L20 #1 trulpen (X) vs wheatbeer (A+20) BM3

  • '17


  • Tempting, but no.


  • OOL = max d

  • '17

    UK wins with 1 tank, 2 fig, 1 tact

    be back later tonight to do the NCM

  • '17

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 units repaired.
            2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 cruiser moved from 109 Sea Zone to 112 Sea Zone
            4 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 carrier moved from 109 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            2 carriers moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Gibraltar to Northern Italy
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Americans
            Battle in Western Germany
                Americans attack with 2 artilleries, 6 fighters, 4 infantry and 3 tactical_bombers
                Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans roll AA dice in Western Germany : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Americans lost in Western Germany
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers in Western Germany, round 2 : 6/13 hits, 5.67 expected hits
                    Germans roll dice for 2 aaGuns, 4 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/21 hits, 8.50 expected hits
                    1 aaGun owned by the Germans, 6 infantry owned by the Germans, 4 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Western Germany
                3 tactical_bombers owned by the Americans and 4 fighters owned by the Americans retreated
                Germans win with 1 aaGun, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -17
                Casualties for Americans: 2 artilleries, 2 fighters and 4 infantry
                Casualties for Germans: 1 aaGun and 6 infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 infantry
            Battle in 98 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 98 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            4 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Northern Italy to Southern Italy
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            3 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Western United States to British Columbia
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            3 tactical_bombers moved from Western United States to Eastern United States
            3 fighters moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Southern Italy
            3 artilleries and 5 infantry placed in Central United States
            1 mech_infantry placed in Western United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            3 artilleries and 7 infantry moved from United Kingdom to 109 Sea Zone
            3 artilleries, 1 cruiser, 7 infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 3 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
            1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            6 fighters and 1 tactical_bomber moved from Western Ukraine to Western Germany
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Western Germany
                British attack with 1 armour, 3 artilleries, 7 fighters, 8 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 3 artilleries, 7 fighters, 8 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/20 hits, 7.50 expected hits
                    Germans roll dice for 1 aaGun, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 6/15 hits, 6.50 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans and 6 infantry owned by the British lost in Western Germany
                    British roll dice for 1 armour, 3 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 3 : 7/14 hits, 6.33 expected hits
                    Germans roll dice for 4 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 3 : 6/12 hits, 5.50 expected hits
                    4 infantry owned by the Germans, 3 mech_infantrys owned by the Germans, 3 artilleries owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Western Germany, round 4 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 4 fighters and 1 tactical_bomber in Western Germany, round 4 : 2/5 hits, 3.17 expected hits
                    3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Western Germany
                    British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Western Germany, round 5 : 0/6 hits, 3.17 expected hits
                    Germans roll dice for 1 fighter in Western Germany, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Western Germany, round 6 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 fighter in Western Germany, round 6 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 3 artilleries, 5 fighters and 8 infantry
                Casualties for Germans: 1 aaGun, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            2 armour and 5 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
            4 artilleries and 2 infantry moved from Northwest Persia to Persia
            1 aaGun, 1 artillery and 1 infantry moved from Iraq to Persia
            1 fighter moved from Caucasus to Eastern Persia
            1 tactical_bomber moved from Caucasus to Turkmenistan
    
        Place Units - British
            2 fighters and 1 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
            British collect 38 PUs (2 lost to blockades); end with 38 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Germans AA : 0.50
    Germans regular : -2.67
    British regular : -8.50
    
  • '17


  • Game History

    Round: 9
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 artilleries and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,00
    

    L20 #1 trulpen vs wheat (+20) BM3 I9.tsvg

  • '17

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 fighter moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 92 Sea Zone
                ANZAC attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the ANZAC lost in 92 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Queensland
                ANZAC attack with 1 artillery and 1 fighter
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 fighter in Queensland, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Northwest Persia to Persia
            1 fighter moved from Queensland to New South Wales
            2 aaGuns, 3 artilleries and 6 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,1,4,3,6,4,4,2,2
            ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Southern Italy
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.33
    Germans regular : 0.67
    
  • '17


  • Germany is pretty squashed.

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 19 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour moved from Sakha to Amur
                  Germans take Amur from Russians
            4 armour and 17 mech_infantrys moved from Kazakhstan to Turkmenistan
            3 infantry moved from France to Western Germany
            1 infantry moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Smolensk to Bryansk
                  Germans take Bryansk from Russians
            3 infantry moved from Volgograd to Caucasus
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 3 infantry
                British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 0,50 expected hits
                    British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Western Germany
                Germans win, taking Western Germany from British with 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in 92 Sea Zone
                Germans attack with 1 submarine
                ANZAC defend with 1 cruiser
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 92 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Turkmenistan
                Germans attack with 4 armour and 17 mech_infantrys
                British defend with 1 tactical_bomber
                    Germans roll dice for 4 armour and 17 mech_infantrys in Turkmenistan, round 2 : 5/21 hits, 4,83 expected hits
                    Russians roll dice for 1 tactical_bomber in Turkmenistan, round 2 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 4 armour and 17 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in Caucasus
                Germans attack with 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0,50 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 5 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                1 infantry owned by the Germans retreated to Volgograd
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 infantry moved from Romania to Slovakia Hungary
            1 artillery and 12 infantry moved from Yugoslavia to Greater Southern Germany
            1 aaGun moved from Yugoslavia to Greater Southern Germany
            1 mech_infantry moved from Yugoslavia to Greater Southern Germany
            5 artilleries and 24 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 aaGun moved from Germany to Greater Southern Germany
    
        Place Units - Germans
            1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
            3 infantry placed in Yugoslavia
            10 infantry placed in Germany
            3 infantry placed in Volgograd
            3 infantry placed in France
            Germans undo move 4.
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            Germans undo move 3.
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
            1 infantry placed in Southern France
            3 infantry placed in Volgograd
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,5
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 0,50
    Russians regular : -0,17
    Germans regular : 0,67
    British regular : -0,50
    

    L20 #1 trulpen vs wheat (+20) BM3 G10.tsvg


  • '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Rostov to Bryansk
            3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            12 artilleries and 41 infantry moved from Poland to Germany
    
        Combat - Russians
            Battle in Germany
                Russians attack with 12 artilleries and 41 infantry
                Germans defend with 1 factory_major and 5 infantry
                    Russians roll dice for 12 artilleries and 41 infantry in Germany, round 2 : 13/53 hits, 12.83 expected hits
                    Germans roll dice for 5 infantry in Germany, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Germany
                Russians captures 79PUs while taking Germans capital
                Russians converts factory_major into different units
                Russians win, taking Germany from Germans with 12 artilleries and 40 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 5 infantry
            Battle in Bryansk
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - Russians
            1 aaGun moved from Western Ukraine to Eastern Poland
            8 mech_infantrys moved from Poland to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Bryansk to Eastern Persia
            1 aaGun, 2 artilleries and 23 infantry moved from Samara to Kazakhstan
            1 infantry moved from Tambov to Samara
            3 armour moved from Poland to Germany
    
        Place Units - Russians
            2 fighters, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 107 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 109 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.17
    

    Savegame

  • '17

    Regular turn posts seem to work again


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    Regular turn posts seem to work again

    Great!


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from 62 Sea Zone to New South Wales
            1 marine moved from New Zealand to 63 Sea Zone
            2 battleships and 2 marines moved from 63 Sea Zone to 62 Sea Zone
            2 marines moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 bomber moved from New Zealand to New South Wales
            7 fighters and 7 tactical_bombers moved from 63 Sea Zone to New South Wales
            4 fighters moved from 54 Sea Zone to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from New Zealand to New South Wales
            12 artilleries and 14 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from Shan State to Burma
            6 infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 5 artilleries and 24 infantry; ANZAC defend with 1 fighter; Chinese defend with 2 fighters
                    British roll AA dice in Burma : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/35 hits, 10,67 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -2,67
    British AA : -0,17
    

    Savegame


  • 8 hits in Burma. Casualties?

  • '17

    3 aa guns, 5 infantry


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from 62 Sea Zone to New South Wales
            1 marine moved from New Zealand to 63 Sea Zone
            2 battleships and 2 marines moved from 63 Sea Zone to 62 Sea Zone
            2 marines moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 bomber moved from New Zealand to New South Wales
            7 fighters and 7 tactical_bombers moved from 63 Sea Zone to New South Wales
            4 fighters moved from 54 Sea Zone to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from New Zealand to New South Wales
            12 artilleries and 14 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from Shan State to Burma
            6 infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 5 artilleries and 24 infantry; ANZAC defend with 1 fighter; Chinese defend with 2 fighters
                    British roll AA dice in Burma : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/35 hits, 10,67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 3 fighters and 24 infantry in Burma, round 2 : 8/32 hits, 11,67 expected hits
                    8 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma
                1 bomber owned by the Japanese retreated
                12 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 12 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Shan State
                UK_Pacific win with 5 artilleries, 3 fighters and 19 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 8 infantry
                Casualties for British: 3 aaGuns and 5 infantry
            Battle in New South Wales
                Japanese attack with 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers
                ANZAC defend with 3 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry; Americans defend with 4 fighters
                    ANZAC roll AA dice in New South Wales : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers in New South Wales, round 2 : 15/32 hits, 14,83 expected hits
                    ANZAC roll dice for 3 aaGuns, 1 armour, 3 artilleries, 5 fighters and 14 infantry in New South Wales, round 2 : 8/23 hits, 9,50 expected hits
                    7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 13 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries, 1 bomber, 11 fighters, 2 marines and 8 tactical_bombers in New South Wales, round 3 : 14/24 hits, 12,83 expected hits
                    ANZAC roll dice for 1 armour, 3 artilleries, 5 fighters and 1 infantry in New South Wales, round 3 : 6/10 hits, 5,17 expected hits
                    3 fighters owned by the Japanese, 1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 3 artilleries owned by the ANZAC and 4 fighters owned by the Americans lost in New South Wales
                Japanese captures 6PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 bomber, 8 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Japanese: 3 artilleries, 3 fighters, 7 infantry and 1 marine
                Casualties for ANZAC: 3 aaGuns, 1 armour, 3 artilleries, 1 fighter and 14 infantry
                Casualties for Americans: 4 fighters
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            3 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 bomber moved from Burma to Shan State
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Szechwan
            1 bomber moved from New South Wales to New Zealand
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
            1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 carriers moved from 54 Sea Zone to 63 Sea Zone
            8 fighters and 8 tactical_bombers moved from New South Wales to 63 Sea Zone
            1 carrier moved from 63 Sea Zone to 26 Sea Zone
            2 destroyers moved from 54 Sea Zone to 63 Sea Zone
            3 fighters moved from Japan to 26 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Malaya
            3 infantry placed in Shantung
            2 transports placed in 6 Sea Zone
            1 artillery, 2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2,17
    British AA : -0,17
    ANZAC AA : -1,50
    ANZAC regular : -0,67
    UK_Pacific regular : -3,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 5 infantry moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 artillery moved from 62 Sea Zone to New South Wales
            1 marine moved from New Zealand to 63 Sea Zone
            2 battleships and 2 marines moved from 63 Sea Zone to 62 Sea Zone
            2 marines moved from 62 Sea Zone to New South Wales
            1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            1 bomber moved from New Zealand to New South Wales
            7 fighters and 7 tactical_bombers moved from 63 Sea Zone to New South Wales
            4 fighters moved from 54 Sea Zone to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from New Zealand to New South Wales
            12 artilleries and 14 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from Shan State to Burma
            6 infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry
                British defend with 3 aaGuns, 5 artilleries and 24 infantry; ANZAC defend with 1 fighter; Chinese defend with 2 fighters
                    British roll AA dice in Burma : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour, 12 artilleries, 1 bomber, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/35 hits, 10,67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 3 fighters and 24 infantry in Burma, round 2 : 8/32 hits, 11,67 expected hits
                    8 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma
                1 bomber owned by the Japanese retreated
                12 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 12 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Shan State
                UK_Pacific win with 5 artilleries, 3 fighters and 19 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 8 infantry
                Casualties for British: 3 aaGuns and 5 infantry
            Battle in New South Wales
                Japanese attack with 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers
                ANZAC defend with 3 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry; Americans defend with 4 fighters
                    ANZAC roll AA dice in New South Wales : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 11 fighters, 7 infantry, 2 marines and 8 tactical_bombers in New South Wales, round 2 : 15/32 hits, 14,83 expected hits
                    ANZAC roll dice for 3 aaGuns, 1 armour, 3 artilleries, 5 fighters and 14 infantry in New South Wales, round 2 : 8/23 hits, 9,50 expected hits
                    7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 13 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries, 1 bomber, 11 fighters, 2 marines and 8 tactical_bombers in New South Wales, round 3 : 14/24 hits, 12,83 expected hits
                    ANZAC roll dice for 1 armour, 3 artilleries, 5 fighters and 1 infantry in New South Wales, round 3 : 6/10 hits, 5,17 expected hits
                    3 fighters owned by the Japanese, 1 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 3 artilleries owned by the ANZAC and 4 fighters owned by the Americans lost in New South Wales
                Japanese captures 6PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 bomber, 8 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Japanese: 3 artilleries, 3 fighters, 7 infantry and 1 marine
                Casualties for ANZAC: 3 aaGuns, 1 armour, 3 artilleries, 1 fighter and 14 infantry
                Casualties for Americans: 4 fighters
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            3 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 bomber moved from Burma to Shan State
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shensi to Szechwan
            1 bomber moved from New South Wales to New Zealand
            2 submarines moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
            1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 carriers moved from 54 Sea Zone to 63 Sea Zone
            8 fighters and 8 tactical_bombers moved from New South Wales to 63 Sea Zone
            1 carrier moved from 63 Sea Zone to 26 Sea Zone
            2 destroyers moved from 54 Sea Zone to 63 Sea Zone
            3 fighters moved from Japan to 26 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Malaya
            3 infantry placed in Shantung
            2 transports placed in 6 Sea Zone
            1 artillery, 2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to New South Wales: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -2,17
    British AA : -0,17
    ANZAC AA : -1,50
    ANZAC regular : -0,67
    UK_Pacific regular : -3,67
    

    Savegame


  • Took a fig instead of a marine as casualty, leaving 2 land in Sydney.

Suggested Topics

  • 8
  • 35
  • 59
  • 71
  • 175
  • 34
  • 43
  • 157
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.8k

Users

40.5k

Topics

1.8m

Posts