@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
I’ve been diced before but this one will burn in my memory. Incredibly important battle. Average dice results in 100% odds, plus 25 TUV, 6.75/12 units remaining. Reality: US retreats with 1/12 aircraft surviving, leaving 5/8 defenders still alive, minus-94 TUV. Unbelievable.
@Colt45554 that was definitely an all-timer. This can be a really cruel game sometimes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Southern France
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
3 armour and 1 mech_infantry moved from Belarus to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Western Germany to France
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 1.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Southern France
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
3 armour and 1 mech_infantry moved from Belarus to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Western Germany to France
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 1.33
Russians regular : -0.33
I’ll play again later tonight
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from Tobruk to Libya
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Vologda
1 bomber moved from Smolensk to Vologda
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
5 artilleries moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 6 artilleries and 4 infantry
British defend with 5 infantry
Germans roll dice for 6 artilleries and 4 infantry in Bryansk, round 2 : 3/10 hits, 3.33 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Bryansk
6 artilleries owned by the Germans and 2 infantry owned by the Germans retreated to Western Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
2 armour and 33 mech_infantrys moved from Smolensk to Eastern Poland
2 infantry moved from Smolensk to Belarus
1 bomber moved from Vologda to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Norway to Karelia
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Yenisey to Buryatia
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Urals to Yenisey
4 armour moved from Urals to Archangel
2 armour moved from Shensi to Anhwe
1 armour moved from Tsinghai to Suiyuyan
Place Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in France
6 mech_infantrys placed in Germany
3 artilleries and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 fighter and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
3 artilleries and 3 infantry moved from Russia to Tambov
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 39 PUs; 0 SuicideAttackTokens;
Japanese buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Malaya to 41 Sea Zone
2 fighters moved from 19 Sea Zone to Manchuria
2 bombers moved from Japan to Manchuria
6 fighters moved from Japan to Manchuria
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Kiangsi
2 battleships moved from 19 Sea Zone to 6 Sea Zone
2 cruisers moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Chahar to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Manchuria
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to Kiangsi
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 fighters and 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from UK_Pacific with 2 battleships, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 cruisers, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 9 fighters and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 9 fighters and 2 tactical_bombers in Manchuria, round 2 : 8/14 hits, 7.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 carriers moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
3 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe
1 armour moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Hopei
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter moved from Manchuria to Anhwe
2 tactical_bombers moved from Manchuria to 6 Sea Zone
6 fighters moved from Manchuria to Anhwe
1 aaGun moved from Anhwe to Hopei
2 bombers moved from Manchuria to Anhwe
Place Units - Japanese
3 infantry placed in Malaya
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 factory_minor placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.50
ANZAC regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 6 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Amur to Manchuria
1 fighter moved from Hunan to Manchuria
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 4 infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Manchuria to Korea
1 aaGun moved from Amur to Korea
1 infantry moved from Sakha to Amur
4 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
1 submarine placed in 10 Sea Zone
5 fighters placed in Western United States
2 submarines placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,5,5,6,2,1,2,3,1,4,4,6,4,3,4
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
Combat - British
Non Combat Move - British
COMMENT: UK troops in SZ110 on US transport
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from Shan State to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Szechwan to Yunnan
1 aaGun and 1 infantry moved from Hunan to Yunnan
3 infantry moved from India to Burma
1 artillery moved from Burma to Yunnan
6 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Samara
2 infantry moved from Northwest Persia to Caucasus
4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Cyprus to Russia
1 battleship moved from 26 Sea Zone to 33 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in United Kingdom
3 submarines placed in 98 Sea Zone
British undo move 4.
2 submarines placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 1.17
Germans regular : -0.33
I did not notice japanese infantry already in sz 6. Waste of 8 dollars for that US dd lol
Praying for 3/3 AAA!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Archangel to Bryansk
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 4 infantry
Americans defend with 2 infantry
Italians roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 3 infantry in Holland Belgium, round 3 : 2/3 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 infantry moved from Western Germany to France
6 infantry moved from Northern Italy to France
1 aaGun and 10 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to France
2 infantry moved from France to Southern France
Place Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 2.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
1 armour moved from Yakut S.S.R. to Amur
1 infantry moved from Vologda to Smolensk
1 infantry moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Smolensk
2 armour moved from Anhwe to Kiangsi
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Germans attack with 2 armour
Americans defend with 1 infantry
Germans roll dice for 2 armour in Amur, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Amur, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Amur, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Amur, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Amur
Germans win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans roll dice for 2 armour in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Germans win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
4 armour moved from Archangel to Bryansk
3 artilleries and 1 infantry moved from Belarus to Bryansk
10 artilleries, 2 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
4 armour and 33 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Novgorod to Belarus
1 bomber moved from Smolensk to Novgorod
1 armour moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
Place Units - Germans
1 tactical_bomber placed in Western Germany
9 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Russians regular : -1.67
Germans regular : -3.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
3 artilleries and 4 infantry moved from Tambov to Bryansk
3 armour, 20 artilleries, 1 fighter, 36 infantry and 1 mech_infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 armour, 23 artilleries, 1 fighter, 40 infantry and 1 mech_infantry
Germans defend with 8 armour, 13 artilleries, 3 infantry and 36 mech_infantrys; Italians defend with 3 armour and 1 mech_infantry
Russians roll dice for 3 armour, 23 artilleries, 1 fighter, 40 infantry and 1 mech_infantry in Bryansk, round 2 : 20/68 hits, 20.33 expected hits
Combat Hit Differential Summary :
Russians regular : -0.33
20 hits to assign
@Colt45554
German inf, Italy mech, German mech, German art, Italy tanks, German tanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
3 artilleries and 4 infantry moved from Tambov to Bryansk
3 armour, 20 artilleries, 1 fighter, 36 infantry and 1 mech_infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 armour, 23 artilleries, 1 fighter, 40 infantry and 1 mech_infantry
Germans defend with 8 armour, 13 artilleries, 3 infantry and 36 mech_infantrys; Italians defend with 3 armour and 1 mech_infantry
Russians roll dice for 3 armour, 23 artilleries, 1 fighter, 40 infantry and 1 mech_infantry in Bryansk, round 2 : 20/68 hits, 20.33 expected hits
Italians roll dice for 11 armour, 13 artilleries, 3 infantry and 37 mech_infantrys in Bryansk, round 2 : 18/64 hits, 23.17 expected hits
18 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 3 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 23 artilleries, 1 fighter, 22 infantry and 1 mech_infantry in Bryansk, round 3 : 14/50 hits, 17.33 expected hits
Italians roll dice for 11 armour, 13 artilleries and 20 mech_infantrys in Bryansk, round 3 : 16/44 hits, 16.50 expected hits
16 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 23 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Bryansk, round 4 : 12/34 hits, 12.00 expected hits
Italians roll dice for 11 armour, 13 artilleries and 6 mech_infantrys in Bryansk, round 4 : 13/30 hits, 11.83 expected hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 6 artilleries owned by the Germans, 6 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 17 artilleries and 1 fighter in Bryansk, round 5 : 8/21 hits, 7.67 expected hits
Italians roll dice for 11 armour and 7 artilleries in Bryansk, round 5 : 8/18 hits, 7.83 expected hits
7 artilleries owned by the Germans, 8 artilleries owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians roll dice for 3 armour, 9 artilleries and 1 fighter in Bryansk, round 6 : 6/13 hits, 5.00 expected hits
Italians roll dice for 10 armour in Bryansk, round 6 : 4/10 hits, 5.00 expected hits
4 artilleries owned by the Russians, 4 armour owned by the Germans and 2 armour owned by the Italians lost in Bryansk
Russians roll dice for 3 armour, 5 artilleries and 1 fighter in Bryansk, round 7 : 5/9 hits, 3.67 expected hits
Italians roll dice for 4 armour in Bryansk, round 7 : 4/4 hits, 2.00 expected hits
4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 3 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 63
Casualties for Russians: 22 artilleries, 40 infantry and 1 mech_infantry
Casualties for Germans: 8 armour, 13 artilleries, 3 infantry and 36 mech_infantrys
Casualties for Italians: 3 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -3.33
Russians regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :