L20 #1 trulpen (X) vs wheatbeer (A+20) BM3

  • '17

    7 hits in YUGO round 1

    (also, I just did default OOL in SZ97 and it resulted in a sub hit sinking the damaged carrier in the last round, I assume you’d save a DD so that wouldn’t happen if you want to roll a die @2 and see if you get a final hit)

  • '17

    Though the naval battle here is probably irrelevant at this stage.


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    7 hits in YUGO round 1

    (also, I just did default OOL in SZ97 and it resulted in a sub hit sinking the damaged carrier in the last round, I assume you’d save a DD so that wouldn’t happen if you want to roll a die @2 and see if you get a final hit)

    I’ll check. Yep, keeping a des while subs are around is rational.

    [dice 1d6]


  • 1d6: 2

  • '17

    I’ll damage by BB then in edits

  • '17

    @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    I’ll damage by BB then in edits

    *my BB


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    7 hits in YUGO round 1

    a) 1 sb
    b) 1 inf
    c) 2 art
    d) 3 german mechs

  • '17

    there’s no inf or art there


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    there’s no inf or art there

    Ah, looked like they were in Yugo, must be in Romania then.

    a) 1 sb
    b) 4 italian mech
    c) 2 german mech

  • '17

    Americans lost 4 artillery to Axis defense

    Americans press the attack with 1 tank, 5 fig, 1 tact, 1 sb
    Round 2 Americans roll 7 more hits

    Axis have 9 units left (4 German mech, 2 Italian tanks, 3 German figs) … which 2 units do you want to save?


  • 2 figs of course.

  • '17

    TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 destroyer, 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 4 artilleries moved from Southern Italy to 95 Sea Zone
            1 armour, 4 artilleries and 5 transports moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 4 artilleries moved from 97 Sea Zone to Yugoslavia
            5 fighters and 3 tactical_bombers moved from 95 Sea Zone to Yugoslavia
            1 bomber moved from Syria to Yugoslavia
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            3 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 mech_infantry in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Northern Italy
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 5 transports
                Germans defend with 1 destroyer; Italians defend with 1 carrier and 1 destroyer
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 transports in 97 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 3 submarines in 97 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                    1 carrier owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 5 transports remaining. Battle score for attacker is 32
                Casualties for Italians: 1 carrier and 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 2 fighters and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Yugoslavia
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers
                Germans defend with 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 6 mech_infantrys; Italians defend with 2 armour and 4 mech_infantrys
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers in Yugoslavia, round 2 : 7/14 hits, 7.00 expected hits
                    Germans roll dice for 2 armour, 1 bomber, 3 fighters and 10 mech_infantrys in Yugoslavia, round 2 : 4/16 hits, 6.50 expected hits
                    4 mech_infantrys owned by the Italians, 1 bomber owned by the Germans, 4 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yugoslavia
                    Americans roll dice for 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Yugoslavia, round 3 : 7/10 hits, 5.67 expected hits
                    Germans roll dice for 2 armour, 3 fighters and 4 mech_infantrys in Yugoslavia, round 3 : 3/9 hits, 4.33 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 4 mech_infantrys owned by the Germans and 2 armour owned by the Italians lost in Yugoslavia
                    Americans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Yugoslavia, round 4 : 4/7 hits, 4.17 expected hits
                    Germans roll dice for 2 fighters in Yugoslavia, round 4 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 bomber owned by the Americans lost in Yugoslavia
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Americans: 1 armour, 4 artilleries, 1 bomber and 2 fighters
                Casualties for Germans: 1 bomber, 3 fighters and 6 mech_infantrys
                Casualties for Italians: 2 armour and 4 mech_infantrys
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : -0.67
    Germans regular : -3.83
    

    Savegame

  • '17

    Posting map before I do edit to damage BB and my NCM since I need to leave. If I can’t finish US-UK tonight, I’ll do in the morning.

  • '17

    I can’t believe I lost N. Italy and won Yugoslavia.


  • @wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

    I can’t believe I lost N. Italy and won Yugoslavia.

    'Twas crazy.

  • '17

        Non Combat Move - Americans
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            4 transports moved from 95 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters and 3 tactical_bombers moved from Yugoslavia to Southern Italy
            2 carriers moved from 95 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Western United States to Southeast Mexico
            2 fighters moved from Southeast Mexico to 91 Sea Zone
            1 cruiser moved from 104 Sea Zone to 109 Sea Zone
            1 carrier moved from 104 Sea Zone to 109 Sea Zone
            2 fighters moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 109 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 111 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            4 fighters moved from Queensland to New South Wales
    
        Place Units - Americans
            1 infantry placed in Southern Italy
            1 aaGun and 1 fighter placed in Southern Italy
            1 destroyer placed in 10 Sea Zone
            3 fighters, 2 mech_infantrys and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery and 4 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            5 fighters and 1 tactical_bomber moved from Syria to Ukraine
            2 fighters moved from Southern Italy to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from India to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
    
        Combat - British
            Battle in Ukraine
                British attack with 7 fighters and 1 tactical_bomber
                Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                    British roll dice for 7 fighters and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the British lost in Ukraine
                British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Kazakhstan
                British attack with 1 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - British
            6 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 104 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 aaGun moved from Syria to Iraq
            1 aaGun and 6 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Syria to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 armour moved from Eastern Persia to Northwest Persia
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            4 transports placed in 109 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6,6
            British collect 26 PUs (9 lost to blockades); end with 26 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : -0.67
    Germans regular : -4.50
    British regular : 1.00
    
  • '17

  • '17

    I copy-pasted the turn details out from View Turn Summary in tripleA and uploaded the map direct to the forum since tripleA can’t post to the forum itself since the update.


  • More crazy.

  • '17

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