@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Libya
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.67
Territory Summary for Italians :
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Eastern Poland : 1 flag
Western Ukraine : 2 aaGuns, 3 armour and 2 mech_infantrys
96 Sea Zone : 1 destroyer
95 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 1 submarine
Greece : 1 flag
99 Sea Zone : 1 destroyer
92 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 bomber moved from New South Wales to Sumatra
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 bomber moved from New South Wales to Sumatra
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 2 artilleries, 7 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Archangel
2 bombers moved from Western Ukraine to Russia
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 submarines, 1 tactical_bomber and 4 transports
British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports
Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 6 submarines in 91 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 3/4 hits, 1.33 expected hits
1 transport owned by the British, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 fighter, 4 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 82
Casualties for Germans: 1 destroyer, 1 fighter and 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports
Casualties for British: 1 transport
Battle in Gibraltar
Germans attack with 4 artilleries, 1 fighter and 4 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 2 artilleries, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries, 1 fighter and 4 infantry in Gibraltar, round 2 : 4/9 hits, 3.17 expected hits
Americans roll dice for 3 artilleries and 2 infantry in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 4 artilleries, 1 fighter and 3 infantry in Gibraltar, round 3 : 2/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter could not land in Gibraltar and was removed
1 tactical_bomber moved from Belarus to Western Ukraine
1 tactical_bomber moved from Archangel to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Western Ukraine
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
2 bombers moved from Russia to Western Ukraine
Place Units - Germans
3 submarines placed in 110 Sea Zone
2 submarines placed in 110 Sea Zone
Germans undo move 2.
2 submarines placed in 93 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Russians regular : 1.00
Germans regular : -0.33
Russians AA : -0.33
Territory Summary for Germans :
Gibraltar : 1 flag, 4 artilleries, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 2 armour, 9 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 2 aaGuns, 7 armour, 12 artilleries, 2 bombers, 23 infantry, 17 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 2 submarines
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 4 submarines and 4 transports
Finland : 1 flag
110 Sea Zone : 3 submarines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 aaGuns, 4 armour, 7 artilleries, 49 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Russia
6 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Szechwan
2 bombers moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 armour, 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 10 Sea Zone to Western United States
3 fighters and 3 tactical_bombers moved from 10 Sea Zone to Western United States
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 tactical_bomber moved from Anhwe to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Szechwan
2 bombers moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 armour, 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 10 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 10 Sea Zone to Western United States
3 fighters and 3 tactical_bombers moved from 10 Sea Zone to Western United States
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 tactical_bomber moved from Anhwe to Szechwan
Combat - Japanese
Battle in Alaska
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 10 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 destroyers and 3 transports in 10 Sea Zone, round 2 : 3/9 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 10 Sea Zone
Japanese win, taking Alaska from Americans, taking 10 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western United States
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
Americans roll AA dice in Western United States : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Western United States, round 2 : 3/11 hits, 5.33 expected hits
Americans roll dice for 1 aaGun, 2 artilleries, 3 infantry and 4 mech_infantrys in Western United States, round 2 : 4/9 hits, 3.00 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Western United States, round 3 : 2/7 hits, 4.00 expected hits
Americans roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Western United States, round 3 : 1/7 hits, 2.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Western United States, round 4 : 5/6 hits, 3.50 expected hits
Americans roll dice for 2 artilleries and 3 mech_infantrys in Western United States, round 4 : 3/5 hits, 1.67 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the Americans and 3 mech_infantrys owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Casualties for Americans: 1 aaGun, 2 artilleries, 3 infantry and 4 mech_infantrys
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
7 infantry moved from Anhwe to Hunan
1 aaGun moved from Kiangsi to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 2 tactical_bombers moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
2 bombers moved from Suiyuyan to Hunan
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 fighters moved from Midway to 10 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.67
Japanese regular : 0.33
Americans AA : -0.50
ANZAC regular : -0.17
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 2 armour, 2 bombers, 3 fighters, 8 infantry, 4 mech_infantrys and 4 tactical_bombers
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Western United States : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Alaska : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
44 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
10 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
2 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
@DannyDuck716 That was the 6th VC for Japan this turn. In reviewing, I didn’t see a take back for any this turn, but I may have missed something. I didn’t know where ANZAC’s transport was going to end up, so Philippines/Kwan tung were potentially vulnerable.
If you didn’t want to defend with that sub in 45, you can edit him back in. It was the only shot that transport had.
@Snigg Wow, yea thats game. Its impressive how bad I screwed that up.