• '23 '20

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 20 PUs; 
            Russians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Volgograd
            1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd
            1 infantry moved from Russia to Samara
            1 aaGun moved from Tambov to Volgograd
            5 armour and 6 mech_infantrys moved from Bryansk to Volgograd
            4 aaGuns, 20 artilleries and 78 infantry moved from Bryansk to Rostov
            3 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Volgograd
            1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -2.50
    

    Savegame


  • Question. If the British have a sub in SZ 97, and the Italians build a destroyer in their turn, if the Germans bomb the sub in their turn, can the sub submerge?

  • '23 '20

    Yes.
    Units of different powers only defend together, not attack.
    So when I placed the DD in SZ 109 at the END of UK, on G, you could either move your subs away during CM, or ATTACK - and the UK DD is defending, along with 3 US subs and a 3 plane multinational scramble.
    But in your example - The G is attacking. So any Italian units in the seazone can not contribute. G needs its own DD to make that attack.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 5 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 infantry moved from Union of South Africa to South West Africa
                  Japanese take South West Africa from British
            1 armour moved from Union of South Africa to Belgian Congo
                  Japanese take Rhodesia from British
                  Japanese take Belgian Congo from British
            1 armour moved from Union of South Africa to Tanganyika Territory
                  Japanese take Tanganyika Territory from British
            2 battleships, 1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 78 Sea Zone
            1 transport moved from 78 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 78 Sea Zone
            3 infantry moved from Siberia to Soviet Far East
            1 artillery moved from Siberia to Soviet Far East
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Shantung to Chahar
            2 mech_infantrys moved from Yakut S.S.R. to Ulaanbaatar
            3 armour moved from Yakut S.S.R. to Ulaanbaatar
            2 mech_infantrys moved from Timguska to Vologda
            1 armour moved from Timguska to Vologda
            1 armour moved from Kazakhstan to Northwest Persia
                  Japanese take Caucasus from Russians
                  Japanese take Northwest Persia from British
            1 mech_infantry moved from Novosibirsk to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 bomber moved from Shensi to Samara
            6 armour and 8 mech_infantrys moved from Kazakhstan to Szechwan
            2 armour moved from Siberia to Manchuria
            1 artillery moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Soviet Far East, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Vologda
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Japanese roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Samara
                Japanese attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Samara to Shensi
            1 armour moved from Dzavhan to Chahar
            1 mech_infantry moved from Tsagaan Olom to Shensi
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 mech_infantry moved from Turkmenistan to Kazakhstan
            2 mech_infantrys moved from Turkmenistan to Sikang
            1 aaGun, 1 artillery and 8 infantry moved from West India to India
            2 fighters moved from India to 78 Sea Zone
            1 fighter moved from Shan State to 78 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to Japan
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Manchuria to Shantung
            1 tactical_bomber moved from Manchuria to Shantung
            1 fighter moved from French Indo China to Shantung
            1 tactical_bomber moved from Shan State to India
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,6,5,6,5,4,4,4,4,6,2,2,2,6,4,3,2,4,4,6,6,5,6,3,1,2,3,6,1,5,2,3,4,3,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,3,1,6,5,4,6
            Japanese collect 58 PUs (18 lost to blockades); end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.67
    ANZAC regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • For a brief moment in time- Japan was the greatest nation on earth.

  • '23 '20

    Only 1 point in time!?!? Now your being convoyed heavily, losing territory, and still netting OVER 60.
    Your standards are high!
    They are the beast of the world. Once the after-siesta coffee kicks in, this game is over.

  • '23 '20

    TripleA Move Summary: Americans round 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 37 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 37 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 destroyers moved from 93 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            3 bombers moved from United Kingdom to 113 Sea Zone
    

    Savegame

  • '23 '20

    @Stough
    Scramble SZ 113 or SZ6?

  • '23 '20

    Oh - and the edit is because thatTripleA loaded that Aussie INF onto a US transport when I editted back in last turn.
    I’ll edit the Aussie Inf back onto a ANZAC trans at the end of US turn.
    Very frustrating…


  • Yes in SZ6; no in SZ13.

    The transport edits are a nightmare. You have to kill both and start anew… I think.


  • Also, kill the carrier first.

  • '23 '20

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 37 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 37 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 destroyers moved from 93 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            3 bombers moved from United Kingdom to 113 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Sumatra
            Battle in 113 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win, taking Sumatra from Japanese with 3 bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 7 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 3 destroyers, 3 fighters and 2 tactical_bombers
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 carrier, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits
                    2 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
                4 submarines owned by the Americans retreated to 17 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 carrier, 3 destroyers and 1 tactical_bomber
            Battle in 91 Sea Zone
                Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            3 infantry moved from Southern France to Normandy Bordeaux
            5 artilleries and 14 infantry moved from Southern France to Northern Italy
            2 fighters moved from Southern France to United Kingdom
            6 transports moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            10 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            12 infantry and 6 transports moved from 92 Sea Zone to 95 Sea Zone
            12 infantry moved from 95 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France
            1 carrier, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            3 bombers moved from 113 Sea Zone to United Kingdom
            5 tactical_bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 19 Sea Zone: 4 submarines
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Malaya
            1 factory_minor placed in Greece
            3 armour placed in Southern France
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -4.67
    Germans regular : -0.17
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 factory_minors, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 2 infantry
            EDIT: Removing units owned by Americans from 37 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 37 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 destroyers moved from 93 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            3 bombers moved from United Kingdom to 113 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Sumatra
            Battle in 113 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 113 Sea Zone
                Americans win, taking Sumatra from Japanese with 3 bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 7 submarines and 1 tactical_bomber
                Japanese defend with 1 carrier, 3 destroyers, 3 fighters and 2 tactical_bombers
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 carrier, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits
                    2 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
                4 submarines owned by the Americans retreated to 17 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 carrier, 3 destroyers and 1 tactical_bomber
            Battle in 91 Sea Zone
                Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            3 infantry moved from Southern France to Normandy Bordeaux
            5 artilleries and 14 infantry moved from Southern France to Northern Italy
            2 fighters moved from Southern France to United Kingdom
            6 transports moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            10 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            12 infantry and 6 transports moved from 92 Sea Zone to 95 Sea Zone
            12 infantry moved from 95 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern France
            1 carrier, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            3 bombers moved from 113 Sea Zone to United Kingdom
            5 tactical_bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 17 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 19 Sea Zone: 4 submarines
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Malaya
            1 factory_minor placed in Greece
            3 armour placed in Southern France
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Greece
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 mech_infantry moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Japanese
            2 infantry moved from Persia to Northwest Persia
            6 fighters moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 submarine moved from 98 Sea Zone to 72 Sea Zone
    
        Combat - British
            British creates battle in territory 37 Sea Zone
            Battle in 72 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 72 Sea Zone
                British win, taking 37 Sea Zone from Japanese, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northwest Persia
                British attack with 6 fighters and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 6 fighters and 2 infantry in Northwest Persia, round 2 : 1/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            6 fighters moved from Northwest Persia to Persia
            10 mech_infantrys moved from Persia to Turkmenistan
            2 aaGuns, 6 artilleries and 17 infantry moved from Persia to Eastern Persia
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 93 Sea Zone to 95 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 aaGun moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Greece to 97 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Northern Italy
            2 fighters moved from Egypt to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 fighter moved from 97 Sea Zone to Normandy Bordeaux
            1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            2 cruisers moved from 93 Sea Zone to 95 Sea Zone
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : -4.17
    Germans regular : -0.17
    British regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Eastern Poland to Ukraine
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from France to Western Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Malaya to Shan State
            3 fighters and 1 tactical_bomber moved from Philippines to Shan State
            1 bomber moved from Philippines to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to Malaya
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            2 destroyers moved from 35 Sea Zone to 17 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Malaya
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Malaya to Shan State
            3 fighters and 1 tactical_bomber moved from Philippines to Shan State
            1 bomber moved from Philippines to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to Malaya
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            2 destroyers moved from 35 Sea Zone to 17 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Malaya
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            24 armour, 29 artilleries, 61 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 24 armour, 29 artilleries, 65 infantry and 5 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 24 armour, 29 artilleries, 65 infantry and 5 mech_infantrys in Bryansk, round 2 : 44/123 hits, 38.17 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 24 armour, 29 artilleries, 63 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            7 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Nenetsia to Archangel
            1 artillery moved from Evenkiyskiy to Urals
            13 infantry moved from Greater Southern Germany to Slovakia Hungary
            3 armour moved from Germany to Western Germany
            1 aaGun and 7 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            10 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 107 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 89 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 5.83
    

    Savegame

  • '23 '20

    It looks like this game is going to go at least 20 rounds. Wow.

  • '23 '20

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Russia to Volgograd
            6 infantry moved from Rostov to Caucasus
            4 aaGuns, 20 artilleries and 68 infantry moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
    
        Place Units - Russians
            2 armour and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 infantry moved from South West Africa to 70 Sea Zone
            1 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to Gold Coast
            1 armour moved from Belgian Congo to Nigeria
                  Japanese take French Equatorial Africa from French
                  Japanese take Nigeria from British
            1 armour moved from Tanganyika Territory to Ethiopia
                  Japanese take Ethiopia from British
            2 infantry moved from India to West India
            1 tactical_bomber moved from Japan to 17 Sea Zone
            3 fighters moved from Japan to 17 Sea Zone
            2 tactical_bombers moved from Shantung to 17 Sea Zone
            2 fighters moved from Shantung to 17 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            2 fighters moved from 78 Sea Zone to West India
            2 tactical_bombers moved from 78 Sea Zone to West India
            3 armour moved from Szechwan to Shan State
            5 mech_infantrys moved from Szechwan to Shan State
            3 mech_infantrys moved from Szechwan to Shan State
    
        Combat - Japanese
            Battle in Gold Coast
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Gold Coast from British with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in West India
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 3 armour and 8 mech_infantrys
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour and 8 mech_infantrys in Shan State, round 2 : 2/11 hits, 2.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
                Japanese win, taking Shan State from ANZAC with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 5 fighters and 3 tactical_bombers
                Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber; ANZAC defend with 2 destroyers
                    Japanese roll dice for 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 17 Sea Zone
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
                    Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 17 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 2 destroyers
                Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
            2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 6 Sea Zone
            1 fighter moved from Shantung to 6 Sea Zone
            1 artillery and 1 infantry moved from Amur to Manchuria
            1 artillery moved from Soviet Far East to Siberia
            1 armour moved from Vologda to Timguska
            1 mech_infantry moved from Samara to Kansu
            1 mech_infantry moved from Sikang to Tsinghai
            2 armour moved from Manchuria to Jehol
            4 mech_infantrys moved from Manchuria to Chahar
            2 armour moved from Chahar to Shensi
            1 mech_infantry moved from Szechwan to French Indo China
            2 armour moved from Szechwan to French Indo China
            1 armour moved from Szechwan to French Indo China
            2 tactical_bombers moved from West India to India
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 78 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            2 fighters moved from West India to 39 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to India
            3 mech_infantrys moved from Shantung to Hunan
            1 armour moved from Yenisey to Tsagaan Olom
            2 mech_infantrys moved from Ulaanbaatar to Suiyuyan
            3 armour moved from Ulaanbaatar to Chahar
    
        Place Units - Japanese
            2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,1,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,4,1,4,1,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
            Japanese collect 59 PUs (15 lost to blockades); end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -3.00
    ANZAC regular : 1.33
    UK_Pacific regular : 0.67
    

    Savegame

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