The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
…and here on page 30:
A transport cannot load or offload while in a hostile sea zone.
…and best of all, here on page 31:
Remember that hostile sea zones contain enemy units, but that for purposes of determining the status of a sea zone, submarines and transports are ignored.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 30 PUs; 0 techTokens;
British buy 5 infantry and 2 submarines; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from India to Burma
4 fighters moved from India to Burma
1 bomber moved from Persia to Anglo-Egypt Sudan
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Norway to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
Combat - British
Battle in Anglo-Egypt Sudan
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Caucasus
3 fighters moved from Burma to India
1 bomber moved from Anglo-Egypt Sudan to Caucasus
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo
1 carrier moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 fighter moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 18 Sea Zone to 7 Sea Zone
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Persia to Caucasus
1 infantry moved from Persia to India
Place Units - British
3 infantry placed in India
2 infantry placed in Union of South Africa
2 submarines placed in 7 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Italians regular : -0.33
British regular : 1.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 fighter moved from Egypt to Anglo-Egypt Sudan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo-Egypt Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Anglo-Egypt Sudan to Egypt
3 armour moved from East Poland to Bulgaria Romania
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
Italians regular : 0,67
British regular : 0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to Russia
1 fighter moved from Russia to Caucasus
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 19 Sea Zone to 12 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 2 armour, 3 infantry and 3 transports moved from 1 Sea Zone to 2 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from 2 Sea Zone to United Kingdom
1 armour and 5 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 10 Sea Zone to 1 Sea Zone
1 carrier and 1 fighter moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 2 Sea Zone
Place Units - Americans
1 armour placed in Western United States
4 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Americans rolls : 0.00
@The_Good_Captain Thanks for the crash course. I remember having a discussion a few years ago about this situation and I do not remember the outcome at that moment. Will not forget this again
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 bomber moved from Germany to Russia
1 bomber moved from East Poland to Russia
1 bomber moved from East Poland to Caucasus
1 armour moved from Egypt to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 armour moved from Anglo-Egypt Sudan to Egypt
2 infantry moved from Germany to France
2 infantry moved from East Poland to Ukraine
1 fighter moved from East Poland to Ukraine
1 fighter moved from Karelia S.S.R. to France
1 fighter moved from East Poland to Ukraine
1 infantry moved from Germany to France
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Strategic bombing raid in Caucasus
Russians roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Caucasus causes 4 damage total.
Battle in Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 fighter and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in France, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in France
Germans win, taking France from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from France to Germany
2 fighters moved from Ukraine to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Russia to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from East Poland to Karelia S.S.R.
1 infantry moved from Poland to Baltic States
4 infantry moved from Poland to East Poland
2 armour moved from East Poland to Poland
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Egypt to Anglo-Egypt Sudan
Place Units - Germans
3 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00
Russians regular : -0,33
Germans regular : 0,67
British regular : -0,33
Russians AA : 0,50
Dice Statistics:
Total
1 was rolled 82 times
2 was rolled 80 times
3 was rolled 77 times
4 was rolled 86 times
5 was rolled 85 times
6 was rolled 77 times
Average roll : 3,499
Median : 4,000
Variance : 0,154
Standard Deviation : 0,392
Total rolls : 487
Null / Other
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3,429
Median : 4,000
Variance : 0,529
Standard Deviation : 0,727
Total rolls : 98
Germans Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3,429
Median : 4,000
Variance : 0,529
Standard Deviation : 0,727
Total rolls : 98
British Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3,477
Median : 3,000
Variance : 0,732
Standard Deviation : 0,855
Total rolls : 65
Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,632
Median : 4,000
Variance : 0,380
Standard Deviation : 0,616
Total rolls : 19
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,250
Median : 3,000
Variance : 0,727
Standard Deviation : 0,853
Total rolls : 12
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,917
Median : 5,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12
Russians Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3,464
Median : 3,000
Variance : 0,217
Standard Deviation : 0,466
Total rolls : 84
Japanese Combat
1 was rolled 13 times
2 was rolled 20 times
3 was rolled 10 times
4 was rolled 22 times
5 was rolled 15 times
6 was rolled 19 times
Average roll : 3,636
Median : 4,000
Variance : 1,077
Standard Deviation : 1,038
Total rolls : 99
And a happy New Year :)
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory, 3x factory; Remaining resources: 15 PUs; 0 techTokens;
Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
1 fighter moved from Caucasus to Eastern Ukraine
1 armour and 1 infantry moved from Caucasus to Trans-Jordan
1 fighter moved from India to Trans-Jordan
2 artilleries and 10 infantry moved from Russia to Archangel
Combat - Russians
Battle in Trans-Jordan
Russians attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 10 infantry in Archangel, round 2 : 3/12 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Archangel
1 aaGun moved from Novosibirsk to Russia
1 armour and 1 infantry moved from Caucasus to Archangel
1 infantry moved from Novosibirsk to Russia
3 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Persia to India
1 fighter moved from Trans-Jordan to India
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 fighter moved from Eastern Ukraine to Russia
Place Units - Russians
4 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.67
Russians regular : 1.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 5 infantry moved from French Indo-China Thailand to Burma
2 transports moved from 37 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from Borneo to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Burma
1 armour moved from Sikang to Burma
2 fighters moved from Hupeh to Burma
4 fighters moved from 37 Sea Zone to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 bomber moved from French Indo-China Thailand to India
Combat - Japanese
Strategic bombing raid in India
British roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 7 fighters and 7 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 7 fighters and 7 infantry in Burma, round 2 : 10/19 hits, 8,33 expected hits
British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 4 artilleries, 7 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Burma to 37 Sea Zone
2 fighters moved from Burma to Sikang
1 fighter moved from Burma to French Indo-China Thailand
1 bomber moved from India to French Indo-China Thailand
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 fighters moved from 62 Sea Zone to French Indo-China Thailand
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Ningxia to Chinghai
Place Units - Japanese
2 artilleries and 2 infantry placed in Borneo
3 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
British AA : -0,17
British regular : -0,67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 infantry moved from Russia to Belorussia
1 bomber and 1 fighter moved from Caucasus to Belorussia
2 armour, 1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Caucasus to Kazakh S.S.R.
3 fighters moved from India to Kazakh S.S.R.
Combat - British
Battle in Kazakh S.S.R.
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R.
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belorussia
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo-Egypt Sudan
British attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 armour, 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
British win, taking Anglo-Egypt Sudan from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from India to Persia
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from 7 Sea Zone to Archangel
1 fighter moved from Kazakh S.S.R. to Caucasus
2 fighters moved from Kazakh S.S.R. to Persia
1 transport moved from 23 Sea Zone to 27 Sea Zone
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
Place Units - British
1 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
1 factory placed in Norway
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
British regular : 2.50
we’re still game, ya? just checking in. no rush
We are still game.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 artillery moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 15 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win with no units remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from 15 Sea Zone to Italy
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
Italians regular : 0,17
British regular : 1,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco Algeria to Libya
Americans take Libya from Italians
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 armour and 5 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from United Kingdom to 2 Sea Zone
1 aaGun, 2 armour, 3 infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone
1 aaGun, 3 armour and 8 infantry moved from 3 Sea Zone to Norway
2 destroyers moved from 7 Sea Zone to 3 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 carrier and 1 fighter moved from 7 Sea Zone to 3 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Western United States to Eastern Canada
3 transports moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from Russia to 3 Sea Zone
1 fighter moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
Place Units - Americans
1 armour placed in Western United States
1 artillery and 10 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans rolls : 0.00
I’ve had only very limited time recently, but I will take my turn as soon as I can.
No rush at all from me. Take all the time you need.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 34 PUs; 1 techTokens;
Germans buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from East Poland to Belorussia
2 fighters moved from Karelia S.S.R. to Eastern Ukraine
1 fighter moved from Germany to Belorussia
1 bomber moved from Karelia S.S.R. to Caucasus
1 bomber moved from Karelia S.S.R. to Russia
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Strategic bombing raid in Caucasus
Russians roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Belorussia
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Eastern Ukraine to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Russia to Germany
1 bomber moved from Caucasus to East Poland
2 armour moved from Poland to Karelia S.S.R.
3 armour moved from East Poland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
3 armour moved from Germany to East Poland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
3 infantry moved from France to Germany
1 armour moved from Egypt to 15 Sea Zone
Place Units - Germans
7 artilleries placed in Germany
2 infantry placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00
Russians regular : -0,67
Germans regular : 0,17
Russians AA : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory, 4x factory; Remaining resources: 14 PUs; 0 techTokens;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Caucasus to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
1 fighter moved from India to Eastern Ukraine
1 fighter moved from Russia to Belorussia
6 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Novosibirsk, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 6 infantry in Novosibirsk, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Novosibirsk
4 infantry moved from India to Persia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour and 1 infantry moved from Archangel to Caucasus
1 armour moved from Russia to Caucasus
8 infantry moved from Archangel to Russia
1 aaGun moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 fighter moved from Belorussia to Russia
1 fighter moved from Eastern Ukraine to Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
Place Units - Russians
1 infantry placed in Russia
2 infantry placed in Caucasus
1 armour placed in Caucasus
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.33
Russians regular : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 armour and 5 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour, 4 artilleries and 7 infantry moved from Burma to India
Japanese take India from British
2 armour moved from French Indo-China Thailand to India
1 infantry moved from Chinghai to Kazakh S.S.R.
2 fighters moved from Sikang to Kazakh S.S.R.
1 bomber moved from French Indo-China Thailand to Caucasus
Combat - Japanese
Strategic bombing raid in Caucasus
Russians roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Caucasus causes 6 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Sikang
1 bomber moved from Caucasus to East Poland
2 infantry moved from French Indo-China Thailand to Burma
2 fighters moved from French Indo-China Thailand to Burma
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 transports moved from 37 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from Borneo to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Burma
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 transports moved from 36 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour and 2 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from French Indo-China Thailand to Burma
Place Units - Japanese
2 armour and 2 infantry placed in Borneo
3 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
Russians regular : 0,67
Russians AA : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Anglo-Egypt Sudan to Trans-Jordan
British take Egypt from Italians
1 armour moved from Persia to Chinghai
2 fighters moved from Persia to Chinghai
2 fighters moved from Caucasus to Chinghai
1 bomber moved from Caucasus to India
1 artillery and 5 infantry moved from Persia to Trans-Jordan
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chinghai
British attack with 1 armour and 4 fighters
Japanese defend with 2 infantry
British roll dice for 1 armour and 4 fighters in Chinghai, round 2 : 1/5 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Chinghai, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Chinghai
3 fighters owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 armour and 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from India to Caucasus
1 fighter moved from Chinghai to Russia
1 fighter moved from Chinghai to Russia
1 fighter moved from Chinghai to Caucasus
1 fighter moved from Archangel to Caucasus
1 destroyer moved from 12 Sea Zone to 14 Sea Zone
1 transport moved from 12 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 carrier, 1 destroyer and 2 submarines moved from 12 Sea Zone to 13 Sea Zone
2 fighters moved from United Kingdom to 13 Sea Zone
1 artillery moved from Anglo-Egypt Sudan to Belgian Congo
1 infantry moved from Belgian Congo to Italian Africa
1 armour moved from Anglo-Egypt Sudan to Trans-Jordan
1 aaGun moved from Persia to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
1 armour moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
Place Units - British
2 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Norway
1 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 8 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : -0.33
British regular : -2.00