Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
@Sovietishcat I don’t mind really. I am also very slow in responding :)
Let’s just say that if there is time, why not play, but no pressure?
@Pejon_88 ok sounds good!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 submarines moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Scotland to Western Germany
Combat - Americans
Combat Hit Differential Summary :
@Pejon_88 Do you intercept bombing raid in W.Germany?
@Sovietishcat Long time no see :)
I will send the figs to defend Holland. No interception.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Morocco to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 submarines moved from 94 Sea Zone to 99 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 bomber moved from Scotland to Western Germany
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in Holland Belgium
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Tunisia
Battle in Wake Island
Battle in 99 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 battleship and 1 cruiser
Americans roll dice for 3 submarines in 99 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 3 submarines in 99 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
1 battleship owned by the Italians lost in 99 Sea Zone
Americans win, taking Tunisia from Italians, taking Wake Island from Japanese, taking 99 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 29
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Holland Belgium
Americans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Germans defend with 3 fighters and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 2,33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
2 tactical_bombers owned by the Americans retreated
Germans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Moving scrambled unit from Holland Belgium back to originating territory: Western Germany
Cleaning up after air battles
Non Combat Move - Americans
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour moved from Normandy Bordeaux to Southern France
2 fighters moved from Western Germany to Southern France
2 tactical_bombers moved from Holland Belgium to Southern France
2 bombers moved from Western Germany to Southern France
4 transports moved from 93 Sea Zone to 95 Sea Zone
3 cruisers moved from 93 Sea Zone to 95 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Western Germany to Southern France
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 carrier and 3 submarines moved from 11 Sea Zone to 28 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Southern France
1 infantry placed in Western United States
2 infantry placed in Normandy Bordeaux
5 fighters placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 bomber moved from Southern France to France
2 fighters moved from 94 Sea Zone to Malta
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Malta
British attack with 2 fighters and 2 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Southern France to 95 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 battleship and 1 marine moved from 94 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
3 aaGuns and 6 infantry moved from United Kingdom to 113 Sea Zone
3 aaGuns and 6 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 aaGun moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern France to 113 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Algeria to Tunisia
2 artilleries moved from Trans-Jordan to Egypt
2 aaGuns, 1 armour, 6 artilleries and 19 infantry moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Morocco to 95 Sea Zone
1 infantry moved from Eastern India to Western India
1 infantry moved from Eastern India to Central India
Place Units - British
3 infantry placed in Egypt
7 infantry placed in United Kingdom
1 destroyer placed in 113 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Japanese regular : 0,67
Italians regular : -1,00
Germans AA : 1,33
Germans regular : -0,33
British regular : -0,33
@Pejon_88 2 bombers down during Bombing raid, ouch!
@Sovietishcat yeah!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 fighters moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 5 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 5 fighters and 2 infantry in Northern Italy, round 2 : 3/7 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,3,4,6
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to Victoria
1 infantry moved from New South Wales to Victoria
1 armour moved from Queensland to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 artillery and 2 infantry moved from Queensland to Northern Australia
Combat - ANZAC
Battle in Victoria
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Victoria, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Victoria
ANZAC win, taking Victoria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Australia
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Northern Australia, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Northern Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Northern Australia
ANZAC win, taking Northern Australia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 5,4
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,50
@sovietishcat Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major, 4x factory_major; Remaining resources: 71 PUs;
Germans buy 5 artilleries, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 116 Sea Zone to 115 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
1 armour moved from Kazakhstan to Turkmenistan
Germans take Uzbekistan from Russians
Germans take Turkmenistan from Russians
3 armour, 1 infantry and 3 mech_infantrys moved from Kazakhstan to Stalingrad
6 armour and 4 mech_infantrys moved from Kursk to Stalingrad
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
1 armour moved from Southern Persia to Northeast Persia
Germans take Northeast Persia from British
1 armour moved from Northeast Persia to Northwest Persia
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines
ANZAC defend with 1 destroyer
Germans roll dice for 8 submarines in 115 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 115 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 8 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Stalingrad
Germans attack with 9 armour, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 1 infantry and 7 mech_infantrys in Stalingrad, round 2 : 7/17 hits, 7,00 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 9 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 infantry moved from Denmark to Western Germany
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 fighter moved from Northern Belarus to Western Germany
1 tactical_bomber moved from Northern Belarus to Western Germany
1 fighter moved from 116 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
12 infantry moved from Germany to Western Germany
1 infantry moved from Kursk to Tambov
1 aaGun, 5 artilleries and 16 infantry moved from Kursk to Tambov
2 artilleries and 1 infantry moved from Ukraine to Kursk
1 aaGun moved from Rostov to Kursk
Place Units - Germans
1 transport placed in 115 Sea Zone
5 artilleries and 4 infantry placed in Western Germany
5 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Southern Caucasus
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,5,1,2,1
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC regular : -0,33
Russians regular : -0,33
Germans regular : -2,50
British regular : -0,33
Since we are unable to post at the moment, please use the AutoSave I posted instead