Bid Allies + 15
1 French tac UK
1 French art Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Iraq
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 77
EDIT: Changing PUs for Americans from 77 to 79
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@simon33 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:
@Pejon_88 said in Pejon_88 (X) vs. Simon33 (Allies+16), 3rd game:
@simon33 Very gracious of you and great sportsmanship in my book! I will adjust the German air accordingly. Also lower US income by 1 IPC since they did not get Norway which is worth 2, but of which 1 was convoyed!
Norway is 3. Didn’t notice the convoy! But I also added the N Africa objective so that is why I added 2. But I need to add 1 for the convoy, 1 to remove your edit.
Should be 79 I figure. Hmm, doesn’t look like I edited that in the above post. Though I did.
@simon33 Right the African objective. Yes 79 should be correct.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Non Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 6 artilleries and 20 infantry moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Vyborg to Belarus
4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun, 4 armour, 4 artilleries, 3 infantry and 7 mech_infantrys moved from Ukraine to Rostov
9 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Yugoslavia to Romania
2 armour and 10 mech_infantrys moved from Yugoslavia to Bessarabia
2 bombers moved from Yugoslavia to Southern Italy
1 fighter moved from Western Germany to Ukraine
1 armour and 7 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters moved from Rostov to Ukraine
2 tactical_bombers moved from Rostov to Novgorod
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Novgorod
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 infantry placed in Germany
1 armour and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,4,3,2,5,6,4
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Realise I want to move my fleet to 112 and keep a couple of planes in WG. If you prefer to wait with Soviet you can but if you think it won’t affect Soviet please go ahead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
2 fighters and 1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Urals to Timguska
1 infantry moved from Kansu to Timguska
1 armour and 3 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
2 fighters and 1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Urals to Timguska
1 infantry moved from Kansu to Timguska
1 armour and 3 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 armour
EDIT: Adding units owned by Russians to Vologda: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
2 fighters and 1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Urals to Timguska
1 infantry moved from Kansu to Timguska
1 armour and 3 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 armour
EDIT: Adding units owned by Russians to Vologda: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 tactical_bombers
EDIT: Adding units owned by Germans to Ukraine: 2 tactical_bombers
EDIT: Removing units owned by Germans from Ukraine: 3 fighters
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
Germans regular : 2,00
Russians regular : -0,67
@Pejon_88 Moved my fleet as according to above
@Pejon_88 For some reason I had edit on so it was only one round of combat. Will roll separately here for the battle in Szechwan.
2nd round is 2 tanks and one SB for me and 1 inf for you.
@Pejon_88 tanks
[dice 2d6]
2d6: 5, 1
@dicebot one hit. and your inf:
[dice 1d6]
1d6: 3
@dicebot miss
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 1 harbour, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Japanese takes Eastern Persia from British
EDIT: Japanese takes Evenkiyskiy from Russians
EDIT: Japanese takes Buryatia from Russians
EDIT: Japanese takes Amur from Russians
EDIT: Japanese takes Shensi from Chinese
EDIT: 1 infantry moved from West India to Eastern Persia
EDIT: 1 bomber moved from Anhwe to Szechwan
EDIT: 1 infantry moved from Yunnan to Szechwan
EDIT: 1 fighter and 1 tactical_bomber moved from India to Szechwan
EDIT: 1 infantry moved from Yenisey to Evenkiyskiy
EDIT: 1 marine moved from Sakha to Buryatia
EDIT: 1 infantry moved from Manchuria to Amur
EDIT: 1 infantry moved from Kweichow to Shensi
EDIT: Japanese undo move 4.
EDIT: 2 armour moved from Burma to Szechwan
Combat - Japanese
EDIT: Battle in Szechwan
EDIT: Japanese attack with 2 armour, 1 bomber and 1 infantry
EDIT: Chinese defend with 2 infantry
EDIT: 1/4 hits, 1,83 expected hits
EDIT: 1/2 hits, 0,67 expected hits
EDIT: 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
EDIT: Japanese takes Szechwan from Chinese
EDIT: Japanese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - Japanese
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 1 infantry moved from India to 39 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
EDIT: 2 transports moved from 35 Sea Zone to 37 Sea Zone
EDIT: 3 infantry moved from Malaya to 37 Sea Zone
EDIT: 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone
EDIT: 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
EDIT: 1 transport moved from 19 Sea Zone to 35 Sea Zone
EDIT: 1 transport moved from 6 Sea Zone to 35 Sea Zone
EDIT: Japanese undo move 9.
EDIT: 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
EDIT: 1 infantry moved from French Indo China to Yunnan
EDIT: 1 infantry moved from Anhwe to Kweichow
EDIT: 1 infantry moved from Jehol to Anhwe
EDIT: 2 infantry moved from French Indo China to Yunnan
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 58 Sea Zone to 39 Sea Zone
1 aaGun, 6 artilleries and 26 infantry moved from West India to Eastern Persia
3 artilleries moved from India to West India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
7 carriers, 7 fighters and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Szechwan to Kiangsu
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in India
1 harbour placed in Hainan
1 bomber, 1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
EDIT: : -0,50
@Pejon_88 It was stuck on edit through half the round… Only one battle though, please see above.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Korea to Amur
1 fighter moved from Korea to Amur
1 bomber moved from Russia to Ukraine
2 fighters moved from Volgograd to Ukraine
Combat - Americans
Air Battle in Ukraine
Americans attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Amur
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Eastern United States to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 1 infantry, 16 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Korea to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Amur to Yakut S.S.R.
3 fighters moved from Volgograd to 80 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Ukraine to Russia
2 fighters moved from Ukraine to Volgograd
Place Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,5,1,1,5,4,5,6,3,1,5,6,3,1,1,1,6,2,4,2,3,5,5,2,3,5,1,2,5,3,4,1,6,5,2,2,3,6,4,2,5,6,4,5,3,6
Americans collect 52 PUs (3 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
9 infantry moved from Hopei to Kweichow
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Kweichow
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Kweichow, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Volgograd
Combat - British
Battle in 111 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 111 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
EDIT: 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Iraq to Persia
3 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
5 fighters moved from Volgograd to Persia
1 fighter moved from Volgograd to Kweichow
2 fighters moved from Volgograd to Kweichow
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Volgograd to Persia
1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
3 aaGuns, 9 artilleries and 21 infantry moved from Kazakhstan to Volgograd
2 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 2 fighters and 5 infantry moved from United Kingdom to Scotland
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 95 Sea Zone to 98 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.50
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : -0.17
British regular : 0.67
Interesting game. Did a trial run of landing on Greece but decided against it.
I really thought that landing on Korea would be sticky.