TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 71 Sea Zone to 77 Sea Zone
1 transport moved from 77 Sea Zone to 78 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Kansu to Yenisey
Japanese take Olgiy from Russians
Japanese take Yenisey from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
8 infantry moved from Amur to Siberia
2 artilleries moved from Amur to Siberia
2 armour and 2 mech_infantrys moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Manchuria to Siberia
1 armour moved from Manchuria to Buyant-Uhaa
1 mech_infantry moved from Manchuria to Buyant-Uhaa
1 armour moved from Amur to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Shantung to Jehol
1 fighter moved from Shantung to Jehol
1 mech_infantry moved from Chahar to Jehol
1 armour moved from Tsinghai to Timguska
2 mech_infantrys moved from Kansu to Timguska
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 armour moved from Chahar to Dzavhan
Japanese take Central Mongolia from Russians
Japanese take Dzavhan from Russians
1 mech_infantry moved from Chahar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Tsinghai to Timguska
1 bomber moved from Tsinghai to Timguska
1 armour moved from Amur to Siberia
1 tactical_bomber moved from Japan to Siberia
1 fighter moved from Japan to Siberia
Combat - Japanese
Battle in Kenya
Battle in Siberia
Japanese attack with 2 armour, 2 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers
Russians defend with 10 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 8 infantry and 3 tactical_bombers in Siberia, round 2 : 11/18 hits, 6.83 expected hits
Russians roll dice for 10 infantry in Siberia, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Siberia
Japanese win, taking Kenya from British, taking Siberia from Russians with 2 armour, 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 4 infantry
Casualties for Russians: 10 infantry
Battle in Yakut S.S.R.
Japanese attack with 3 armour and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 3 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Timguska, round 2 : 3/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Buyant-Uhaa
Japanese roll dice for 1 armour in Buyant-Uhaa, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Buyant-Uhaa
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 mech_infantrys in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Japanese
5 carriers, 2 destroyers, 2 submarines and 3 tactical_bombers moved from 72 Sea Zone to 78 Sea Zone
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
2 battleships, 1 cruiser and 3 transports moved from 70 Sea Zone to 72 Sea Zone
2 fighters moved from French Indo China to 78 Sea Zone
2 tactical_bombers moved from French Indo China to 78 Sea Zone
2 fighters moved from Shantung to French Indo China
1 tactical_bomber moved from Shantung to French Indo China
2 fighters moved from Siberia to Manchuria
1 fighter moved from Siberia to Manchuria
3 tactical_bombers moved from Siberia to Manchuria
1 fighter moved from Jehol to Shantung
1 tactical_bomber moved from Jehol to Shantung
3 mech_infantrys moved from West India to Turkmenistan
3 artilleries and 5 infantry moved from West India to India
6 armour and 6 mech_infantrys moved from Turkmenistan to Kazakhstan
3 mech_infantrys moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 bomber moved from Timguska to Tsinghai
1 bomber moved from Tsinghai to Shensi
1 aaGun moved from Tsinghai to Shensi
Place Units - Japanese
2 armour and 1 infantry placed in Union of South Africa
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 infantry placed in Manchuria
2 fighters and 1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2,3,2,1,2,6,1
Japanese collect 50 PUs (19 lost to blockades); end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 4.17
Russians regular : 1.33
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