Snigg (X) vs. Mainah (+16) BM3

  • '23 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 artillery moved from Morocco to Algeria
            2 infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 fighter and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 4 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 airfield placed in Morocco
            3 artilleries and 3 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Italians regular : -0.67
    Germans AA : -0.17
    Germans regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.67
    

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 11 infantry
    Sikang : 2 infantry
    

    Savegame

  • '23 '20

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 bomber moved from India to 43 Sea Zone
            2 fighters moved from Greece to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Morocco to 95 Sea Zone
            1 bomber and 1 tactical_bomber moved from Egypt to 95 Sea Zone
    

    Savegame

  • '23 '20

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 bomber moved from India to 43 Sea Zone
            2 fighters moved from Greece to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Morocco to 95 Sea Zone
            1 bomber and 1 tactical_bomber moved from Egypt to 95 Sea Zone
    

    Savegame

  • '23 '20

    @Snigg
    Scramble SZ 95? Seems an obvious no, but I didn’t expect you to go for a 36% strafe either. Plan B is, uhh, somewhere…

  • '22 '21 '20 '17 '15

    @mainah no scramble, thanks.

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 artillery moved from Morocco to Algeria
            2 infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 fighter and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 4 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            1 airfield placed in Morocco
            3 artilleries and 3 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            3 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from India to 43 Sea Zone
            2 fighters moved from Greece to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            2 fighters moved from Morocco to 95 Sea Zone
            1 bomber and 1 tactical_bomber moved from Egypt to 95 Sea Zone
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 95 Sea Zone
                British attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from 43 Sea Zone to Burma
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 bomber, 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Greece
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            British collect 41 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.50
    Japanese regular : 0.67
    Italians regular : -1.00
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 0.33
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 armour and 1 mech_infantry moved from Western Ukraine to Romania
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Tunisia : 1 flag
    Romania : 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
    Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
    Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
    Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Western Ukraine : 1 flag
    

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 16 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Queensland
            1 infantry moved from India to 39 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 16 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Queensland
            1 infantry moved from India to 39 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 26 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            9 armour, 14 artilleries, 1 bomber, 22 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
    

    Savegame

  • '22 '21 '20 '17 '15

    @mainah any requests for OOL? Save AA’s or no first round?

  • '23 '20

    @Snigg
    2 AA’s, 30 INF, 2 AA’s, rest inf, mech, art, tanks, tac fig

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            9 armour, 14 artilleries, 1 bomber, 22 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 10 armour, 14 artilleries, 1 bomber, 23 infantry, 24 mech_infantrys and 4 tactical_bombers
                Russians defend with 4 aaGuns, 2 armour, 9 artilleries, 1 fighter, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Bryansk : 1/5 hits, 0.83 expected hits
                    1 tactical_bomber owned by the Germans lost in Bryansk
                    Germans roll dice for 10 armour, 14 artilleries, 1 bomber, 23 infantry, 24 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 26/75 hits, 22.50 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 9 artilleries, 1 fighter, 61 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 37/76 hits, 26.17 expected hits
                    24 infantry owned by the Russians, 23 infantry owned by the Germans, 2 aaGuns owned by the Russians and 14 mech_infantrys owned by the Germans lost in Bryansk
                1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                14 artilleries owned by the Germans, 10 armour owned by the Germans and 10 mech_infantrys owned by the Germans retreated to Belarus
                Russians win with 2 aaGuns, 2 armour, 9 artilleries, 1 fighter, 37 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -54
                Casualties for Germans: 23 infantry, 14 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 24 infantry
    
        Non Combat Move - Germans
            2 artilleries and 10 infantry moved from Novgorod to Belarus
            1 bomber and 3 tactical_bombers moved from Bryansk to Belarus
            3 aaGuns moved from Western Ukraine to Eastern Poland
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Southern Italy to Western Germany
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 artillery, 1 bomber and 6 infantry placed in Western Germany
            2 destroyers placed in 110 Sea Zone
            Germans undo move 3.
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 10.83
    Germans regular : 3.50
    Russians AA : 0.17
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry
    Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
    Germany : 1 factory_major
    Southern Italy : 1 fighter
    Belarus : 1 flag, 10 armour, 16 artilleries, 1 bomber, 11 infantry, 10 mech_infantrys and 3 tactical_bombers
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 3 aaGuns
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    110 Sea Zone : 1 destroyer
    

    Savegame

  • '22 '21 '20 '17 '15

    Ouch…that hurt, but only way to get those slow movers involved.

  • '23 '20

    Serious ouch. But when you attack a bunch of guys that’ll get shot if they retreat, you have to be prepared for that.

  • '23 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            11 infantry moved from Amur to Manchuria
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 2 artilleries and 3 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 2/11 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 3 : 0/10 hits, 1.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 8 infantry in Manchuria, round 4 : 2/8 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Manchuria, round 4 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 6 infantry in Manchuria, round 5 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            1 infantry moved from Novosibirsk to Tsinghai
            5 infantry moved from Kansu to Tsinghai
            2 mech_infantrys moved from Volgograd to Novosibirsk
            1 infantry moved from Russia to Smolensk
            9 infantry moved from Russia to Bryansk
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            9 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,2,1,1,2,5,3,6,1,2,2,1,3,5,5
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Russians regular : -0.83
    

    Savegame

  • '22 '21 '20 '17 '15

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Shantung to Manchuria
            2 bombers moved from French Indo China to Manchuria
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Sikang
            2 fighters moved from Kweichow to Sikang
            5 artilleries and 10 infantry moved from Shensi to Tsinghai
            4 fighters and 4 tactical_bombers moved from Kweichow to Tsinghai
            3 mech_infantrys moved from Kweichow to Tsinghai
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Malaya
            Battle in Korea
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships in Korea, round 2 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Malaya from UK_Pacific, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Manchuria
                Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns and 6 infantry
                    Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 6/9 hits, 4.17 expected hits
                    Chinese roll dice for 2 aaGuns and 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 3 : 5/8 hits, 4.00 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 6 infantry
            Battle in Tsinghai
                Japanese attack with 5 artilleries, 4 fighters, 10 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 11 infantry; Russians defend with 6 infantry
                    Japanese roll dice for 5 artilleries, 4 fighters, 10 infantry, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 11/26 hits, 9.33 expected hits
                    Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 5/18 hits, 6.33 expected hits
                    5 infantry owned by the Japanese, 6 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 5 artilleries, 4 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 3 : 10/21 hits, 8.50 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 3 : 4/7 hits, 2.67 expected hits
                    4 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 5 artilleries, 4 fighters, 1 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 9 infantry
                Casualties for Chinese: 1 fighter and 11 infantry
                Casualties for Russians: 6 infantry
            Battle in Sikang
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 aaGun moved from Shensi to Kweichow
            2 fighters moved from Sikang to Kweichow
            4 fighters and 4 tactical_bombers moved from Tsinghai to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            2 bombers moved from Manchuria to Anhwe
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 harbour placed in Hainan
            3 mech_infantrys placed in Shantung
            1 artillery and 1 infantry placed in Japan
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : 7.00
    Russians regular : -0.33
    Russians AA : 0.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag
    Korea : 1 artillery and 1 infantry
    Kiangsu : 1 flag, 1 factory_minor and 3 infantry
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 2 mech_infantrys
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 aaGun, 6 fighters, 1 infantry and 4 tactical_bombers
    Hunan : 1 flag, 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Tsinghai : 1 flag, 5 artilleries, 1 infantry and 3 mech_infantrys
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag, 2 infantry
    Anhwe : 1 flag, 2 bombers and 3 infantry
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour and 2 infantry
    Borneo : 1 flag, 2 infantry
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield and 2 infantry
    Soviet Far East : 1 flag, 1 infantry
    Amur : 1 flag, 1 infantry
    Siberia : 1 flag
    French Indo China : 1 flag, 2 artilleries and 4 infantry
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 transport
    36 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
    16 Sea Zone : 1 destroyer
    6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 fighters, 9 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            3 infantry moved from Gibraltar to Spain
            3 mech_infantrys moved from Gibraltar to Spain
            2 fighters moved from 91 Sea Zone to Spain
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 marine moved from Morocco to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            2 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Spain
                Americans attack with 3 artilleries, 2 fighters, 6 infantry, 1 marine and 3 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters, 6 infantry, 1 marine and 3 mech_infantrys in Spain, round 2 : 4/15 hits, 4.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Spain, round 3 : 1/11 hits, 3.67 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Spain, round 4 : 2/11 hits, 3.67 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 91 Sea Zone
            1 aaGun moved from Morocco to Algeria
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            9 infantry placed in Central United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -5.17
    Germans AA : -0.17
    Neutral_True regular : 1.00
    

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 fighters, 9 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            3 infantry moved from Gibraltar to Spain
            3 mech_infantrys moved from Gibraltar to Spain
            2 fighters moved from 91 Sea Zone to Spain
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 marine moved from Morocco to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Spain
            2 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Spain
                Americans attack with 3 artilleries, 2 fighters, 6 infantry, 1 marine and 3 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters, 6 infantry, 1 marine and 3 mech_infantrys in Spain, round 2 : 4/15 hits, 4.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                    4 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Spain, round 3 : 1/11 hits, 3.67 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 3 artilleries, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys in Spain, round 4 : 2/11 hits, 3.67 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 2 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to 91 Sea Zone
            1 aaGun moved from Morocco to Algeria
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            4 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - Americans
            9 infantry placed in Central United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 4 mech_infantrys moved from India to Afghanistan
            1 bomber moved from Burma to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to Afghanistan
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 infantry moved from Iraq to Turkey
            1 tactical_bomber moved from Persia to Saudi Arabia
            3 mech_infantrys moved from Egypt to Saudi Arabia
            2 armour moved from Egypt to Saudi Arabia
            3 fighters moved from Greece to Turkey
            1 tactical_bomber moved from Greece to Turkey
            1 bomber moved from Greece to Turkey
            3 infantry moved from Greece to Turkey
            3 artilleries moved from Greece to Turkey
            1 armour and 3 infantry moved from Brazil to Venezuela
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
            1 fighter moved from Persia to Turkey
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Saudi Arabia
                British attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    British roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Saudi Arabia, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                    British roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Saudi Arabia, round 3 : 2/6 hits, 2.17 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 mech_infantry
            Battle in Venezuela
                British attack with 1 armour, 1 artillery and 4 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery and 4 infantry in Venezuela, round 2 : 4/6 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Venezuela
                British win, taking Venezuela from Neutral_True with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Afghanistan
                British attack with 2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 4 infantry
                    British roll dice for 2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 5/9 hits, 3.33 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 4 infantry owned by the Neutral_True lost in Afghanistan
                British win, taking Afghanistan from Neutral_True with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 mech_infantry
                Casualties for Neutral_True: 4 infantry
            Battle in Turkey
                British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 9/16 hits, 6.33 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    8 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            1 fighter moved from Greece to Spain
            1 transport moved from 86 Sea Zone to 89 Sea Zone
            2 fighters moved from Morocco to Spain
            1 bomber moved from Turkey to Egypt
            3 fighters and 1 tactical_bomber moved from Turkey to Egypt
            1 tactical_bomber moved from Saudi Arabia to Persia
            1 fighter moved from Turkey to Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters and 1 tactical_bomber moved from Afghanistan to India
            1 bomber moved from 37 Sea Zone to India
            3 infantry moved from Burma to India
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            1 fighter placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 95 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 submarine placed in 98 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 aaGun and 3 transports
            EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to Queensland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : -5.17
    Germans AA : -0.17
    Neutral_True regular : 2.33
    British regular : 5.33
    

    Savegame

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