L21 #1 WindowWasher (X) vs trulpen (A+24) BM3


  • Aussie-fig on UK-ac.

  • '21 '20

    can I place 3 units onto a minor, then upgrade to a major? dont see anything against it in the rules and the engine allows it


  • @WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    can I place 3 units onto a minor, then upgrade to a major? dont see anything against it in the rules and the engine allows it

    I think so, but I’ll check.


  • “If you are upgrading a minor industrial complex to a major one, you may still only mobilize up to 3 combat units from that industrial complex this turn”

  • '21 '20

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 6 armour, 10 artilleries, 2 destroyers, 1 factory_upgrade, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Ukraine to Rostov
            3 mech_infantrys moved from Bessarabia to Rostov
            4 artilleries and 4 infantry moved from Tambov to Rostov
            1 artillery and 1 infantry moved from Tambov to Rostov
            2 infantry moved from Tambov to Rostov
            10 mech_infantrys moved from Tambov to Rostov
            5 armour moved from Tambov to Rostov
            4 mech_infantrys moved from Tambov to Rostov
            2 infantry moved from Tambov to Russia
            3 bombers moved from Novgorod to Russia
            1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 cruiser moved from 110 Sea Zone to 108 Sea Zone
            8 fighters moved from 110 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from United Kingdom to Western Germany
            5 tactical_bombers moved from Novgorod to Western Germany
            2 fighters moved from Western Ukraine to Western Germany
            3 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            17 artilleries, 24 infantry and 32 mech_infantrys moved from Tambov to Bryansk
            1 infantry moved from Greece to Turkey
                  Germans take Turkey from Russians
            3 artilleries and 3 infantry moved from Bulgaria to Greece
            2 mech_infantrys moved from Germany to Western Germany
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 4 carriers, 2 infantry, 3 submarines and 2 transports moved from 110 Sea Zone to 113 Sea Zone
            2 fighters moved from United Kingdom to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 10 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 5 armour, 6 artilleries, 8 infantry and 17 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 6 artilleries, 8 infantry and 17 mech_infantrys in Rostov, round 2 : 11/36 hits, 9.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 5 armour, 6 artilleries, 7 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Russia
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Russia, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans destroys 43PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Tambov to Bryansk
            2 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
            10 fighters moved from 104 Sea Zone to Western Germany
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 aaGun placed in Western Germany
            2 destroyers placed in 113 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            Units in Western Germany being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,6,4,1,1
            Germans collect 67 PUs (4 lost to blockades); end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.00
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Combat Move - Russians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Caucasus to Volgograd
            1 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 fighter moved from Afghanistan to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 tactical_bomber moved from Vologda to Russia
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Russia
                Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Russia, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Russians
            3 aaGuns moved from Novosibirsk to Vologda
            3 armour and 4 mech_infantrys moved from Novosibirsk to Vologda
            1 fighter and 2 tactical_bombers moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
            2 aaGuns, 8 artilleries and 14 infantry moved from Caucasus to Kazakhstan
            1 aaGun and 2 infantry moved from Jehol to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Combat Move - Russians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Caucasus to Volgograd
            1 infantry moved from Samara to Russia
            1 infantry moved from Vologda to Russia
            1 fighter moved from Afghanistan to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 tactical_bomber moved from Vologda to Russia
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Russia
                Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Russia, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Russians
            3 aaGuns moved from Novosibirsk to Vologda
            3 armour and 4 mech_infantrys moved from Novosibirsk to Vologda
            1 fighter and 2 tactical_bombers moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
            2 aaGuns, 8 artilleries and 14 infantry moved from Caucasus to Kazakhstan
            1 aaGun and 2 infantry moved from Jehol to Manchuria
    
        Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Jehol: 1 infantry
            EDIT: Adding units owned by Russians to Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Samara: 3 aaGuns, 27 artilleries, 1 fighter, 54 infantry and 2 tactical_bombers
            EDIT: Adding units owned by Russians to Kazakhstan: 3 armour and 4 mech_infantrys
            EDIT: Removing units owned by Russians from Vologda: 3 aaGuns, 3 armour, 27 artilleries, 1 fighter, 54 infantry, 4 mech_infantrys and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 0,50
    

    Savegame


  • Just realized I could keep the two russian armies closer to eachother.

  • '21 '20

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 34 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from 35 Sea Zone to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 57 Sea Zone
            1 submarine moved from 37 Sea Zone to 57 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 battleship, 7 carriers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
            4 tactical_bombers moved from Japan to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            3 mech_infantrys moved from India to Yunnan
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 mech_infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Anhwe to Kwangsi
            2 bombers moved from French Indo China to Caucasus
            1 infantry moved from Mozambique to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Mozambique to Rhodesia
                  Japanese take Rhodesia from British
            1 infantry moved from Mozambique to Union of South Africa
                  Japanese take Union of South Africa from British
    
        Combat - Japanese
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 4 submarines and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Celebes from ANZAC, taking 42 Sea Zone from Americans with 2 battleships, 8 carriers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 57 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 57 Sea Zone
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Caucasus
                Japanese attack with 2 bombers
                Americans defend with 1 bomber; Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits, 1.33 expected hits
                    Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.50 expected hits
                    2 bombers owned by the Japanese lost in Caucasus
                Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -24
                Casualties for Japanese: 2 bombers
            Battle in Java
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Java, round 3 : 1/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from 57 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in India
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,1,4,2,4,5
            Japanese collect 41 PUs (19 lost to blockades); end with 41 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Saudi Arabia from Neutral_True to Japanese
            EDIT: Changing PUs for Japanese from 51 to 53
            EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
            EDIT: Adding units owned by Japanese to Saudi Arabia: 3 infantry
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : 0.67
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 9 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Northern Italy to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 infantry moved from Northern Italy to Yugoslavia
                  Americans take Yugoslavia from Italians
            11 artilleries and 20 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Southern France to Southern Italy
            1 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
            11 transports moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries and 18 infantry moved from Spain to 92 Sea Zone
            4 artilleries, 18 infantry and 11 transports moved from 92 Sea Zone to 95 Sea Zone
            4 artilleries and 18 infantry moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Spain to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            4 carriers moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            2 submarines moved from 93 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 108 Sea Zone
            1 bomber moved from Caucasus to Kweichow
            1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
            3 fighters moved from Morocco to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone
            1 submarine moved from 20 Sea Zone to 45 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Guam
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
            1 fighter moved from 22 Sea Zone to 45 Sea Zone
            1 fighter moved from 22 Sea Zone to 45 Sea Zone
            1 fighter moved from 22 Sea Zone to Guam
            1 fighter moved from 22 Sea Zone to Guam
            2 fighters and 2 tactical_bombers moved from Spain to Southern Italy
            2 fighters moved from Eastern United States to 104 Sea Zone
    
        Combat - Americans
            Battle in 80 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in 104 Sea Zone
                Americans attack with 8 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Philippines from Japanese with 8 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans lost in 108 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 cruiser in 108 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 108 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Americans: 1 submarine and 1 tactical_bomber
                Casualties for Germans: 1 cruiser
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Guam
                Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/8 hits, 3,67 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 45 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 infantry and 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 30 infantry and 1 mech_infantry
                    Italians roll AA dice in Southern Italy : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 16/64 hits, 17,83 expected hits
                    Italians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 32 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/38 hits, 13,17 expected hits
                    4 aaGuns owned by the Italians, 2 infantry owned by the Germans, 11 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 27 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 19/53 hits, 16,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys in Southern Italy, round 3 : 6/26 hits, 9,17 expected hits
                    6 infantry owned by the Americans and 19 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 21 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 4 : 16/47 hits, 15,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2,83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 11PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 15 artilleries, 2 fighters, 19 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 91
                Casualties for Americans: 19 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 mech_infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
            1 fighter moved from 108 Sea Zone to Spain
            2 fighters moved from 104 Sea Zone to Spain
            4 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 battleship and 2 cruisers moved from 22 Sea Zone to 35 Sea Zone
            5 destroyers moved from 22 Sea Zone to 35 Sea Zone
            4 carriers moved from 22 Sea Zone to 35 Sea Zone
            2 carriers moved from 22 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
            3 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            3 fighters moved from 104 Sea Zone to Morocco
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 95 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
            EDIT: Americans undo move 27.
            1 carrier moved from 22 Sea Zone to 23 Sea Zone
            EDIT: 1 carrier and 1 fighter moved from 22 Sea Zone to 18 Sea Zone
            2 fighters moved from Guam to 22 Sea Zone
            EDIT: 1 carrier and 1 fighter moved from 18 Sea Zone to 22 Sea Zone
            1 bomber moved from Kweichow to Suiyuyan
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Americans
            3 submarines placed in 6 Sea Zone
            2 submarines placed in 97 Sea Zone
            2 submarines placed in 91 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery placed in Spain
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            Americans undo move 3.
            1 infantry placed in Spain
            1 infantry placed in Northern Italy
            1 submarine placed in 91 Sea Zone
            Americans undo move 8.
            1 submarine placed in 105 Sea Zone
            Americans undo move 11.
            1 infantry placed in Spain
            1 infantry placed in Normandy Bordeaux
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 89 PUs; end with 100 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 130 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 135 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 140 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 145 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : -6,17
    Japanese regular : -1,33
    Germans regular : 0,67
    Italians AA : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,50
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 9 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Northern Italy to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 infantry moved from Northern Italy to Yugoslavia
                  Americans take Yugoslavia from Italians
            11 artilleries and 20 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from Southern France to Southern Italy
            1 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
            11 transports moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries and 18 infantry moved from Spain to 92 Sea Zone
            4 artilleries, 18 infantry and 11 transports moved from 92 Sea Zone to 95 Sea Zone
            4 artilleries and 18 infantry moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Spain to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            4 carriers moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            2 submarines moved from 93 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 108 Sea Zone
            1 bomber moved from Caucasus to Kweichow
            1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
            3 fighters moved from Morocco to 104 Sea Zone
            3 fighters and 1 tactical_bomber moved from Spain to 104 Sea Zone
            1 submarine moved from 20 Sea Zone to 45 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Guam
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
            1 fighter moved from 22 Sea Zone to 45 Sea Zone
            1 fighter moved from 22 Sea Zone to 45 Sea Zone
            1 fighter moved from 22 Sea Zone to Guam
            1 fighter moved from 22 Sea Zone to Guam
            2 fighters and 2 tactical_bombers moved from Spain to Southern Italy
            2 fighters moved from Eastern United States to 104 Sea Zone
    
        Combat - Americans
            Battle in 80 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
            Battle in 104 Sea Zone
                Americans attack with 8 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Philippines from Japanese with 8 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Germans roll dice for 1 cruiser in 108 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans lost in 108 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 cruiser in 108 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 108 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Americans: 1 submarine and 1 tactical_bomber
                Casualties for Germans: 1 cruiser
            Battle in Kweichow
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Guam
                Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 5/8 hits, 3,67 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 45 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern Italy
                Americans attack with 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers
                Germans defend with 2 infantry and 1 mech_infantry; Italians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 30 infantry and 1 mech_infantry
                    Italians roll AA dice in Southern Italy : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 38 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 16/64 hits, 17,83 expected hits
                    Italians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 32 infantry and 2 mech_infantrys in Southern Italy, round 2 : 11/38 hits, 13,17 expected hits
                    4 aaGuns owned by the Italians, 2 infantry owned by the Germans, 11 infantry owned by the Americans and 10 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 27 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 3 : 19/53 hits, 16,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys in Southern Italy, round 3 : 6/26 hits, 9,17 expected hits
                    6 infantry owned by the Americans and 19 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 15 artilleries, 2 fighters, 21 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers in Southern Italy, round 4 : 16/47 hits, 15,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2,83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 11PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 15 artilleries, 2 fighters, 19 infantry, 1 marine, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 91
                Casualties for Americans: 19 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 mech_infantry
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            2 fighters and 2 tactical_bombers moved from Southern Italy to 95 Sea Zone
            1 fighter moved from 108 Sea Zone to Spain
            2 fighters moved from 104 Sea Zone to Spain
            4 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 battleship and 2 cruisers moved from 22 Sea Zone to 35 Sea Zone
            5 destroyers moved from 22 Sea Zone to 35 Sea Zone
            4 carriers moved from 22 Sea Zone to 35 Sea Zone
            2 carriers moved from 22 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
            3 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            3 fighters moved from 104 Sea Zone to Morocco
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 95 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
            EDIT: Americans undo move 27.
            1 carrier moved from 22 Sea Zone to 23 Sea Zone
            EDIT: 1 carrier and 1 fighter moved from 22 Sea Zone to 18 Sea Zone
            2 fighters moved from Guam to 22 Sea Zone
            EDIT: 1 carrier and 1 fighter moved from 18 Sea Zone to 22 Sea Zone
            1 bomber moved from Kweichow to Suiyuyan
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Americans
            3 submarines placed in 6 Sea Zone
            2 submarines placed in 97 Sea Zone
            2 submarines placed in 91 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery placed in Spain
            2 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            Americans undo move 3.
            1 infantry placed in Spain
            1 infantry placed in Northern Italy
            1 submarine placed in 91 Sea Zone
            Americans undo move 8.
            1 submarine placed in 105 Sea Zone
            Americans undo move 11.
            1 infantry placed in Spain
            1 infantry placed in Normandy Bordeaux
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 89 PUs; end with 100 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 120 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 125 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 130 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 135 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 140 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 145 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            3 infantry placed in Shantung
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
    
        Combat - British
            British creates battle in territory 22 Sea Zone
            Battle in Sardinia
            Battle in Sicily
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Northern Italy to Southern Italy
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from Northern Italy to Spain
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            2 artilleries and 1 infantry moved from Southern France to Spain
            1 aaGun moved from Afghanistan to Kazakhstan
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2,50
    Americans regular : 1,50
    Italians regular : -6,17
    Japanese regular : -1,33
    Germans regular : 0,67
    Italians AA : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Combat Move - Italians
    
        Combat - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Guam
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            2 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Guam
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            2 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Guam
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            2 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter and 2 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Guam
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 30 Sea Zone
            1 cruiser and 1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            2 armour and 1 mech_infantry moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 91 Sea Zone: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 65 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 65 Sea Zone: 4 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 2 fighters
            EDIT: Adding units owned by Americans to 95 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,17
    

    Savegame


  • The 2 british trannies were a bit compromised in z91. Although likely rather safe, I moved them to the vicinity of Chile instead and also put 2 US-figs on the UK-ac, since no max def is then needed by Gib.

  • '21 '20

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Greater Southern Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Northern Italy
            4 fighters moved from Western Germany to Northern Italy
            10 artilleries moved from Germany to Western Germany
            1 infantry moved from Western Germany to Northern Italy
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            17 artilleries, 24 infantry and 32 mech_infantrys moved from Bryansk to Russia
            3 mech_infantrys moved from Belarus to Russia
            1 artillery and 1 infantry moved from Rostov to Volgograd
            1 artillery and 1 infantry moved from Rostov to Caucasus
            2 bombers moved from Novgorod to Volgograd
            1 bomber moved from Novgorod to Caucasus
            1 infantry moved from Turkey to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 infantry moved from Rostov to Volgograd
            12 mech_infantrys moved from Rostov to Russia
            3 armour moved from Ukraine to Russia
            1 armour moved from Novgorod to Nenetsia
            1 artillery and 1 infantry moved from Greece to Turkey
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 artillery and 1 infantry moved from Greece to Bulgaria
            1 infantry moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Greater Southern Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/8 hits, 3.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Volgograd, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Russia
            2 bombers moved from Volgograd to Russia
            1 aaGun moved from Bryansk to Russia
            4 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
            2 artilleries and 2 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Rostov to Bryansk
            1 aaGun moved from Bryansk to Russia
            1 battleship, 4 carriers, 2 destroyers, 2 submarines and 4 transports moved from 113 Sea Zone to 112 Sea Zone
            3 fighters moved from 110 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Western Germany
            4 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            10 artilleries placed in Western Germany
            10 mech_infantrys placed in Germany
            3 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 71 PUs (10 lost to blockades); end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : 0.00
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Volgograd
            27 artilleries and 54 infantry moved from Samara to Volgograd
            8 artilleries and 10 infantry moved from Kazakhstan to Volgograd
            1 fighter moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Kazakhstan to Caucasus
            1 fighter and 2 tactical_bombers moved from Samara to Caucasus
            3 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 armour, 35 artilleries, 66 infantry and 4 mech_infantrys
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 3 armour, 35 artilleries, 66 infantry and 4 mech_infantrys in Volgograd, round 2 : 31/108 hits, 30,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 armour, 35 artilleries, 65 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsu from Japanese to Chinese
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Kazakhstan to Volgograd
            3 aaGuns moved from Samara to Volgograd
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            2 fighters moved from Caucasus to Tsinghai
            3 tactical_bombers moved from Caucasus to Tsinghai
            1 aaGun and 4 infantry moved from Manchuria to Korea
            1 infantry moved from Shantung to Kiangsu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,17
    

    Savegame

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