Took destroyer hit on sub instead of tilting BB.
L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Combat Move - Russians 1 infantry moved from Samara to Russia Russians take Russia from Germans Russians take Soviet Far East from Americans Russians take Siberia from Americans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 2 infantry moved from Caucasus to Rostov 1 infantry moved from Tambov to Rostov 2 fighters and 3 tactical_bombers moved from Volgograd to Rostov 1 infantry moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Samara to Vologda Russians take Vologda from Germans Combat - Russians Battle in Rostov Russians attack with 2 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 4 aaGuns moved from Tambov to Samara 1 aaGun moved from Volgograd to Samara 35 artilleries moved from Tambov to Samara 3 armour, 55 infantry and 4 mech_infantrys moved from Tambov to Samara 2 fighters and 3 tactical_bombers moved from Rostov to Samara Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 infantry EDIT: Adding units owned by Russians to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 fighters and 3 tactical_bombers EDIT: Adding units owned by Russians to Turkey: 2 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Combat Move - Russians 1 infantry moved from Samara to Russia Russians take Russia from Germans Russians take Soviet Far East from Americans Russians take Siberia from Americans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 2 infantry moved from Caucasus to Rostov 1 infantry moved from Tambov to Rostov 2 fighters and 3 tactical_bombers moved from Volgograd to Rostov 1 infantry moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Samara to Vologda Russians take Vologda from Germans Combat - Russians Battle in Rostov Russians attack with 2 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 4 aaGuns moved from Tambov to Samara 1 aaGun moved from Volgograd to Samara 35 artilleries moved from Tambov to Samara 3 armour, 55 infantry and 4 mech_infantrys moved from Tambov to Samara 2 fighters and 3 tactical_bombers moved from Rostov to Samara Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 infantry EDIT: Adding units owned by Russians to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 fighters and 3 tactical_bombers EDIT: Adding units owned by Russians to Turkey: 2 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 3 armour and 4 mech_infantrys EDIT: Adding units owned by Russians to Volgograd: 3 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,67
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Put air and pansar a bit more aggressively to the south.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Combat Move - Russians 1 infantry moved from Samara to Russia Russians take Russia from Germans Russians take Soviet Far East from Americans Russians take Siberia from Americans 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 2 infantry moved from Caucasus to Rostov 1 infantry moved from Tambov to Rostov 2 fighters and 3 tactical_bombers moved from Volgograd to Rostov 1 infantry moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Samara to Vologda Russians take Vologda from Germans Combat - Russians Battle in Rostov Russians attack with 2 fighters, 3 infantry and 3 tactical_bombers Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 4 aaGuns moved from Tambov to Samara 1 aaGun moved from Volgograd to Samara 35 artilleries moved from Tambov to Samara 3 armour, 55 infantry and 4 mech_infantrys moved from Tambov to Samara 2 fighters and 3 tactical_bombers moved from Rostov to Samara Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Anhwe: 1 infantry EDIT: Adding units owned by Russians to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 2 fighters and 3 tactical_bombers EDIT: Adding units owned by Russians to Turkey: 2 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 3 armour and 4 mech_infantrys EDIT: Adding units owned by Russians to Volgograd: 3 armour and 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 72 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 0,67
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Of course missed to move the sub south as well.
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Will there come a japanese move? If not, I’d better get to bed.
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@trulpen I hope so, but I wouldn’t count on it. School starts back up tomorrow so depends on how long it takes. Since I wont be on till Friday, doesn’t matter when you get your move to me
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Ok, then be easy and take your time. Over and out. :)
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transports changed to a destroyer and a sub before dice
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 infantry, 1 marine, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Kwangtung 1 fighter moved from French Indo China to Malaya 1 fighter moved from French Indo China to Malaya 1 mech_infantry moved from French Indo China to Malaya 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia 1 infantry moved from Trans-Jordan to Saudi Arabia 1 mech_infantry moved from French Indo China to Malaya 12 mech_infantrys moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from India to Burma 1 armour moved from Tanganyika Territory to Kenya Japanese take Kenya from British 1 armour moved from Kenya to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 infantry moved from Belgian Congo to French Equatorial Africa Japanese take French Equatorial Africa from French 1 infantry moved from Belgian Congo to Kenya 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 marine moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 41 Sea Zone Japanese attack with 3 submarines ANZAC defend with 1 cruiser and 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangtung Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 2 infantry; Chinese defend with 1 infantry Japanese roll dice for 5 fighters and 5 tactical_bombers in Kwangtung, round 2 : 6/10 hits, 5.83 expected hits Americans roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Kwangtung Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 infantry and 13 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 infantry and 13 mech_infantrys in Burma, round 2 : 2/16 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 2 fighters and 2 mech_infantrys ANZAC defend with 2 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Malaya, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Malaya retreated to Malaya ANZAC win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Malaya to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from Kwangtung to 36 Sea Zone 2 battleships, 8 carriers, 1 destroyer and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - Japanese 2 transports placed in 36 Sea Zone 1 marine placed in French Indo China 2 infantry placed in Japan 2 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,6,2,5,6,5,2,3,5,5,5,5,6,1,2,6,6,4,4,1,5,2,2,4,4,5,5,2,4,3,4,2,6,1,6,4,3,6,1,5,4,2,6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4,2,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 Japanese collect 28 PUs (10 lost to blockades); end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.00 Japanese regular : -1.67 ANZAC regular : 0.83
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I assumed submerge in 41, you get a sub left alive and my subs cant really be anywhere important, also if you had fought i probably would’ve lost a sub and still convoyed you with 2 subs, so no difference except you keep a sub. feel free to reroll if necessary, for OOL, fight till death unless if i have 1 sub and you have both things, only scenario when to submerge
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@windowwasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
I assumed submerge in 41, you get a sub left alive and my subs cant really be anywhere important, also if you had fought i probably would’ve lost a sub and still convoyed you with 2 subs, so no difference except you keep a sub. feel free to reroll if necessary, for OOL, fight till death unless if i have 1 sub and you have both things, only scenario when to submerge
Sounds about right.
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Strange, I believe the japanese attack on Buryatia should activate Mongolia. Would you want to go there if it did?
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@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
Strange, I believe the japanese attack on Buryatia should activate Mongolia. Would you want to go there if it did?
Nah, sorry, Russia has attacked japanese territories bordering Mongolia, so the pact is off.
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Can’t post. Maybe something about the maintenance.
Here’s the US-turn anyway.
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Game History US, Ch, UK
Round: 18 Purchase Units - Americans Americans buy 1 airfield, 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor and 21 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Northern Italy to Greater Southern Germany Americans take Greater Southern Germany from Germans 1 infantry moved from Syria to Iraq Americans take Iraq from Germans 1 infantry moved from Syria to Trans-Jordan Americans take Trans-Jordan from Japanese 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Spain to Western Germany 1 bomber moved from Cyprus to Ukraine 2 infantry moved from Spain to Southern France 2 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Western United States to 104 Sea Zone 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 6 fighters and 3 tactical_bombers moved from 20 Sea Zone to French Indo China 3 carriers moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Spain to 109 Sea Zone 2 fighters moved from Morocco to 109 Sea Zone 1 fighter moved from Morocco to Normandy Bordeaux 1 fighter moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from 99 Sea Zone to Southern France 1 fighter moved from 99 Sea Zone to Southern France 1 fighter moved from Spain to Southern France 1 fighter moved from Spain to Normandy Bordeaux Combat - Americans Strategic bombing raid in Ukraine Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Strategic bombing raid in Western Germany 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Philippines Battle in Greece Battle in Eire Battle in Normandy Bordeaux Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans win, taking Philippines from Japanese, taking Greece from Germans, taking Eire from Germans, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 104 Sea Zone Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans win with 3 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans win, taking Southern France from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in French Indo China Americans attack with 6 fighters and 3 tactical_bombers Japanese defend with 1 factory_minor and 1 marine Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Paraguay from Neutral_True to Americans EDIT: Turning off Edit Mode 6 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 4 submarines moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Siberia to Amur 1 artillery and 2 infantry moved from Amur to Manchuria 3 infantry moved from Korea to Manchuria 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to 99 Sea Zone 5 transports moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 1 bomber moved from Ukraine to Turkey 1 aaGun moved from Southern Italy to 97 Sea Zone 2 artilleries moved from Southern Italy to 97 Sea Zone 5 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete Americans take Crete from Neutral_Allies 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey 1 fighter moved from 99 Sea Zone to Turkey 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 submarines moved from 91 Sea Zone to 109 Sea Zone 5 fighters and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Southern France to Spain 1 fighter moved from Southern France to Spain 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Spain 10 infantry moved from Central United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone 10 infantry moved from 104 Sea Zone to Spain 2 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Brazil to Venezuela 1 infantry moved from Colombia to Central America 4 transports moved from 91 Sea Zone to 106 Sea Zone 8 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 transport moved from 9 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Bolivia to Paraguay Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 104 Sea Zone 3 infantry placed in Southern Italy 1 airfield and 1 factory_minor placed in Turkey 3 infantry placed in Northern Italy 3 infantry placed in Kwangtung 10 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 113 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 118 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 128 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 133 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 138 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 143 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 3 infantry moved from Anhwe to Hunan 2 infantry moved from Hunan to Kwangsi 14 infantry moved from Yunnan to Kwangsi 1 fighter moved from Anhwe to Kwangsi Place Units - Chinese 8 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Combat Move - British Combat - British British creates battle in territory 20 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 aaGun moved from Tambov to Samara 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 carrier moved from 20 Sea Zone to 21 Sea Zone EDIT: 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone Turn Complete - UK_Pacific
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Game History Franz
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State ANZAC take Shan State from Japanese 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in Paulau Island ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC win, taking Paulau Island from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Queensland to 20 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3,6,2,6,6 ANZAC collect 16 PUs (4 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French