@max334 I forgot to take British Somaliland (no combat) so edited in. If that’s an issue, no problem, you can edit back.
Snigg (X) vs. Mainah (+16) BM3
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Eastern Poland to 99 Sea Zone 3 fighters moved from Western Germany to 99 Sea Zone 2 tactical_bombers moved from Eastern Poland to 115 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 1 battleship, 1 carrier and 3 transports Germans roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 battleship, 1 carrier and 3 transports in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 99 Sea Zone 3 transports owned by the British lost in 99 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 47 Casualties for Germans: 1 fighter Casualties for British: 1 battleship, 1 carrier and 3 transports Battle in 115 Sea Zone Germans attack with 1 destroyer and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer and 2 tactical_bombers in 115 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone Russians and Germans reach a stalemate . Battle score for attacker is -8 Casualties for Germans: 1 destroyer Non Combat Move - Germans 2 tactical_bombers moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Baltic States to Belarus 1 infantry moved from Vyborg to Novgorod 1 artillery and 9 infantry moved from Karelia to Novgorod 3 aaGuns, 9 armour, 14 artilleries, 18 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 4 infantry moved from Bessarabia to Western Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Southern France to France 1 bomber moved from 99 Sea Zone to Western Ukraine 2 fighters moved from 99 Sea Zone to Southern Italy 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 1 destroyer placed in 110 Sea Zone 3 infantry placed in France 1 artillery, 2 fighters and 2 infantry placed in Western Germany Germans undo move 3. Germans undo move 3. 1 artillery and 2 infantry placed in France 2 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -1.50 British regular : 0.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry Germany : 1 factory_major Southern Italy : 2 fighters Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 armour and 9 mech_infantrys Ukraine : 1 flag, 1 factory_minor and 1 infantry Western Ukraine : 3 aaGuns, 9 armour, 14 artilleries, 1 bomber, 22 infantry, 12 mech_infantrys and 2 tactical_bombers Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry, 3 mech_infantrys and 2 tactical_bombers 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 submarines Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 1 destroyer
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Ukraine to Russia 6 artilleries and 1 infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk 5 infantry moved from Novosibirsk to Kansu 1 infantry moved from Urals to Novosibirsk 1 fighter moved from Urals to Bryansk 1 submarine moved from 102 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Guam to 21 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Hopei to Shensi 5 artilleries, 4 fighters, 10 infantry and 3 tactical_bombers moved from Kweichow to Shensi 2 bombers moved from Kwangsi to 41 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Java Battle in Borneo Battle in Siberia Battle in Celebes Battle in 41 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Siberia from Russians, taking Celebes from Dutch with 2 bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Sumatra Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Sumatra from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 5 artilleries, 4 fighters, 11 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 5 artilleries, 4 fighters, 11 infantry and 3 tactical_bombers in Shensi, round 2 : 7/23 hits, 8.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 5 artilleries, 4 fighters, 11 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Shensi 4 fighters and 3 tactical_bombers moved from Shensi to Kweichow 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Kwangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Shan State to Kweichow 2 bombers moved from 41 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.83 Japanese regular : -2.67 UK_Pacific regular : 0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag Kiangsu : 1 flag, 1 factory_minor and 3 infantry Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry Jehol : 1 flag Manchuria : 1 flag, 2 artilleries and 3 infantry Shensi : 1 flag, 1 aaGun, 5 artilleries and 11 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 6 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers Hunan : 1 flag, 1 infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 infantry Borneo : 1 flag, 2 infantry Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 2 infantry Siberia : 1 flag, 2 infantry French Indo China : 1 flag, 1 artillery, 2 bombers and 2 infantry Celebes : 1 flag, 2 infantry Java : 1 flag, 2 infantry Sumatra : 1 flag, 1 artillery and 1 infantry 42 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport 41 Sea Zone : 1 destroyer and 1 transport 44 Sea Zone : 1 transport 43 Sea Zone : 1 transport 33 Sea Zone : 1 submarine 37 Sea Zone : 1 destroyer 35 Sea Zone : 1 submarine 16 Sea Zone : 1 destroyer 5 Sea Zone : 1 transport 6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Morocco to Algeria 2 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 110 Sea Zone Americans attack with 1 fighter and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 4 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from France to United Kingdom Place Units - Americans 1 airfield placed in Morocco 3 artilleries and 3 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Italians regular : -0.67 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
Territory Summary for Chinese :
Tsinghai : 1 fighter and 11 infantry Sikang : 2 infantry
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 bomber moved from India to 43 Sea Zone 2 fighters moved from Greece to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Morocco to 95 Sea Zone 1 bomber and 1 tactical_bomber moved from Egypt to 95 Sea Zone
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 bomber moved from India to 43 Sea Zone 2 fighters moved from Greece to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Morocco to 95 Sea Zone 1 bomber and 1 tactical_bomber moved from Egypt to 95 Sea Zone
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@Snigg
Scramble SZ 95? Seems an obvious no, but I didn’t expect you to go for a 36% strafe either. Plan B is, uhh, somewhere… -
@mainah no scramble, thanks.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Morocco to Algeria 2 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 110 Sea Zone Americans attack with 1 fighter and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 4 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from France to United Kingdom Place Units - Americans 1 airfield placed in Morocco 3 artilleries and 3 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to 43 Sea Zone 2 fighters moved from Greece to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Morocco to 95 Sea Zone 1 bomber and 1 tactical_bomber moved from Egypt to 95 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 95 Sea Zone British attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone British win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 bomber moved from 43 Sea Zone to Burma 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 bomber, 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 1 factory_minor placed in Iraq Turn Complete - British British collect 41 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.50 Japanese regular : 0.67 Italians regular : -1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 armour and 1 mech_infantry moved from Western Ukraine to Romania 2 artilleries, 2 infantry and 2 mech_infantrys moved from Yugoslavia to Romania 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Tunisia : 1 flag Romania : 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys Northern Italy : 2 artilleries, 1 factory_major and 2 infantry Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Western Ukraine : 1 flag
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 16 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry moved from India to 39 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 16 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 1 infantry moved from India to 39 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 9 armour, 14 artilleries, 1 bomber, 22 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Novgorod to Bryansk
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@mainah any requests for OOL? Save AA’s or no first round?
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@Snigg
2 AA’s, 30 INF, 2 AA’s, rest inf, mech, art, tanks, tac fig -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 9 armour, 14 artilleries, 1 bomber, 22 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Novgorod to Bryansk Combat - Germans Battle in Bryansk Germans attack with 10 armour, 14 artilleries, 1 bomber, 23 infantry, 24 mech_infantrys and 4 tactical_bombers Russians defend with 4 aaGuns, 2 armour, 9 artilleries, 1 fighter, 61 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Bryansk : 1/5 hits, 0.83 expected hits 1 tactical_bomber owned by the Germans lost in Bryansk Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 23 infantry, 24 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 26/75 hits, 22.50 expected hits Russians roll dice for 4 aaGuns, 2 armour, 9 artilleries, 1 fighter, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 37/76 hits, 26.17 expected hits 24 infantry owned by the Russians, 23 infantry owned by the Germans, 2 aaGuns owned by the Russians and 14 mech_infantrys owned by the Germans lost in Bryansk 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated 14 artilleries owned by the Germans, 10 armour owned by the Germans and 10 mech_infantrys owned by the Germans retreated to Belarus Russians win with 2 aaGuns, 2 armour, 9 artilleries, 1 fighter, 37 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -54 Casualties for Germans: 23 infantry, 14 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 24 infantry Non Combat Move - Germans 2 artilleries and 10 infantry moved from Novgorod to Belarus 1 bomber and 3 tactical_bombers moved from Bryansk to Belarus 3 aaGuns moved from Western Ukraine to Eastern Poland 1 infantry moved from Archangel to Belarus 1 fighter moved from Southern Italy to Western Germany 3 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery, 1 bomber and 6 infantry placed in Western Germany 2 destroyers placed in 110 Sea Zone Germans undo move 3. 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 10.83 Germans regular : 3.50 Russians AA : 0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry Germany : 1 factory_major Southern Italy : 1 fighter Belarus : 1 flag, 10 armour, 16 artilleries, 1 bomber, 11 infantry, 10 mech_infantrys and 3 tactical_bombers Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 3 aaGuns Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines Bulgaria : 1 flag Yugoslavia : 1 flag Finland : 1 flag 110 Sea Zone : 1 destroyer
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Ouch…that hurt, but only way to get those slow movers involved.
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Serious ouch. But when you attack a bunch of guys that’ll get shot if they retreat, you have to be prepared for that.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 2 artilleries and 3 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 2/11 hits, 1.83 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 10 infantry in Manchuria, round 3 : 0/10 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 8 infantry in Manchuria, round 4 : 2/8 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 5 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 5 infantry Casualties for Japanese: 2 artilleries and 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 infantry moved from Novosibirsk to Tsinghai 5 infantry moved from Kansu to Tsinghai 2 mech_infantrys moved from Volgograd to Novosibirsk 1 infantry moved from Russia to Smolensk 9 infantry moved from Russia to Bryansk 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 9 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,2,1,1,2,5,3,6,1,2,2,1,3,5,5 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -0.83