• '23 '20

    It looks like this game is going to go at least 20 rounds. Wow.

  • '23 '20

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Russia to Volgograd
            6 infantry moved from Rostov to Caucasus
            4 aaGuns, 20 artilleries and 68 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
    
        Place Units - Russians
            2 armour and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 infantry moved from South West Africa to 70 Sea Zone
            1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Gold Coast
            1 armour moved from Belgian Congo to Nigeria
                  Japanese take French Equatorial Africa from French
                  Japanese take Nigeria from British
            1 armour moved from Tanganyika Territory to Ethiopia
                  Japanese take Ethiopia from British
            2 infantry moved from India to West India
            1 tactical_bomber moved from Japan to 17 Sea Zone
            3 fighters moved from Japan to 17 Sea Zone
            2 tactical_bombers moved from Shantung to 17 Sea Zone
            2 fighters moved from Shantung to 17 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            2 fighters moved from 78 Sea Zone to West India
            2 tactical_bombers moved from 78 Sea Zone to West India
            3 armour moved from Szechwan to Shan State
            5 mech_infantrys moved from Szechwan to Shan State
            3 mech_infantrys moved from Szechwan to Shan State
    
        Combat - Japanese
            Battle in Gold Coast
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Gold Coast from British with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in West India
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 3 armour and 8 mech_infantrys
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour and 8 mech_infantrys in Shan State, round 2 : 2/11 hits, 2.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 5 fighters and 3 tactical_bombers
                Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber; ANZAC defend with 2 destroyers
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 17 Sea Zone
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 17 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 2 destroyers
                Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
            2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Shantung to 6 Sea Zone
            1 artillery and 1 infantry moved from Amur to Manchuria
            1 artillery moved from Soviet Far East to Siberia
            1 armour moved from Vologda to Timguska
            1 mech_infantry moved from Samara to Kansu
            1 mech_infantry moved from Sikang to Tsinghai
            2 armour moved from Manchuria to Jehol
            4 mech_infantrys moved from Manchuria to Chahar
            2 armour moved from Chahar to Shensi
            1 mech_infantry moved from Szechwan to French Indo China
            2 armour moved from Szechwan to French Indo China
            1 armour moved from Szechwan to French Indo China
            2 tactical_bombers moved from West India to India
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 78 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 fighters moved from West India to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            3 mech_infantrys moved from Shantung to Hunan
            1 armour moved from Yenisey to Tsagaan Olom
            2 mech_infantrys moved from Ulaanbaatar to Suiyuyan
            3 armour moved from Ulaanbaatar to Chahar
    
        Place Units - Japanese
            2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,1,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,4,1,4,1,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
            Japanese collect 59 PUs (15 lost to blockades); end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -3.00
    ANZAC regular : 1.33
    UK_Pacific regular : 0.67
    

    Savegame


  • @mainah LOL. It’s pretty crazy. Some zany $hit

  • '23 '20

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 6 armour, 3 artilleries, 1 bomber, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Northern Italy to Yugoslavia
                  Americans take Yugoslavia from Germans
            3 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            5 fighters moved from Southern France to Western Germany
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 104 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 11 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers and 8 fighters moved from Western Germany to Northern Italy
            5 tactical_bombers moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 submarine and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            6 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 89 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Northern Italy
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            3 infantry placed in Greece
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 2 infantry
            EDIT: Adding units owned by Americans to Bulgaria: 2 infantry
            EDIT: Turning off Edit Mode
            1 bomber and 4 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            1 destroyer placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 19 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 35 Sea Zone: 4 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 83 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans AA : 0.50
    Germans regular : 0.67
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 6 armour, 3 artilleries, 1 bomber, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Northern Italy to Yugoslavia
                  Americans take Yugoslavia from Germans
            3 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            5 fighters moved from Southern France to Western Germany
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 104 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 11 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers and 8 fighters moved from Western Germany to Northern Italy
            5 tactical_bombers moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 submarine and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            6 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 89 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Northern Italy
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            3 infantry placed in Greece
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 2 infantry
            EDIT: Adding units owned by Americans to Bulgaria: 2 infantry
            EDIT: Turning off Edit Mode
            1 bomber and 4 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            1 destroyer placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 19 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 35 Sea Zone: 4 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 83 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            8 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to West India
            6 fighters moved from Persia to West India
            11 mech_infantrys moved from Turkmenistan to Kazakhstan
    
        Combat - British
            Battle in West India
                British attack with 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 fighters and 1 infantry in West India, round 2 : 6/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 8 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 8 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Japanese with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                British attack with 11 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 11 mech_infantrys in Kazakhstan, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            6 fighters moved from West India to Persia
            1 infantry moved from Northwest Persia to Persia
            2 mech_infantrys moved from Persia to Turkmenistan
            4 fighters moved from Normandy Bordeaux to Northern Italy
            1 battleship, 1 carrier, 3 cruisers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 72 Sea Zone
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            2 armour moved from Greece to Bulgaria
            1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier, 3 cruisers and 3 transports moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 armour placed in Southern Italy
            1 armour and 1 mech_infantry placed in Egypt
            1 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 1.00
    Germans AA : 0.50
    Germans regular : 0.67
    British regular : 3.50
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 6 armour, 3 artilleries, 1 bomber, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 89 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Northern Italy to Yugoslavia
                  Americans take Yugoslavia from Germans
            3 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to Western Germany
            5 fighters moved from Southern France to Western Germany
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 104 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 11 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in 89 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers and 8 fighters moved from Western Germany to Northern Italy
            5 tactical_bombers moved from Gibraltar to Northern Italy
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 submarine and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            6 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 89 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 artilleries placed in Northern Italy
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            3 infantry placed in Greece
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 2 infantry
            EDIT: Adding units owned by Americans to Bulgaria: 2 infantry
            EDIT: Turning off Edit Mode
            1 bomber and 4 infantry placed in Western United States
            2 transports placed in 10 Sea Zone
            1 destroyer placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 19 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 35 Sea Zone: 4 submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 83 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            8 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to West India
            6 fighters moved from Persia to West India
            11 mech_infantrys moved from Turkmenistan to Kazakhstan
    
        Combat - British
            Battle in West India
                British attack with 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 fighters and 1 infantry in West India, round 2 : 6/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                British win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 8 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 8 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Japanese with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                British attack with 11 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 11 mech_infantrys in Kazakhstan, round 2 : 3/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 10 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            6 fighters moved from West India to Persia
            1 infantry moved from Northwest Persia to Persia
            2 mech_infantrys moved from Persia to Turkmenistan
            4 fighters moved from Normandy Bordeaux to Northern Italy
            1 battleship, 1 carrier, 3 cruisers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 72 Sea Zone
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            2 armour moved from Greece to Bulgaria
            1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 carrier, 3 cruisers and 3 transports moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            2 armour placed in Southern Italy
            1 armour and 1 mech_infantry placed in Egypt
            1 armour and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 1.00
    Germans AA : 0.50
    Germans regular : 0.67
    British regular : 3.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Iwo Jima : 1 flag, 1 artillery
    Marshall Islands : 1 flag
    Malaya : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    Queensland : 2 infantry
    Philippines : 1 airfield and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Kazakhstan : 10 mech_infantrys
    Sumatra : 1 flag, 1 harbour
    41 Sea Zone : 1 destroyer
    37 Sea Zone : 1 flag, 1 destroyer
    35 Sea Zone : 1 flag, 4 submarines
    10 Sea Zone : 2 transports
    19 Sea Zone : 1 flag
    17 Sea Zone : 1 flag
    6 Sea Zone : 1 flag
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
    Scotland : 1 airfield
    United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 8 infantry and 1 mech_infantry
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 2 aaGuns, 3 armour, 1 factory_minor, 1 harbour and 5 infantry
    Algeria : 1 flag
    Southern France : 1 flag, 6 armour, 1 factory_minor, 1 harbour and 4 tactical_bombers
    Syria : 1 flag
    Tunisia : 1 flag
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag
    Albania : 1 flag
    Northern Italy : 1 flag, 1 aaGun, 9 artilleries, 2 bombers, 1 factory_minor, 16 fighters, 30 infantry and 5 tactical_bombers
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Southern Italy : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
    Sardinia : 1 flag
    Turkmenistan : 2 mech_infantrys
    119 Sea Zone : 1 flag, 1 destroyer
    125 Sea Zone : 1 submarine
    70 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    89 Sea Zone : 1 flag, 1 destroyer and 1 submarine
    93 Sea Zone : 1 flag
    Eire : 1 flag
    Bulgaria : 1 flag, 2 armour and 2 infantry
    109 Sea Zone : 1 flag
    Greece : 1 flag, 1 factory_minor and 3 infantry
    Iraq : 1 flag
    Eastern Persia : 1 flag, 2 aaGuns, 6 artilleries and 17 infantry
    72 Sea Zone : 1 flag, 1 submarine
    71 Sea Zone : 1 submarine
    81 Sea Zone : 1 battleship, 1 carrier, 3 cruisers and 3 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 6 fighters, 10 infantry and 1 mech_infantry
    Yugoslavia : 1 flag, 1 infantry
    91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 10 transports
    110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 45 / 67
    Russians : 12 / 11
    Japanese : 72 / 65
    Americans : 83 / 108
    Chinese : 0 / 7
    British : 32 / 33
    UK_Pacific : 0 / 0
    Italians : 2 / 0
    ANZAC : 17 / 30
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 323 times
            2 was rolled 315 times
            3 was rolled 325 times
            4 was rolled 281 times
            5 was rolled 277 times
            6 was rolled 292 times
        Average roll : 3.414
        Median : 3.000
        Variance : 1.272
        Standard Deviation : 1.128
        Total rolls : 1813
    
    Null / Other
            1 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.600
        Median : 6.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Germans Combat
            1 was rolled 64 times
            2 was rolled 74 times
            3 was rolled 72 times
            4 was rolled 67 times
            5 was rolled 58 times
            6 was rolled 60 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.520
        Standard Deviation : 0.721
        Total rolls : 395
    
    British Combat
            1 was rolled 53 times
            2 was rolled 47 times
            3 was rolled 52 times
            4 was rolled 45 times
            5 was rolled 40 times
            6 was rolled 48 times
        Average roll : 3.407
        Median : 3.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 285
    
    Italians Combat
            1 was rolled 29 times
            2 was rolled 13 times
            3 was rolled 28 times
            4 was rolled 16 times
            5 was rolled 16 times
            6 was rolled 15 times
        Average roll : 3.188
        Median : 3.000
        Variance : 2.151
        Standard Deviation : 1.467
        Total rolls : 117
    
    Americans Combat
            1 was rolled 24 times
            2 was rolled 25 times
            3 was rolled 18 times
            4 was rolled 26 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.559
        Median : 4.000
        Variance : 0.395
        Standard Deviation : 0.628
        Total rolls : 145
    
    Neutral_Axis Combat
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 5.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 74 times
            2 was rolled 80 times
            3 was rolled 75 times
            4 was rolled 64 times
            5 was rolled 78 times
            6 was rolled 68 times
        Average roll : 3.446
        Median : 3.000
        Variance : 0.422
        Standard Deviation : 0.650
        Total rolls : 439
    
    French Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 4 times
            4 was rolled 9 times
            5 was rolled 2 times
            6 was rolled 9 times
        Average roll : 3.500
        Median : 4.000
        Variance : 1.063
        Standard Deviation : 1.031
        Total rolls : 38
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 2.895
        Median : 3.000
        Variance : 0.713
        Standard Deviation : 0.844
        Total rolls : 19
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.769
        Median : 3.000
        Variance : 2.236
        Standard Deviation : 1.495
        Total rolls : 13
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.319
        Median : 3.000
        Variance : 1.540
        Standard Deviation : 1.241
        Total rolls : 47
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 2.737
        Median : 3.000
        Variance : 0.824
        Standard Deviation : 0.908
        Total rolls : 19
    
    Russians Combat
            1 was rolled 55 times
            2 was rolled 47 times
            3 was rolled 46 times
            4 was rolled 39 times
            5 was rolled 44 times
            6 was rolled 55 times
        Average roll : 3.472
        Median : 3.000
        Variance : 0.699
        Standard Deviation : 0.836
        Total rolls : 286
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            2 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Western Germany to Greater Southern Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 12 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
    
        Combat - ANZAC
            Battle in Tanganyika Territory
    
        Non Combat Move - ANZAC
            1 bomber, 4 fighters and 1 tactical_bomber moved from Malaya to Philippines
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 29 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 60 PUs; 
            Germans buy 15 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans captures 11PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans captures 11PUs while taking Russians capital
                Germans converts factory_major into different units
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 artillery moved from Bryansk to Smolensk
            1 bomber moved from Western Ukraine to Smolensk
            3 infantry moved from Bryansk to Rostov
            2 fighters moved from Western Ukraine to Smolensk
            2 fighters moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Western Ukraine to Rostov
            3 tactical_bombers moved from Western Ukraine to Smolensk
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Russia
                  Germans take Russia from Russians
            1 tactical_bomber moved from Western Ukraine to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/10 hits, 4.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
            1 mech_infantry moved from Bryansk to Vologda
            1 aaGun, 7 artilleries and 15 infantry moved from Western Ukraine to Bryansk
            2 aaGuns moved from Eastern Poland to Poland
            10 infantry moved from Germany to Western Germany
            13 infantry moved from Slovakia Hungary to Germany
            2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
            1 bomber, 2 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
            1 artillery moved from Urals to Novosibirsk
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Belarus to Archangel
    
        Place Units - Germans
            10 artilleries placed in Western Germany
            5 artilleries placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Germans collect 51 PUs (1 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 0.50
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Rostov
            3 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 fighters moved from 39 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            3 fighters moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 fighter moved from 6 Sea Zone to Iwo Jima
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Japan to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            3 tactical_bombers moved from India to Kazakhstan
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Sikang to Kazakhstan
            1 mech_infantry moved from Shensi to Kazakhstan
            2 armour moved from Shensi to Kazakhstan
            1 bomber moved from Shensi to Kazakhstan
            1 mech_infantry moved from Kansu to Kazakhstan
            1 armour moved from Timguska to Kazakhstan
            2 armour moved from Shan State to Malaya
            3 mech_infantrys moved from Shan State to Malaya
            1 mech_infantry moved from Shan State to Malaya
    
        Combat - Japanese
            Battle in Iwo Jima
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 2 armour and 4 mech_infantrys
                Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 2 armour and 4 mech_infantrys in Malaya, round 2 : 1/6 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Malaya, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 2 artilleries in Malaya, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Malaya, round 4 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 artilleries in Malaya, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Malaya
                Japanese win, taking Malaya from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Americans: 2 artilleries and 1 infantry
            Battle in Kazakhstan
                Japanese attack with 3 armour, 1 bomber, 4 mech_infantrys and 3 tactical_bombers
                British defend with 10 mech_infantrys
                    Japanese roll dice for 3 armour, 1 bomber, 4 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 5/11 hits, 4.83 expected hits
                    Russians roll dice for 10 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 3.33 expected hits
                    4 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 2 armour, 1 bomber and 3 tactical_bombers in Kazakhstan, round 3 : 2/6 hits, 3.50 expected hits
                    Russians roll dice for 5 mech_infantrys in Kazakhstan, round 3 : 1/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kazakhstan
                    Japanese roll dice for 1 armour, 1 bomber and 3 tactical_bombers in Kazakhstan, round 4 : 1/5 hits, 2.83 expected hits
                    Russians roll dice for 3 mech_infantrys in Kazakhstan, round 4 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese roll dice for 1 armour, 1 bomber and 3 tactical_bombers in Kazakhstan, round 5 : 2/5 hits, 2.83 expected hits
                    Russians roll dice for 2 mech_infantrys in Kazakhstan, round 5 : 1/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 armour, 4 mech_infantrys and 1 tactical_bomber
                Casualties for British: 10 mech_infantrys
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kazakhstan to Tsinghai
            1 bomber moved from Kazakhstan to Tsinghai
            1 aaGun moved from Shensi to Tsinghai
            2 mech_infantrys moved from Suiyuyan to Tsinghai
            1 armour moved from Tsagaan Olom to Tsinghai
            4 armour and 4 mech_infantrys moved from French Indo China to Szechwan
            1 armour and 2 mech_infantrys moved from Shan State to Szechwan
            3 mech_infantrys moved from Hunan to Szechwan
            3 armour and 4 mech_infantrys moved from Chahar to Kansu
            2 armour and 2 mech_infantrys moved from Jehol to Kweichow
            1 artillery moved from Siberia to Sakha
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 tactical_bomber moved from 19 Sea Zone to Japan
            1 fighter moved from Iwo Jima to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            2 fighters moved from 19 Sea Zone to Shantung
            3 infantry moved from India to 39 Sea Zone
            2 artilleries moved from India to 39 Sea Zone
            2 artilleries, 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 infantry and 3 transports moved from 39 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries moved from 36 Sea Zone to French Indo China
            3 fighters moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
            2 fighters moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from Gold Coast to 82 Sea Zone
            1 armour moved from Nigeria to 82 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to South West Africa
            1 armour moved from 70 Sea Zone to South West Africa
            1 armour moved from Ethiopia to Belgian Congo
    
        Place Units - Japanese
            3 infantry placed in Union of South Africa
            4 destroyers and 2 transports placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2
            Japanese collect 69 PUs (7 lost to blockades); end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -7.00
    ANZAC regular : 0.50
    Russians regular : 0.33
    British regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Bulgaria to Romania
                  Americans take Romania from Germans
            1 infantry moved from Yugoslavia to Romania
            2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 119 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 35 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
    
        Non Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            3 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 27 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            4 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 64 Sea Zone
            2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 carrier moved from 110 Sea Zone to 125 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            3 infantry moved from Greece to Bulgaria
            3 armour moved from Normandy Bordeaux to Northern Italy
            2 tactical_bombers moved from Southern France to Northern Italy
            2 fighters moved from Northern Italy to Southern France
            2 fighters and 2 tactical_bombers moved from Northern Italy to Normandy Bordeaux
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Greece
            3 artilleries placed in Northern Italy
            3 armour placed in Southern France
            3 tactical_bombers placed in Normandy Bordeaux
            1 artillery and 3 infantry placed in Eastern United States
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3
            Americans collect 79 PUs (6 lost to blockades); end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Move Summary: British round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 71 Sea Zone to 76 Sea Zone
            1 submarine moved from 72 Sea Zone to 76 Sea Zone
            1 battleship and 3 cruisers moved from 81 Sea Zone to 76 Sea Zone
            1 carrier moved from 81 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  British take French Equatorial Africa from Japanese
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Japanese
            1 armour moved from Egypt to Belgian Congo
            8 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 5 armour, 4 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Bulgaria to Romania
                  Americans take Romania from Germans
            1 infantry moved from Yugoslavia to Romania
            2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 119 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 35 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
    
        Non Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            3 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 27 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            4 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer and 1 submarine moved from 89 Sea Zone to 11 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 64 Sea Zone
            2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 carrier moved from 110 Sea Zone to 125 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            3 infantry moved from Greece to Bulgaria
            3 armour moved from Normandy Bordeaux to Northern Italy
            2 tactical_bombers moved from Southern France to Northern Italy
            2 fighters moved from Northern Italy to Southern France
            2 fighters and 2 tactical_bombers moved from Northern Italy to Normandy Bordeaux
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Greece
            3 artilleries placed in Northern Italy
            3 armour placed in Southern France
            3 tactical_bombers placed in Normandy Bordeaux
            1 artillery and 3 infantry placed in Eastern United States
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3
            Americans collect 79 PUs (6 lost to blockades); end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 71 Sea Zone to 76 Sea Zone
            1 submarine moved from 72 Sea Zone to 76 Sea Zone
            1 battleship and 3 cruisers moved from 81 Sea Zone to 76 Sea Zone
            1 carrier moved from 81 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  British take French Equatorial Africa from Japanese
            1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Japanese
            1 armour moved from Egypt to Belgian Congo
            8 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - British
            British creates battle in territory 70 Sea Zone
            Battle in 70 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 70 Sea Zone
                British win, taking 70 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Belgian Congo
                British attack with 1 armour and 8 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 armour and 8 infantry in Belgian Congo, round 2 : 4/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Belgian Congo
                British win, taking Belgian Congo from Japanese with 1 armour and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in 76 Sea Zone
                British attack with 1 battleship, 1 carrier, 3 cruisers and 2 submarines
                Japanese defend with 1 destroyer
                    British roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 battleship, 1 carrier and 3 cruisers in 76 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 76 Sea Zone
                British win with 1 battleship, 1 carrier, 3 cruisers and 1 submarine remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of West India from Japanese to British
            EDIT: Adding units owned by British to West India: 1 infantry
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Turning off Edit Mode
            3 transports moved from 81 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Turkmenistan to Eastern Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            2 armour moved from Bulgaria to Romania
            2 armour moved from Southern Italy to Northern Italy
            8 fighters moved from Northern Italy to Romania
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            3 armour placed in Southern Italy
            2 armour and 1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    British regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Combat Move - Italians
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Eastern Poland to Novgorod
            1 artillery moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Western Germany to Germany
            3 armour moved from Western Germany to Germany
            9 infantry moved from Western Germany to Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.00
    

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 mech_infantry moved from New South Wales to South Australia
            2 fighters moved from Philippines to Queensland
            1 fighter moved from Philippines to Caroline Islands
            1 bomber moved from Philippines to Caroline Islands
    
        Place Units - ANZAC
            2 carriers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -2.00
    

    Savegame


  • I love this game we are having so much.

  • '23 '20

    TripleA Move Summary: French round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 16
    
        Combat Move - French
    

    Savegame

  • '23 '20

    It’s intense. Still see you winning - just a question of when.

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