I don’t think the Italian tac is allowed to land on Syria
L20 #1 trulpen (X) vs wheatbeer (A+20) BM3
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I made a major SNAFU and forgot to purchase an airbase during my UK buy phase.
I’ll post the map regular and then post an edited.
If you go with the unedited, I’ll probably surrender, because the airbase was fairly essential to my plan.
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
I made a major SNAFU and forgot to purchase an airbase during my UK buy phase.
I’ll post the map regular and then post an edited.
If you go with the unedited, I’ll probably surrender, because the airbase was fairly essential to my plan.
It should be ok.
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What exactly does SNAFU stand for? Fuck up in the end, I presume, but the rest?
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Algeria to Morocco 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 92 Sea Zone 3 fighters moved from 64 Sea Zone to Gibraltar 2 tactical_bombers moved from 64 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 3 infantry and 3 mech_infantrys moved from Central America to 89 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour and 3 infantry moved from Central America to 64 Sea Zone 1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 4 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 carrier moved from 27 Sea Zone to 64 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 6 fighters, 1 infantry and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 2 fighters moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 fighters moved from Shensi to Burma Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 fighters moved from Gibraltar to Tunisia Combat - British Battle in Tunisia British attack with 1 bomber and 4 fighters Italians defend with 1 armour, 1 fighter and 1 mech_infantry British roll dice for 1 bomber and 4 fighters in Tunisia, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Tunisia British roll dice for 1 bomber and 3 fighters in Tunisia, round 3 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Tunisia British roll dice for 1 bomber and 2 fighters in Tunisia, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Tunisia, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British and 1 fighter owned by the Italians lost in Tunisia British win with 2 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 bomber and 2 fighters Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry Non Combat Move - British 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Egypt to 94 Sea Zone 1 battleship moved from 89 Sea Zone to 92 Sea Zone 2 fighters moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Rostov 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Syria to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from India to Burma 5 artilleries moved from India to Burma 11 infantry moved from India to Burma 1 infantry moved from India to Burma 3 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Alexandria to Egypt 1 fighter moved from Sikang to India 1 fighter moved from Sikang to Bryansk Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 1 armour and 2 mech_infantrys placed in Persia British undo move 1. 2 armour and 1 mech_infantry placed in Persia 1 artillery and 2 mech_infantrys placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,1,3,1,1,5,5,3 British collect 24 PUs (11 lost to blockades); end with 24 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.33 Japanese regular : -0.33 British regular : -2.50
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Seems the purchase-edit didn’t make it in there. I can change it, if you want. Just need directions.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Algeria to Morocco 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 92 Sea Zone 3 fighters moved from 64 Sea Zone to Gibraltar 2 tactical_bombers moved from 64 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 3 infantry and 3 mech_infantrys moved from Central America to 89 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour and 3 infantry moved from Central America to 64 Sea Zone 1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 4 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 carrier moved from 27 Sea Zone to 64 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 6 fighters, 1 infantry and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 2 fighters moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 fighters moved from Shensi to Burma Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 fighters moved from Gibraltar to Tunisia Combat - British Battle in Tunisia British attack with 1 bomber and 4 fighters Italians defend with 1 armour, 1 fighter and 1 mech_infantry British roll dice for 1 bomber and 4 fighters in Tunisia, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Tunisia British roll dice for 1 bomber and 3 fighters in Tunisia, round 3 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Tunisia British roll dice for 1 bomber and 2 fighters in Tunisia, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Tunisia, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British and 1 fighter owned by the Italians lost in Tunisia British win with 2 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 bomber and 2 fighters Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry Non Combat Move - British 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Egypt to 94 Sea Zone 1 battleship moved from 89 Sea Zone to 92 Sea Zone 2 fighters moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Rostov 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Syria to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from India to Burma 5 artilleries moved from India to Burma 11 infantry moved from India to Burma 1 infantry moved from India to Burma 3 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Alexandria to Egypt 1 fighter moved from Sikang to India 1 fighter moved from Sikang to Bryansk Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 1 armour and 2 mech_infantrys placed in Persia British undo move 1. 2 armour and 1 mech_infantry placed in Persia 1 artillery and 2 mech_infantrys placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,1,3,1,1,5,5,3 British collect 24 PUs (11 lost to blockades); end with 24 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Removing units owned by British from Egypt: 2 mech_infantrys EDIT: Adding units owned by British to Gibraltar: 1 airfield EDIT: Changing PUs for British from 24 to 25 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.33 Japanese regular : -0.33 British regular : -2.50
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Sorry, mistook my earlier post for your first post.
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@trulpen said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Seems the purchase-edit didn’t make it in there. I can change it, if you want. Just need directions.
Oh, I was posting unedited first, because frankly, this kind of edit is outside what most folks would allow.
I mean, I’m probably losing anyways in the Pacific theatre, because my Allied play needs a lot of polishing. :rolling_on_the_floor_laughing:
SNAFU means Situation Normal All F’d Up
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I’m very liberal with edits, although not completely unreserved. What I find rational, I allow. Messing up a purchase, especially an ab, is not uncommon.
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
I mean, I’m probably losing anyways in the Pacific theatre, because my Allied play needs a lot of polishing. :rolling_on_the_floor_laughing:
Japan looks pretty scary now.
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Thanks for your generosity … playing the Allies is just brutal (I don’t understand how people play this game in real time ever)
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Bessarabia 1 bomber moved from Rostov to Southern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Libya to Tunisia Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : 0,67
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Thanks for your generosity … playing the Allies is just brutal (I don’t understand how people play this game in real time ever)
As you can see I play pretty fast, but then I have a tendency of seeing things after posting and doing edits. Not proud of it.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from India to Ceylon Combat - ANZAC Battle in Ceylon ANZAC attack with 2 fighters Japanese defend with 1 marine ANZAC roll dice for 2 fighters in Ceylon, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 marine in Ceylon, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in Ceylon, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 marine in Ceylon, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in Ceylon ANZAC roll dice for 1 fighter in Ceylon, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Ceylon, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Ceylon, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Ceylon, round 5 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Ceylon ANZAC win with 1 fighter remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 fighter moved from Ceylon to India 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from Central America to 64 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 64 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 infantry and 1 marine moved from Central America to 64 Sea Zone 1 infantry, 1 marine and 1 transport moved from 64 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Queensland to New South Wales 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -2.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour and 5 mech_infantrys moved from Archangel to Urals 1 bomber moved from Novgorod to Urals 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in Urals Germans attack with 1 armour, 1 bomber and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Urals, round 2 : 4/7 hits, 2,00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Smolensk to Western Germany 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 3 infantry moved from Belarus to Archangel 2 artilleries and 6 infantry moved from Belarus to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Eastern Poland 2 artilleries moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Western Ukraine to Eastern Poland 4 armour and 18 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 3 artilleries and 15 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from Southern France to Southern Italy 2 aaGuns moved from France to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Bessarabia to Yugoslavia 2 mech_infantrys moved from Germany to Yugoslavia 2 mech_infantrys moved from Eastern Poland to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 infantry moved from Libya to Tunisia 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Urals to Novgorod EDIT: 1 mech_infantry moved from Tambov to Volgograd 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany Place Units - Germans 1 airfield and 3 fighters placed in Yugoslavia 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 2,17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour and 5 mech_infantrys moved from Archangel to Urals 1 bomber moved from Novgorod to Urals 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in Urals Germans attack with 1 armour, 1 bomber and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Urals, round 2 : 4/7 hits, 2,00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Smolensk to Western Germany 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 3 infantry moved from Belarus to Archangel 2 artilleries and 6 infantry moved from Belarus to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Eastern Poland 2 artilleries moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Western Ukraine to Eastern Poland 4 armour and 18 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 3 artilleries and 15 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from Southern France to Southern Italy 2 aaGuns moved from France to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Bessarabia to Yugoslavia 2 mech_infantrys moved from Germany to Yugoslavia 2 mech_infantrys moved from Eastern Poland to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 infantry moved from Libya to Tunisia 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Urals to Novgorod EDIT: 1 mech_infantry moved from Tambov to Volgograd 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany Place Units - Germans 1 airfield and 3 fighters placed in Yugoslavia 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 2,17
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For some reason I thought that the french fig could hit the des not protected by scramble. Corrected and put the des back in z97.
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Looks like the real war. The german army is about to be cut off in Stalingrad. ;)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 armour and 5 mech_infantrys moved from Archangel to Urals 1 bomber moved from Novgorod to Urals 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in Urals Germans attack with 1 armour, 1 bomber and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Urals, round 2 : 4/7 hits, 2,00 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Smolensk to Western Germany 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 3 infantry moved from Belarus to Archangel 2 artilleries and 6 infantry moved from Belarus to Eastern Poland 1 aaGun moved from Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Eastern Poland 2 artilleries moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Western Ukraine to Eastern Poland 4 armour and 18 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 3 artilleries and 15 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from France to Southern Italy 1 mech_infantry moved from Southern France to Southern Italy 2 aaGuns moved from France to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Bessarabia to Yugoslavia 2 mech_infantrys moved from Germany to Yugoslavia 2 mech_infantrys moved from Eastern Poland to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 infantry moved from Libya to Tunisia 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Urals to Novgorod EDIT: 1 mech_infantry moved from Tambov to Volgograd 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany Place Units - Germans 1 airfield and 3 fighters placed in Yugoslavia 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Tambov from Germans to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 81 to 80 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 2,17
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Decided not to take Tambov. Couldn’t change the territory ownership during NCM and forgot during placement. Corrected.