• @Witt thank you kindly sir


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Battleship, 2 Destroyers, 3 Submarines and 6 Transports
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Carrier
            EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 2 Transports
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Battleship, 1 Carrier, 2 Destroyers, 3 Submarines and 4 Transports
            EDIT: Turning off Edit Mode
            1 Artillery and 1 Tank moved from S.Thailand to Malaya
            4 Infantrys moved from Burma to S.Thailand
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            4 Infantrys moved from Madras to 60 Sea Zone
            4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to Malaya
            2 Infantrys moved from Assam to Burma
            2 Infantrys moved from Calcutta to Assam
            1 Tank moved from S.Thailand to Malaya
            1 Infantry moved from Madras to Mysore
            2 Artillerys and 2 Infantrys moved from Hyderabad to Rajputana
            2 Mech.Infs moved from Cape Town to Belgian Congo
            1 Infantry moved from Rhodesia to Belgian Congo
            1 Infantry moved from Kenya to Belgian Congo
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Tank moved from Nubia to Darfur
            1 Fighter moved from Nubia to Lower Egypt
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Iraq
            1 Artillery moved from Palestine to Iraq
            1 Infantry moved from Palestine to Lower Egypt
            1 Infantry moved from Nubia to Lower Egypt
            1 Cruiser, 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from British Somaliland to 58 Sea Zone
            4 ArmoredCars moved from Delhi to Baluchistan
            1 Tank moved from Palestine to Iraq
            1 Infantry moved from 58 Sea Zone to Iraq
            1 Fighter moved from Gibraltar to E.Morocco
            1 Tank moved from Iceland to 10 Sea Zone
            1 Battleship, 1 Destroyer, 1 Tank and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry and 3 Tanks moved from Dublin to Munster
            1 Bomber moved from London to Munster
            2 Fighters moved from 18 Sea Zone to Munster
            1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Tank moved from 20 Sea Zone to Normandy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
            1 Infantry moved from Dover to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            1 Fighter moved from Greenland to Dublin
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Cruiser, 1 Elite, 7 Infantrys, 2 Mech.Infs, 5 Mot.Infs and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Normandy
                British attack with 2 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Normandy, round 2 : 2/2 hits, 1.17 expected hits
                    2 ArmoredCars owned by the Germans lost in Normandy
                    British roll dice for 2 Infantrys and 1 Tank in Normandy, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                British win, taking Normandy from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Germans: 2 ArmoredCars and 1 Infantry
            Battle in Malaya
                British attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Thai defend with 1 AAGun and 1 Infantry
                    British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 4/7 hits, 2.17 expected hits
                    Thai roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Malaya
                British win, taking Malaya from Thai with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Munster
                British attack with 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Munster, round 2 : 1/7 hits, 3.00 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Munster, round 3 : 3/7 hits, 3.00 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Lower Egypt
                British attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in Lower Egypt, round 3 : 1/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Lower Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                British attack with 2 Infantrys and 1 Tank
                Italians defend with 1 Tank
                    British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Italians: 1 Tank
            Battle in Belgian Congo
                British attack with 2 Infantrys and 2 Mech.Infs
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Infantrys and 2 Mech.Infs in Belgian Congo, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
                    British roll dice for 1 Infantry and 2 Mech.Infs in Belgian Congo, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Belgian Congo
                British loses 0 PUs for violating Belgian Congos neutrality.
                British win, taking Belgian Congo from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from Lower Egypt to Iraq
            1 Fighter moved from Munster to 20 Sea Zone
            1 Fighter moved from Munster to 20 Sea Zone
            1 Bomber moved from Munster to London
            2 Infantrys moved from Manchester to Wales
            1 Infantry moved from Quebec to Montreal
            1 Tank moved from Quebec to Montreal
            1 AAGun moved from Bihar to Assam
            1 AAGun moved from Rajputana to Delhi
            1 Infantry moved from Manchester to Dover
    
        Place Units - British
            2 Mot.Infs placed in Cape Town
            2 Mech.Infs and 3 Mot.Infs placed in Delhi
            1 Cruiser and 1 Transport placed in 59 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys placed in Madras
            2 Transports placed in 20 Sea Zone
            1 Transport placed in 2 Sea Zone
            1 Artillery and 1 Infantry placed in Wales
            3 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Thai regular : -0.33
    Germans regular : -0.33
    Neutral regular : -0.67
    British regular : 0.00
    

    Territory Summary for British :

    London : 1 AAGun, 1 Bomber and 1 Factory
    British Guiana : 1 Infantry
    Normandy : 2 Infantrys and 1 Tank
    E.Morocco : 1 Fighter
    Yunnan : 1 Infantry
    Assam : 1 AAGun and 2 Infantrys
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Burma : 2 Infantrys
    Rajputana : 2 Artillerys and 2 Infantrys
    Darfur : 2 Infantrys and 1 Tank
    Baluchistan : 4 ArmoredCars
    Bombay : 1 Factory
    Dover : 1 Fighter and 4 Infantrys
    Wales : 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
    Manchester : 1 AAGun, 1 Factory and 3 Infantrys
    Madras : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
    Mysore : 1 Infantry
    Montreal : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Delhi : 1 AAGun, 1 Factory, 2 Mech.Infs and 3 Mot.Infs
    Malta : 3 Bunkers
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    Banjarmasin : 1 Artillery, 1 Fighter and 1 Infantry
    S.Thailand : 1 flag, 4 Infantrys
    Malaya : 1 AAGun, 1 Artillery, 4 Infantrys and 2 Tanks
    Alaska : 1 Infantry
    Midway : 2 Infantrys
    Cape Town : 1 AAGun, 1 Factory and 2 Mot.Infs
    Dublin : 1 flag, 1 Fighter
    Belgian Congo : 1 flag, 1 Infantry and 2 Mech.Infs
    Iceland : 1 flag
    Belgium : 1 flag, 1 Infantry
    N.Saudi Arabia : 1 flag
    Greenland : 1 flag
    Munster : 1 flag, 3 Tanks
    20 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    58 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
    59 Sea Zone : 1 Cruiser and 1 Transport
    88 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    2 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 107 / 163
    Russians : 102 / 107
    Italians : 61 / 65
    French : 31 / 30
    Yamamoto : 73 / 75
    Chinese : 36 / 40
    Hisaichi : 54 / 54
    British : 98 / 98
    Anzac : 37 / 37
    Dutch : 21 / 26
    Finns : 13 / 12
    Romanians : 16 / 14
    Thai : 6 / 12
    Americans : 95 / 95
    

    Savegame

  • TripleA

    I think we need an edit in the pacific for the UK ships, checking with @Witt


  • @redrum I should have asked Matt to move my Inuit. Thank you . Please do.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            Turning on Edit Mode
            EDIT: Adding units owned by British to 102 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport
            EDIT: Removing units owned by British from 88 Sea Zone: 1 Destroyer, 1 Submarine and 1 Transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Ponape: 2 Infantrys
            EDIT: Removing units owned by British from Midway: 2 Infantrys
            EDIT: Turning off Edit Mode
            2 Fighters moved from 67 Sea Zone to 109 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 1 Elite, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 109 Sea Zone
                Anzac attack with 2 Fighters
                Yamamoto defend with 1 Submarine
                    Anzac roll dice for 2 Fighters in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 2 Fighters in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                2 Fighters owned by the Anzac retreated
    
        Non Combat Move - Anzac
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
            2 Fighters moved from 109 Sea Zone to West Papua
    
        Place Units - Anzac
            2 Destroyers and 1 Fighter placed in 67 Sea Zone
            Anzac undo move 1.
            2 Fighters placed in 67 Sea Zone
            1 Destroyer placed in 67 Sea Zone
            1 Destroyer placed in 114 Sea Zone
            1 Elite and 1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 3 Fighters and 1 Infantry; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            3 Fighters and 1 Infantry placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            2 Elites moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Elite moved from 24 Sea Zone to Latvia
            1 Elite moved from 24 Sea Zone to Estonia
    
        Purchase Units - Finns
            Finns buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Latvia
                Finns attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in Latvia, round 4 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Finns win, taking Latvia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Estonia
                Finns attack with 1 Elite
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Finns win, taking Estonia from Russians with 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Fighter and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.17
    Russians regular : -1.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            1 Artillery, 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev
            1 Fighter moved from E.Romania to Kiev
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
            3 Infantrys moved from E.Romania to Vinnytsia
            1 AAGun moved from E.Romania to Vinnytsia
            2 ArmoredCars moved from Bucharest to Vinnytsia
            1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Adv.Fighter and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • TripleA

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Destroyer and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
            1 Bomber moved from West Papua to 84 Sea Zone
            1 Bomber moved from Kamchatka to 84 Sea Zone
            3 Fighters moved from West Papua to 110 Sea Zone
            1 Adv.Fighter moved from 98 Sea Zone to 109 Sea Zone
            2 Adv.Fighters and 4 Fighters moved from 88 Sea Zone to 109 Sea Zone
            1 Infantry moved from Wake to 88 Sea Zone
            1 Infantry and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ulithi
                  Americans take Ulithi from Yamamoto
            2 Infantrys moved from Midway to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 Artillery and 1 Infantry moved from Midway to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
                  Americans take Truk from Yamamoto
            1 Artillery moved from Wake to 88 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok
                  Americans take Eniwetok from Yamamoto
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            2 Infantrys and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            2 Infantrys moved from Colombia to Venezuela
            3 Tanks moved from Central America to Venezuela
            1 Artillery and 2 Infantrys moved from Peru to Bolivia
            3 Tanks moved from Colombia to Bolivia
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 1 Infantry and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Venezuela, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
                    Americans roll dice for 3 Tanks in Venezuela, round 3 : 2/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in Bolivia
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Bolivia, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bolivia
                Americans loses 0 PUs for violating Bolivias neutrality.
                Americans win, taking Bolivia from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in 109 Sea Zone
                Americans attack with 3 Adv.Fighters and 4 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 3 Adv.Fighters and 4 Fighters in 109 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
                    1 Submarine owned by the Yamamoto lost in 109 Sea Zone
                Americans win with 3 Adv.Fighters and 4 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 110 Sea Zone
                Americans attack with 3 Fighters
                Thai defend with 1 T.Boat
                    Americans roll dice for 3 Fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 T.Boat in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans and 1 T.Boat owned by the Thai lost in 110 Sea Zone
                Americans win with 2 Fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Fighter
                Casualties for Thai: 1 T.Boat
            Battle in 84 Sea Zone
                Americans attack with 2 Bombers
                Hisaichi defend with 2 B.Transports and 1 T.Boat
                    Americans roll dice for 2 Bombers in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 B.Transports and 1 T.Boat in 84 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                1 T.Boat owned by the Hisaichi lost in 84 Sea Zone
                    Americans roll dice for 2 Bombers in 84 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                2 B.Transports owned by the Hisaichi lost in 84 Sea Zone
                Americans win with 2 Bombers remaining. Battle score for attacker is 22
                Casualties for Hisaichi: 2 B.Transports and 1 T.Boat
    
        Non Combat Move - Americans
            1 Bomber moved from 84 Sea Zone to Kamchatka
            2 Fighters moved from 110 Sea Zone to Banjarmasin
            1 Bomber moved from 84 Sea Zone to Broome
            1 Bomber moved from Johnston to West Papua
            3 Carriers, 4 Destroyers and 3 Submarines moved from 88 Sea Zone to 102 Sea Zone
            3 Adv.Fighters and 3 Fighters moved from 109 Sea Zone to 102 Sea Zone
            4 Adv.Fighters moved from San Francisco to Midway
            2 Carriers moved from 98 Sea Zone to 104 Sea Zone
            1 Destroyer moved from 89 Sea Zone to 104 Sea Zone
            1 Fighter moved from 109 Sea Zone to West Papua
            1 Artillery moved from Galapagos to 119 Sea Zone
            1 Artillery and 1 Transport moved from 119 Sea Zone to 98 Sea Zone
            1 Artillery moved from 98 Sea Zone to Johnston
            2 Artillerys and 1 Infantry moved from San Francisco to 83 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Infantry moved from 83 Sea Zone to 98 Sea Zone
            2 Artillerys and 1 Infantry moved from 98 Sea Zone to Johnston
            1 Infantry moved from British Columbia to Northwest USA
            1 Infantry moved from San Francisco to Southwest USA
            3 Infantrys moved from South Central USA to South Atlantic USA
    
        Place Units - Americans
            1 Factory placed in Wake
            1 Carrier placed in 98 Sea Zone
            2 Adv.Fighters placed in 98 Sea Zone
            1 Transport placed in 83 Sea Zone
            2 Transports placed in 26 Sea Zone
            1 Artillery placed in South Atlantic USA
            1 Transport placed in 13 Sea Zone
            1 Artillery and 1 Elite placed in Washington
            1 Infantry placed in South Central USA
            1 Adv.Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Thai regular : 0.83
    Neutral regular : 1.67
    Hisaichi regular : -0.83
    

    Production/PUs Summary :

    Germans : 107 / 163
    Russians : 96 / 107
    Italians : 61 / 65
    French : 31 / 30
    Yamamoto : 68 / 75
    Chinese : 36 / 40
    Hisaichi : 54 / 54
    British : 98 / 98
    Anzac : 37 / 37
    Dutch : 21 / 21
    Finns : 16 / 16
    Romanians : 19 / 19
    Thai : 6 / 6
    Americans : 104 / 104
    

    Savegame

  • TripleA

    @Gargantua Germany is up!

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                Germans loses 0 PUs for violating Nordlands neutrality.
            1 Artillery moved from E.Romania to Bulgaria
            1 ArmoredCar and 1 Tank moved from Corsica to 44 Sea Zone
            1 Infantry moved from Orleanais to Brittany
                  Germans take Brittany from French
            1 ArmoredCar, 1 Tank and 1 Transport moved from 44 Sea Zone to 43 Sea Zone
            1 ArmoredCar and 1 Tank moved from 43 Sea Zone to Catalonia
            1 ArmoredCar and 2 Tanks moved from Languedoc to Catalonia
            2 Mech.Infs moved from Paris to Catalonia
            1 Tank moved from N.Tunisia to Tripoli
            1 Submarine moved from 46 Sea Zone to 43 Sea Zone
            1 Infantry moved from Upper Norrland to Nordland
                  Germans take Nordland from Neutral
            1 Infantry moved from Upper Norrland to Finnmark
                  Germans take Finnmark from Russians
            1 Bomber moved from Crete to Donetsk
            2 Infantrys moved from Odessa to Donetsk
            3 Infantrys moved from Vinnytsia to Kiev
            1 Stuka moved from Danzig to Minsk
            1 Stuka moved from Danzig to Lithuania
            1 Infantry moved from Brest to Lithuania
            1 ArmoredCar moved from Warsaw to Lithuania
            2 ArmoredCars moved from Warsaw to East Prussia
            1 Infantry moved from Danzig to East Prussia
            2 Artillerys, 3 Infantrys and 5 Tanks moved from Brest to Kiev
            1 Artillery moved from Odessa to E.Romania
            1 Infantry moved from Brest to Minsk
            1 Infantry moved from Brest to Kiev
            1 ArmoredCar moved from Warsaw to Minsk
            1 Battleship moved from 24 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            1 Fighter moved from Murmansk to 22 Sea Zone
            1 Adv.Fighter moved from 23 Sea Zone to Belgium
            2 ArmoredCars moved from Paris to Belgium
            3 ArmoredCars and 1 Tank moved from Paris to Normandy
            1 ArmoredCar moved from Orleanais to Catalonia
            1 Artillery moved from Orleanais to Aquitaine
                  Germans take Aquitaine from French
            3 Infantrys moved from Hamburg to Netherlands
            4 Infantrys moved from Rhine to Netherlands
            2 Artillerys moved from Lapland to N.Karelia
            1 Artillery moved from Upper Norrland to 24 Sea Zone
            3 Infantrys moved from Danzig to 24 Sea Zone
            1 Artillery moved from 24 Sea Zone to Vyborg
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Danzig to East Prussia
            1 Carrier moved from 23 Sea Zone to 22 Sea Zone
            1 Destroyer and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Paris: 1 Tank
            EDIT: Adding units owned by Germans to Normandy: 1 Tank
            EDIT: Turning off Edit Mode
            Germans buy 3 Adv.Fighters, 4 ArmoredCars, 2 Bunkers, 1 Carrier, 4 Cruisers, 1 Factory and 15 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Catalonia
                Germans attack with 3 ArmoredCars, 2 Mech.Infs and 3 Tanks
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Germans roll dice for 3 ArmoredCars, 2 Mech.Infs and 3 Tanks in Catalonia, round 2 : 1/8 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans lost in Catalonia
                    Germans roll dice for 2 ArmoredCars, 2 Mech.Infs and 3 Tanks in Catalonia, round 3 : 3/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 3 : 1/3 hits, 1.33 expected hits
                    1 Fighter owned by the Neutral, 1 ArmoredCar owned by the Germans, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
                Germans loses 0 PUs for violating Catalonias neutrality.
                Germans win, taking Catalonia from Neutral with 1 ArmoredCar, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 2 ArmoredCars
                Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
            Battle in Minsk
                Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Minsk, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in N.Karelia
                Germans attack with 2 Artillerys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Germans win, taking N.Karelia from Russians with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Belgium
                Germans attack with 1 Adv.Fighter and 2 ArmoredCars
                British defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter and 2 ArmoredCars in Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Adv.Fighter and 2 ArmoredCars remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Bomber and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in East Prussia
                Germans attack with 2 ArmoredCars and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 2 Infantrys in East Prussia, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Normandy
                Germans attack with 3 ArmoredCars and 2 Tanks
                British defend with 2 Infantrys and 1 Tank; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 3 ArmoredCars and 2 Tanks in Normandy, round 2 : 1/5 hits, 2.00 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Normandy, round 2 : 1/3 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Normandy
                    Germans roll dice for 2 ArmoredCars and 2 Tanks in Normandy, round 3 : 2/4 hits, 1.67 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Normandy, round 3 : 2/2 hits, 0.83 expected hits
                    2 ArmoredCars owned by the Germans, 1 Tank owned by the British and 1 Infantry owned by the British lost in Normandy
                Germans win, taking Normandy from French with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Germans: 3 ArmoredCars
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in Lithuania
                Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Stuka in Lithuania, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Stuka moved from Lithuania to Kiev
            1 Stuka moved from Minsk to Kiev
            1 AAGun moved from Vinnytsia to Kiev
            4 ArmoredCars and 1 Tank moved from Bohemia to Brest
            1 Adv.Fighter moved from Belgium to Netherlands
            6 Tanks moved from Paris to Lorraine
            1 Tank moved from Paris to Languedoc
            2 Tanks moved from Paris to Lorraine
            1 Bomber moved from Donetsk to Kiev
            1 AAGun moved from Lorraine to Rhine
    
        Place Units - Germans
            1 Bunker placed in Picardy
            1 Bunker and 1 Factory placed in Netherlands
            3 Adv.Fighters, 1 Carrier and 2 Cruisers placed in 22 Sea Zone
            2 Cruisers placed in 24 Sea Zone
            2 ArmoredCars and 2 Infantrys placed in Provence
            5 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            1 Infantry placed in Danzig
            3 Infantrys placed in Krakow
            2 ArmoredCars placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : -0.67
    Germans regular : 0.33
    British regular : -0.33
    Neutral regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter moved from Olyokminsk to Chita
            1 Artillery, 1 Fighter and 2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Olyokminsk to Ayan
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
            1 Artillery and 2 Infantrys moved from Novgorod to Latvia
            1 Artillery and 3 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Latvia
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Bomber moved from Kursk to Donetsk
            1 Infantry moved from Crimea to Donetsk
            1 Elite moved from Rostov to Donetsk
    
        Purchase Units - Russians
            Russians buy 2 Artillerys, 1 Bunker, 1 HeavyTank, 26 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 3/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Chita
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Ayan, round 2 : 0/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Ayan, round 3 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Ayan, round 4 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry in Donetsk, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry in Donetsk, round 3 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Finns defend with 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Latvia, round 2 : 3/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Elite and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns, 1 Elite owned by the Finns and 1 Infantry owned by the Russians lost in Latvia
                Russians win, taking Latvia from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Elite and 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            2 Artillerys and 4 Infantrys moved from Rostov to Kursk
            1 AAGun moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            1 AAGun and 1 Artillery moved from Stalingrad to Rostov
            1 Artillery and 3 Infantrys moved from Georgia to Rostov
            1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Tank moved from Arkhangelsk to Leningrad
            1 Infantry moved from Yaroslavl to S.Karelia
            1 Artillery and 6 Infantrys moved from Yaroslavl to Kursk
            1 Infantry moved from Yaroslavl to Kursk
            1 Tank moved from Moscow to Kursk
            6 Infantrys moved from Moscow to Yaroslavl
            1 Artillery moved from Moscow to Yaroslavl
            2 Infantrys moved from Moscow to Yaroslavl
            1 Bomber moved from Donetsk to Kursk
            1 Mot.Inf moved from Gorky to Leningrad
            2 Mot.Infs moved from Sverdlovsk to Gorky
            1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Adv.Fighter moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Mot.Inf moved from Evenkia to N.Buryat Mongolia
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery moved from Astrakhan to Georgia
            2 Infantrys moved from 126 Sea Zone to Astrakhan
    
        Place Units - Russians
            1 Bunker and 4 Infantrys placed in Leningrad
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Tashkent
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            3 Infantrys and 1 Tank placed in Arkhangelsk
            1 HeavyTank, 7 Infantrys and 2 Tanks placed in Moscow
            2 Mot.Infs placed in Sverdlovsk
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sverdlovsk: 1 Infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Germans regular : -0.50
    Russians regular : 3.50
    Hisaichi regular : 0.00
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Evenkia : 1 Artillery and 4 Infantrys
    Novosibirsk : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Donetsk : 1 Artillery, 2 Elites and 1 Infantry
    Olyokminsk : 1 Artillery, 4 Infantrys and 1 Tank
    Astrakhan : 2 Infantrys
    Chita : 2 Infantrys
    Krasnoyarsk : 2 Infantrys
    Gorky : 2 Mot.Infs
    Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 AAGun, 1 Factory, 1 HeavyTank, 7 Infantrys and 2 Tanks
    Kursk : 1 AAGun, 4 Artillerys, 1 Bomber, 14 Infantrys and 8 Tanks
    Crimea : 1 Tank
    Ayan : 1 Artillery and 1 Tank
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 1 Artillery and 1 Infantry
    Leningrad : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 2 Fighters, 15 Infantrys, 1 Mot.Inf and 4 Tanks
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory and 2 Mot.Infs
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 AAGun, 2 Artillerys and 6 Infantrys
    N.Buryat Mongolia : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 5 Infantrys, 1 Mot.Inf and 4 Tanks
    Yaroslavl : 1 Adv.Fighter, 1 Artillery and 8 Infantrys
    S.Karelia : 1 Artillery and 3 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Artillery and 1 Infantry
    Vyborg : 1 flag, 1 Artillery and 3 Infantrys
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 125 / 128
    Russians : 98 / 98
    Italians : 61 / 65
    French : 24 / 30
    Yamamoto : 68 / 75
    Chinese : 36 / 40
    Hisaichi : 49 / 54
    British : 95 / 98
    Anzac : 37 / 37
    Dutch : 21 / 21
    Finns : 14 / 16
    Romanians : 19 / 19
    Thai : 6 / 6
    Americans : 104 / 104
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 ArmoredCars, 4 Infantrys and 3 Tanks moved from S.Algeria to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
            1 Infantry moved from New Valley to Darfur
            2 Artillerys moved from Crete to 56 Sea Zone
            1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Artillery moved from Greece to 51 Sea Zone
            1 Artillery and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Artillerys, 1 Battleship, 1 Cruiser, 1 Infantry and 2 Transports moved from 56 Sea Zone to 55 Sea Zone
            3 Artillerys and 1 Infantry moved from 55 Sea Zone to Syria
            3 Artillerys and 3 Tanks moved from Cairo to Lower Egypt
            3 Fighters moved from Mersa Matruh to Darfur
            3 Bombers and 2 Fighters moved from Kufra to Darfur
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 1 Elite, 14 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Syria
                Italians attack with 3 Artillerys and 1 Infantry
                French defend with 1 AAGun, 1 Factory and 3 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the French lost in Syria
                    Italians roll dice for 3 Artillerys and 1 Infantry in Syria, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Syria
                Italians win, taking Syria from French with 3 Artillerys remaining. Battle score for attacker is 4
                Casualties for French: 3 Infantrys
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                Italians attack with 3 Bombers, 5 Fighters and 1 Infantry
                British defend with 2 Infantrys and 1 Tank
                    Italians roll dice for 3 Bombers, 5 Fighters and 1 Infantry in Darfur, round 2 : 3/9 hits, 3.83 expected hits
                    British roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 1.17 expected hits
                    1 Tank owned by the British and 2 Infantrys owned by the British lost in Darfur
                Italians win, taking Darfur from British with 3 Bombers, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for British: 2 Infantrys and 1 Tank
            Battle in Lower Egypt
                Italians attack with 3 Artillerys and 3 Tanks
                British defend with 1 Infantry
                    Italians roll dice for 3 Artillerys and 3 Tanks in Lower Egypt, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Artillery
                Casualties for British: 1 Infantry
            Battle in E.Morocco
                Italians attack with 2 ArmoredCars, 5 Infantrys, 4 Mech.Infs and 3 Tanks
                British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 5 Infantrys and 2 Tanks
                    Italians roll dice for 2 ArmoredCars, 5 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 5/14 hits, 5.00 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys and 2 Tanks in E.Morocco, round 2 : 5/10 hits, 3.83 expected hits
                    5 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 ArmoredCars, 4 Mech.Infs and 3 Tanks in E.Morocco, round 3 : 0/9 hits, 3.50 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in E.Morocco, round 3 : 3/5 hits, 2.17 expected hits
                    2 ArmoredCars owned by the Italians and 1 Mech.Inf owned by the Italians lost in E.Morocco
                    Italians roll dice for 3 Mech.Infs and 3 Tanks in E.Morocco, round 4 : 1/6 hits, 2.50 expected hits
                    French roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks in E.Morocco, round 4 : 3/5 hits, 2.17 expected hits
                    1 Elite owned by the French and 3 Mech.Infs owned by the Italians lost in E.Morocco
                    Italians roll dice for 3 Tanks in E.Morocco, round 5 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Tanks in E.Morocco, round 5 : 0/4 hits, 1.83 expected hits
                    1 Tank owned by the French and 1 Artillery owned by the French lost in E.Morocco
                    Italians roll dice for 3 Tanks in E.Morocco, round 6 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 Fighter and 1 Tank in E.Morocco, round 6 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the British, 1 Tank owned by the Italians and 1 Tank owned by the French lost in E.Morocco
                Italians win, taking E.Morocco from French with 2 Tanks remaining. Battle score for attacker is -12
                Casualties for Italians: 2 ArmoredCars, 5 Infantrys, 4 Mech.Infs and 1 Tank
                Casualties for French: 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks
                Casualties for British: 1 Fighter
    
        Non Combat Move - Italians
            1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            3 Transports moved from 56 Sea Zone to 48 Sea Zone
            1 Elite and 1 Infantry moved from Campania to 48 Sea Zone
            1 Elite and 1 Infantry moved from 48 Sea Zone to Greece
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Greece
            6 Infantrys moved from Rome to Campania
            1 AAGun moved from N.Tunisia to Tunis
            3 Bombers and 5 Fighters moved from Darfur to New Valley
            3 Bombers moved from New Valley to Crete
            3 Destroyers and 1 Submarine moved from 55 Sea Zone to 48 Sea Zone
    
        Place Units - Italians
            1 Artillery and 5 Infantrys placed in Cairo
            3 Artillerys and 1 Elite placed in Greece
            4 Mot.Infs placed in Tunis
            9 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.67
    Italians regular : -0.83
    British regular : -0.50
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            1 Infantry moved from Kordofan to Nubia
            1 Artillery and 1 Infantry moved from N.Thailand to S.French Indochina
    
        Purchase Units - French
            French buy 2 Bunkers, 1 Elite and 1 Factory; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.French Indochina
                French attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    French roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 2 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                    French roll dice for 1 Artillery in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Artillery in S.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in S.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in S.French Indochina
                French win, taking S.French Indochina from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar
    
        Non Combat Move - French
            1 Submarine moved from 40 Sea Zone to 37 Sea Zone
            1 Submarine moved from 37 Sea Zone to 35 Sea Zone
            1 Transport moved from 7 Sea Zone to 3 Sea Zone
            1 Transport moved from 2 Sea Zone to 3 Sea Zone
            1 Carrier, 1 Destroyer and 2 Fighters moved from 2 Sea Zone to 3 Sea Zone
            1 Artillery and 3 Infantrys moved from Greenland to 3 Sea Zone
            1 Artillery and 3 Infantrys moved from 3 Sea Zone to Iceland
    
        Place Units - French
            1 Bunker placed in W.Morocco
            1 Bunker placed in French Equatorial Africa
            1 Factory placed in Madagascar
            1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Hisaichi regular : 0.50
    

    Savegame


  • @Karl7 please don’t wait to do Yama,but we have asked Jamie if he would move his IC to It E Africa.
    Good evening all.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @witt

    Ok, you want me to move it


  • @karl7 hi amd thanks . Leave it amd he can move it , when he does China , if he agrees to it .
    @Degrasse

  • '21 '19 '18 '17 '16

    If the rest of you don’t mind, we are debating safety vs usefulness for the factory. When China’s turn comes around, I will move that French factory to Italian East Africa if that is what my allies think best.

    I can see the point about it being more useful in Italian East Africa, but it is way safer in Madagascar. Building lots of lemurs singing “You’ve got to move it, move it!” :)


  • @Karl7 go with yohr turn . Edit the IC, if you remember. Otherwise , Jamie ca when he doe sChina .

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