Oh you’re right. Delete the mech in Egypt.
LennardF vs Freh #3 (Allies +17) BM3
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@LennardF me neither, that’s really weird. I hope the file isn’t messed up. Also noticed that bombers are 12 in this file when they should be 14. Maybe the best thing would be o do a reset but keep your combat results. I can do that later today.
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Sounds good to me. The 12/14 thing is weird - maybe my map is out of date.
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@LennardF maybe, my Global maps are v.13. I’ll go ahead and update them again now just for fun :)
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:00:33 p.m.
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to India: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to India: 1 marine EDIT: Turning off Edit Mode Germans buy 1 carrier, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to France 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to India: 1 marine EDIT: Turning off Edit Mode Germans buy 1 carrier, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to France 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 battleship moved from 113 Sea Zone to 111 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 124 Sea Zone British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Germans from 124 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Removing units owned by British from 111 Sea Zone: 1 cruiser and 1 fighter EDIT: Turning off Edit Mode Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/19 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 8/14 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3.00 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 6 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 mech_infantry EDIT: Removing units owned by Germans from France: 2 artilleries EDIT: Turning off Edit Mode Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 6/15 hits, 4.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Romania: 2 armour, 2 artilleries and 7 infantry EDIT: Removing units owned by Germans from Yugoslavia: 2 armour, 2 artilleries and 6 infantry EDIT: Changing ownership of Yugoslavia from Germans to Neutral_Allies EDIT: Adding units owned by Neutral_Allies to Yugoslavia: 3 infantry EDIT: Turning off Edit Mode 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 1.00 Neutral_Allies regular : 2.33 Germans regular : 5.00 British regular : 0.83 French AA : -0.17
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@LennardF maybe check over the file to make sure everything is ok?
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Looks good, thanks for doing that.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 3 infantry moved from Baltic States to Belarus 4 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Belarus 1 submarine moved from 127 Sea Zone to 125 Sea Zone 6 infantry moved from Amur to Buryatia 1 infantry moved from Sakha to Buryatia 2 aaGuns and 5 infantry moved from Sakha to Buryatia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Manchuria to Chahar 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Korea to Kiangsi 1 fighter moved from Okinawa to Kiangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 4 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 infantry moved from Kiangsu to Kiangsi 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/6 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 2 artilleries moved from 36 Sea Zone to Kwangsi 2 infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.50
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Nice shooting by the Chinese…
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@freh No scramble
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 1:18:55 p.m.
Savegame -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries placed in Szechwan 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 marine moved from India to 39 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in Ethiopia British attack with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 1/6 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 3 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 4 : 2/4 hits, 1.17 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 armour and 1 infantry moved from Alexandria to Egypt 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 3 aaGuns, 1 artillery, 6 infantry and 1 tactical_bomber moved from India to Burma 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6 British collect 30 PUs (1 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : 2.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to Tobruk 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 armour moved from Albania to Romania 2 infantry moved from Albania to Bulgaria 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 factory_minor, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 106 Sea Zone to 90 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from 112 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Norway to Finland 6 armour and 2 mech_infantrys moved from France to Yugoslavia 1 armour moved from Bulgaria to Yugoslavia 3 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Yugoslavia Germans attack with 7 armour, 4 infantry and 2 mech_infantrys Neutral_Allies defend with 3 infantry Germans roll dice for 7 armour, 4 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 4/13 hits, 4.50 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 7 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers British defend with 1 carrier, 1 destroyer and 2 fighters Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 6/12 hits, 7.17 expected hits British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 destroyer owned by the British, 3 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 3 fighters Casualties for British: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 2 bombers, 1 fighter and 4 tactical_bombers moved from 97 Sea Zone to Poland 3 aaGuns moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy Place Units - Germans 1 factory_minor placed in Romania 1 transport placed in 114 Sea Zone 1 tactical_bomber placed in 114 Sea Zone 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Germans undo move 3. Germans undo move 4. 1 mech_infantry placed in Germany 1 tactical_bomber placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -1.00 Russians regular : -0.50 Germans regular : -2.17 British regular : 1.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia 1 fighter moved from Novgorod to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Belarus 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 aaGuns, 2 artilleries and 6 infantry moved from Novgorod to Belarus 5 infantry moved from Russia to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 7 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17