sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
Any scrambling to Bulgaria or Caroline Islands?
no scrambles!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 fighters and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Greece to Bulgaria
3 artilleries moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from Gilbert Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
15 fighters moved from 49 Sea Zone to Caroline Islands
2 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Bulgaria
Americans attack with 3 artilleries, 2 bombers and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 3 artilleries, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caroline Islands
Americans attack with 15 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 15 fighters and 2 infantry in Caroline Islands, round 2 : 8/17 hits, 7.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 15 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
15 fighters moved from Caroline Islands to 33 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
8 carriers, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Johnston Island to 31 Sea Zone
2 bombers moved from Bulgaria to Greece
1 bomber moved from Eastern India to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 battleships, 1 cruiser, 2 marines and 4 submarines moved from 31 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Marshall Islands
1 transport moved from 99 Sea Zone to 100 Sea Zone
Place Units - Americans
3 fighters placed in Greece
8 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 fighters and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Greece to Bulgaria
3 artilleries moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from Gilbert Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
15 fighters moved from 49 Sea Zone to Caroline Islands
2 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Bulgaria
Americans attack with 3 artilleries, 2 bombers and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 3 artilleries, 2 bombers and 2 infantry in Bulgaria, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caroline Islands
Americans attack with 15 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 15 fighters and 2 infantry in Caroline Islands, round 2 : 8/17 hits, 7.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 15 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
15 fighters moved from Caroline Islands to 33 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
8 carriers, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Johnston Island to 31 Sea Zone
2 bombers moved from Bulgaria to Greece
1 bomber moved from Eastern India to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 carrier and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 battleships, 1 cruiser, 2 marines and 4 submarines moved from 31 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Marshall Islands
1 transport moved from 99 Sea Zone to 100 Sea Zone
Place Units - Americans
3 fighters placed in Greece
8 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;
Combat Move - British
1 infantry moved from Southern Caucasus to Northwest Persia
1 infantry moved from Shan State to Yunnan
1 armour moved from Eastern India to Yunnan
1 infantry moved from Shan State to Yunnan
2 fighters moved from Eastern India to Yunnan
1 artillery moved from Iraq to Trans-Jordan
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Western India to Yunnan
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
Combat - British
Battle in Sardinia
Battle in Yunnan
British attack with 1 armour, 3 fighters and 2 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 fighters and 2 infantry in Yunnan, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 3 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Sardinia from Italians, taking Yunnan from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Yunnan to Burma
2 aaGuns, 1 armour and 9 infantry moved from Eastern India to Burma
1 armour moved from Western India to Burma
1 artillery and 3 infantry moved from Western India to Eastern India
1 bomber moved from Egypt to Eastern India
1 fighter moved from Union of South Africa to Egypt
1 artillery moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Egypt to Greece
2 fighters moved from Egypt to Greece
Place Units - British
2 infantry placed in Egypt
1 destroyer placed in 112 Sea Zone
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6,3,6
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,5
British collect 29 PUs (6 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.50
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,6,5,3,2,3,3,6,6,1,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,1
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
4 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 tactical_bombers moved from Yugoslavia to 97 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
1 armour and 1 mech_infantry moved from Romania to Bulgaria
2 armour moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Yugoslavia to Bulgaria
4 fighters moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Leningrad to Vologda
1 artillery moved from Leningrad to Vologda
2 artilleries moved from Northern Belarus to Southern Belarus
2 infantry moved from Northern Belarus to Southern Belarus
4 artilleries moved from Northern Belarus to Smolensk
5 infantry moved from Northern Belarus to Smolensk
1 submarine moved from 115 Sea Zone to 128 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble aircraft from 99 to 97 ?
Also, scramble aircraft from Greece to Bulgaria?
No scrambles
Also, FYI I just double-checked the rules and there was no carrier scramble allowed to sz9 because a transport isn’t a surface warship.

OK, thanks, that is good to know. I guess I didn’t need 9 attacking aircraft to win :face_with_rolling_eyes:
However, the program asked for it. So, is that a bug?
Yeah, it always asks even for empty land spaces I think.
I think it is a bug they are aware of, though, just like it always asks (even in BM3) to scramble against subs even if there is no DD present
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
4 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
3 tactical_bombers moved from Yugoslavia to 97 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
1 armour and 1 mech_infantry moved from Romania to Bulgaria
2 armour moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Yugoslavia to Bulgaria
4 fighters moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Leningrad to Vologda
1 artillery moved from Leningrad to Vologda
2 artilleries moved from Northern Belarus to Southern Belarus
2 infantry moved from Northern Belarus to Southern Belarus
4 artilleries moved from Northern Belarus to Smolensk
5 infantry moved from Northern Belarus to Smolensk
1 submarine moved from 115 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 5 fighters and 4 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Southern Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Southern Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 5 infantry in Smolensk, round 2 : 3/9 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 4 armour, 1 artillery, 4 fighters, 2 infantry and 7 mech_infantrys
Americans defend with 3 artilleries and 2 infantry
Germans roll dice for 4 armour, 1 artillery, 4 fighters, 2 infantry and 7 mech_infantrys in Bulgaria, round 2 : 9/18 hits, 6.67 expected hits
Americans roll dice for 3 artilleries and 2 infantry in Bulgaria, round 2 : 3/5 hits, 1.67 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 4 armour, 4 fighters and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 3 artilleries and 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Germany to Romania
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 carrier, 1 destroyer and 3 transports moved from 118 Sea Zone to 115 Sea Zone
3 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
2 artilleries moved from Leningrad to Novgorod
3 infantry moved from Leningrad to Novgorod
2 aaGuns, 10 artilleries and 20 infantry moved from Northern Belarus to Smolensk
4 fighters moved from Bulgaria to Yugoslavia
1 fighter moved from 97 Sea Zone to Western Germany
4 fighters moved from 97 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
4 tactical_bombers moved from 97 Sea Zone to Yugoslavia
Place Units - Germans
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Leningrad
3 armour placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,1,3,1,4,6,1,3,2,2,1
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Russians regular : -1.33
Germans regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
2 infantry moved from Gorky to Vologda
6 fighters moved from Russia to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 8 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 8 fighters and 2 infantry in Vologda, round 2 : 4/10 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
8 fighters moved from Vologda to Russia
2 artilleries and 3 infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 armour and 1 mech_infantry moved from Urals to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
1 armour moved from Urals to Russia
1 aaGun, 1 armour, 6 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 aaGun, 2 artilleries and 3 infantry moved from Rostov to Ukraine
Place Units - Russians
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Japan to Chahar
1 armour moved from Shansi to Chahar
2 infantry moved from Jehol to Chahar
1 submarine moved from 64 Sea Zone to 48 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 48 Sea Zone
4 infantry moved from Kyushu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Szechwan to Kweichow
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Malaya to Yunnan
Combat - Japanese
Combat Hit Differential Summary :
Scramble fighters from 34 to SZ 33 ?
No thanks.