sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
No scramble in SZ92
err SZ95
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 artillery moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
5 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Tobruk
Combat - Americans
Battle in Celebes
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry
Italians defend with 2 artilleries and 3 infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 4/10 hits, 2.83 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Tobruk, round 2 : 0/5 hits, 1.67 expected hits
2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
Americans win, taking Celebes from Japanese, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 artilleries and 3 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 fighters moved from India to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from Tobruk to Alexandria
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 3 infantry placed in Central United States
3 fighters placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 15 infantry in Szechwan, round 2 : 2/16 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 92 Sea Zone to 95 Sea Zone
3 cruisers moved from 92 Sea Zone to 95 Sea Zone
4 submarines moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 battleship, 3 cruisers, 1 destroyer, 2 fighters and 4 submarines
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
British roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 battleship, 3 cruisers, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British win with 1 battleship, 3 cruisers, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 46
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Non Combat Move - British
1 battleship moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Algeria to Libya
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from 95 Sea Zone to Tobruk
1 fighter moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Russia to 96 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 2.67
Japanese regular : -0.67
Italians regular : -1.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Southern Italy
Place Units - Italians
1 airfield, 1 artillery and 1 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from India to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
Combat - ANZAC
Battle in Kazakhstan
ANZAC attack with 2 fighters
Italians defend with 1 armour
ANZAC roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Kazakhstan
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 fighter moved from Kazakhstan to Sikang
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 armour moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from India to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
Combat - ANZAC
Battle in Kazakhstan
ANZAC attack with 2 fighters
Italians defend with 1 armour
ANZAC roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Italians lost in Kazakhstan
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 fighter moved from Kazakhstan to Sikang
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 armour moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.50
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
7 armour and 8 mech_infantrys moved from Caucasus to Novosibirsk
1 armour moved from Northwest Persia to Eastern Persia
Germans take Persia from British
Germans take Eastern Persia from British
3 fighters and 3 tactical_bombers moved from Ukraine to 96 Sea Zone
3 bombers and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
7 tactical_bombers moved from Novgorod to Volgograd
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 cruiser and 3 transports
Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports in 96 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 96 Sea Zone
Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 3 : 7/9 hits, 5.50 expected hits
British roll dice for 1 battleship, 2 cruisers, 1 fighter and 6 transports in 96 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
1 cruiser owned by the Americans, 3 transports owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 96 Sea Zone
3 transports owned by the Americans lost in 96 Sea Zone
Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for Americans: 1 cruiser and 3 transports
Battle in Novosibirsk
Germans attack with 7 armour and 8 mech_infantrys
Russians defend with 2 aaGuns and 6 infantry
Germans roll dice for 7 armour and 8 mech_infantrys in Novosibirsk, round 2 : 4/15 hits, 4.83 expected hits
Russians roll dice for 2 aaGuns and 6 infantry in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
Germans roll dice for 7 armour and 6 mech_infantrys in Novosibirsk, round 3 : 4/13 hits, 4.50 expected hits
Russians roll dice for 4 infantry in Novosibirsk, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in Volgograd
Germans attack with 3 mech_infantrys and 7 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 mech_infantrys and 7 tactical_bombers in Volgograd, round 2 : 5/10 hits, 4.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Iraq
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
3 bombers, 1 fighter and 3 tactical_bombers moved from 96 Sea Zone to Southern Italy
1 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
7 tactical_bombers moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
3 artilleries and 7 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Place Units - Germans
10 artilleries placed in Germany
3 artilleries placed in Novgorod
1 submarine placed in 112 Sea Zone
1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 0.17
British regular : -3.50
I’m really sorry about those defense rolls :face_with_head_bandage:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Vologda to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Tambov to Novosibirsk
2 armour moved from Tambov to Novosibirsk
1 artillery moved from Tambov to Volgograd
3 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
6 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 7 armour and 5 mech_infantrys
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 5/12 hits, 4.17 expected hits
Germans roll dice for 7 armour and 5 mech_infantrys in Novosibirsk, round 2 : 4/12 hits, 5.17 expected hits
4 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novosibirsk
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 3 : 4/8 hits, 3.50 expected hits
Germans roll dice for 7 armour in Novosibirsk, round 3 : 4/7 hits, 3.50 expected hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Novosibirsk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 4 : 1/4 hits, 2.17 expected hits
Germans roll dice for 3 armour in Novosibirsk, round 4 : 2/3 hits, 1.50 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 5 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 armour in Novosibirsk, round 5 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 7 armour and 5 mech_infantrys
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery and 6 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 2 : 3/7 hits, 1.50 expected hits
Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 6 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 aaGun moved from Vologda to Russia
3 infantry moved from Yenisey to Timguska
1 aaGun moved from Russia to Bryansk
27 infantry moved from Tambov to Bryansk
1 aaGun moved from Tambov to Volgograd
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
Place Units - Russians
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
Germans regular : -1.17
Russians regular : 1.17
@wheatbeer It is OK, I shouldn’t have split my fleet. My bad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
6 artilleries and 12 infantry moved from Burma to India
1 marine moved from Sumatra to 41 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Yunnan to India
2 bombers moved from Yunnan to Volgograd
3 fighters and 3 tactical_bombers moved from Northwest Persia to Volgograd
1 fighter moved from Philippines to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to India
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from 41 Sea Zone to India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 armour, 7 artilleries, 3 fighters, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
British defend with 3 aaGuns, 16 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 11/29 hits, 9.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 16 infantry and 2 mech_infantrys in India, round 2 : 8/18 hits, 6.00 expected hits
8 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 7 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 7/21 hits, 8.00 expected hits
UK_Pacific roll dice for 5 infantry and 2 mech_infantrys in India, round 3 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 5 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 fighters and 9 infantry
Casualties for British: 3 aaGuns, 16 infantry and 2 mech_infantrys
Battle in Volgograd
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Volgograd
Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Volgograd, round 2 : 2/7 hits, 4.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Volgograd, round 3 : 2/7 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun and 4 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Hunan
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Malaya to Shan State
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Volgograd to Caucasus
2 tactical_bombers moved from Volgograd to Caucasus
2 bombers moved from Volgograd to Bulgaria
1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
4 carriers moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to India
1 fighter and 3 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 59 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -3.00
British AA : 1.00
UK_Pacific regular : 0.67
Russians regular : 0.33
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Alexandria to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Iraq
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Americans
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria
3 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Wake Island
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.50
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
14 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Alexandria to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Iraq
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 bomber and 4 fighters in Iraq, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Iraq
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour and 2 mech_infantrys
Non Combat Move - Americans
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 artillery, 5 infantry and 1 marine moved from Tobruk to Alexandria
3 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Wake Island
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
14 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kweichow, round 2 : 0/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 14 infantry in Kweichow, round 3 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Hopei to Shensi
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Combat - British
British creates battle in territory 125 Sea Zone
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Tobruk to Gibraltar
1 mech_infantry moved from Libya to Alexandria
1 armour moved from Tobruk to Egypt
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Russia to Shensi
Place Units - British
1 carrier placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 submarine placed in 81 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 1.33
Japanese regular : -0.50
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 6/6 hits, 3.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Bulgaria to Romania
1 bomber moved from Rostov to Caucasus
1 aaGun moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Northern Italy
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,1,3
Italians collect 14 PUs (6 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Sikang to Russia
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Sikang to Russia
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk
1 infantry moved from Belarus to Smolensk
1 armour moved from Eastern Persia to Iraq
4 tactical_bombers moved from Caucasus to Iraq
3 bombers moved from Southern Italy to 110 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 1 armour and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 armour and 4 tactical_bombers in Iraq, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
6 artilleries and 14 infantry moved from Belarus to Archangel
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
10 artilleries moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
3 bombers moved from 110 Sea Zone to Western Germany
1 aaGun, 3 artilleries and 3 infantry moved from France to Normandy Bordeaux
5 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
2 fighters placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Germans collect 60 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
3 infantry moved from Vologda to Samara
1 artillery moved from Vologda to Samara
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 artilleries moved from Bryansk to Smolensk
12 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 5 infantry in Tambov, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 3/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 15 infantry in Smolensk, round 2 : 4/17 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 aaGun moved from Vologda to Samara
1 aaGun and 16 infantry moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,3,1,4,1,5,2,5,5,2
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 airfields, 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from Philippines to Manchuria
1 armour and 1 mech_infantry moved from India to Yunnan
6 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from 39 Sea Zone to Yunnan
2 bombers moved from Bulgaria to Tambov
1 fighter and 2 tactical_bombers moved from Caucasus to Tambov
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 4 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 5/13 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 3.00 expected hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Tambov
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Tambov
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from Korea to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Korea to Shantung
2 fighters moved from Korea to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Okinawa
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Philippines to Okinawa
1 fighter moved from Philippines to 19 Sea Zone
1 aaGun moved from Hunan to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 aaGun moved from Shan State to Yunnan
1 fighter moved from Yunnan to Shan State
2 tactical_bombers moved from Philippines to Japan
1 aaGun moved from India to West India
2 battleships moved from 39 Sea Zone to 37 Sea Zone
4 carriers moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Tambov to Volgograd
2 bombers moved from Tambov to Novgorod
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from India to 39 Sea Zone
2 cruisers and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
5 artilleries and 3 infantry moved from India to West India
Place Units - Japanese
1 airfield placed in Okinawa
1 airfield placed in Shantung
1 factory_minor placed in Shantung
1 artillery and 7 infantry placed in Japan
2 artilleries placed in India
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
Russians regular : 1.00