So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Infantry moved from Olyokminsk to Yakutsk
Russians take Yakutsk from Yamamoto
1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
2 Fighters moved from N.Buryat Mongolia to Ayan
1 Artillery and 1 Infantry moved from Olyokminsk to Zhigansk
Purchase Units - Russians
Russians buy 2 Artillerys, 2 Bunkers, 2 Elites and 31 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Zhigansk
Russians attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Zhigansk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Ayan
Russians attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 3 : 3/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from Ayan to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
11 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
4 Infantrys moved from Arkhangelsk to S.Karelia
1 AAGun and 10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
10 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Georgia to Rostov
1 Infantry moved from Chimkent to Kuybyshev
5 Infantrys moved from Perm to Kirov
3 Infantrys moved from Sverdlovsk to Perm
Place Units - Russians
1 Bunker placed in N.Buryat Mongolia
1 Artillery and 5 Infantrys placed in Sibirsky
1 Bunker and 4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
1 Artillery and 4 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Elites and 3 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Russians regular : -0.67
Hisaichi regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 Infantry moved from Tobruk to Mersa Matruh
1 Infantry moved from Darfur to Kordofan
Italians take Kordofan from British
1 ArmoredCar moved from New Valley to Darfur
1 ArmoredCar moved from Darfur to Equatoria
Italians take Equatoria from British
1 ArmoredCar moved from Hun to New Valley
1 ArmoredCar moved from Hun to Darfur
1 HeavyTank and 1 Tank moved from New Valley to Kufra
1 Tank moved from Hun to Kufra
4 Infantrys moved from Tobruk to Kufra
1 ArmoredCar, 8 Mech.Infs and 3 Tanks moved from E.Morocco to Mauritania
Italians take W.Morocco from French
10 Artillerys, 1 Elite and 14 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from N.Algeria to E.Morocco
1 Battleship and 1 Destroyer moved from 48 Sea Zone to 56 Sea Zone
1 Carrier moved from 48 Sea Zone to 56 Sea Zone
1 Destroyer and 2 Submarines moved from 46 Sea Zone to 45 Sea Zone
1 Transport moved from 48 Sea Zone to 47 Sea Zone
4 Transports moved from 48 Sea Zone to 46 Sea Zone
8 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
10 Infantrys moved from 48 Sea Zone to Tobruk
5 Infantrys moved from Lombardy to Tuscany
2 Infantrys moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 2 Destroyers, 1 HeavyTank, 16 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in 56 Sea Zone
Italians attack with 1 Battleship, 1 Carrier and 1 Destroyer
British defend with 3 T.Boats
Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 3 T.Boats in 56 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 3 T.Boats in 56 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Italians
1 T.Boat owned by the British lost in 56 Sea Zone
Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits
British roll dice for 2 T.Boats in 56 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 56 Sea Zone, round 5 : 2/3 hits, 1.17 expected hits
British roll dice for 2 T.Boats in 56 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits
1 Carrier owned by the Italians and 2 T.Boats owned by the British lost in 56 Sea Zone
Italians win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 4
Casualties for British: 3 T.Boats
Casualties for Italians: 1 Carrier
Battle in Mauritania
Italians attack with 1 ArmoredCar, 8 Mech.Infs and 3 Tanks
French defend with 2 Infantrys; Americans defend with 3 Artillerys and 6 Elites
Italians roll dice for 1 ArmoredCar, 8 Mech.Infs and 3 Tanks in Mauritania, round 2 : 5/12 hits, 4.50 expected hits
French roll dice for 3 Artillerys, 6 Elites and 2 Infantrys in Mauritania, round 2 : 2/11 hits, 3.67 expected hits
1 ArmoredCar owned by the Italians, 3 Elites owned by the Americans, 2 Infantrys owned by the French and 1 Mech.Inf owned by the Italians lost in Mauritania
Italians roll dice for 7 Mech.Infs and 3 Tanks in Mauritania, round 3 : 3/10 hits, 3.83 expected hits
French roll dice for 3 Artillerys and 3 Elites in Mauritania, round 3 : 3/6 hits, 2.00 expected hits
3 Elites owned by the Americans and 3 Mech.Infs owned by the Italians lost in Mauritania
Italians roll dice for 4 Mech.Infs and 3 Tanks in Mauritania, round 4 : 4/7 hits, 2.83 expected hits
French roll dice for 3 Artillerys in Mauritania, round 4 : 0/3 hits, 1.00 expected hits
3 Artillerys owned by the Americans lost in Mauritania
Italians win, taking Mauritania from French with 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 ArmoredCar and 4 Mech.Infs
Casualties for Americans: 3 Artillerys and 6 Elites
Casualties for French: 2 Infantrys
Non Combat Move - Italians
Place Units - Italians
1 HeavyTank and 2 Tanks placed in Hun
2 Destroyers and 1 Submarine placed in 46 Sea Zone
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
7 Infantrys placed in Rome
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 73 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from E.Romania: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Italians to Vinnytsia: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -1.67
Italians regular : -0.83
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Infantry moved from French Somaliland to Italian East Africa
1 Transport moved from 34 Sea Zone to 30 Sea Zone
1 Artillery and 1 Infantry moved from Azores to 30 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Rio de Oro
Purchase Units - French
French buy 1 Bunker, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
Place Units - French
1 Bunker, 1 Elite and 2 Infantrys placed in French Equatorial Africa
1 Elite and 1 Infantry placed in Syria
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
2 Artillerys and 2 Tanks moved from Java to 110 Sea Zone
2 Artillerys, 2 B.Transports and 2 Tanks moved from 110 Sea Zone to 67 Sea Zone
2 Artillerys and 2 Tanks moved from 67 Sea Zone to Broome
2 Adv.Fighters moved from Tokyo to 95 Sea Zone
2 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 17 Destroyers, 1 S.Submarine, 1 Submarine, 1 T.Boat and 4 Transports moved from 86 Sea Zone to 95 Sea Zone
2 Adv.Fighters moved from Tokyo to 76 Sea Zone
2 Adv.Fighters moved from Tokyo to 85 Sea Zone
1 Tank moved from Woleai to Ponape
Yamamoto take Ponape from Americans
1 Artillery and 1 Infantry moved from Woleai to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 4 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 17 Destroyers, 1 S.Submarine, 1 Submarine, 1 T.Boat and 4 Transports
Americans defend with 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Carriers, 7 Destroyers, 5 Fighters and 3 Transports
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 4 Adv.Fighters, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 17 Destroyers, 1 T.Boat and 4 Transports in 95 Sea Zone, round 2 : 8/25 hits, 9.33 expected hits
Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Carriers, 7 Destroyers, 5 Fighters and 3 Transports in 95 Sea Zone, round 2 : 11/21 hits, 8.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
2 Destroyers owned by the Americans, 1 B.Transport owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 3 Transports owned by the Americans, 2 Destroyers owned by the Yamamoto, 4 Transports owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 95 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Cruiser and 15 Destroyers in 95 Sea Zone, round 3 : 7/21 hits, 8.17 expected hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 2 Carriers, 5 Destroyers and 5 Fighters in 95 Sea Zone, round 3 : 6/15 hits, 7.00 expected hits
3 Fighters owned by the Americans, 5 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in 95 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 Carrier owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Cruiser and 9 Destroyers in 95 Sea Zone, round 4 : 8/15 hits, 6.17 expected hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 1 Carrier and 2 Fighters in 95 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits
2 Fighters owned by the Americans, 1 B.Carrier owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Americans, 3 Destroyers owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Yamamoto win with 4 Adv.Fighters, 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 53
Casualties for Yamamoto: 1 B.Transport, 1 Carrier, 11 Destroyers, 1 Submarine, 1 T.Boat and 4 Transports
Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Battleship, 2 Carriers, 7 Destroyers, 5 Fighters and 3 Transports
Battle in 76 Sea Zone
Yamamoto attack with 2 Adv.Fighters
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Adv.Fighters in 76 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 85 Sea Zone
Yamamoto attack with 2 Adv.Fighters
British defend with 1 Destroyer
Yamamoto roll dice for 2 Adv.Fighters in 85 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 85 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Broome
Yamamoto attack with 2 Artillerys and 2 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 3 Elites and 1 Factory
Yamamoto roll dice for 2 Artillerys and 2 Tanks in Broome, round 2 : 2/4 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker and 3 Elites in Broome, round 2 : 2/4 hits, 1.50 expected hits
1 Elite owned by the Anzac and 2 Artillerys owned by the Yamamoto lost in Broome
Yamamoto roll dice for 2 Tanks in Broome, round 3 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Bunker and 2 Elites in Broome, round 3 : 0/3 hits, 1.17 expected hits
Yamamoto roll dice for 2 Tanks in Broome, round 4 : 1/2 hits, 1.00 expected hits
Anzac roll dice for 1 Bunker and 2 Elites in Broome, round 4 : 2/3 hits, 1.17 expected hits
1 Elite owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Broome
Anzac win with 1 Bunker and 1 Elite remaining. Battle score for attacker is -12
Casualties for Yamamoto: 2 Artillerys and 2 Tanks
Casualties for Anzac: 2 Elites
Non Combat Move - Yamamoto
2 Adv.Fighters could not land in 95 Sea Zone and were removed
2 Adv.Fighters moved from 95 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from 76 Sea Zone to Tokyo
Place Units - Yamamoto
1 B.Carrier and 2 Destroyers placed in 85 Sea Zone
1 Adv.Fighter placed in Tokyo
4 Infantrys placed in Davao
1 Factory placed in West Borneo
1 Adv.Fighter could not land in 85 Sea Zone and was removed
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Americans regular : 1.00
Anzac regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Mech.Inf moved from Hupeh to Shanghai
Chinese take Hunan from Hisaichi
Chinese take Shanghai from Hisaichi
1 Mech.Inf moved from Shanghai to Kiangsi
Chinese take Kiangsi from Hisaichi
1 Mech.Inf moved from Hupeh to Kwangtung
Chinese take Kwangtung from Hisaichi
1 Mech.Inf moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Kweichow
1 Fighter moved from Hupeh to Kweichow
2 Infantrys moved from Shensi to Szechwan
1 Fighter moved from Hupeh to Szechwan
5 Mech.Infs and 2 Tanks moved from Hupeh to Shantung
3 Mech.Infs moved from Ningsia to Shantung
1 Infantry moved from Shansi to Shantung
Purchase Units - Chinese
Chinese buy 1 Elite, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Adv.Fighter
Chinese roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Adv.Fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 Fighter and 1 Infantry in Kweichow, round 3 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kweichow
Chinese win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Adv.Fighter
Battle in Szechwan
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Fighter and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Shantung
Chinese attack with 1 Infantry, 8 Mech.Infs and 2 Tanks
Hisaichi defend with 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Marine
Chinese roll dice for 1 Infantry, 8 Mech.Infs and 2 Tanks in Shantung, round 2 : 4/11 hits, 4.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite and 1 Marine in Shantung, round 2 : 3/5 hits, 2.17 expected hits
1 Elite owned by the Hisaichi, 2 Mech.Infs owned by the Chinese, 1 Artillery owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung
Chinese roll dice for 6 Mech.Infs and 2 Tanks in Shantung, round 3 : 4/8 hits, 3.00 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 1 Bunker in Shantung, round 3 : 1/2 hits, 1.17 expected hits
1 Mech.Inf owned by the Chinese, 1 Bunker owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Chinese: 1 Infantry and 3 Mech.Infs
Casualties for Hisaichi: 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite and 1 Marine
Non Combat Move - Chinese
1 Fighter moved from Szechwan to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Shensi to Shansi
5 Infantrys and 1 Marine moved from Ningsia to Shensi
1 Fighter moved from Kweichow to Shensi
6 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from Hupeh to Shensi
1 Tank moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Mech.Infs moved from Urumqi to Ningsia
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
2 Infantrys and 2 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Hisaichi regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 Tank moved from Anhwei to Shanghai
Hisaichi take Shanghai from Chinese
1 Tank moved from Shanghai to Shantung
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Carrier, 4 Infantrys, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Broome
1 Infantry moved from Hong Kong to Kwangtung
Hisaichi take Kwangtung from Chinese
2 Infantrys moved from Hong Kong to Kiangsi
1 Adv.Fighter moved from Hong Kong to Kwangsi
1 Transport moved from 92 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 Tank moved from Anhwei to Kiangsi
2 ArmoredCars and 1 Marine moved from Anhwei to Hunan
1 Artillery moved from Anhwei to Shansi
1 Marine moved from Chahar to Shansi
1 ArmoredCar, 3 Artillerys, 2 Elites and 2 Tanks moved from Anhwei to Shantung
2 Infantrys moved from 84 Sea Zone to Shantung
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
2 Infantrys moved from 92 Sea Zone to Kwangsi
4 Infantrys moved from Khabarovsk to Ayan
1 Infantry and 1 Marine moved from Chita to S.Buryat Mongolia
6 Infantrys moved from Kirin to Heilungchiang
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 5 Infantrys, 3 Marines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Infantry and 1 Marine
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
Hisaichi roll dice for 1 Marine in S.Buryat Mongolia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Ayan
Hisaichi attack with 4 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 4 Infantrys in Ayan, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 3 Infantrys in Ayan, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Ayan
1 Infantry owned by the Hisaichi retreated to Khabarovsk
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Hisaichi: 3 Infantrys
Battle in Kwangsi
Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kwangsi, round 6 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Kiangsi
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Mech.Inf in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Battle in Shantung
Hisaichi attack with 1 ArmoredCar, 3 Artillerys, 2 Elites, 4 Infantrys and 3 Tanks
Chinese defend with 1 Factory, 5 Mech.Infs and 2 Tanks
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 2 Elites, 4 Infantrys and 3 Tanks in Shantung, round 2 : 4/13 hits, 4.67 expected hits
Chinese roll dice for 5 Mech.Infs and 2 Tanks in Shantung, round 2 : 2/7 hits, 2.67 expected hits
4 Mech.Infs owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks in Shantung, round 3 : 6/11 hits, 4.33 expected hits
Chinese roll dice for 1 Mech.Inf and 2 Tanks in Shantung, round 3 : 0/3 hits, 1.33 expected hits
1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 ArmoredCar, 3 Artillerys, 2 Elites, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 36
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 5 Mech.Infs and 2 Tanks
Battle in Hunan
Hisaichi attack with 2 ArmoredCars and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars and 1 Marine in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Broome
Hisaichi attack with 4 Infantrys
Anzac defend with 1 AAGun, 1 Bunker, 1 Elite and 1 Factory
Hisaichi roll dice for 4 Infantrys in Broome, round 2 : 0/4 hits, 0.67 expected hits
Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 3 Infantrys in Broome, round 3 : 0/3 hits, 0.50 expected hits
Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 3 Infantrys in Broome, round 4 : 0/3 hits, 0.50 expected hits
Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 2 Infantrys in Broome, round 5 : 1/2 hits, 0.33 expected hits
Anzac roll dice for 1 Bunker and 1 Elite in Broome, round 5 : 0/2 hits, 0.83 expected hits
1 Elite owned by the Anzac lost in Broome
Hisaichi roll dice for 2 Infantrys in Broome, round 6 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 Bunker in Broome, round 6 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Broome
Hisaichi roll dice for 1 Infantry in Broome, round 7 : 1/1 hits, 0.17 expected hits
Anzac roll dice for 1 Bunker in Broome, round 7 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Anzac lost in Broome
Hisaichi win, taking Broome from Anzac with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 1 Bunker and 1 Elite
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Marine remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
2 Transports moved from 110 Sea Zone to 67 Sea Zone
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from Kwangsi to S.French Indochina
5 Infantrys moved from Vladivostok to Khabarovsk
Place Units - Hisaichi
1 Artillery, 1 Bunker and 1 Tank placed in Chita
2 Artillerys and 2 Marines placed in Banjarmasin
4 ArmoredCars and 2 Infantrys placed in Hong Kong
1 Tank placed in Chita
3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -3.67
Anzac regular : -1.33
Russians regular : 2.00
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
2 Elites, 1 Infantry and 2 Tanks moved from Bihar to Assam
2 Tanks moved from Delhi to Assam
1 Artillery and 1 Infantry moved from Calcutta to Assam
1 Artillery and 1 Infantry moved from Calcutta to 60 Sea Zone
1 Artillery, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to Malaya
British take Malaya from Thai
2 Fighters moved from 65 Sea Zone to 67 Sea Zone
2 ArmoredCars moved from Italian East Africa to Kordofan
1 ArmoredCar and 2 Infantrys moved from Italian East Africa to Nubia
1 ArmoredCar moved from Italian East Africa to Nubia
1 ArmoredCar moved from Italian East Africa to Kordofan
2 ArmoredCars moved from Rhodesia to Equatoria
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Manchester
2 Destroyers moved from 57 Sea Zone to 56 Sea Zone
1 Fighter moved from Cairo to 56 Sea Zone
Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 1 Carrier, 3 Destroyers, 8 Infantrys, 3 T.Boats and 1 Transport; Remaining resources: 1 PUs;
Combat - British
Battle in 67 Sea Zone
British attack with 2 Fighters
Hisaichi defend with 1 Carrier, 1 T.Boat and 4 Transports; Yamamoto defend with 2 B.Transports
British roll dice for 2 Fighters in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 B.Transports, 1 Carrier, 1 T.Boat and 4 Transports in 67 Sea Zone, round 2 : 2/8 hits, 1.67 expected hits
2 Fighters owned by the British and 1 Transport owned by the Hisaichi lost in 67 Sea Zone
Hisaichi win with 2 B.Transports, 1 Carrier, 1 T.Boat and 3 Transports remaining. Battle score for attacker is -10
Casualties for British: 2 Fighters
Casualties for Hisaichi: 1 Transport
Battle in Nubia
British attack with 2 ArmoredCars and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Kordofan
British attack with 3 ArmoredCars
Italians defend with 1 Infantry
British roll dice for 3 ArmoredCars in Kordofan, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kordofan
British win, taking Kordofan from Italians with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in 56 Sea Zone
British attack with 2 Destroyers and 1 Fighter
Italians defend with 1 Battleship and 1 Destroyer
British roll dice for 2 Destroyers and 1 Fighter in 56 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Italians roll dice for 1 Battleship and 1 Destroyer in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 Battleship owned by the Italians and 1 Destroyer owned by the Italians lost in 56 Sea Zone
British win with 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 28
Casualties for Italians: 1 Battleship and 1 Destroyer
Battle in Assam
British attack with 1 Artillery, 2 Elites, 2 Infantrys and 4 Tanks
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery, 2 Elites, 2 Infantrys and 4 Tanks in Assam, round 2 : 6/9 hits, 3.50 expected hits
Hisaichi roll dice for 1 Tank in Assam, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Assam
British win, taking Assam from Hisaichi with 1 Artillery, 2 Elites, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Equatoria
British attack with 2 ArmoredCars
Italians defend with 1 ArmoredCar
British roll dice for 2 ArmoredCars in Equatoria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar in Equatoria, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 2 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Non Combat Move - British
3 ArmoredCars, 3 Artillerys, 3 Infantrys and 3 Tanks moved from Lower Egypt to Cairo
1 Fighter moved from 56 Sea Zone to Cairo
2 Fighters moved from Dover to 21 Sea Zone
Place Units - British
1 Carrier and 3 Destroyers placed in 21 Sea Zone
3 T.Boats placed in 56 Sea Zone
3 Infantrys placed in Cairo
1 Transport placed in 60 Sea Zone
1 Artillery, 1 Bunker and 2 Infantrys placed in W.Iran
1 Artillery and 1 Infantry placed in Madras
2 Infantrys placed in Delhi
Turn Complete - British
British collect 100 PUs; end with 101 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
British regular : 5.17
Hisaichi regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Yap to Ulithi
1 Battleship moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from West Papua to 108 Sea Zone
2 Infantrys moved from 108 Sea Zone to Woleai
Americans take Woleai from Yamamoto
2 Artillerys moved from Western Australia to Broome
1 Elite moved from Sumatra to Java
Dutch take Java from Yamamoto
1 Artillery and 1 Infantry moved from Soembawa to Lombok
2 Fighters moved from 66 Sea Zone to 67 Sea Zone
1 Carrier, 4 Destroyers and 4 Transports moved from 66 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 4 Transports
Hisaichi defend with 1 Carrier, 1 T.Boat and 3 Transports; Yamamoto defend with 2 B.Transports
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 4 Transports in 67 Sea Zone, round 2 : 2/8 hits, 2.83 expected hits
Hisaichi roll dice for 2 B.Transports, 1 Carrier, 1 T.Boat and 3 Transports in 67 Sea Zone, round 2 : 1/7 hits, 1.50 expected hits
Units damaged: 1 Battleship owned by the Anzac
2 Transports owned by the Hisaichi lost in 67 Sea Zone
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 4 Transports in 67 Sea Zone, round 3 : 2/8 hits, 2.83 expected hits
Hisaichi roll dice for 2 B.Transports, 1 Carrier, 1 T.Boat and 1 Transport in 67 Sea Zone, round 3 : 1/5 hits, 1.17 expected hits
1 Transport owned by the Anzac, 1 Transport owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in 67 Sea Zone
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 4 : 4/8 hits, 2.83 expected hits
Hisaichi roll dice for 2 B.Transports and 1 Carrier in 67 Sea Zone, round 4 : 1/3 hits, 0.83 expected hits
1 Carrier owned by the Hisaichi, 1 Transport owned by the Anzac and 2 B.Transports owned by the Yamamoto lost in 67 Sea Zone
Anzac win with 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 2 Transports remaining. Battle score for attacker is 42
Casualties for Hisaichi: 1 Carrier, 1 T.Boat and 3 Transports
Casualties for Anzac: 2 Transports
Casualties for Yamamoto: 2 B.Transports
Battle in Broome
Anzac attack with 2 Artillerys
Hisaichi defend with 1 AAGun, 1 Factory and 1 Infantry
Anzac roll dice for 2 Artillerys in Broome, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Broome, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 Artillerys in Broome, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Broome, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Broome
Anzac roll dice for 1 Artillery in Broome, round 4 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Broome, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Broome
Anzac win, taking Broome from Hisaichi with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Artillery
Casualties for Hisaichi: 1 Infantry
Battle in Lombok
Anzac attack with 1 Artillery and 1 Infantry
Thai defend with 2 Artillerys
Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 2 Artillerys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Thai lost in Lombok
Anzac roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 2/2 hits, 0.67 expected hits
Thai roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Thai: 2 Artillerys
Battle in Ulithi
Anzac attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Ulithi, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Ulithi
Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
1 Elite moved from Northern Territory to Western Australia
Place Units - Anzac
1 Artillery and 1 Elite placed in Western Australia
1 Destroyer placed in 113 Sea Zone
1 Fighter placed in Townsville
1 Artillery placed in Townsville
1 Fighter and 2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : -0.83
Thai regular : -1.00
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Elite and 1 Infantry moved from Amazon to 32 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania
2 Infantrys and 2 Tanks moved from French Sudan to Mauritania
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Bunker and 1 Elite; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Mauritania
Dutch attack with 1 Elite, 3 Infantrys and 2 Tanks
Italians defend with 4 Mech.Infs and 3 Tanks
Dutch roll dice for 1 Elite, 3 Infantrys and 2 Tanks in Mauritania, round 2 : 3/6 hits, 1.83 expected hits
Italians roll dice for 4 Mech.Infs and 3 Tanks in Mauritania, round 2 : 1/7 hits, 2.83 expected hits
1 Infantry owned by the Dutch and 3 Mech.Infs owned by the Italians lost in Mauritania
Dutch roll dice for 1 Elite, 2 Infantrys and 2 Tanks in Mauritania, round 3 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 Mech.Inf and 3 Tanks in Mauritania, round 3 : 1/4 hits, 1.83 expected hits
1 Infantry owned by the Dutch lost in Mauritania
Dutch roll dice for 1 Elite, 1 Infantry and 2 Tanks in Mauritania, round 4 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 Mech.Inf and 3 Tanks in Mauritania, round 4 : 1/4 hits, 1.83 expected hits
1 Infantry owned by the Dutch lost in Mauritania
Dutch roll dice for 1 Elite and 2 Tanks in Mauritania, round 5 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 Mech.Inf and 3 Tanks in Mauritania, round 5 : 3/4 hits, 1.83 expected hits
1 Elite owned by the Dutch, 2 Tanks owned by the Italians, 1 Mech.Inf owned by the Italians and 2 Tanks owned by the Dutch lost in Mauritania
Italians win with 1 Tank remaining. Battle score for attacker is 15
Casualties for Dutch: 1 Elite, 3 Infantrys and 2 Tanks
Casualties for Italians: 4 Mech.Infs and 2 Tanks
Non Combat Move - Dutch
1 Elite moved from Suriname to Amazon
Place Units - Dutch
2 Artillerys and 1 Elite placed in Suriname
1 Bunker placed in Lombok
Turn Complete - Dutch
Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
Dutch regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 Artillery and 15 Infantrys moved from Vyborg to S.Karelia
5 Infantrys moved from N.Karelia to S.Karelia
1 Tank moved from Oulu to S.Karelia
1 Fighter moved from Upper Norrland to S.Karelia
2 Artillerys and 1 Elite moved from Nordland to Middle Norrland
1 Artillery and 1 Infantry moved from Upper Norrland to Middle Norrland
1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Middle Norrland
Finns attack with 4 Artillerys, 1 Elite and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Finns roll dice for 4 Artillerys, 1 Elite and 2 Infantrys in Middle Norrland, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 2 Infantrys owned by the Neutral lost in Middle Norrland
Finns roll dice for 4 Artillerys, 1 Elite and 1 Infantry in Middle Norrland, round 3 : 3/6 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Neutral lost in Middle Norrland
Finns loses 0 PUs for violating Middle Norrlands neutrality.
Finns win, taking Middle Norrland from Neutral with 4 Artillerys and 1 Elite remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Fighter, 20 Infantrys and 1 Tank
Russians defend with 24 Infantrys
Finns roll dice for 1 Artillery, 1 Fighter, 20 Infantrys and 1 Tank in S.Karelia, round 2 : 8/23 hits, 4.67 expected hits
Russians roll dice for 24 Infantrys in S.Karelia, round 2 : 8/24 hits, 8.00 expected hits
8 Infantrys owned by the Russians and 8 Infantrys owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 12 Infantrys and 1 Tank in S.Karelia, round 3 : 6/15 hits, 3.33 expected hits
Russians roll dice for 16 Infantrys in S.Karelia, round 3 : 7/16 hits, 5.33 expected hits
6 Infantrys owned by the Russians and 7 Infantrys owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Tank in S.Karelia, round 4 : 4/8 hits, 2.17 expected hits
Russians roll dice for 10 Infantrys in S.Karelia, round 4 : 3/10 hits, 3.33 expected hits
4 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in S.Karelia, round 5 : 2/5 hits, 1.67 expected hits
Russians roll dice for 6 Infantrys in S.Karelia, round 5 : 3/6 hits, 2.00 expected hits
2 Infantrys owned by the Russians, 2 Infantrys owned by the Finns and 1 Artillery owned by the Finns lost in S.Karelia
1 Fighter owned by the Finns retreated
1 Tank owned by the Finns retreated to Vyborg
Russians win with 4 Infantrys remaining. Battle score for attacker is -4
Casualties for Finns: 1 Artillery and 20 Infantrys
Casualties for Russians: 20 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Vyborg
Place Units - Finns
Turning on Edit Mode
EDIT: Removing units owned by Finns from Oulu: 1 Artillery and 3 Infantrys
EDIT: Adding units owned by Finns to Vyborg: 1 Artillery and 3 Infantrys
EDIT: Removing units owned by Finns from Tampere: 1 Artillery and 2 Infantrys
EDIT: Adding units owned by Finns to Oulu: 1 Artillery and 2 Infantrys
EDIT: Removing units owned by Finns from Helsinki: 2 Tanks
EDIT: Adding units owned by Finns to Oulu: 2 Tanks
EDIT: Removing units owned by Finns from Helsinki: 1 Artillery and 1 Infantry
EDIT: Adding units owned by Finns to Tampere: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Finns regular : 8.50
Russians regular : 2.33
Neutral regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Artillery, 1 Elite, 3 Mech.Infs and 6 Tanks moved from Izmir to Ankara
2 Mech.Infs moved from Istanbul to Ankara
2 Mech.Infs moved from Bucharest to Istanbul
1 Tank moved from Novgorod to S.Karelia
2 Elites moved from Donetsk to Kiev
1 Infantry moved from Vinnytsia to Donetsk
1 Elite, 3 Infantrys and 1 Tank moved from Vinnytsia to Kiev
2 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Factory and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Ankara
Romanians attack with 1 Artillery, 1 Elite, 5 Mech.Infs and 6 Tanks
Neutral defend with 2 Artillerys and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Elite, 5 Mech.Infs and 6 Tanks in Ankara, round 2 : 3/13 hits, 5.50 expected hits
Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the Romanians, 1 Mech.Inf owned by the Romanians, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
Romanians roll dice for 1 Elite, 4 Mech.Infs and 6 Tanks in Ankara, round 3 : 6/11 hits, 4.83 expected hits
Neutral roll dice for 1 Artillery in Ankara, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Ankara
Romanians loses 0 PUs for violating Ankaras neutrality.
Romanians win, taking Ankara from Neutral with 1 Elite, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Artillery and 1 Mech.Inf
Casualties for Neutral: 2 Artillerys and 2 Infantrys
Battle in S.Karelia
Romanians attack with 1 Tank
Russians defend with 4 Infantrys
Romanians roll dice for 1 Tank in S.Karelia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/4 hits, 1.33 expected hits
1 Tank owned by the Romanians lost in S.Karelia
Russians win with 4 Infantrys remaining. Battle score for attacker is -5
Casualties for Romanians: 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
1 Factory placed in Bursa
2 Artillerys and 2 Infantrys placed in Vinnytsia
4 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Romanians regular : -1.83
Russians regular : -0.33
Neutral regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 Infantry moved from Burma to Yunnan
1 Infantry moved from Burma to Yunnan
1 Tank moved from Burma to Malaya
4 Artillerys moved from Burma to S.Thailand
2 Tanks moved from Burma to Malaya
2 Elites moved from Bangkok to Malaya
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys and 2 Marines moved from Bangkok to 105 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 2 Elites and 3 Tanks
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 2 Elites and 3 Tanks in Malaya, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Elite and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Thai: 1 Elite
Casualties for British: 1 Artillery and 1 Infantry
Battle in Java
Thai attack with 2 Artillerys and 2 Marines
Anzac defend with 1 Elite
Thai roll dice for 2 Artillerys and 2 Marines in Java, round 2 : 1/4 hits, 2.00 expected hits
Dutch roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Java
Thai win, taking Java from Dutch with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Elite
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : -0.17
Dutch regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
1 Destroyer moved from 102 Sea Zone to 95 Sea Zone
2 S.Bombers moved from Minamitori to 95 Sea Zone
1 Fighter moved from Midway to 95 Sea Zone
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
2 Destroyers moved from 87 Sea Zone to 95 Sea Zone
3 Destroyers moved from 88 Sea Zone to 95 Sea Zone
1 L.Fighter moved from Pearl Harbor to 95 Sea Zone
1 S.Bomber moved from San Francisco to 95 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
4 Elites moved from Bahia to 35 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
2 B.Transports, 4 Elites, 6 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
4 Elites and 6 Infantrys moved from 36 Sea Zone to Mauritania
3 Infantrys moved from Rio de Oro to Mauritania
1 Elite, 1 Mech.Inf and 4 Tanks moved from French Equatorial Africa to Darfur
1 Infantry moved from Amazon to Bahia
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 4 Elites moved from 26 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
2 Bombers moved from West Papua to 84 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 2 Destroyers, 5 Elites, 1 L.Fighter, 1 Marine, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Mauritania
Americans attack with 4 Elites and 9 Infantrys
Italians defend with 1 Tank
Americans roll dice for 4 Elites and 9 Infantrys in Mauritania, round 2 : 2/13 hits, 2.83 expected hits
Italians roll dice for 1 Tank in Mauritania, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Mauritania
Americans win, taking Mauritania from Italians with 4 Elites and 9 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in 95 Sea Zone
Americans attack with 6 Destroyers, 1 Fighter, 1 L.Fighter, 1 Marine, 3 S.Bombers and 1 S.Submarine
Yamamoto defend with 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine
Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 Destroyers, 1 Fighter, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Cruiser and 6 Destroyers in 95 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits
4 Destroyers owned by the Americans and 6 Destroyers owned by the Yamamoto lost in 95 Sea Zone
Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Destroyers, 1 Fighter, 1 L.Fighter and 3 S.Bombers in 95 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in 95 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
2 Destroyers owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 95 Sea Zone
Americans win with 1 Fighter, 1 L.Fighter, 3 S.Bombers and 1 S.Submarine remaining. Battle score for attacker is 42
Casualties for Americans: 6 Destroyers
Casualties for Yamamoto: 1 Battleship, 1 Cruiser, 6 Destroyers and 1 S.Submarine
Battle in Darfur
Americans attack with 1 Elite, 1 Mech.Inf and 4 Tanks
Italians defend with 1 ArmoredCar
Americans roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Darfur, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Darfur
Americans win, taking Darfur from Italians with 1 Elite, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCar
Battle in 84 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 2 Transports
Americans roll dice for 2 Bombers in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Hisaichi roll dice for 2 Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans roll dice for 2 Bombers in 84 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Non Combat Move - Americans
2 Bombers moved from 84 Sea Zone to N.Sakhalin
1 Marine moved from 95 Sea Zone to Minamitori
3 S.Bombers moved from 95 Sea Zone to Minamitori
1 Destroyer moved from 108 Sea Zone to 86 Sea Zone
2 Transports moved from 38 Sea Zone to 35 Sea Zone
Place Units - Americans
1 B.Carrier placed in 95 Sea Zone
1 Adv.Fighter placed in 95 Sea Zone
1 Destroyer placed in 95 Sea Zone
1 Destroyer placed in 95 Sea Zone
1 S.Submarine placed in 91 Sea Zone
1 L.Fighter and 1 Marine placed in Pearl Harbor
3 Tanks placed in Rio de Oro
2 Artillerys placed in Salvador
3 Elites placed in South Atlantic USA
2 Elites placed in South Central USA
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : -1.67
Italians regular : -0.67
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 ArmoredCar, 2 HeavyTanks and 1 Tank moved from Warsaw to Kiev
2 Infantrys moved from Vinnytsia to Kiev
1 Infantry moved from Minsk to Smolensk
1 Infantry moved from Kiev to Minsk
4 ArmoredCars moved from Smolensk to S.Karelia
8 Mech.Infs moved from Leningrad to Kiev
3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks moved from Leningrad to S.Karelia
2 Fighters moved from Kiev to Erzurum
1 Stuka moved from Latvia to Kiev
2 Infantrys moved from Krakow to Vinnytsia
3 ArmoredCars and 1 Elite moved from Bohemia to Krakow
3 ArmoredCars moved from Krakow to Vinnytsia
5 Infantrys moved from Normandy to Brittany
4 Transports moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar and 7 Infantrys moved from Hamburg to 23 Sea Zone
1 ArmoredCar, 7 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar and 7 Infantrys moved from 24 Sea Zone to Leningrad
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar moved from Hamburg to Danzig
Purchase Units - Germans
Germans buy 4 ArmoredCars, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 HeavyTanks and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Erzurum
Germans attack with 2 Fighters
Neutral defend with 2 Infantrys
Germans roll dice for 2 Fighters in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Germans lost in Erzurum
Germans roll dice for 1 Fighter in Erzurum, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 3 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Germans and 1 Infantry owned by the Neutral lost in Erzurum
Neutral win with 1 Infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 Fighters
Casualties for Neutral: 1 Infantry
Battle in S.Karelia
Germans attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks
Russians defend with 4 Infantrys
Germans roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks in S.Karelia, round 2 : 11/30 hits, 9.17 expected hits
Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 0/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 4 ArmoredCars, 3 Artillerys, 1 Elite, 15 Infantrys and 7 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 4 Infantrys
Non Combat Move - Germans
Place Units - Germans
1 Battleship, 1 Cruiser and 1 Destroyer placed in 22 Sea Zone
3 HeavyTanks placed in Kiev
4 Mech.Infs placed in Warsaw
3 ArmoredCars and 1 HeavyTank placed in Leningrad
1 ArmoredCar placed in Hamburg
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.83
Neutral regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
2 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Kursk to Donetsk
2 ArmoredCars moved from Kursk to Minsk
2 ArmoredCars moved from Kursk to Smolensk
2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Adv.Fighter and 2 Fighters moved from N.Buryat Mongolia to S.Buryat Mongolia
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite and 33 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Minsk
Russians attack with 2 ArmoredCars
Germans defend with 1 Infantry
Russians roll dice for 2 ArmoredCars in Minsk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Smolensk
Russians attack with 2 ArmoredCars
Germans defend with 1 Infantry
Russians roll dice for 2 ArmoredCars in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in S.Buryat Mongolia
Russians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Marine
Russians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in S.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits
Hisaichi roll dice for 1 Marine in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Hisaichi lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Marine
Non Combat Move - Russians
1 Adv.Fighter and 2 Fighters moved from S.Buryat Mongolia to N.Buryat Mongolia
11 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Artillery moved from Zhigansk to Yakutsk
6 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 5 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Tashkent to Chimkent
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Kirov to Vologda
4 Infantrys moved from Kirov to Arkhangelsk
3 Infantrys moved from Perm to Kirov
1 Infantry moved from Kuybyshev to Penza
8 Infantrys moved from Rostov to Kursk
1 Bomber moved from Donetsk to Kursk
3 Infantrys moved from Georgia to Rostov
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Elites and 3 Infantrys moved from Sverdlovsk to Perm
Place Units - Russians
1 Bunker and 4 Infantrys placed in Arkhangelsk
1 Elite and 5 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
1 Infantry placed in Tashkent
Turn Complete - Russians
Russians collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Germans regular : -0.67
Russians regular : 1.17
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
10 Artillerys, 1 Elite and 14 Infantrys moved from W.Morocco to Mauritania
8 Infantrys moved from E.Morocco to W.Morocco
2 Infantrys moved from N.Tunisia to N.Algeria
1 HeavyTank, 4 Infantrys and 2 Tanks moved from Kufra to Darfur
1 HeavyTank and 2 Tanks moved from Hun to Darfur
1 ArmoredCar moved from New Valley to Darfur
1 Infantry moved from Mersa Matruh to New Valley
15 Infantrys moved from Tobruk to Mersa Matruh
5 Transports moved from 48 Sea Zone to 46 Sea Zone
5 Infantrys moved from Tuscany to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys moved from Tunis to N.Tunisia
10 Infantrys moved from 48 Sea Zone to Tobruk
2 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
1 Submarine moved from 45 Sea Zone to 48 Sea Zone
2 Infantrys moved from Provence to Lombardy
Purchase Units - Italians
Italians buy 3 Bombers, 1 Elite, 2 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 1 ArmoredCar, 2 HeavyTanks, 4 Infantrys and 4 Tanks
Americans defend with 1 Elite, 1 Mech.Inf and 4 Tanks
Italians roll dice for 1 ArmoredCar, 2 HeavyTanks, 4 Infantrys and 4 Tanks in Darfur, round 2 : 5/11 hits, 4.33 expected hits
British roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Darfur, round 2 : 3/6 hits, 2.67 expected hits
1 ArmoredCar owned by the Italians, 1 Elite owned by the Americans, 1 Mech.Inf owned by the Americans, 2 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in Darfur
Italians roll dice for 2 HeavyTanks, 2 Infantrys and 4 Tanks in Darfur, round 3 : 3/8 hits, 3.67 expected hits
British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in Darfur
Italians win, taking Darfur from British with 2 HeavyTanks, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 21
Casualties for Italians: 1 ArmoredCar and 2 Infantrys
Casualties for Americans: 1 Elite, 1 Mech.Inf and 4 Tanks
Battle in Mauritania
Italians attack with 10 Artillerys, 1 Elite and 14 Infantrys
Americans defend with 4 Elites and 9 Infantrys
Italians roll dice for 10 Artillerys, 1 Elite and 14 Infantrys in Mauritania, round 2 : 8/25 hits, 7.67 expected hits
French roll dice for 4 Elites and 9 Infantrys in Mauritania, round 2 : 4/13 hits, 4.33 expected hits
8 Infantrys owned by the Americans and 4 Infantrys owned by the Italians lost in Mauritania
Italians roll dice for 10 Artillerys, 1 Elite and 10 Infantrys in Mauritania, round 3 : 8/21 hits, 7.00 expected hits
French roll dice for 4 Elites and 1 Infantry in Mauritania, round 3 : 2/5 hits, 1.67 expected hits
4 Elites owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Italians lost in Mauritania
Italians win, taking Mauritania from French with 10 Artillerys, 1 Elite and 8 Infantrys remaining. Battle score for attacker is 18
Casualties for Italians: 6 Infantrys
Casualties for Americans: 4 Elites and 9 Infantrys
Non Combat Move - Italians
1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
2 Infantrys moved from Rome to Campania
Place Units - Italians
4 Mech.Infs placed in E.Morocco
3 Bombers placed in Tunis
1 Elite and 2 Infantrys placed in Hun
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : 1.33
British regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Artillery and 1 Infantry moved from Rio de Oro to 34 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 34 Sea Zone to 38 Sea Zone
1 Artillery and 1 Infantry moved from 38 Sea Zone to French Equatorial Africa
Purchase Units - French
French buy 2 Artillerys, 1 Bunker and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - French
1 Destroyer moved from 34 Sea Zone to 41 Sea Zone
Place Units - French
1 Artillery, 1 Bunker and 1 Infantry placed in French Equatorial Africa
1 Artillery placed in Syria
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
3 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
3 Adv.Fighters moved from Tokyo to 95 Sea Zone
1 B.Carrier and 2 Destroyers moved from 85 Sea Zone to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 1 B.Carrier and 2 Destroyers; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 6 Adv.Fighters
Americans defend with 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter, 1 L.Fighter and 1 S.Submarine
Yamamoto roll dice for 6 Adv.Fighters in 95 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter and 1 L.Fighter in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 3 Adv.Fighters owned by the Yamamoto, 1 B.Carrier owned by the Americans and 1 S.Submarine owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 3 Adv.Fighters in 95 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 95 Sea Zone
Yamamoto roll dice for 2 Adv.Fighters in 95 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 95 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 Adv.Fighters owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Americans win with 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Yamamoto: 6 Adv.Fighters
Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 1 Fighter and 1 S.Submarine
Battle in 86 Sea Zone
Yamamoto attack with 1 B.Carrier and 2 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 B.Carrier and 2 Destroyers in 86 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 1 B.Carrier and 2 Destroyers in 86 Sea Zone, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 B.Carrier owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 2 Destroyers in 86 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto retreated to 85 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is -28
Casualties for Yamamoto: 1 B.Carrier and 1 Destroyer
1 L.Fighter owned by the Americans forced to land in Rongelap
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Carrier and 1 Destroyer placed in 85 Sea Zone
3 Adv.Fighters placed in 85 Sea Zone
1 Destroyer placed in 110 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83
Americans regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 Infantry moved from Hupeh to Anhwei
Chinese take Anhwei from Hisaichi
1 Infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Hisaichi
1 Infantry moved from Suiyuan to Chahar
2 Fighters moved from Shensi to Shansi
1 Infantry moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 Fighters and 1 Infantry
Hisaichi defend with 1 Marine
Chinese roll dice for 2 Fighters and 1 Infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Marine in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
2 Fighters owned by the Chinese retreated
Hisaichi win with 1 Marine remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Chahar
Chinese attack with 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
6 Infantrys and 2 Mech.Infs moved from Ningsia to Shensi
1 AAGun, 6 Infantrys, 1 Marine and 2 Mech.Infs moved from Shensi to Hupeh
6 Infantrys moved from E.Qinghai to Lanchow
1 Infantry and 1 Tank moved from Gobi Altai to Ningsia
1 Tank moved from Ningsia to Shensi
1 Elite moved from Hsining to E.Qinghai
5 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
2 Mech.Infs moved from Urumqi to Ningsia
2 Fighters moved from Shansi to Hupeh
Place Units - Chinese
1 Bunker placed in Hupeh
1 Elite and 5 Infantrys placed in Hsining
1 Infantry and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
3 Infantrys moved from Khabarovsk to Ayan
1 ArmoredCar moved from Chita to Ayan
6 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Kirin to Heilungchiang
3 Artillerys, 1 Elite, 3 Infantrys and 1 Marine moved from Changchun to Kirin
3 Infantrys moved from Khabarovsk to Heilungchiang
1 Infantry moved from Chahar to Suiyuan
1 Marine moved from Shansi to Suiyuan
1 Infantry moved from Shantung to Shansi
1 Infantry moved from Shantung to Anhwei
1 Marine moved from Hunan to Anhwei
2 ArmoredCars moved from Hunan to Kweichow
1 Adv.Fighter moved from S.French Indochina to Java
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 4 Destroyers, 1 Elite and 15 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Infantry and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Infantry and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ayan
Hisaichi attack with 1 ArmoredCar and 3 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Ayan, round 2 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kweichow
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 ArmoredCars in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Infantry moved from Kwangtung to Hunan
1 Tank moved from Kiangsi to Shantung
2 Infantrys moved from Kiangsi to Shanghai
2 Infantrys moved from Kwangsi to N.French Indochina
2 ArmoredCars moved from Hong Kong to Shanghai
2 ArmoredCars moved from Hong Kong to Kwangsi
1 Infantry moved from Hong Kong to Kiangsi
1 Infantry moved from Hong Kong to Kwangtung
Place Units - Hisaichi
4 Destroyers placed in 110 Sea Zone
1 Bunker and 3 Infantrys placed in Shantung
1 Bunker and 3 Infantrys placed in Chita
Hisaichi undo move 2.
1 Bunker, 1 Elite and 2 Infantrys placed in Shantung
6 Infantrys placed in Hong Kong
4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Russians regular : -0.33
Hisaichi regular : 1.50