Please use last map
L20 #1 trulpen (X) vs wheatbeer (A+20) BM3
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 harbour, 5 infantry and 4 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa Combat - Americans Battle in French West Africa Americans attack with 1 bomber and 2 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in French West Africa, round 2 : 0/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French West Africa Americans roll dice for 1 bomber and 1 infantry in French West Africa, round 3 : 1/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 49 Sea Zone to 64 Sea Zone 3 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 1 cruiser, 1 destroyer and 6 submarines moved from 92 Sea Zone to 94 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 89 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 89 Sea Zone to Central America 1 carrier moved from 30 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Eastern United States 1 bomber moved from French West Africa to Gibraltar 1 mech_infantry moved from British Columbia to Central United States 1 infantry moved from British Columbia to Western United States Place Units - Americans 1 harbour placed in Southeast Mexico 4 transports placed in 101 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States Americans undo move 3. 3 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 1 fighter moved from Burma to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 3 infantry moved from Trans-Jordan to Syria 1 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 fighter moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State Combat - British Battle in Yunnan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 3 infantry British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Syria, round 2 : 5/7 hits, 2.67 expected hits Italians roll dice for 3 infantry in Syria, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Syria to Rostov 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Trans-Jordan to Northwest Persia 1 aaGun moved from Trans-Jordan to Egypt 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Gibraltar 1 battleship moved from 106 Sea Zone to 89 Sea Zone 3 aaGuns, 5 artilleries and 16 infantry moved from Burma to India 2 fighters moved from Shan State to Sikang 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 artilleries and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,4,1,5,5,4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.83 Italians regular : 0.67 Japanese regular : -0.33 Neutral_Axis regular : 0.33 British regular : 4.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 1 bomber moved from Tobruk to Ukraine 1 fighter moved from Southern Italy to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 2 infantry moved from Tobruk to Libya 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry and 2 marines moved from Solomon Islands to 49 Sea Zone 1 cruiser, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 49 Sea Zone to 64 Sea Zone 1 infantry and 2 marines moved from 64 Sea Zone to Central America 1 aaGun moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I forgot to move 2 fig from India to Sikang, will repost map (you’re not obligated to use the correction though since it’s a second post of course)
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
I forgot to move 2 fig from India to Sikang, will repost map (you’re not obligated to use the correction though since it’s a second post of course)
Actually scratch that, just stick with the map I posted.
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Ok, but I’ll give you some time to contemplate and change it if you want.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 87 Sea Zone 1 mech_infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 5 artilleries and 7 infantry moved from Ukraine to Bryansk 4 armour moved from Ukraine to Bryansk Combat - Germans Battle in 87 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 87 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bryansk Germans attack with 4 armour, 5 artilleries, 8 infantry and 1 mech_infantry Russians defend with 1 aaGun and 8 infantry Germans roll dice for 4 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Bryansk, round 2 : 9/18 hits, 6,00 expected hits Russians roll dice for 1 aaGun and 8 infantry in Bryansk, round 2 : 4/8 hits, 2,67 expected hits 8 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Germans: 4 infantry Casualties for Russians: 1 aaGun and 8 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun moved from Ukraine to Bryansk 1 artillery moved from Archangel to Belarus 1 artillery and 4 infantry moved from Novgorod to Belarus 1 armour moved from Nenetsia to Archangel 4 infantry moved from Archangel to Belarus 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun moved from Ukraine to Western Ukraine 1 bomber moved from Southern Italy to Novgorod 1 bomber moved from Normandy Bordeaux to Novgorod 2 mech_infantrys moved from Yugoslavia to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 2 aaGuns moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from 97 Sea Zone to Ukraine 1 fighter moved from 97 Sea Zone to Ukraine 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone 1 infantry moved from Archangel to Smolensk 3 infantry moved from Archangel to Belarus Place Units - Germans 2 destroyers and 1 submarine placed in 97 Sea Zone 1 submarine placed in 110 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 2 infantry and 2 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 3,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 6 artilleries, 48 infantry and 2 mech_infantrys moved from Rostov to Bryansk 9 artilleries moved from Russia to Bryansk 7 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Rostov to Smolensk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 15 artilleries, 55 infantry and 2 mech_infantrys Germans defend with 1 aaGun, 4 armour, 5 artilleries, 4 infantry and 1 mech_infantry Russians roll dice for 2 armour, 15 artilleries, 55 infantry and 2 mech_infantrys in Bryansk, round 2 : 17/74 hits, 18.00 expected hits Germans roll dice for 1 aaGun, 4 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Bryansk, round 2 : 6/14 hits, 5.33 expected hits 6 infantry owned by the Russians, 1 aaGun owned by the Germans, 5 artilleries owned by the Germans, 4 infantry owned by the Germans, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 15 artilleries, 49 infantry and 2 mech_infantrys remaining. Battle score for attacker is 47 Casualties for Russians: 6 infantry Casualties for Germans: 1 aaGun, 4 armour, 5 artilleries, 4 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Rostov to Bryansk 1 aaGun and 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Russia 4 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Novosibirsk to Vologda 2 aaGuns and 10 infantry moved from Novosibirsk to Samara Place Units - Russians 8 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Shensi 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from 37 Sea Zone to Szechwan 1 fighter moved from French Indo China to Shensi 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Shensi 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from Philippines to Caroline Islands 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 4 artilleries and 3 infantry moved from French Indo China to Yunnan 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Caroline Islands Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 8/10 hits, 4,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry British defend with 1 artillery Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/10 hits, 3,33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 bomber moved from Szechwan to Kweichow 1 bomber moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 3 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from French Indo China to 33 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 41 Sea Zone to 36 Sea Zone 1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone EDIT: 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Yunnan 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 fighters moved from 41 Sea Zone to Philippines 1 fighter moved from Shan State to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shensi to Kweichow EDIT: 1 tactical_bomber moved from Szechwan to 36 Sea Zone Place Units - Japanese 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 4 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,67 Japanese regular : -0,50 UK_Pacific regular : 0,00
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I made a major SNAFU and forgot to purchase an airbase during my UK buy phase.
I’ll post the map regular and then post an edited.
If you go with the unedited, I’ll probably surrender, because the airbase was fairly essential to my plan.
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
I made a major SNAFU and forgot to purchase an airbase during my UK buy phase.
I’ll post the map regular and then post an edited.
If you go with the unedited, I’ll probably surrender, because the airbase was fairly essential to my plan.
It should be ok.
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What exactly does SNAFU stand for? Fuck up in the end, I presume, but the rest?
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Algeria to Morocco 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 92 Sea Zone 3 fighters moved from 64 Sea Zone to Gibraltar 2 tactical_bombers moved from 64 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 3 infantry and 3 mech_infantrys moved from Central America to 89 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour and 3 infantry moved from Central America to 64 Sea Zone 1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 4 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 carrier moved from 27 Sea Zone to 64 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 6 fighters, 1 infantry and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 2 fighters moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 fighters moved from Shensi to Burma Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 fighters moved from Gibraltar to Tunisia Combat - British Battle in Tunisia British attack with 1 bomber and 4 fighters Italians defend with 1 armour, 1 fighter and 1 mech_infantry British roll dice for 1 bomber and 4 fighters in Tunisia, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Tunisia British roll dice for 1 bomber and 3 fighters in Tunisia, round 3 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Tunisia British roll dice for 1 bomber and 2 fighters in Tunisia, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Tunisia, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British and 1 fighter owned by the Italians lost in Tunisia British win with 2 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 bomber and 2 fighters Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry Non Combat Move - British 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Egypt to 94 Sea Zone 1 battleship moved from 89 Sea Zone to 92 Sea Zone 2 fighters moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Rostov 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Syria to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from India to Burma 5 artilleries moved from India to Burma 11 infantry moved from India to Burma 1 infantry moved from India to Burma 3 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Alexandria to Egypt 1 fighter moved from Sikang to India 1 fighter moved from Sikang to Bryansk Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 1 armour and 2 mech_infantrys placed in Persia British undo move 1. 2 armour and 1 mech_infantry placed in Persia 1 artillery and 2 mech_infantrys placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,1,3,1,1,5,5,3 British collect 24 PUs (11 lost to blockades); end with 24 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.33 Japanese regular : -0.33 British regular : -2.50
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Seems the purchase-edit didn’t make it in there. I can change it, if you want. Just need directions.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Algeria to Morocco 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 92 Sea Zone 3 fighters moved from 64 Sea Zone to Gibraltar 2 tactical_bombers moved from 64 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 3 infantry and 3 mech_infantrys moved from Central America to 89 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour and 3 infantry moved from Central America to 64 Sea Zone 1 armour, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Western United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 4 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 carrier moved from 27 Sea Zone to 64 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 6 fighters, 1 infantry and 2 mech_infantrys placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 2 fighters moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 fighters moved from Shensi to Burma Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 94 Sea Zone to Tunisia 1 bomber moved from Gibraltar to Tunisia 2 fighters moved from Gibraltar to Tunisia Combat - British Battle in Tunisia British attack with 1 bomber and 4 fighters Italians defend with 1 armour, 1 fighter and 1 mech_infantry British roll dice for 1 bomber and 4 fighters in Tunisia, round 2 : 1/5 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Tunisia British roll dice for 1 bomber and 3 fighters in Tunisia, round 3 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Tunisia British roll dice for 1 bomber and 2 fighters in Tunisia, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter in Tunisia, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British and 1 fighter owned by the Italians lost in Tunisia British win with 2 fighters remaining. Battle score for attacker is -14 Casualties for British: 1 bomber and 2 fighters Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry Non Combat Move - British 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Tunisia to 94 Sea Zone 1 fighter moved from Egypt to 94 Sea Zone 1 battleship moved from 89 Sea Zone to 92 Sea Zone 2 fighters moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Rostov 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Syria to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from India to Burma 5 artilleries moved from India to Burma 11 infantry moved from India to Burma 1 infantry moved from India to Burma 3 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Alexandria to Egypt 1 fighter moved from Sikang to India 1 fighter moved from Sikang to Bryansk Place Units - British 2 armour and 1 mech_infantry placed in Persia British undo move 1. 1 armour and 2 mech_infantrys placed in Persia British undo move 1. 2 armour and 1 mech_infantry placed in Persia 1 artillery and 2 mech_infantrys placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,3,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,1,3,1,1,5,5,3 British collect 24 PUs (11 lost to blockades); end with 24 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Removing units owned by British from Egypt: 2 mech_infantrys EDIT: Adding units owned by British to Gibraltar: 1 airfield EDIT: Changing PUs for British from 24 to 25 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Italians regular : -0.33 Japanese regular : -0.33 British regular : -2.50
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Sorry, mistook my earlier post for your first post.
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@trulpen said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
Seems the purchase-edit didn’t make it in there. I can change it, if you want. Just need directions.
Oh, I was posting unedited first, because frankly, this kind of edit is outside what most folks would allow.
I mean, I’m probably losing anyways in the Pacific theatre, because my Allied play needs a lot of polishing. :rolling_on_the_floor_laughing:
SNAFU means Situation Normal All F’d Up
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I’m very liberal with edits, although not completely unreserved. What I find rational, I allow. Messing up a purchase, especially an ab, is not uncommon.
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@wheatbeer said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:
I mean, I’m probably losing anyways in the Pacific theatre, because my Allied play needs a lot of polishing. :rolling_on_the_floor_laughing:
Japan looks pretty scary now.
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Thanks for your generosity … playing the Allies is just brutal (I don’t understand how people play this game in real time ever)