forum save gave me an error, not surprising, my laptop is OLD and cranky.
On top to that, this was the worst turn one for UK you can imagine.
L21 #1 trulpen (X) vs Ghostglider (A+18) BM3
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 16 Sea Zone 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 6 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 7 fighters Japanese defend with 1 destroyer Americans roll dice for 7 fighters in 16 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 16 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 carriers moved from 26 Sea Zone to 16 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Morocco to United Kingdom 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from Western United States to Midway 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - Americans 1 carrier and 6 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 43 PUs; British buy 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Egypt to Caucasus 4 infantry moved from Shan State to Malaya 2 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Siam 1 fighter and 1 tactical_bomber moved from India to Siam 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 armour and 3 mech_infantrys moved from Shan State to Malaya 10 infantry moved from Shan State to Malaya 5 infantry moved from Shan State to Malaya Combat - British Battle in Siam British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Malaya British attack with 1 armour, 22 infantry and 3 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 7 infantry British roll dice for 1 armour, 22 infantry and 3 mech_infantrys in Malaya, round 2 : 5/26 hits, 4.67 expected hits Japanese roll dice for 7 infantry in Malaya, round 2 : 1/7 hits, 2.33 expected hits 5 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British roll dice for 1 armour, 21 infantry and 3 mech_infantrys in Malaya, round 3 : 1/25 hits, 4.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya British roll dice for 1 armour, 21 infantry and 3 mech_infantrys in Malaya, round 4 : 5/25 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18 Casualties for British: 1 infantry Casualties for Japanese: 7 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Siam to Burma 1 fighter moved from Yunnan to Burma 1 aaGun and 5 infantry moved from Shan State to Burma 3 infantry moved from India to Burma 1 bomber moved from Caucasus to Iraq 1 infantry moved from Alexandria to Egypt 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 4 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 75 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 7 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to United Kingdom 1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq 5 infantry moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from Gibraltar to Egypt Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Morocco: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 British collect 37 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 75 Sea Zone: 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport EDIT: Adding units owned by British to West India: 1 mech_infantry EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.33 Japanese regular : -3.67 British regular : -3.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 armour and 4 mech_infantrys moved from Volgograd to Novosibirsk 1 bomber moved from Greece to Novosibirsk Combat - Italians Battle in Tunisia Battle in Novosibirsk Italians attack with 1 armour, 1 bomber and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Novosibirsk, round 2 : 3/6 hits, 1,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Tunisia from Americans, taking Novosibirsk from Russians with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Novosibirsk to Volgograd 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from Southern Italy to 97 Sea Zone 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 2 carriers moved from 97 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 2 destroyers moved from 97 Sea Zone to 94 Sea Zone 4 aaGuns, 1 artillery and 8 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 artilleries and 1 infantry moved from Volgograd to Caucasus Place Units - Italians 3 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia 4 fighters moved from Shan State to India Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,6,3,4,6,5,3,1,5,3,3,4,3,5,1,3,6,2,2,1,5,5,3,3,2,4,3,6,2,3,6,1,3,3,5,4,6,1,5,3,3,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33
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Is it ok that I change NCM with Italy, leaving some units in Rome. Missed out on 3 tr in z91.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 14 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 6 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 2 infantry moved from Volgograd to Samara 2 mech_infantrys moved from Kazakhstan to Vologda 1 mech_infantry moved from Kazakhstan to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 fighter moved from Volgograd to Samara 1 fighter moved from Ukraine to Samara 1 bomber moved from Novgorod to Vologda 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Yugoslavia to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 fighter moved from Germany to Holland Belgium 1 bomber moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria Combat - Germans Battle in Algeria Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Algeria from Americans, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Samara Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Samara, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Vologda, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Turkmenistan from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Volgograd to Novosibirsk 1 infantry moved from Kazakhstan to Turkmenistan 1 artillery moved from Kazakhstan to Caucasus 1 aaGun moved from Kazakhstan to Caucasus 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Caucasus 9 artilleries and 7 infantry moved from Volgograd to Caucasus 9 armour and 17 mech_infantrys moved from Volgograd to Caucasus 2 mech_infantrys moved from Kazakhstan to Caucasus 1 fighter moved from Samara to Ukraine 1 tactical_bomber moved from Ukraine to Southern Italy 2 fighters moved from Normandy Bordeaux to 94 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Greece to Southern Italy 1 artillery moved from Greece to Bulgaria 2 fighters moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 battleship and 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 122 Sea Zone 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 aaGun and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Karelia to Novgorod 2 carriers and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Western Germany to Northern Italy 2 bombers moved from Vologda to Yugoslavia 1 fighter moved from Samara to Volgograd 1 mech_infantry moved from Belarus to Ukraine Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter placed in Western Germany 3 infantry placed in France 2 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Yugoslavia 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,00 Germans regular : -0,83
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@trulpen said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
Is it ok that I change NCM with Italy, leaving some units in Rome. Missed out on 3 tr in z91.
I went ahead with it, but if you deny the change, I’ll just have do an edit with G, putting a des in z93.
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sure, no problem
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I cannot post, so I will redo my turn and hopefully it will work.
First dice count, so please ignore any dice from this turn -
@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
I cannot post, so I will redo my turn and hopefully it will work.
First dice count, so please ignore any dice from this turnPosting doesn’t work at the moment.
If you have your first game saved, use that.
Copy&paste the game history from the client into here as a regular post and add the saved game as an upload file.
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Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 18 artilleries, 54 infantry and 4 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 18 artilleries, 54 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians win, taking Tambov from Germans with 18 artilleries, 54 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry retreated to Smolensk Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Russia to Tambov Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 7 infantry EDIT: Adding units owned by Russians to Buryatia: 3 infantry EDIT: Turning off Edit Mode 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Russians collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
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map after Russia 10 included
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Sorry, when I download the link I just get my german position. Can you please upload it again?
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I’ll go ahead and do an edit-turn for the russians meanwhile, trying to get all things correct.
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@ghostglider said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
Thanks! Was almost done, but will use your file instead.
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 2 cruisers, 3 destroyers and 1 marine moved from 54 Sea Zone to 62 Sea Zone 2 submarines moved from 54 Sea Zone to 62 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from Philippines to 62 Sea Zone 8 fighters and 6 tactical_bombers moved from 54 Sea Zone to South Australia 1 marine moved from 62 Sea Zone to New South Wales 3 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone 3 infantry moved from 62 Sea Zone to New South Wales 1 battleship and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to South Australia 2 infantry moved from French Indo China to Siam 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Siam 1 bomber moved from Philippines to Shan State 1 bomber moved from Philippines to Siam 8 artilleries and 14 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 62 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports ANZAC defend with 1 destroyer Japanese win, taking 62 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New South Wales Japanese attack with 5 infantry and 2 marines ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Japanese captures 14PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 4 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in South Australia Japanese attack with 9 fighters and 7 tactical_bombers ANZAC defend with 1 aaGun, 1 artillery, 2 fighters and 5 infantry Japanese win with 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 5 fighters Casualties for ANZAC: 1 aaGun, 1 artillery, 2 fighters and 5 infantry Battle in Siam Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Japanese win, taking Siam from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 9 artilleries and 15 infantry British defend with 1 infantry Japanese win, taking Yunnan from Chinese with 9 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 fighters moved from Japan to Philippines 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 carriers moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Siam to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Hunan to Yunnan 3 infantry moved from Shantung to Anhwe 1 aaGun moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 62 Sea Zone 4 fighters and 7 tactical_bombers moved from South Australia to 55 Sea Zone 6 carriers moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 bomber moved from Siam to Kwangtung 1 bomber moved from Shan State to Anhwe 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 armour and 1 mech_infantry moved from French Indo China to Kiangsi Place Units - Japanese 1 aaGun, 2 fighters and 7 infantry placed in Japan 1 artillery and 2 infantry placed in Shantung 2 infantry placed in French Indo China 1 transport placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,6 Japanese collect 53 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
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Am out on a run, but realized I want to secure FIC against air-strike. Likely putting panser there.
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Thanks for being patient!
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Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :