TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 3 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 transport moved from 33 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
        1 infantry moved from Guam to 21 Sea Zone
        2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        3 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
        1 battleship moved from 44 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 marine moved from Sumatra to 41 Sea Zone
        1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone
        1 marine moved from 42 Sea Zone to Java
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
        1 artillery, 7 infantry and 1 tactical_bomber moved from Korea to Amur
        1 infantry moved from Anhwe to Hopei
        1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
        2 armour moved from Japan to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
        2 armour and 2 infantry moved from 5 Sea Zone to Amur
        1 fighter moved from Japan to Amur
        2 bombers, 4 fighters and 3 tactical_bombers moved from Anhwe to Amur
        1 transport moved from 19 Sea Zone to 20 Sea Zone
        2 infantry moved from Kiangsi to 20 Sea Zone
        2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
    Combat - Japanese
        Battle in Java
            Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
            British defend with 1 armour and 1 infantry
                Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits
                UK_Pacific roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
                1 infantry owned by the British and 1 armour owned by the British lost in Java
            Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for British: 1 armour and 1 infantry
        Battle in Philippines
            Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                Japanese roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.83 expected hits
                Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 fighter and 2 infantry
        Battle in Amur
            Japanese attack with 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 4 tactical_bombers
            Russians defend with 2 aaGuns and 12 infantry
                Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
                Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 4 tactical_bombers in Amur, round 2 : 12/23 hits, 9.50 expected hits
                Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 2/12 hits, 4.00 expected hits
                2 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers in Amur, round 3 : 12/21 hits, 9.17 expected hits
                Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Amur
            Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
            Casualties for Japanese: 2 infantry
            Casualties for Russians: 2 aaGuns and 12 infantry
        Battle in Hopei
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 mech_infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 mech_infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
        2 mech_infantrys moved from Shantung to Anhwe
        1 mech_infantry moved from Shantung to Kiangsi
        1 aaGun moved from Korea to Manchuria
        5 fighters moved from Amur to Manchuria
        4 tactical_bombers moved from Amur to Manchuria
        2 bombers moved from Amur to Anhwe
        3 fighters moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
        1 carrier moved from 41 Sea Zone to 44 Sea Zone
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        1 submarine moved from 5 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 armour and 2 infantry placed in Kiangsu
        2 armour and 1 mech_infantry placed in Shantung
        1 destroyer and 2 submarines placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 45 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 6.17
UK_Pacific regular : -0.83
Russians regular : -2.67
Russians AA : -1.00
Savegame