Sorry, I slightly changed ANZAC moves again:
NL (X) vs The_Good_Captain (L)
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@LederhosenMachtFrei I don’t think there should be much of a debate. From the rulebook page 6:
Sea Zones
Sea zones are either friendly or hostile. Friendly sea zones contain no enemy surface warships. Hostile sea zones contain enemy surface warships. Note that the presence of enemy submarines and/or transports does not count for the purposes of determining whether or not a sea zone is hostile.…and then here on page 16:
Transports
If a transport encounters hostile surface warships (not enemy submarines and/or transports) AFTER it begins to move (not counting the sea zone it started in), its movement for that turn ends, and it must stop there and conduct sea combat. -
…and here on page 30:
A transport cannot load or offload while in a hostile sea zone.…and best of all, here on page 31:
Remember that hostile sea zones contain enemy units, but that for purposes of determining the status of a sea zone, submarines and transports are ignored. -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - British British repair damage of 5x factory; Remaining resources: 30 PUs; 0 techTokens; British buy 5 infantry and 2 submarines; Remaining resources: 3 PUs; 0 techTokens; Combat Move - British 2 infantry moved from India to Burma 4 fighters moved from India to Burma 1 bomber moved from Persia to Anglo-Egypt Sudan 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 infantry moved from Norway to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans Combat - British Battle in Anglo-Egypt Sudan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 4 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Burma to Caucasus 3 fighters moved from Burma to India 1 bomber moved from Anglo-Egypt Sudan to Caucasus 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo 1 carrier moved from 3 Sea Zone to 7 Sea Zone 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 fighter moved from 3 Sea Zone to 7 Sea Zone 1 destroyer moved from 18 Sea Zone to 7 Sea Zone 1 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Persia to Caucasus 1 infantry moved from Persia to India Place Units - British 3 infantry placed in India 2 infantry placed in Union of South Africa 2 submarines placed in 7 Sea Zone Turn Complete - British British collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Italians regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egypt Sudan 1 fighter moved from Egypt to Anglo-Egypt Sudan 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 infantry Russians defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anglo-Egypt Sudan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Anglo-Egypt Sudan to Egypt 3 armour moved from East Poland to Bulgaria Romania Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00 Italians regular : 0,67 British regular : 0,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - Americans Strategic bombing raid in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to Russia 1 fighter moved from Russia to Caucasus 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 destroyer moved from 19 Sea Zone to 12 Sea Zone 1 aaGun, 2 armour and 3 infantry moved from Eastern Canada to 1 Sea Zone 1 aaGun, 2 armour, 3 infantry and 3 transports moved from 1 Sea Zone to 2 Sea Zone 1 aaGun, 2 armour and 3 infantry moved from 2 Sea Zone to United Kingdom 1 armour and 5 infantry moved from Eastern United States to Eastern Canada 3 transports moved from 10 Sea Zone to 1 Sea Zone 1 carrier and 1 fighter moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 3 Sea Zone to 2 Sea Zone Place Units - Americans 1 armour placed in Western United States 4 infantry placed in Eastern United States 1 destroyer and 3 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 1 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 7 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Americans rolls : 0.00
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@The_Good_Captain Thanks for the crash course. I remember having a discussion a few years ago about this situation and I do not remember the outcome at that moment. Will not forget this again
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 bomber moved from Germany to Russia 1 bomber moved from East Poland to Russia 1 bomber moved from East Poland to Caucasus 1 armour moved from Egypt to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British 1 armour moved from Anglo-Egypt Sudan to Egypt 2 infantry moved from Germany to France 2 infantry moved from East Poland to Ukraine 1 fighter moved from East Poland to Ukraine 1 fighter moved from Karelia S.S.R. to France 1 fighter moved from East Poland to Ukraine 1 infantry moved from Germany to France Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Battle in Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 1 fighter and 3 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in France, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in France Germans win, taking France from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from France to Germany 2 fighters moved from Ukraine to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Archangel 1 bomber moved from Russia to Karelia S.S.R. 1 bomber moved from Caucasus to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 2 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from Poland to Baltic States 4 infantry moved from Poland to East Poland 2 armour moved from East Poland to Poland 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 infantry moved from Egypt to Anglo-Egypt Sudan Place Units - Germans 3 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : -0,33 Germans regular : 0,67 British regular : -0,33 Russians AA : 0,50
Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 80 times 3 was rolled 77 times 4 was rolled 86 times 5 was rolled 85 times 6 was rolled 77 times Average roll : 3,499 Median : 4,000 Variance : 0,154 Standard Deviation : 0,392 Total rolls : 487 Null / Other 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 15 times 4 was rolled 19 times 5 was rolled 20 times 6 was rolled 11 times Average roll : 3,429 Median : 4,000 Variance : 0,529 Standard Deviation : 0,727 Total rolls : 98 Germans Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 15 times 4 was rolled 19 times 5 was rolled 20 times 6 was rolled 11 times Average roll : 3,429 Median : 4,000 Variance : 0,529 Standard Deviation : 0,727 Total rolls : 98 British Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 7 times 6 was rolled 12 times Average roll : 3,477 Median : 3,000 Variance : 0,732 Standard Deviation : 0,855 Total rolls : 65 Italians Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3,632 Median : 4,000 Variance : 0,380 Standard Deviation : 0,616 Total rolls : 19 Americans Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3,250 Median : 3,000 Variance : 0,727 Standard Deviation : 0,853 Total rolls : 12 Chinese Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3,917 Median : 5,000 Variance : 0,909 Standard Deviation : 0,953 Total rolls : 12 Russians Combat 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 16 times 6 was rolled 13 times Average roll : 3,464 Median : 3,000 Variance : 0,217 Standard Deviation : 0,466 Total rolls : 84 Japanese Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 10 times 4 was rolled 22 times 5 was rolled 15 times 6 was rolled 19 times Average roll : 3,636 Median : 4,000 Variance : 1,077 Standard Deviation : 1,038 Total rolls : 99
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And a happy New Year :)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory, 3x factory; Remaining resources: 15 PUs; 0 techTokens; Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine 1 armour and 1 infantry moved from Caucasus to Trans-Jordan 1 fighter moved from India to Trans-Jordan 2 artilleries and 10 infantry moved from Russia to Archangel Combat - Russians Battle in Trans-Jordan Russians attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel Russians attack with 2 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 10 infantry in Archangel, round 2 : 3/12 hits, 2.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Archangel 1 aaGun moved from Novosibirsk to Russia 1 armour and 1 infantry moved from Caucasus to Archangel 1 infantry moved from Novosibirsk to Russia 3 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 infantry moved from Persia to India 1 fighter moved from Trans-Jordan to India 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 fighter moved from Eastern Ukraine to Russia Place Units - Russians 4 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 infantry moved from Chinghai to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 infantry moved from Chinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 artilleries and 5 infantry moved from French Indo-China Thailand to Burma 2 transports moved from 37 Sea Zone to 49 Sea Zone 2 artilleries and 2 infantry moved from Borneo to 49 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Burma 1 armour moved from Sikang to Burma 2 fighters moved from Hupeh to Burma 4 fighters moved from 37 Sea Zone to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 bomber moved from French Indo-China Thailand to India Combat - Japanese Strategic bombing raid in India British roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory Bombing raid in India causes 3 damage total. Battle in Burma Japanese attack with 1 armour, 4 artilleries, 7 fighters and 7 infantry British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour, 4 artilleries, 7 fighters and 7 infantry in Burma, round 2 : 10/19 hits, 8,33 expected hits British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 4 artilleries, 7 fighters and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 4 fighters moved from Burma to 37 Sea Zone 2 fighters moved from Burma to Sikang 1 fighter moved from Burma to French Indo-China Thailand 1 bomber moved from India to French Indo-China Thailand 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 2 armour and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from 62 Sea Zone to French Indo-China Thailand 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Ningxia to Chinghai Place Units - Japanese 2 artilleries and 2 infantry placed in Borneo 3 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50 British AA : -0,17 British regular : -0,67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 factory, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Russia to Belorussia 1 bomber and 1 fighter moved from Caucasus to Belorussia 2 armour, 1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 infantry moved from Caucasus to Kazakh S.S.R. 3 fighters moved from India to Kazakh S.S.R. Combat - British Battle in Kazakh S.S.R. British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R. British win with 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Belorussia British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia British win, taking Belorussia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Anglo-Egypt Sudan British attack with 2 armour, 1 artillery and 2 infantry Germans defend with 1 infantry British roll dice for 2 armour, 1 artillery and 2 infantry in Anglo-Egypt Sudan, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan British win, taking Anglo-Egypt Sudan from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Belorussia to Caucasus 1 bomber moved from Belorussia to Caucasus 1 aaGun, 1 armour, 1 artillery and 5 infantry moved from India to Persia 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from 7 Sea Zone to Archangel 1 fighter moved from Kazakh S.S.R. to Caucasus 2 fighters moved from Kazakh S.S.R. to Persia 1 transport moved from 23 Sea Zone to 27 Sea Zone 2 infantry moved from Union of South Africa to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Belgian Congo Place Units - British 1 armour and 1 infantry placed in Union of South Africa 2 fighters placed in United Kingdom 1 factory placed in Norway Turn Complete - British British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.33 British regular : 2.50
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we’re still game, ya? just checking in. no rush
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We are still game.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Italians Italians spend 0 on tech rolls Italians rolls : 0/1 hits, 0,00 expected hits Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Balkans to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to 15 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry Russians defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win with no units remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from 15 Sea Zone to Italy 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00 Italians regular : 0,17 British regular : 1,17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians Combat - Americans Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 armour and 5 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone 1 aaGun, 2 armour and 3 infantry moved from United Kingdom to 2 Sea Zone 1 aaGun, 2 armour, 3 infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone 1 aaGun, 3 armour and 8 infantry moved from 3 Sea Zone to Norway 2 destroyers moved from 7 Sea Zone to 3 Sea Zone 1 destroyer moved from 2 Sea Zone to 3 Sea Zone 1 carrier and 1 fighter moved from 7 Sea Zone to 3 Sea Zone 4 infantry moved from Eastern United States to Eastern Canada 1 infantry moved from Western Canada to Eastern Canada 1 armour moved from Western United States to Eastern Canada 3 transports moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Russia to 3 Sea Zone 1 fighter moved from Russia to Caucasus 2 bombers moved from Russia to Caucasus Place Units - Americans 1 armour placed in Western United States 1 artillery and 10 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans rolls : 0.00
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I’ve had only very limited time recently, but I will take my turn as soon as I can.
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No rush at all from me. Take all the time you need.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 34 PUs; 1 techTokens; Germans buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from East Poland to Belorussia 2 fighters moved from Karelia S.S.R. to Eastern Ukraine 1 fighter moved from Germany to Belorussia 1 bomber moved from Karelia S.S.R. to Caucasus 1 bomber moved from Karelia S.S.R. to Russia 1 infantry moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British Combat - Germans Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Caucasus causes 5 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Belorussia Germans attack with 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Ukraine Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Eastern Ukraine to Karelia S.S.R. 1 fighter moved from Belorussia to Karelia S.S.R. 1 bomber moved from Russia to Germany 1 bomber moved from Caucasus to East Poland 2 armour moved from Poland to Karelia S.S.R. 3 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 3 armour moved from Germany to East Poland 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 3 infantry moved from France to Germany 1 armour moved from Egypt to 15 Sea Zone Place Units - Germans 7 artilleries placed in Germany 2 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans rolls : 0,00 Russians regular : -0,67 Germans regular : 0,17 Russians AA : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 4x factory, 4x factory; Remaining resources: 14 PUs; 0 techTokens; Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Caucasus to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 armour moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Archangel to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from India to Eastern Ukraine 1 fighter moved from Russia to Belorussia 6 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Novosibirsk Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Novosibirsk, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Novosibirsk, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Novosibirsk 4 infantry moved from India to Persia 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour and 1 infantry moved from Archangel to Caucasus 1 armour moved from Russia to Caucasus 8 infantry moved from Archangel to Russia 1 aaGun moved from Archangel to Russia 1 artillery moved from Archangel to Russia 1 artillery moved from Archangel to Russia 1 fighter moved from Belorussia to Russia 1 fighter moved from Eastern Ukraine to Russia 1 infantry moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia Place Units - Russians 1 infantry placed in Russia 2 infantry placed in Caucasus 1 armour placed in Caucasus Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 armour and 5 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 1 artillery moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Stanovoj Chrebet to Yakut S.S.R. 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. 1 armour, 4 artilleries and 7 infantry moved from Burma to India Japanese take India from British 2 armour moved from French Indo-China Thailand to India 1 infantry moved from Chinghai to Kazakh S.S.R. 2 fighters moved from Sikang to Kazakh S.S.R. 1 bomber moved from French Indo-China Thailand to Caucasus Combat - Japanese Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Caucasus causes 6 damage total. Battle in Kazakh S.S.R. Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kazakh S.S.R. to Sikang 1 bomber moved from Caucasus to East Poland 2 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from French Indo-China Thailand to Burma 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 transports moved from 37 Sea Zone to 49 Sea Zone 2 artilleries and 2 infantry moved from Borneo to 49 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Burma 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 transports moved from 36 Sea Zone to 62 Sea Zone 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from French Indo-China Thailand to Burma Place Units - Japanese 2 armour and 2 infantry placed in Borneo 3 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50 Russians regular : 0,67 Russians AA : -0,17