OwenToo (Axis) vs tanios (Allies) PTV
-
Forgot to ask about intercepting my bombing raid on S. Italy:
-
No intercept, thanks
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 3 bombers moved from Egypt to Southern Italy 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 10 fighters moved from 27 Sea Zone to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 3 fighters moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Southern Italy rolls: 5,3 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Caroline Islands Battle in 50 Sea Zone Americans attack with 15 fighters Japanese defend with 1 destroyer Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Caroline Islands from Japanese with 15 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 2 marines moved from Western United States to 11 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 mech_infantry moved from Libya to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 carriers and 2 fighters moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to Eastern India 2 bombers moved from Southern Italy to Greece 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Morocco 2 transports moved from 101 Sea Zone to 99 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines, 4 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 15 fighters moved from 50 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 battleships, 8 carriers, 3 cruisers, 5 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 1 destroyer moved from 31 Sea Zone to 49 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 48 Sea Zone 1 destroyer moved from 31 Sea Zone to 51 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 1 destroyer and 15 fighters moved from 31 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island 1 battleship moved from 49 Sea Zone to 31 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Greece 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -0.33 Italians AA : 0.50
-
FYI there were some Chinese rolls you should ignore. I set up my attack and then realized you could carrier scramble to the land. I pressed none so I can evaluate if you I really wanted to do that attack but the engine made rolls.
-
TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 1 fighter and 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Kwangsi Combat - Chinese Chinese creates battle in territory Shansi
Combat Hit Differential Summary :
-
Let me know if you want to scramble either the fighter or tactical to Kwangsi.
-
Scramble the fighter into Kwangsi
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 1 fighter and 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Kwangsi Combat - Chinese Chinese creates battle in territory Shansi Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi Battle in Kwangsi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 fighter and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Shansi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.00
-
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Combat Move - British 1 artillery, 1 fighter and 1 infantry moved from Yunnan to French Indo China 2 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 2 artilleries and 2 infantry moved from Greece to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 carrier moved from 100 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone 1 fighter moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Northern Italy 1 infantry moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Italians 1 tactical_bomber moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Greece to Northern Italy 1 tactical_bomber moved from Greece to Northern Italy 1 fighter moved from 99 Sea Zone to Northern Italy Combat - British
Combat Hit Differential Summary :
-
Let me know if you want to scramble from Yugoslavia to N. Italy or sz 99.
-
Also carrier scrambles are available to French Indo China and Shan State. Let me know on those too.
-
Scramble into French Indo China only, one Tac
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 3 bombers moved from Egypt to Southern Italy 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 10 fighters moved from 27 Sea Zone to 50 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 3 fighters moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 3 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Southern Italy rolls: 5,3 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Caroline Islands Battle in 50 Sea Zone Americans attack with 15 fighters Japanese defend with 1 destroyer Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Caroline Islands from Japanese with 15 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 2 marines moved from Western United States to 11 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 mech_infantry moved from Libya to 98 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 2 carriers and 2 fighters moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to Eastern India 2 bombers moved from Southern Italy to Greece 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Morocco 2 transports moved from 101 Sea Zone to 99 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines, 4 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 15 fighters moved from 50 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 battleships, 8 carriers, 3 cruisers, 5 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 1 destroyer moved from 31 Sea Zone to 49 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 48 Sea Zone 1 destroyer moved from 31 Sea Zone to 51 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 1 destroyer and 15 fighters moved from 31 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island 1 battleship moved from 49 Sea Zone to 31 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Greece 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi 1 fighter and 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Kweichow to Kwangsi Combat - Chinese Chinese creates battle in territory Shansi Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi Battle in Kwangsi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 fighter and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Shansi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 4 fighters; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter and 1 infantry moved from Yunnan to French Indo China 2 infantry moved from Burma to Shan State 1 fighter moved from Eastern India to Shan State 2 artilleries and 2 infantry moved from Greece to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 carrier moved from 100 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone 1 fighter moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Northern Italy 1 infantry moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Italians 1 tactical_bomber moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Greece to Northern Italy 1 tactical_bomber moved from Greece to Northern Italy 1 fighter moved from 99 Sea Zone to Northern Italy Combat - British Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in French Indo China Battle in Northern Italy British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 factory_major and 3 infantry British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/9 hits, 4.17 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in French Indo China British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery, 1 infantry and 1 tactical_bomber British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 artillery and 1 fighter in French Indo China, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 tactical_bomber in French Indo China, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 1 fighter in French Indo China, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 tactical_bomber in French Indo China, round 4 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Eastern India 1 aaGun and 3 infantry moved from Burma to Eastern India 1 fighter moved from French Indo China to Eastern India 1 armour moved from Southern Persia to Western India 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 1 artillery moved from Northwest Persia to Iraq 1 fighter moved from Trans-Jordan to Western India 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Libya to Tobruk 1 bomber moved from Northern Italy to Greece 1 bomber moved from 99 Sea Zone to Egypt 2 fighters moved from Northern Italy to 99 Sea Zone 2 tactical_bombers moved from Northern Italy to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Greece 1 tactical_bomber moved from 99 Sea Zone to Greece 1 fighter moved from Greece to 99 Sea Zone 1 fighter moved from Greece to 99 Sea Zone Place Units - British 3 fighters placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2,3 British collect 34 PUs (5 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,6,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -1.50 Italians regular : -1.00 Japanese regular : -0.83 British regular : 2.17 Italians AA : 0.50
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 3x airfield; Remaining resources: 10 PUs; Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 bomber moved from Rostov to Northern Caucasus Combat - Italians Battle in Northern Caucasus Italians attack with 1 bomber Russians defend with 1 artillery Italians roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Northern Caucasus Russians win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,1,6,2,1,4,1,2,1,6,2,2 Italians collect 5 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 10 Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Bulgaria 1 tactical_bomber moved from Rostov to Bulgaria 1 fighter moved from Southern Italy to Northern Italy 4 fighters moved from Yugoslavia to Northern Italy 2 fighters moved from Yugoslavia to Bulgaria 1 tactical_bomber moved from Yugoslavia to Northern Italy Combat - Germans
Combat Hit Differential Summary :
-
Scramble from 99 into Northern Italy?
Also, scramble from Greece into Bulgaria?
-
No scrambles
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Bulgaria 1 tactical_bomber moved from Rostov to Bulgaria 1 fighter moved from Southern Italy to Northern Italy 4 fighters moved from Yugoslavia to Northern Italy 2 fighters moved from Yugoslavia to Bulgaria 1 tactical_bomber moved from Yugoslavia to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers British defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/12 hits, 5.67 expected hits British roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the British and 2 infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 2 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 2 artilleries and 2 infantry Battle in Bulgaria Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Bulgaria to Yugoslavia 2 fighters moved from Bulgaria to Yugoslavia 3 fighters moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Yugoslavia 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 armour and 1 mech_infantry moved from Rostov to Bessarabia 1 aaGun moved from Rostov to Ukraine 2 aaGuns, 11 artilleries and 18 infantry moved from Novgorod to Northern Belarus 5 artilleries and 9 infantry moved from Leningrad to Northern Belarus 1 mech_infantry moved from Germany to Yugoslavia 3 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries moved from Germany to 117 Sea Zone 3 infantry moved from Germany to 117 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries moved from 118 Sea Zone to Leningrad 3 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to Yugoslavia Place Units - Germans 3 artilleries and 3 infantry placed in Germany 1 artillery and 2 infantry placed in Leningrad 1 submarine placed in 115 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 infantry placed in Yugoslavia 1 armour and 2 mech_infantrys placed in Germany Germans undo move 5. Germans undo move 1. 2 artilleries and 4 infantry placed in Germany 1 artillery and 2 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,6,4,3,4,4,2,5,4,4,2,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -0.00 British regular : -1.33