@max334 Scrambles?
Odonis Allies +10 vs Bretters Axis BM3
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits 3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Iraq to Eastern Persia 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2.50 Japanese regular : -6.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 6 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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@Odonis wow that naval battle battle was frickin bogus! Round 1 you gotta be kidding me!
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser and 4 fighters moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 7 fighters in 31 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 31 Sea Zone, round 2 : 3/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 destroyers owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 7 fighters in 31 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 31 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits 3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 3 carriers and 4 fighters in 31 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 31 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone Americans roll dice for 1 battleship, 2 carriers and 4 fighters in 31 Sea Zone, round 5 : 4/5 hits, 2.67 expected hits Japanese roll dice for 2 battleships and 1 transport in 31 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is 89 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Iraq to Eastern Persia 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang 6 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 bomber moved from India to French Indo China Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 bomber moved from French Indo China to India 2 artilleries moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Tunisia to Libya Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 2.50 Japanese regular : -7.00 Japanese AA : -0.17 British regular : -0.33
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@Odonis this is pre-emptive but i would like an exact OOL for the sea battle in SZ 31 on Japan’s next turn.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Non Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 fighter moved from Yugoslavia to 110 Sea Zone 1 tactical_bomber moved from Yugoslavia to 110 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians AA : 0.83
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 31 Sea Zone 1 artillery moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from New Zealand to Northern Territory 1 fighter moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 31 Sea Zone 1 artillery moved from New South Wales to Queensland 1 mech_infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from New Zealand to Northern Territory 1 fighter moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from United Kingdom to 104 Sea Zone 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 1 fighter moved from Western Germany to Scotland 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 armour moved from Greece to Yugoslavia 1 armour moved from Greece to Yugoslavia 5 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 armour, 10 artilleries and 10 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from 115 Sea Zone to Baltic States Combat - Germans Battle in Karelia Germans attack with 1 armour, 10 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 10 artilleries and 10 infantry in Karelia, round 2 : 3/21 hits, 7.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 armour, 10 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Eastern Poland Germans attack with 6 armour, 2 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 9 armour, 1 artillery and 10 mech_infantrys Russians roll AA dice in Eastern Poland : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Eastern Poland Germans roll dice for 6 armour, 1 fighter, 11 infantry, 6 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 9/26 hits, 7.67 expected hits Russians roll dice for 1 aaGun, 9 armour, 1 artillery and 10 mech_infantrys in Eastern Poland, round 2 : 9/20 hits, 8.17 expected hits 8 mech_infantrys owned by the Russians, 9 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland Germans roll dice for 6 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 5/17 hits, 6.17 expected hits Russians roll dice for 9 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 3 : 5/12 hits, 5.50 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland Germans roll dice for 6 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 6/12 hits, 5.33 expected hits Russians roll dice for 7 armour in Eastern Poland, round 4 : 3/7 hits, 3.50 expected hits 6 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Eastern Poland Germans roll dice for 6 armour, 1 fighter and 2 tactical_bombers in Eastern Poland, round 5 : 7/9 hits, 4.83 expected hits Russians roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 6 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 1 fighter, 11 infantry and 6 mech_infantrys Casualties for Russians: 1 aaGun, 9 armour, 1 artillery and 10 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone Place Units - Germans 3 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Novgorod 1 transport placed in 113 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.33 Germans regular : 1.33 Russians AA : 0.50
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@Odonis bump
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Romania 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland 3 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Baltic States 1 infantry moved from Belarus to Baltic States 1 armour and 1 mech_infantry moved from Bryansk to Baltic States 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Bryansk to Baltic States 1 fighter moved from Western Ukraine to Baltic States 1 fighter moved from Western Ukraine to Romania Combat - Russians Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Baltic States Russians attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Baltic States, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Russians attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 aaGuns and 6 armour Germans roll AA dice in Eastern Poland : 1/4 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Eastern Poland Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/10 hits, 3.50 expected hits Germans roll dice for 2 aaGuns and 6 armour in Eastern Poland, round 2 : 4/6 hits, 3.00 expected hits 4 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits, 2.83 expected hits Germans roll dice for 6 armour in Eastern Poland, round 3 : 5/6 hits, 3.00 expected hits 2 fighters owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland retreated to Eastern Poland Germans win with 4 armour remaining. Battle score for attacker is -33 Casualties for Russians: 1 armour, 1 artillery, 3 fighters and 5 infantry Casualties for Germans: 2 aaGuns and 2 armour Non Combat Move - Russians 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Romania to Ukraine 2 armour moved from Bessarabia to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Western Ukraine to Bessarabia 3 armour moved from Ukraine to Bryansk 3 infantry moved from Rostov to Ukraine 1 infantry moved from Smolensk to Belarus 4 infantry moved from Smolensk to Bryansk 5 mech_infantrys moved from Russia to Bryansk 4 artilleries and 1 infantry moved from Russia to Smolensk 3 fighters moved from Baltic States to Bryansk 3 infantry moved from Finland to Norway 1 aaGun moved from Finland to Norway 1 infantry moved from Vyborg to Finland Place Units - Russians 3 artilleries placed in Ukraine 2 armour, 3 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans AA : 0.33 Germans regular : 1.33 Russians regular : -2.17
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 4 SuicideAttackTokens; Japanese buy 4 armour, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 cruiser moved from 6 Sea Zone to 31 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Korea to 25 Sea Zone 1 fighter moved from Japan to 31 Sea Zone 1 tactical_bomber moved from Japan to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima
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@Odonis sz 31 - first round, what are your 3 casualties/hits ?
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@bretters you have damaged bship, 2 carriers, destroyer, 4 fighters - i own the island (wake island)
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@Odonis im coming in with 3 subs, cruiser, 2 fighters, 3 tacs
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@Odonis you don’t need to log on to TripleA even… can you Let me know your casualty choices?
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@bretters
Cant see - what are the hits from? Subs, planes? -
@Odonis
The first 3 hits are from aircraft , the subs didn’t roll yet -
@Odonis please… I’d like to finish my turn. The casualties matter in this battle.
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@bretters
sorry - holiday break was busy but will have more time now to play. take 2 FTR and damage 1 carrier