I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L21 Colt vs Gambler6(L+12) BM3
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TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 bomber moved from United Kingdom to 111 Sea Zone -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Hunan 2 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Shensi Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 bomber moved from United Kingdom to 111 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 battleship and 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship and 1 submarine Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 0/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/7 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 3 : 1/6 hits, 2.17 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 4 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 4 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 5 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Tobruk, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 96 Sea Zone British attack with 1 cruiser and 1 submarine Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Burma to India 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 3 aaGuns and 1 artillery moved from India to Burma 6 infantry moved from India to Burma 3 fighters moved from 111 Sea Zone to United Kingdom 1 bomber moved from 111 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 fighter moved from United Kingdom to Scotland 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Malaya to Shan State Place Units - British 1 submarine placed in 110 Sea Zone 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -1.00 Japanese regular : -0.67 Germans regular : -0.83 British regular : -2.17 -
@Colt45554 I have lost making that Hunan attack many times. It can be a game changer.
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Sh*t i forgot libya. Intended to send the inf+art to attack tobruk tank. Permission to forum roll it?
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@Colt45554 It happens, go ahead. So long as you can guarantee you roll lots of 6’s…
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inf art
[dice2d6]tank[1d6]
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[dice 2d6]
[dice 1d6]
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2d6: 4, 1
1d6: 2 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 2 artilleries moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 2 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Greece Italians attack with 1 armour, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 2/6 hits, 1.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 3 : 1/3 hits, 1.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 4 : 0/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 5 : 1/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 2 cruisers and 1 transport British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone 1 transport owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 27 Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the French, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun and 1 infantry Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Kenya Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 94 Sea Zone Italians attack with 1 bomber and 1 destroyer British defend with 1 destroyer Italians roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 bomber in 94 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Italians lost in 94 Sea Zone British win with no units remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber and 1 destroyer Casualties for British: 1 destroyer Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 1 armour EDIT: Changing ownership of Tobruk from British to Italians EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Libya to Tobruk 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : -0.83 Italians regular : -0.33 Neutral_Allies regular : 0.33 British regular : 1.00 -
thanks and im central US so time zones wont affect us much
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TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.67 ANZAC regular : 0.33 -
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone -
looks like a clear non-scramble but better safe than sorry
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Germans Battle in 92 Sea Zone Germans attack with 4 bombers and 1 fighter British defend with 1 carrier and 1 fighter Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits British roll dice for 1 carrier and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone Germans roll dice for 4 bombers in 92 Sea Zone, round 3 : 0/4 hits, 2.67 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 4 bombers in 92 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 92 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 1 fighter Battle in 99 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 99 Sea Zone Germans roll dice for 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 99 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 cruiser Battle in 111 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany 2 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 4 bombers moved from 92 Sea Zone to Southern Italy 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 3 aaGuns moved from Holland Belgium to Western Germany 4 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 cruiser moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 113 Sea Zone 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans regular : -8.00 British regular : -1.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 artillery moved from Bryansk to Belarus 2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 6 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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will continue tomorrow
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Anhwe to Hunan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Kwangsi to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 battleships, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State 1 carrier moved from 36 Sea Zone to 21 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in Borneo Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer and 3 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Malaya to Kwangsi 3 fighters moved from 36 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 fighters moved from Kwangtung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Chahar to Hopei 1 aaGun and 6 infantry moved from Jehol to Manchuria 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.83 Japanese regular : 8.00 ANZAC regular : -0.33 UK_Pacific regular : -1.33 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from Hawaiian Islands to Queensland 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Central United States to Western United States 1 armour moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Suiyuyan to Szechwan 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 3 infantry moved from India to Burma 1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Scotland to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Scotland to Gibraltar 3 fighters moved from United Kingdom to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from France to Gibraltar 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan Place Units - British 1 airfield placed in Gibraltar 1 destroyer placed in 110 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33 Germans AA : -0.17 British regular : 2.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 submarine moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Combat - Italians Battle in Crete Battle in Cyprus Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Tanganyika Territory Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians retreated to Kenya British win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece 1 armour moved from Greece to Romania 1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to France 2 aaGuns moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33





