 Tank moved from Novgorod to S.Karelia 2 Elites moved from Donetsk to Kiev 1 Infantry moved from Vinnytsia to Donetsk 1 Elite, 3 Infantrys and 1 Tank moved from Vinnytsia to Kiev 2 Infantrys moved from E.Romania to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Ankara Romanians attack with 1 Artillery, 1 Elite, 5 Mech.Infs and 6 Tanks Neutral defend with 2 Artillerys and 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite, 5 Mech.Infs and 6 Tanks in Ankara, round 2 : 3/13 hits, 5.50 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 2/4 hits, 1.33 expected hits 1 Artillery owned by the Romanians, 1 Mech.Inf owned by the Romanians, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara Romanians roll dice for 1 Elite, 4 Mech.Infs and 6 Tanks in Ankara, round 3 : 6/11 hits, 4.83 expected hits Neutral roll dice for 1 Artillery in Ankara, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Ankara Romanians loses 0 PUs for violating Ankaras neutrality. Romanians win, taking Ankara from Neutral with 1 Elite, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Artillery and 1 Mech.Inf Casualties for Neutral: 2 Artillerys and 2 Infantrys Battle in S.Karelia Romanians attack with 1 Tank Russians defend with 4 Infantrys Romanians roll dice for 1 Tank in S.Karelia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/4 hits, 1.33 expected hits 1 Tank owned by the Romanians lost in S.Karelia Russians win with 4 Infantrys remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Tank Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Bursa 2 Artillerys and 2 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Romanians regular : -1.83 Russians regular : -0.33 Neutral regular : 0.33 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Thai 1 Infantry moved from Burma to Yunnan 1 Infantry moved from Burma to Yunnan 1 Tank moved from Burma to Malaya 4 Artillerys moved from Burma to S.Thailand 2 Tanks moved from Burma to Malaya 2 Elites moved from Bangkok to Malaya 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys and 2 Marines moved from Bangkok to 105 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Java 1 Artillery and 1 Marine moved from 110 Sea Zone to Java Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 2 Elites and 3 Tanks British defend with 1 Artillery and 1 Infantry Thai roll dice for 2 Elites and 3 Tanks in Malaya, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Elite and 3 Tanks remaining. Battle score for attacker is 3 Casualties for Thai: 1 Elite Casualties for British: 1 Artillery and 1 Infantry Battle in Java Thai attack with 2 Artillerys and 2 Marines Anzac defend with 1 Elite Thai roll dice for 2 Artillerys and 2 Marines in Java, round 2 : 1/4 hits, 2.00 expected hits Dutch roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Java Thai win, taking Java from Dutch with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Thai regular : -0.17 Dutch regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Destroyer moved from 102 Sea Zone to 95 Sea Zone 2 S.Bombers moved from Minamitori to 95 Sea Zone 1 Fighter moved from Midway to 95 Sea Zone 1 Marine moved from Pearl Harbor to 91 Sea Zone 1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 2 Destroyers moved from 87 Sea Zone to 95 Sea Zone 3 Destroyers moved from 88 Sea Zone to 95 Sea Zone 1 L.Fighter moved from Pearl Harbor to 95 Sea Zone 1 S.Bomber moved from San Francisco to 95 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 4 Elites moved from Bahia to 35 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania 3 Infantrys moved from Rio de Oro to Mauritania 1 Elite, 1 Mech.Inf and 4 Tanks moved from French Equatorial Africa to Darfur 1 Infantry moved from Amazon to Bahia 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Elites moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone 4 Elites moved from 32 Sea Zone to Bahia 2 Bombers moved from West Papua to 84 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 2 Destroyers, 5 Elites, 1 L.Fighter, 1 Marine, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Mauritania Americans attack with 4 Elites and 9 Infantrys Italians defend with 1 Tank Americans roll dice for 4 Elites and 9 Infantrys in Mauritania, round 2 : 2/13 hits, 2.83 expected hits Italians roll dice for 1 Tank in Mauritania, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Mauritania Americans win, taking Mauritania from Italians with 4 Elites and 9 Infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in 95 Sea Zone Americans attack with 6 Destroyers, 1 Fighter, 1 L.Fighter, 1 Marine, 3 S.Bombers and 1 S.Submarine Yamamoto defend with 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 6 Destroyers, 1 Fighter, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits Yamamoto roll dice for 1 Battleship, 1 Cruiser and 6 Destroyers in 95 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits 4 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in 95 Sea Zone Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 Destroyers, 1 Fighter, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in 95 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 Destroyers owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 95 Sea Zone Americans win with 1 Fighter, 1 L.Fighter, 3 S.Bombers and 1 S.Submarine remaining. Battle score for attacker is 42 Casualties for Americans: 6 Destroyers Casualties for Yamamoto: 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine Battle in Darfur Americans attack with 1 Elite, 1 Mech.Inf and 4 Tanks Italians defend with 1 ArmoredCar Americans roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Darfur, round 2 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in Darfur Americans win, taking Darfur from Italians with 1 Elite, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in 84 Sea Zone Americans attack with 2 Bombers Hisaichi defend with 2 Transports Americans roll dice for 2 Bombers in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 2 Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 2 Bombers in 84 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 84 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Transports Non Combat Move - Americans 2 Bombers moved from 84 Sea Zone to N.Sakhalin 1 Marine moved from 95 Sea Zone to Minamitori 3 S.Bombers moved from 95 Sea Zone to Minamitori 1 Destroyer moved from 108 Sea Zone to 86 Sea Zone 2 Transports moved from 38 Sea Zone to 35 Sea Zone Place Units - Americans 1 B.Carrier placed in 95 Sea Zone 1 Adv.Fighter placed in 95 Sea Zone 1 Destroyer placed in 95 Sea Zone 1 Destroyer placed in 95 Sea Zone 1 S.Submarine placed in 91 Sea Zone 1 L.Fighter and 1 Marine placed in Pearl Harbor 3 Tanks placed in Rio de Oro 2 Artillerys placed in Salvador 3 Elites placed in South Atlantic USA 2 Elites placed in South Central USA Turn Complete - Americans Americans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : -1.67 Italians regular : -0.67 Hisaichi regular : -0.50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 1 ArmoredCar, 2 HeavyTanks and 1 Tank moved from Warsaw to Kiev 2 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from Minsk to Smolensk 1 Infantry moved from Kiev to Minsk 4 ArmoredCars moved from Smolensk to S.Karelia 8 Mech.Infs moved from Leningrad to Kiev 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks moved from Leningrad to S.Karelia 2 Fighters moved from Kiev to Erzurum 1 Stuka moved from Latvia to Kiev 2 Infantrys moved from Krakow to Vinnytsia 3 ArmoredCars and 1 Elite moved from Bohemia to Krakow 3 ArmoredCars moved from Krakow to Vinnytsia 5 Infantrys moved from Normandy to Brittany 4 Transports moved from 24 Sea Zone to 23 Sea Zone 1 ArmoredCar and 7 Infantrys moved from Hamburg to 23 Sea Zone 1 ArmoredCar, 7 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar and 7 Infantrys moved from 24 Sea Zone to Leningrad 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 ArmoredCar moved from Hamburg to Danzig Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 HeavyTanks and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Erzurum Germans attack with 2 Fighters Neutral defend with 2 Infantrys Germans roll dice for 2 Fighters in Erzurum, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Germans lost in Erzurum Germans roll dice for 1 Fighter in Erzurum, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 1/2 hits, 0.67 expected hits 1 Fighter owned by the Germans and 1 Infantry owned by the Neutral lost in Erzurum Neutral win with 1 Infantry remaining. Battle score for attacker is -14 Casualties for Germans: 2 Fighters Casualties for Neutral: 1 Infantry Battle in S.Karelia Germans attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks Russians defend with 4 Infantrys Germans roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks in S.Karelia, round 2 : 11/30 hits, 9.17 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 4 Infantrys Non Combat Move - Germans Place Units - Germans 1 Battleship, 1 Cruiser and 1 Destroyer placed in 22 Sea Zone 3 HeavyTanks placed in Kiev 4 Mech.Infs placed in Warsaw 3 ArmoredCars and 1 HeavyTank placed in Leningrad 1 ArmoredCar placed in Hamburg Turn Complete - Germans Germans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 1.83 Neutral regular : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kursk to Donetsk 2 ArmoredCars moved from Kursk to Minsk 2 ArmoredCars moved from Kursk to Smolensk 2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to S.Buryat Mongolia Purchase Units - Russians Russians buy 1 Bunker, 1 Elite and 33 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 2 ArmoredCars Germans defend with 1 Infantry Russians roll dice for 2 ArmoredCars in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Smolensk Russians attack with 2 ArmoredCars Germans defend with 1 Infantry Russians roll dice for 2 ArmoredCars in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in S.Buryat Mongolia Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Hisaichi defend with 1 Marine Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in S.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Marine in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Marine Non Combat Move - Russians 1 Adv.Fighter and 2 Fighters moved from S.Buryat Mongolia to N.Buryat Mongolia 11 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Artillery moved from Zhigansk to Yakutsk 6 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Tashkent to Chimkent 10 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Kirov to Vologda 4 Infantrys moved from Kirov to Arkhangelsk 3 Infantrys moved from Perm to Kirov 1 Infantry moved from Kuybyshev to Penza 8 Infantrys moved from Rostov to Kursk 1 Bomber moved from Donetsk to Kursk 3 Infantrys moved from Georgia to Rostov 1 Artillery and 4 Infantrys moved from Stalingrad to Rostov 2 Elites and 3 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 1 Bunker and 4 Infantrys placed in Arkhangelsk 1 Elite and 5 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 5 Infantrys placed in Sverdlovsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Germans regular : -0.67 Russians regular : 1.17 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 10 Artillerys, 1 Elite and 14 Infantrys moved from W.Morocco to Mauritania 8 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from N.Tunisia to N.Algeria 1 HeavyTank, 4 Infantrys and 2 Tanks moved from Kufra to Darfur 1 HeavyTank and 2 Tanks moved from Hun to Darfur 1 ArmoredCar moved from New Valley to Darfur 1 Infantry moved from Mersa Matruh to New Valley 15 Infantrys moved from Tobruk to Mersa Matruh 5 Transports moved from 48 Sea Zone to 46 Sea Zone 5 Infantrys moved from Tuscany to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys moved from Tunis to N.Tunisia 10 Infantrys moved from 48 Sea Zone to Tobruk 2 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone 1 Submarine moved from 45 Sea Zone to 48 Sea Zone 2 Infantrys moved from Provence to Lombardy Purchase Units - Italians Italians buy 3 Bombers, 1 Elite, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 ArmoredCar, 2 HeavyTanks, 4 Infantrys and 4 Tanks Americans defend with 1 Elite, 1 Mech.Inf and 4 Tanks Italians roll dice for 1 ArmoredCar, 2 HeavyTanks, 4 Infantrys and 4 Tanks in Darfur, round 2 : 5/11 hits, 4.33 expected hits British roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Darfur, round 2 : 3/6 hits, 2.67 expected hits 1 ArmoredCar owned by the Italians, 1 Elite owned by the Americans, 1 Mech.Inf owned by the Americans, 2 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in Darfur Italians roll dice for 2 HeavyTanks, 2 Infantrys and 4 Tanks in Darfur, round 3 : 3/8 hits, 3.67 expected hits British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Darfur Italians win, taking Darfur from British with 2 HeavyTanks, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 21 Casualties for Italians: 1 ArmoredCar and 2 Infantrys Casualties for Americans: 1 Elite, 1 Mech.Inf and 4 Tanks Battle in Mauritania Italians attack with 10 Artillerys, 1 Elite and 14 Infantrys Americans defend with 4 Elites and 9 Infantrys Italians roll dice for 10 Artillerys, 1 Elite and 14 Infantrys in Mauritania, round 2 : 8/25 hits, 7.67 expected hits French roll dice for 4 Elites and 9 Infantrys in Mauritania, round 2 : 4/13 hits, 4.33 expected hits 8 Infantrys owned by the Americans and 4 Infantrys owned by the Italians lost in Mauritania Italians roll dice for 10 Artillerys, 1 Elite and 10 Infantrys in Mauritania, round 3 : 8/21 hits, 7.00 expected hits French roll dice for 4 Elites and 1 Infantry in Mauritania, round 3 : 2/5 hits, 1.67 expected hits 4 Elites owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Italians lost in Mauritania Italians win, taking Mauritania from French with 10 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 18 Casualties for Italians: 6 Infantrys Casualties for Americans: 4 Elites and 9 Infantrys Non Combat Move - Italians 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 2 Infantrys moved from Rome to Campania Place Units - Italians 4 Mech.Infs placed in E.Morocco 3 Bombers placed in Tunis 1 Elite and 2 Infantrys placed in Hun Turn Complete - Italians Italians collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : 1.33 British regular : -0.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 1 Artillery and 1 Infantry moved from Rio de Oro to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 38 Sea Zone 1 Artillery and 1 Infantry moved from 38 Sea Zone to French Equatorial Africa Purchase Units - French French buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - French 1 Destroyer moved from 34 Sea Zone to 41 Sea Zone Place Units - French 1 Artillery, 1 Bunker and 1 Infantry placed in French Equatorial Africa 1 Artillery placed in Syria Turn Complete - French French collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 3 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone 3 Adv.Fighters moved from Tokyo to 95 Sea Zone 1 B.Carrier and 2 Destroyers moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 B.Carrier and 2 Destroyers; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 6 Adv.Fighters Americans defend with 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter, 1 L.Fighter and 1 S.Submarine Yamamoto roll dice for 6 Adv.Fighters in 95 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter and 1 L.Fighter in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans and 1 S.Submarine owned by the Americans lost in 95 Sea Zone Yamamoto roll dice for 3 Adv.Fighters in 95 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 95 Sea Zone Yamamoto roll dice for 2 Adv.Fighters in 95 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 95 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 2 Adv.Fighters owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone Americans win with 1 L.Fighter remaining. Battle score for attacker is 4 Casualties for Yamamoto: 6 Adv.Fighters Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter and 1 S.Submarine Battle in 86 Sea Zone Yamamoto attack with 1 B.Carrier and 2 Destroyers Americans defend with 1 Destroyer Yamamoto roll dice for 1 B.Carrier and 2 Destroyers in 86 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 1 B.Carrier and 2 Destroyers in 86 Sea Zone, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto retreated to 85 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is -28 Casualties for Yamamoto: 1 B.Carrier and 1 Destroyer 1 L.Fighter owned by the Americans forced to land in Rongelap Non Combat Move - Yamamoto Place Units - Yamamoto 1 B.Carrier and 1 Destroyer placed in 85 Sea Zone 3 Adv.Fighters placed in 85 Sea Zone 1 Destroyer placed in 110 Sea Zone Turn Complete - Yamamoto Yamamoto collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.83 Americans regular : 1.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Hisaichi 1 Infantry moved from Suiyuan to Chahar 2 Fighters moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 1 Bunker, 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Fighters and 1 Infantry Hisaichi defend with 1 Marine Chinese roll dice for 2 Fighters and 1 Infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Marine in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi 2 Fighters owned by the Chinese retreated Hisaichi win with 1 Marine remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Chahar Chinese attack with 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 6 Infantrys and 2 Mech.Infs moved from Ningsia to Shensi 1 AAGun, 6 Infantrys, 1 Marine and 2 Mech.Infs moved from Shensi to Hupeh 6 Infantrys moved from E.Qinghai to Lanchow 1 Infantry and 1 Tank moved from Gobi Altai to Ningsia 1 Tank moved from Ningsia to Shensi 1 Elite moved from Hsining to E.Qinghai 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Mech.Infs moved from Urumqi to Ningsia 2 Fighters moved from Shansi to Hupeh Place Units - Chinese 1 Bunker placed in Hupeh 1 Elite and 5 Infantrys placed in Hsining 1 Infantry and 3 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Hisaichi regular : 1.33 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Marine moved from 110 Sea Zone to Java 3 Infantrys moved from Khabarovsk to Ayan 1 ArmoredCar moved from Chita to Ayan 6 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Kirin to Heilungchiang 3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine moved from Changchun to Kirin 3 Infantrys moved from Khabarovsk to Heilungchiang 1 Infantry moved from Chahar to Suiyuan 1 Marine moved from Shansi to Suiyuan 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Anhwei 1 Marine moved from Hunan to Anhwei 2 ArmoredCars moved from Hunan to Kweichow 1 Adv.Fighter moved from S.French Indochina to Java Purchase Units - Hisaichi Hisaichi buy 2 Bunkers, 4 Destroyers, 1 Elite and 15 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 1 Infantry and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Infantry and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 ArmoredCar and 3 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Ayan, round 2 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kweichow Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Kwangtung to Hunan 1 Tank moved from Kiangsi to Shantung 2 Infantrys moved from Kiangsi to Shanghai 2 Infantrys moved from Kwangsi to N.French Indochina 2 ArmoredCars moved from Hong Kong to Shanghai 2 ArmoredCars moved from Hong Kong to Kwangsi 1 Infantry moved from Hong Kong to Kiangsi 1 Infantry moved from Hong Kong to Kwangtung Place Units - Hisaichi 4 Destroyers placed in 110 Sea Zone 1 Bunker and 3 Infantrys placed in Shantung 1 Bunker and 3 Infantrys placed in Chita Hisaichi undo move 2. 1 Bunker, 1 Elite and 2 Infantrys placed in Shantung 6 Infantrys placed in Hong Kong 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Russians regular : -0.33 Hisaichi regular : 1.50 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Izmir British take Izmir from Romanians 1 Fighter moved from Cairo to 51 Sea Zone 3 ArmoredCars moved from Kordofan to Darfur 2 ArmoredCars and 2 Infantrys moved from Nubia to Darfur 2 ArmoredCars moved from Equatoria to Darfur 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery moved from Madras to 60 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra 2 Infantrys moved from Delhi to Bihar 1 Transport moved from 18 Sea Zone to 21 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 5 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Fighter owned by the British retreated Battle in Darfur British attack with 7 ArmoredCars and 2 Infantrys Italians defend with 2 HeavyTanks, 2 Infantrys and 4 Tanks British roll dice for 7 ArmoredCars and 2 Infantrys in Darfur, round 2 : 5/9 hits, 2.67 expected hits Italians roll dice for 2 HeavyTanks, 2 Infantrys and 4 Tanks in Darfur, round 2 : 4/8 hits, 4.00 expected hits 2 ArmoredCars owned by the British, 3 Tanks owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur British roll dice for 5 ArmoredCars in Darfur, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 HeavyTanks and 1 Tank in Darfur, round 3 : 2/3 hits, 1.83 expected hits 2 ArmoredCars owned by the British, 1 HeavyTank owned by the Italians and 1 Tank owned by the Italians lost in Darfur British roll dice for 3 ArmoredCars in Darfur, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 HeavyTank owned by the Italians lost in Darfur British winGermans win with 1 Submarine remaining, taking Darfur from Italians with 2 ArmoredCars remaining. Battle score for attacker is 14 Casualties for British: 5 ArmoredCars and 2 Infantrys Casualties for Italians: 2 HeavyTanks, 2 Infantrys and 4 Tanks Non Combat Move - British 1 Fighter moved from 51 Sea Zone to Cairo Place Units - British 3 T.Boats placed in 56 Sea Zone 1 Artillery and 2 Infantrys placed in W.Iran 2 Mech.Infs placed in Cape Town 2 Destroyers and 2 T.Boats placed in 21 Sea Zone 2 Artillerys, 1 Fighter and 2 Infantrys placed in Madras 2 ArmoredCars and 1 Mech.Inf placed in Delhi 1 Artillery placed in London Turn Complete - British British collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : 2.33 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 unit repaired. 1 Artillery and 2 Elites moved from Western Australia to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 2 Artillerys, 2 Elites and 2 Fighters moved from 67 Sea Zone to Java 1 Artillery and 1 Elite moved from Sumatra to Java 2 Artillerys and 2 Infantrys moved from Soembawa to Lombok 1 Artillery and 1 Infantry moved from Lombok to Java 2 Infantrys moved from Woleai to Ulithi 1 Artillery and 1 Infantry moved from West Papua to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Ulithi 1 Fighter moved from Port Moresby to 111 Sea Zone 1 Fighter moved from Townsville to 111 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Destroyer, 2 Elites, 1 Fighter, 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in Java Anzac attack with 4 Artillerys, 3 Elites, 2 Fighters and 1 Infantry Hisaichi defend with 1 Adv.Fighter, 1 Artillery and 1 Marine; Thai defend with 2 Artillerys and 2 Marines Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in Java Anzac roll dice for 4 Artillerys, 3 Elites, 2 Fighters and 1 Infantry in Java, round 2 : 4/10 hits, 3.83 expected hits Thai roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Marines in Java, round 2 : 4/6 hits, 2.33 expected hits 3 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 2 Artillerys owned by the Thai and 2 Marines owned by the Thai lost in Java Anzac roll dice for 1 Artillery, 3 Elites and 2 Fighters in Java, round 3 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Adv.Fighter and 1 Marine in Java, round 3 : 0/2 hits, 1.00 expected hits 1 Adv.Fighter owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Java Anzac win, taking Java from Thai with 1 Artillery, 3 Elites and 2 Fighters remaining. Battle score for attacker is 20 Casualties for Hisaichi: 1 Adv.Fighter, 1 Artillery and 1 Marine Casualties for Anzac: 3 Artillerys and 1 Infantry Casualties for Thai: 2 Artillerys and 2 Marines Battle in 111 Sea Zone Anzac attack with 2 Fighters Hisaichi defend with 1 Destroyer Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Anzac lost in 111 Sea Zone Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Anzac lost in 111 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -16 Casualties for Anzac: 2 Fighters Battle in Ulithi Anzac attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery and 3 Infantrys in Ulithi, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi Anzac roll dice for 1 Artillery and 3 Infantrys in Ulithi, round 3 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Ulithi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Ulithi Anzac win, taking Ulithi from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac 1 Destroyer moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from Townsville to Northern Territory 2 Infantrys moved from Port Moresby to West Papua 2 Fighters moved from Java to 67 Sea Zone Place Units - Anzac 1 Transport placed in 67 Sea Zone 2 Artillerys placed in Western Australia 2 Elites placed in Broome 1 Fighter and 1 Infantry placed in Townsville 1 Destroyer placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : 0.33 Thai regular : 0.67 Hisaichi regular : 1.33 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Transport moved from 36 Sea Zone to 32 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers and 2 Elites; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 2 Elites placed in Suriname Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Tank moved from Vyborg to Smolensk 1 Fighter moved from Vyborg to Smolensk 1 Artillery and 3 Infantrys moved from Vyborg to S.Karelia 4 Artillerys and 1 Elite moved from Middle Norrland to Stockholm 1 Artillery moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm 2 Tanks moved from Oulu to S.Karelia 1 Artillery and 2 Infantrys moved from Oulu to Vyborg 1 Artillery and 1 Infantry moved from Tampere to Oulu 2 Tanks moved from Helsinki to Oulu 1 Artillery and 1 Elite moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Stockholm Finns attack with 5 Artillerys, 1 Elite and 1 Infantry Neutral defend with 1 Bunker Finns roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Stockholm, round 2 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Finns lost in Stockholm Finns loses 0 PUs for violating Stockholms neutrality. Finns win, taking Stockholm from Neutral with 5 Artillerys and 1 Elite remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Smolensk Finns attack with 1 Fighter and 1 Tank Russians defend with 2 ArmoredCars Finns roll dice for 1 Fighter and 1 Tank in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 2 ArmoredCars in Smolensk, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Fighter owned by the Finns lost in Smolensk Finns roll dice for 1 Tank in Smolensk, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 ArmoredCar in Smolensk, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Smolensk Finns win, taking Smolensk from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Fighter Casualties for Russians: 2 ArmoredCars Non Combat Move - Finns Place Units - Finns 1 Elite, 1 Infantry and 4 Tanks placed in Helsinki Turn Complete - Finns Finns collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Finns regular : 1.17 Russians regular : 0.50 Neutral regular : 0.50 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 2 Mech.Infs moved from Istanbul to Izmir 1 Elite, 4 Mech.Infs and 6 Tanks moved from Ankara to Erzurum 2 Infantrys moved from Vinnytsia to Donetsk 1 Elite moved from Kiev to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 3 Elites moved from Kiev to Minsk Purchase Units - Romanians Romanians buy 2 Elites, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Izmir Romanians attack with 2 Mech.Infs British defend with 1 AAGun and 1 Infantry Romanians roll dice for 2 Mech.Infs in Izmir, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Izmir, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Romanians and 1 Infantry owned by the British lost in Izmir Romanians win, taking Izmir from British with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Romanians: 1 Mech.Inf Casualties for British: 1 Infantry Battle in Erzurum Romanians attack with 1 Elite, 4 Mech.Infs and 6 Tanks Neutral defend with 1 Infantry Romanians roll dice for 1 Elite, 4 Mech.Infs and 6 Tanks in Erzurum, round 2 : 2/11 hits, 4.83 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Erzurum Romanians loses 0 PUs for violating Erzurums neutrality. Romanians win, taking Erzurum from Neutral with 1 Elite, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Romanians: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Minsk Romanians attack with 3 Elites Russians defend with 2 ArmoredCars Romanians roll dice for 3 Elites in Minsk, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 2 ArmoredCars in Minsk, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 3 Elites remaining. Battle score for attacker is 8 Casualties for Russians: 2 ArmoredCars Non Combat Move - Romanians 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev 2 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 3 Mech.Infs placed in Bursa 2 Elites and 2 Infantrys placed in Vinnytsia 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Romanians regular : 0.33 Russians regular : 0.67 Neutral regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 1 Elite moved from Malaya to 110 Sea Zone 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry moved from 110 Sea Zone to Java 1 Infantry moved from Yunnan to Burma 1 Elite moved from Burma to S.Thailand 2 Tanks moved from Bangkok to Malaya 1 Artillery moved from S.Thailand to Malaya Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 2 Artillerys, 2 Elites and 1 Infantry Anzac defend with 1 Artillery and 3 Elites; Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Java, round 2 : 2/5 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 3 Elites in Java, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Thai and 1 Elite owned by the Anzac lost in Java Thai roll dice for 2 Artillerys and 2 Elites in Java, round 3 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 2 Elites in Java, round 3 : 1/4 hits, 1.50 expected hits 1 Elite owned by the Thai and 1 Elite owned by the Anzac lost in Java Thai roll dice for 2 Artillerys and 1 Elite in Java, round 4 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Java, round 4 : 2/3 hits, 1.17 expected hits 1 Elite owned by the Anzac and 2 Artillerys owned by the Thai lost in Java Thai roll dice for 1 Elite in Java, round 5 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 5 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Anzac and 1 Elite owned by the Thai lost in Java Dutch win with 1 Bunker remaining. Battle score for attacker is -3 Casualties for Thai: 2 Artillerys, 2 Elites and 1 Infantry Casualties for Anzac: 1 Artillery and 3 Elites Non Combat Move - Thai Place Units - Thai 2 Artillerys, 1 Elite, 2 Marines and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : -0.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 4 Elites moved from Bahia to 32 Sea Zone 1 B.Transport and 4 Elites moved from 32 Sea Zone to 34 Sea Zone 4 Elites moved from 34 Sea Zone to Rio de Oro 2 Artillerys moved from Salvador to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 2 Artillerys and 1 Infantry moved from 34 Sea Zone to Rio de Oro 1 B.Transport moved from 36 Sea Zone to 32 Sea Zone 1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 Elites moved from South Central USA to South Atlantic USA 1 Marine moved from Pearl Harbor to 91 Sea Zone 1 Marine and 1 S.Submarine moved from 91 Sea Zone to 96 Sea Zone 1 Marine and 1 S.Submarine moved from 96 Sea Zone to 95 Sea Zone 1 Marine moved from 95 Sea Zone to Minamitori Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 3 Elites and 3 Tanks; Remaining resources: 1 PUs; Combat - Americans Non Combat Move - Americans Place Units - Americans 3 Tanks placed in Rio de Oro 2 Artillerys placed in Salvador 3 Elites placed in South Atlantic USA 1 Carrier placed in 95 Sea Zone 1 Adv.Fighter placed in 95 Sea Zone 1 Destroyer placed in 95 Sea Zone 1 Battleship placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Rongelap: 1 L.Fighter EDIT: Adding units owned by Americans to 95 Sea Zone: 1 L.Fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Pearl Harbor: 1 L.Fighter EDIT: Adding units owned by Americans to Minamitori: 1 L.Fighter EDIT: Turning off Edit Mode 2 B.Transports and 1 Destroyer placed in 91 Sea Zone Turn Complete - Americans Americans collect 108 PUs; end with 109 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks moved from S.Karelia to Arkhangelsk 4 ArmoredCars and 1 HeavyTank moved from Leningrad to Arkhangelsk 4 Transports moved from 24 Sea Zone to 22 Sea Zone 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 3 ArmoredCars moved from Vinnytsia to Rostov 3 ArmoredCars moved from Kiev to Rostov 1 Stuka moved from Kiev to Rostov 3 Mech.Infs moved from Warsaw to Kiev 2 Infantrys moved from Vinnytsia to Kiev 1 Elite moved from Krakow to Vinnytsia 1 Mech.Inf moved from Warsaw to Kiev 1 ArmoredCar moved from Danzig to Kiev 7 Infantrys moved from Leningrad to S.Karelia 1 ArmoredCar moved from Hamburg to Danzig Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Bunker, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs, 1 S.Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Arkhangelsk Germans attack with 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys and 7 Tanks Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 12 Infantrys Germans roll dice for 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys and 7 Tanks in Arkhangelsk, round 2 : 15/35 hits, 11.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 Bunkers and 12 Infantrys in Arkhangelsk, round 2 : 6/14 hits, 5.00 expected hits 12 Infantrys owned by the Russians, 6 Infantrys owned by the Germans and 1 Bunker owned by the Russians lost in Arkhangelsk Germans roll dice for 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 7 Tanks in Arkhangelsk, round 3 : 12/29 hits, 10.17 expected hits Russians roll dice for 1 Bunker in Arkhangelsk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Arkhangelsk Germans win, taking Arkhangelsk from Russians with 8 ArmoredCars, 3 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 7 Tanks remaining. Battle score for attacker is 24 Casualties for Germans: 6 Infantrys Casualties for Russians: 2 Bunkers and 12 Infantrys Battle in Rostov Germans attack with 6 ArmoredCars and 1 Stuka Russians defend with 1 Artillery and 7 Infantrys Germans roll dice for 6 ArmoredCars and 1 Stuka in Rostov, round 2 : 6/7 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 7 Infantrys in Rostov, round 2 : 4/8 hits, 2.67 expected hits 4 ArmoredCars owned by the Germans and 6 Infantrys owned by the Russians lost in Rostov Germans roll dice for 2 ArmoredCars and 1 Stuka in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Rostov Germans roll dice for 2 ArmoredCars and 1 Stuka in Rostov, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is -2 Casualties for Germans: 5 ArmoredCars Casualties for Russians: 1 Artillery and 7 Infantrys Non Combat Move - Germans 1 Stuka moved from Rostov to Kiev 3 Infantrys moved from Picardy to Belgium 4 Infantrys moved from Belgium to Netherlands Place Units - Germans 1 Bunker and 3 HeavyTanks placed in Kiev 1 HeavyTank and 3 Tanks placed in Warsaw 4 Mech.Infs placed in Leningrad 4 ArmoredCars and 1 Tank placed in Bohemia 3 Infantrys placed in Normandy 1 S.Submarine placed in 22 Sea Zone Turn Complete - Germans Germans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Russians regular : 1.83 Germans regular : 9.83 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 1 Infantry moved from Penza to Rostov 5 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Yaroslavl to Smolensk 1 Bomber moved from Kursk to Smolensk 1 Artillery and 1 Infantry moved from Kursk to Donetsk 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Tashkent to Chimkent 5 Infantrys moved from N.Buryat Mongolia to Ayan 1 Artillery moved from Yakutsk to Ayan 1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 Bunkers, 30 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 1 Artillery and 1 Infantry Romanians defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Artillery and 1 Elite Battle in Rostov Russians attack with 6 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 6 Infantrys in Rostov, round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 6 Infantrys in Rostov, round 3 : 0/6 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Rostov, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 6 Infantrys in Rostov, round 4 : 2/6 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Rostov, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 6 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 5 Infantrys Hisaichi defend with 1 ArmoredCar and 3 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 5 Infantrys in Ayan, round 2 : 4/9 hits, 2.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits 1 ArmoredCar owned by the Hisaichi, 2 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys Battle in Smolensk Russians attack with 1 Bomber and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 1 Bomber and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Tank in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Smolensk Russians roll dice for 1 Bomber and 1 Infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Finns roll dice for 1 Tank in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Smolensk Russians win with 1 Bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Tank Non Combat Move - Russians 1 Bomber moved from Smolensk to Moscow 7 Infantrys moved from Yaroslavl to Moscow 1 AAGun, 2 ArmoredCars, 5 Artillerys, 1 Elite, 101 Infantrys, 1 Mot.Inf and 1 Tank moved from Kursk to Tula 1 Infantry moved from Kirov to Komi 1 Infantry moved from Kirov to Perm 2 Elites and 3 Infantrys moved from Perm to Sverdlovsk 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Adv.Fighter and 2 Fighters moved from Ayan to N.Buryat Mongolia 1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Elite moved from Sibirsky to Evenkia Place Units - Russians 1 Bunker and 10 Infantrys placed in Moscow 1 Bunker placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 5 Infantrys placed in Sverdlovsk 1 Infantry and 1 Tank placed in Tashkent Turn Complete - Russians Russians collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Finns regular : 1.00 Romanians regular : -1.67 Germans regular : -0.50 Russians regular : -0.33 Hisaichi regular : 0.83 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 10 Artillerys, 1 Elite and 8 Infantrys moved from Mauritania to Rio de Oro 8 Infantrys moved from W.Morocco to Mauritania 4 Mech.Infs moved from E.Morocco to Rio de Oro 3 Bombers moved from Tunis to 34 Sea Zone 1 Infantry moved from Mersa Matruh to Lower Egypt Italians take Lower Egypt from British 1 Elite and 2 Infantrys moved from Hun to Kufra 2 Destroyers, 2 Submarines and 5 Transports moved from 48 Sea Zone to 56 Sea Zone 3 Infantrys moved from Tobruk to Kufra 7 Infantrys moved from Tobruk to Mersa Matruh Purchase Units - Italians Italians buy 2 Bombers, 2 Elites, 1 Infantry, 4 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in 34 Sea Zone Italians attack with 3 Bombers Americans defend with 1 B.Transport and 2 Transports Italians roll dice for 3 Bombers in 34 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Americans roll dice for 1 B.Transport and 2 Transports in 34 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Italians and 2 Transports owned by the Americans lost in 34 Sea Zone Italians roll dice for 2 Bombers in 34 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 B.Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Italians and 1 B.Transport owned by the Americans lost in 34 Sea Zone Italians win with 1 Bomber remaining. Battle score for attacker is -8 Casualties for Italians: 2 Bombers Casualties for Americans: 1 B.Transport and 2 Transports Battle in 56 Sea Zone Italians attack with 2 Destroyers, 2 Submarines and 5 Transports British defend with 2 Destroyers and 5 T.Boats Italians roll dice for 2 Submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 2 Destroyers and 5 Transports in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 Destroyers and 5 T.Boats in 56 Sea Zone, round 2 : 2/7 hits, 1.50 expected hits 2 Transports owned by the Italians and 2 T.Boats owned by the British lost in 56 Sea Zone Italians roll dice for 2 Submarines in 56 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 Destroyers and 3 Transports in 56 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 2 Destroyers and 3 T.Boats in 56 Sea Zone, round 3 : 1/5 hits, 1.17 expected hits 1 Transport owned by the Italians and 3 T.Boats owned by the British lost in 56 Sea Zone Italians roll dice for 2 Submarines in 56 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 Destroyers and 2 Transports in 56 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits British roll dice for 2 Destroyers in 56 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Italians and 2 Destroyers owned by the British lost in 56 Sea Zone Italians win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 21 Casualties for Italians: 1 Submarine and 3 Transports Casualties for British: 2 Destroyers and 5 T.Boats Battle in Rio de Oro Italians attack with 10 Artillerys, 1 Elite, 8 Infantrys and 4 Mech.Infs Americans defend with 2 Artillerys, 1 Bunker, 4 Elites, 1 Factory, 1 Infantry and 6 Tanks Italians roll dice for 10 Artillerys, 1 Elite, 8 Infantrys and 4 Mech.Infs in Rio de Oro, round 2 : 9/23 hits, 7.83 expected hits Units damaged: 1 Bunker owned by the Americans Americans roll dice for 2 Artillerys, 1 Bunker, 4 Elites, 1 Infantry and 6 Tanks in Rio de Oro, round 2 : 5/14 hits, 5.83 expected hits 4 Elites owned by the Americans, 2 Artillerys owned by the Americans, 1 Infantry owned by the Americans, 5 Infantrys owned by the Italians and 1 Tank owned by the Americans lost in Rio de Oro Italians roll dice for 10 Artillerys, 1 Elite, 3 Infantrys and 4 Mech.Infs in Rio de Oro, round 3 : 7/18 hits, 6.17 expected hits Americans roll dice for 1 Bunker and 5 Tanks in Rio de Oro, round 3 : 4/6 hits, 3.00 expected hits 1 Bunker owned by the Americans, 1 Artillery owned by the Italians, 3 Infantrys owned by the Italians and 5 Tanks owned by the Americans lost in Rio de Oro Italians win, taking Rio de Oro from Americans with 9 Artillerys, 1 Elite and 4 Mech.Infs remaining. Battle score for attacker is 38 Casualties for Italians: 1 Artillery and 8 Infantrys Casualties for Americans: 2 Artillerys, 1 Bunker, 4 Elites, 1 Infantry and 6 Tanks Non Combat Move - Italians 1 Bomber moved from 34 Sea Zone to Mauritania 1 Infantry moved from Mersa Matruh to Kufra 2 Infantrys moved from N.Algeria to E.Morocco 2 Infantrys moved from N.Tunisia to N.Algeria 2 Infantrys moved from Lombardy to Tuscany Place Units - Italians 1 S.Submarine placed in 46 Sea Zone 4 Mech.Infs placed in E.Morocco Italians undo move 2. 1 Bomber, 1 Infantry and 1 Mech.Inf placed in Hun 2 Elites and 2 Mech.Infs placed in E.Morocco 1 Bomber and 1 Mech.Inf placed in Tunis Turn Complete - Italians Italians collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Italians regular : 5.67 British regular : 0.67





