Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Algeria to Morocco
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 92 Sea Zone
3 fighters moved from 64 Sea Zone to Gibraltar
2 tactical_bombers moved from 64 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 infantry and 3 mech_infantrys moved from Central America to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour and 3 infantry moved from Central America to 64 Sea Zone
1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
4 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 27 Sea Zone to 64 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
6 fighters, 1 infantry and 2 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
2 fighters moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 fighters moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 94 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
2 fighters moved from Gibraltar to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 bomber and 4 fighters
Italians defend with 1 armour, 1 fighter and 1 mech_infantry
British roll dice for 1 bomber and 4 fighters in Tunisia, round 2 : 1/5 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Tunisia
British roll dice for 1 bomber and 3 fighters in Tunisia, round 3 : 1/4 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Tunisia
British roll dice for 1 bomber and 2 fighters in Tunisia, round 4 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 fighter in Tunisia, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the British and 1 fighter owned by the Italians lost in Tunisia
British win with 2 fighters remaining. Battle score for attacker is -14
Casualties for British: 1 bomber and 2 fighters
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Tunisia to Gibraltar
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 battleship moved from 89 Sea Zone to 92 Sea Zone
2 fighters moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Rostov
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Syria to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from India to Burma
5 artilleries moved from India to Burma
11 infantry moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 fighter moved from Sikang to India
1 fighter moved from Sikang to Bryansk
Place Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 mech_infantrys placed in Egypt
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,1,3,1,1,5,5,3
British collect 24 PUs (11 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : -0.33
Japanese regular : -0.33
British regular : -2.50
Seems the purchase-edit didn’t make it in there. I can change it, if you want. Just need directions.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Algeria to Morocco
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 92 Sea Zone
3 fighters moved from 64 Sea Zone to Gibraltar
2 tactical_bombers moved from 64 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 infantry and 3 mech_infantrys moved from Central America to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour and 3 infantry moved from Central America to 64 Sea Zone
1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
4 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 27 Sea Zone to 64 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
6 fighters, 1 infantry and 2 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
2 fighters moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 fighters moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 94 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
2 fighters moved from Gibraltar to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 bomber and 4 fighters
Italians defend with 1 armour, 1 fighter and 1 mech_infantry
British roll dice for 1 bomber and 4 fighters in Tunisia, round 2 : 1/5 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.50 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Tunisia
British roll dice for 1 bomber and 3 fighters in Tunisia, round 3 : 1/4 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Tunisia
British roll dice for 1 bomber and 2 fighters in Tunisia, round 4 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 fighter in Tunisia, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the British and 1 fighter owned by the Italians lost in Tunisia
British win with 2 fighters remaining. Battle score for attacker is -14
Casualties for British: 1 bomber and 2 fighters
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Tunisia to Gibraltar
1 fighter moved from Tunisia to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 battleship moved from 89 Sea Zone to 92 Sea Zone
2 fighters moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Rostov
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Syria to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from India to Burma
5 artilleries moved from India to Burma
11 infantry moved from India to Burma
1 infantry moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 fighter moved from Sikang to India
1 fighter moved from Sikang to Bryansk
Place Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 mech_infantrys placed in Egypt
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,1,3,1,1,5,5,3
British collect 24 PUs (11 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
EDIT: Adding units owned by British to Gibraltar: 1 airfield
EDIT: Changing PUs for British from 24 to 25
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17
Italians regular : -0.33
Japanese regular : -0.33
British regular : -2.50
Sorry, mistook my earlier post for your first post.
@trulpen said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Seems the purchase-edit didn’t make it in there. I can change it, if you want. Just need directions.
Oh, I was posting unedited first, because frankly, this kind of edit is outside what most folks would allow.
I mean, I’m probably losing anyways in the Pacific theatre, because my Allied play needs a lot of polishing. :rolling_on_the_floor_laughing:
SNAFU means Situation Normal All F’d Up
I’m very liberal with edits, although not completely unreserved. What I find rational, I allow. Messing up a purchase, especially an ab, is not uncommon.
@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
I mean, I’m probably losing anyways in the Pacific theatre, because my Allied play needs a lot of polishing. :rolling_on_the_floor_laughing:
Japan looks pretty scary now.
Thanks for your generosity … playing the Allies is just brutal (I don’t understand how people play this game in real time ever)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 bomber moved from Rostov to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Libya to Tunisia
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Russians regular : 0,67
@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Thanks for your generosity … playing the Allies is just brutal (I don’t understand how people play this game in real time ever)
As you can see I play pretty fast, but then I have a tendency of seeing things after posting and doing edits. Not proud of it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from India to Ceylon
Combat - ANZAC
Battle in Ceylon
ANZAC attack with 2 fighters
Japanese defend with 1 marine
ANZAC roll dice for 2 fighters in Ceylon, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Ceylon, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in Ceylon, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Ceylon, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in Ceylon
ANZAC roll dice for 1 fighter in Ceylon, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Ceylon, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in Ceylon, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 marine in Ceylon, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Ceylon
ANZAC win with 1 fighter remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 fighter moved from Ceylon to India
1 infantry moved from Egypt to Trans-Jordan
1 marine moved from Central America to 64 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 infantry and 1 marine moved from Central America to 64 Sea Zone
1 infantry, 1 marine and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Queensland to New South Wales
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 5 mech_infantrys moved from Archangel to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Urals
Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Urals, round 2 : 4/7 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Smolensk to Western Germany
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Archangel
2 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
4 armour and 18 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
3 artilleries and 15 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from France to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
2 aaGuns moved from France to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Bessarabia to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Urals to Novgorod
EDIT: 1 mech_infantry moved from Tambov to Volgograd
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
Place Units - Germans
1 airfield and 3 fighters placed in Yugoslavia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 5 mech_infantrys moved from Archangel to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Urals
Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Urals, round 2 : 4/7 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Smolensk to Western Germany
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Archangel
2 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
4 armour and 18 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
3 artilleries and 15 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from France to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
2 aaGuns moved from France to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Bessarabia to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Urals to Novgorod
EDIT: 1 mech_infantry moved from Tambov to Volgograd
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
Place Units - Germans
1 airfield and 3 fighters placed in Yugoslavia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 2,17
For some reason I thought that the french fig could hit the des not protected by scramble. Corrected and put the des back in z97.
Looks like the real war. The german army is about to be cut off in Stalingrad. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 5 mech_infantrys moved from Archangel to Urals
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Urals
Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Urals, round 2 : 4/7 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Smolensk to Western Germany
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Archangel
2 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
4 armour and 18 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
3 artilleries and 15 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from France to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
2 aaGuns moved from France to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Bessarabia to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Urals to Novgorod
EDIT: 1 mech_infantry moved from Tambov to Volgograd
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 124 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
Place Units - Germans
1 airfield and 3 fighters placed in Yugoslavia
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 81 to 80
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 2,17
Decided not to take Tambov. Couldn’t change the territory ownership during NCM and forgot during placement. Corrected.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
14 artilleries and 48 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 14 artilleries and 48 infantry
Germans defend with 1 infantry
Russians roll dice for 14 artilleries and 48 infantry in Western Ukraine, round 2 : 15/62 hits, 15.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 14 artilleries and 48 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 10 infantry moved from Samara to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Vologda to Russia
Place Units - Russians
1 armour, 2 artilleries and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 8 infantry, 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 bombers moved from Kweichow to Shensi
1 fighter moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Yunnan to Szechwan
Combat - Japanese
Battle in New Britain
Battle in 26 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking New Britain from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in Solomon Islands
Battle in Wake Island
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Szechwan from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Shan State
4 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shantung to Anhwe
1 aaGun, 4 artilleries and 3 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
2 carriers moved from 33 Sea Zone to 31 Sea Zone
2 fighters moved from Philippines to 31 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Philippines to 49 Sea Zone
2 carriers and 1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries, 2 infantry and 2 marines placed in Japan
3 artilleries placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : 2,00
Germany and Italy sure has a rough ride, but it looks as though the Pacific is pretty much toast.