@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@trulpen said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
The USN can’t use the nb in Gib, so the subs are safe by Scotland.
And of course the same is true for the des I built.
Also looking at placing my sb in the east differently. Please hold a minute.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Karelia to Novgorod
        4 infantry moved from Vyborg to Novgorod
        2 infantry moved from Eastern Poland to Belarus
        1 infantry moved from Eastern Poland to Belarus
        1 bomber moved from Western Germany to Belarus
        1 infantry moved from Eastern Poland to Belarus
        2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
        1 submarine moved from 109 Sea Zone to 104 Sea Zone
        1 fighter moved from Western Germany to 104 Sea Zone
        1 mech_infantry moved from Malta to 96 Sea Zone
        1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 mech_infantry moved from 99 Sea Zone to Crete
        2 artilleries and 2 infantry moved from Ukraine to Rostov
        3 infantry moved from Ukraine to Rostov
        1 artillery moved from Ukraine to Rostov
        4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
        1 bomber moved from Western Germany to 104 Sea Zone
    Combat - Germans
        Battle in Crete
        Battle in Novgorod
            Germans attack with 2 armour, 5 infantry and 2 mech_infantrys
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits
                Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
            Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
        Battle in Belarus
            Germans attack with 1 bomber and 4 infantry
            Russians defend with 1 aaGun and 2 infantry
                Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits
                Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                1 aaGun owned by the Russians lost in Belarus
                Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits
                Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Belarus
                Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits
                Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
            Casualties for Russians: 1 aaGun and 2 infantry
            Casualties for Germans: 1 infantry
        Battle in Rostov
            Germans attack with 3 artilleries and 5 infantry
            Russians defend with 1 aaGun and 4 infantry
                Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits
                Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
                4 infantry owned by the Russians lost in Rostov
                1 aaGun owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17
            Casualties for Russians: 1 aaGun and 4 infantry
        Battle in 104 Sea Zone
            Germans attack with 1 bomber, 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 104 Sea Zone
            Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Germans
        1 submarine moved from 109 Sea Zone to 124 Sea Zone
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 submarine moved from 109 Sea Zone to 112 Sea Zone
        1 bomber moved from 104 Sea Zone to Western Germany
        1 fighter moved from 104 Sea Zone to 112 Sea Zone
        1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
        1 fighter moved from Southern Italy to 99 Sea Zone
        1 tactical_bomber moved from 96 Sea Zone to Western Germany
        1 fighter moved from Southern Italy to Western Germany
        1 tactical_bomber moved from Southern Italy to 112 Sea Zone
        1 infantry moved from Eastern Poland to Western Ukraine
        1 aaGun moved from Eastern Poland to Belarus
        1 aaGun moved from Vyborg to Novgorod
        1 aaGun moved from Eastern Poland to Western Ukraine
        1 bomber moved from Belarus to Ukraine
        1 mech_infantry moved from Southern France to Yugoslavia
        1 mech_infantry moved from Poland to Bessarabia
        1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Western Germany to Poland
        1 artillery moved from Northern Italy to France
        1 infantry moved from Yugoslavia to Northern Italy
    Place Units - Germans
        1 carrier placed in 112 Sea Zone
        1 destroyer placed in 110 Sea Zone
        1 fighter and 4 mech_infantrys placed in Western Germany
        2 artilleries and 1 infantry placed in Ukraine
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
        EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Ukraine: 1 bomber
        EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -0,67
Germans regular : 4,17
Russians AA : -0,17
Should be all corrections. Russia may smash.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Russians
        3 infantry moved from Volgograd to Rostov
        8 artilleries moved from Bryansk to Rostov
        2 armour, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Rostov
        4 infantry moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Rostov
    Combat - Russians
        Battle in Rostov
            Russians attack with 2 armour, 8 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
            Germans defend with 3 artilleries and 5 infantry
                Russians roll dice for 2 armour, 8 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 7/53 hits, 13,33 expected hits
                Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,67 expected hits
                4 infantry owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Rostov
            1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
            2 mech_infantrys owned by the Russians, 34 infantry owned by the Russians, 2 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
            Germans win with 1 artillery remaining. Battle score for attacker is 11
            Casualties for Russians: 4 infantry
            Casualties for Germans: 2 artilleries and 5 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Rostov to Russia
        5 artilleries and 5 infantry moved from Russia to Bryansk
        6 infantry moved from Novosibirsk to Kazakhstan
        1 tactical_bomber moved from Russia to Bryansk
    Place Units - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Russia: 1 fighter
        EDIT: Adding units owned by Russians to Bryansk: 1 fighter
        EDIT: Turning off Edit Mode
        10 artilleries placed in Russia
    Turn Complete - Russians
        Russians collect 25 PUs; end with 25 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 1,33
Russians regular : -6,33
A beautiful strafe, but a pretty risky move. Might be game over if G already now could control Bryansk. Would need a successful can-opening by Italy, which could probably be prevented with perhaps costly means.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 armour and 1 mech_infantry moved from Kansu to Tsinghai
        1 artillery and 2 infantry moved from Shensi to Tsinghai
        1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
        1 tactical_bomber moved from Yunnan to Tsinghai
        1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
        2 infantry moved from Kweichow to Szechwan
        1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 destroyer moved from 35 Sea Zone to 41 Sea Zone
        1 marine moved from Philippines to 35 Sea Zone
        1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
        1 marine moved from 41 Sea Zone to Sumatra
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
        1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 submarine moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 21 Sea Zone to 43 Sea Zone
        1 carrier moved from 21 Sea Zone to 43 Sea Zone
        1 cruiser moved from 37 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        1 cruiser moved from 44 Sea Zone to 42 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        1 artillery moved from Shan State to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        2 bombers moved from Kwangsi to Tsinghai
        1 fighter moved from 35 Sea Zone to Java
        1 fighter moved from 35 Sea Zone to 43 Sea Zone
        1 fighter moved from 35 Sea Zone to 41 Sea Zone
        1 fighter moved from 35 Sea Zone to 34 Sea Zone
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 cruiser and 1 transport
            Americans defend with 1 transport; ANZAC defend with 1 transport
                1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 14
            Casualties for Americans: 1 transport
            Casualties for ANZAC: 1 transport
        Battle in 43 Sea Zone
            Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 41 Sea Zone
            Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
            ANZAC defend with 1 submarine and 1 transport
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                1 transport owned by the ANZAC lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
            Casualties for ANZAC: 1 submarine and 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Java
            Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
            Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in Szechwan
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Tsinghai
            Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
            Chinese defend with 1 fighter and 5 infantry
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 7/12 hits, 5,83 expected hits
                Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
            Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 1 fighter and 5 infantry
    Non Combat Move - Japanese
        2 bombers moved from Tsinghai to Kweichow
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Hopei to Shensi
        1 aaGun moved from Shensi to Kweichow
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Hunan to Kwangsi
        1 infantry moved from Kweichow to Yunnan
        1 aaGun moved from Yunnan to French Indo China
        1 artillery moved from Yunnan to French Indo China
        1 artillery and 2 infantry moved from Shan State to French Indo China
        1 fighter moved from Sumatra to 42 Sea Zone
        1 tactical_bomber moved from Sumatra to 42 Sea Zone
        1 tactical_bomber moved from Java to 42 Sea Zone
        2 fighters moved from Java to 42 Sea Zone
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        1 battleship and 1 marine moved from 21 Sea Zone to 43 Sea Zone
        3 carriers moved from 35 Sea Zone to 42 Sea Zone
        1 fighter moved from 41 Sea Zone to 42 Sea Zone
        1 fighter moved from 34 Sea Zone to 42 Sea Zone
        1 fighter moved from 34 Sea Zone to 21 Sea Zone
        1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from Guam to 21 Sea Zone
        1 carrier moved from 6 Sea Zone to 21 Sea Zone
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
        1 fighter moved from 43 Sea Zone to 42 Sea Zone
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
        1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
        1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
        1 tactical_bomber moved from Tsinghai to Shensi
        3 infantry moved from Shantung to Anhwe
        2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
        1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    Place Units - Japanese
        1 factory_minor placed in French Indo China
        3 infantry placed in Shantung
        1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
        2 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
        Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : 3,83
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 armour and 1 mech_infantry moved from Kansu to Tsinghai
        1 artillery and 2 infantry moved from Shensi to Tsinghai
        1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
        1 tactical_bomber moved from Yunnan to Tsinghai
        1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
        2 infantry moved from Kweichow to Szechwan
        1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 destroyer moved from 35 Sea Zone to 41 Sea Zone
        1 marine moved from Philippines to 35 Sea Zone
        1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
        1 marine moved from 41 Sea Zone to Sumatra
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
        1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 submarine moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 21 Sea Zone to 43 Sea Zone
        1 carrier moved from 21 Sea Zone to 43 Sea Zone
        1 cruiser moved from 37 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
        1 infantry moved from Celebes to 44 Sea Zone
        1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        1 cruiser moved from 44 Sea Zone to 42 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        1 artillery moved from Shan State to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        2 bombers moved from Kwangsi to Tsinghai
        1 fighter moved from 35 Sea Zone to Java
        1 fighter moved from 35 Sea Zone to 43 Sea Zone
        1 fighter moved from 35 Sea Zone to 41 Sea Zone
        1 fighter moved from 35 Sea Zone to 34 Sea Zone
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 cruiser and 1 transport
            Americans defend with 1 transport; ANZAC defend with 1 transport
                1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 14
            Casualties for Americans: 1 transport
            Casualties for ANZAC: 1 transport
        Battle in 43 Sea Zone
            Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 41 Sea Zone
            Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
            ANZAC defend with 1 submarine and 1 transport
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                1 transport owned by the ANZAC lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13
            Casualties for ANZAC: 1 submarine and 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Java
            Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
            Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in Szechwan
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Tsinghai
            Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
            Chinese defend with 1 fighter and 5 infantry
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Tsinghai, round 2 : 7/12 hits, 5,83 expected hits
                Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
            Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 1 fighter and 5 infantry
    Non Combat Move - Japanese
        2 bombers moved from Tsinghai to Kweichow
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Hopei to Shensi
        1 aaGun moved from Shensi to Kweichow
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Hunan to Kwangsi
        1 infantry moved from Kweichow to Yunnan
        1 aaGun moved from Yunnan to French Indo China
        1 artillery moved from Yunnan to French Indo China
        1 artillery and 2 infantry moved from Shan State to French Indo China
        1 fighter moved from Sumatra to 42 Sea Zone
        1 tactical_bomber moved from Sumatra to 42 Sea Zone
        1 tactical_bomber moved from Java to 42 Sea Zone
        2 fighters moved from Java to 42 Sea Zone
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 marine moved from Guam to 21 Sea Zone
        1 battleship and 1 marine moved from 21 Sea Zone to 43 Sea Zone
        3 carriers moved from 35 Sea Zone to 42 Sea Zone
        1 fighter moved from 41 Sea Zone to 42 Sea Zone
        1 fighter moved from 34 Sea Zone to 42 Sea Zone
        1 fighter moved from 34 Sea Zone to 21 Sea Zone
        1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from Guam to 21 Sea Zone
        1 carrier moved from 6 Sea Zone to 21 Sea Zone
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
        1 fighter moved from 43 Sea Zone to 42 Sea Zone
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
        1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
        1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
        1 tactical_bomber moved from Tsinghai to Shensi
        3 infantry moved from Shantung to Anhwe
        2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
        1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    Place Units - Japanese
        1 factory_minor placed in French Indo China
        3 infantry placed in Shantung
        1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
        2 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
        Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 battleship and 1 marine
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship and 1 marine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship and 1 marine
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
        EDIT: Adding units owned by Japanese to French Indo China: 1 marine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : 3,83
ANZAC regular : -0,17
Sorry, should’ve crunched the NCM a bit more. Looked at the integrity of the fleet by Borneo. The des and ac went there during CM, but the bs could go elsewhere. Put it by FIC instead.
Green light.
@trulpen said in L21 #1 trulpen (X) vs Ghostglider (A+18) BM3:
A beautiful strafe, but a pretty risky move. Might be game over if G already now could control Bryansk. Would need a successful can-opening by Italy, which could probably be prevented with perhaps costly means.
Of course, it wasn’t an intended strafe, I presume.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 destroyer moved from 91 Sea Zone to 104 Sea Zone
        1 fighter moved from 91 Sea Zone to 104 Sea Zone
        1 fighter moved from Eastern United States to 104 Sea Zone
        1 armour moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 armour moved from Algeria to Morocco
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
        2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from United Kingdom to 104 Sea Zone
        3 fighters moved from 91 Sea Zone to Gibraltar
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in Caroline Islands
        Battle in 104 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Gibraltar
            Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
            Italians defend with 1 artillery and 1 harbour
                Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/5 hits, 1,83 expected hits
                Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for Americans: 1 infantry
            Casualties for Italians: 1 artillery
    Non Combat Move - Americans
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
        2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from 104 Sea Zone to United Kingdom
        1 fighter moved from 104 Sea Zone to 110 Sea Zone
        3 fighters moved from Gibraltar to 110 Sea Zone
        1 bomber moved from 104 Sea Zone to United Kingdom
        1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from Brazil to Suriname
        1 infantry moved from Brazil to British Guiana
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
        1 transport moved from 101 Sea Zone to 106 Sea Zone
        1 infantry moved from Eastern United States to Quebec
        1 mech_infantry moved from Central United States to Quebec
        1 aaGun moved from Eastern United States to Quebec
    Place Units - Americans
        2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 2,17
Italians regular : 0,67
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 destroyer moved from 91 Sea Zone to 104 Sea Zone
        1 fighter moved from 91 Sea Zone to 104 Sea Zone
        1 fighter moved from Eastern United States to 104 Sea Zone
        1 armour moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 armour moved from Algeria to Morocco
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from Brazil to French Guiana
              Americans take French Guiana from Neutral_Axis
        2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from United Kingdom to 104 Sea Zone
        3 fighters moved from 91 Sea Zone to Gibraltar
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in Caroline Islands
        Battle in 104 Sea Zone
            Americans attack with 1 bomber, 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Gibraltar
            Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
            Italians defend with 1 artillery and 1 harbour
                Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/5 hits, 1,83 expected hits
                Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for Americans: 1 infantry
            Casualties for Italians: 1 artillery
    Non Combat Move - Americans
        1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
        2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from 104 Sea Zone to United Kingdom
        1 fighter moved from 104 Sea Zone to 110 Sea Zone
        3 fighters moved from Gibraltar to 110 Sea Zone
        1 bomber moved from 104 Sea Zone to United Kingdom
        1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
        1 infantry moved from Brazil to Suriname
        1 infantry moved from Brazil to British Guiana
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
        1 transport moved from 101 Sea Zone to 106 Sea Zone
        1 infantry moved from Eastern United States to Quebec
        1 mech_infantry moved from Central United States to Quebec
        1 aaGun moved from Eastern United States to Quebec
    Place Units - Americans
        2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 5 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber moved from Morocco to 92 Sea Zone
        1 armour moved from Egypt to Alexandria
              British take Alexandria from Italians
        1 armour moved from Alexandria to Egypt
    Combat - British
        British creates battle in territory 106 Sea Zone
        Battle in 92 Sea Zone
            British attack with 1 bomber
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 92 Sea Zone
            British win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
    Non Combat Move - British
        1 bomber moved from 92 Sea Zone to United Kingdom
        1 fighter moved from Morocco to United Kingdom
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 mech_infantry moved from French West Africa to French Equatorial Africa
        1 destroyer moved from 83 Sea Zone to 87 Sea Zone
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        3 mech_infantrys moved from Belgian Congo to Egypt
        1 infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 aaGuns and 26 infantry moved from Burma to India
        2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
        1 armour and 3 mech_infantrys moved from India to Eastern Persia
        1 artillery and 1 infantry moved from Iraq to Northwest Persia
        1 aaGun, 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
    Place Units - British
        3 infantry placed in Egypt
        1 fighter placed in United Kingdom
        1 destroyer and 1 transport placed in 110 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from New Guinea: 1 marine
        EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
        EDIT: Adding units owned by British to Caroline Islands: 1 marine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from Iraq: 1 infantry
        EDIT: Adding units owned by British to Northwest Persia: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,3,2
        British collect 34 PUs (2 lost to blockades); end with 34 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 2,17
Italians regular : 0,67
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Tunisia to Algeria
              Italians take Algeria from Americans
    Combat - Italians
    Non Combat Move - Italians
        2 infantry moved from Cyprus to 99 Sea Zone
        2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
        2 infantry moved from 94 Sea Zone to Algeria
        4 infantry moved from Tunisia to Algeria
        1 armour and 1 mech_infantry moved from Libya to Algeria
        1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
        1 aaGun moved from Southern Italy to Northern Italy
        1 bomber moved from Bessarabia to Southern Italy
        1 artillery and 3 infantry moved from Bessarabia to Ukraine
        1 mech_infantry moved from Baltic States to Bessarabia
        2 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        3 aaGuns moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 artillery and 5 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Tunisia to Algeria
              Italians take Algeria from Americans
    Combat - Italians
    Non Combat Move - Italians
        2 infantry moved from Cyprus to 99 Sea Zone
        2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
        2 infantry moved from 94 Sea Zone to Algeria
        4 infantry moved from Tunisia to Algeria
        1 armour and 1 mech_infantry moved from Libya to Algeria
        1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
        1 aaGun moved from Southern Italy to Northern Italy
        1 bomber moved from Bessarabia to Southern Italy
        1 artillery and 3 infantry moved from Bessarabia to Ukraine
        1 mech_infantry moved from Baltic States to Bessarabia
        2 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        3 aaGuns moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 transport placed in 97 Sea Zone
        1 artillery and 5 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
        EDIT: Adding units owned by Italians to Ukraine: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Unfortunately needed to boost Ukraine with Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 44 Sea Zone to 34 Sea Zone
              ANZAC take 35 Sea Zone from Japanese
        1 fighter moved from Queensland to 34 Sea Zone
        1 fighter moved from 33 Sea Zone to 34 Sea Zone
    Combat - ANZAC
        Battle in 34 Sea Zone
            ANZAC attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC roll dice for 2 fighters in 34 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            ANZAC win with 2 fighters remaining. Battle score for attacker is 2
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        1 fighter moved from 34 Sea Zone to 33 Sea Zone
        1 fighter moved from 34 Sea Zone to 33 Sea Zone
        1 fighter moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from New South Wales to 62 Sea Zone
        1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 artillery moved from 33 Sea Zone to Caroline Islands
        1 aaGun and 1 infantry moved from Queensland to New South Wales
        2 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        2 fighters and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 44 Sea Zone to 34 Sea Zone
              ANZAC take 35 Sea Zone from Japanese
        1 fighter moved from Queensland to 34 Sea Zone
        1 fighter moved from 33 Sea Zone to 34 Sea Zone
    Combat - ANZAC
        Battle in 34 Sea Zone
            ANZAC attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC roll dice for 2 fighters in 34 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            ANZAC win with 2 fighters remaining. Battle score for attacker is 2
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        1 fighter moved from 34 Sea Zone to 33 Sea Zone
        1 fighter moved from 34 Sea Zone to 33 Sea Zone
        1 fighter moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from New South Wales to 62 Sea Zone
        1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 artillery moved from 33 Sea Zone to Caroline Islands
        1 aaGun and 1 infantry moved from Queensland to New South Wales
        2 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        2 fighters and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 71 Sea Zone to 83 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 artilleries, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 mech_infantrys moved from Western Germany to Normandy Bordeaux
        2 mech_infantrys moved from Western Germany to Holland Belgium
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
        1 bomber moved from Western Germany to 91 Sea Zone
        1 bomber moved from Eastern Poland to Holland Belgium
        1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
        1 mech_infantry moved from Ukraine to Tambov
              Germans take Tambov from Russians
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        1 mech_infantry moved from Ukraine to Volgograd
              Germans take Volgograd from Russians
        1 armour moved from Novgorod to Nenetsia
              Germans take Archangel from Russians
              Germans take Nenetsia from Russians
        1 infantry moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        1 fighter moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in 91 Sea Zone
            Germans attack with 1 bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 91 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 104 Sea Zone
            Germans attack with 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 104 Sea Zone
            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Normandy Bordeaux
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
                Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Holland Belgium
            Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
            Americans defend with 1 infantry
                Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 0/4 hits, 1,50 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 1/4 hits, 1,50 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Germans: 1 mech_infantry
            Casualties for Americans: 1 infantry
    Non Combat Move - Germans
        1 bomber moved from Holland Belgium to Western Germany
        1 fighter moved from Holland Belgium to Western Germany
        1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Crete to 99 Sea Zone
        1 mech_infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
        1 mech_infantry moved from 95 Sea Zone to Northern Italy
        1 infantry moved from Northern Italy to Southern France
        1 artillery moved from Rostov to Ukraine
        1 infantry moved from Ukraine to Rostov
        1 mech_infantry moved from Bessarabia to Ukraine
        1 aaGun moved from Western Ukraine to Ukraine
        1 mech_infantry moved from Poland to Bessarabia
        1 mech_infantry moved from Yugoslavia to Bessarabia
        1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
        1 aaGun and 3 infantry moved from Novgorod to Archangel
        1 aaGun and 1 infantry moved from Belarus to Archangel
        1 fighter moved from 99 Sea Zone to Ukraine
        1 carrier and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone
        1 bomber moved from 91 Sea Zone to Algeria
        1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
        2 armour moved from Ukraine to Volgograd
        1 armour moved from Ukraine to Volgograd
        5 mech_infantrys moved from Ukraine to Volgograd
        1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
        1 fighter moved from Normandy Bordeaux to Western Germany
        1 fighter moved from 99 Sea Zone to Ukraine
        1 submarine moved from 119 Sea Zone to 122 Sea Zone
        1 submarine moved from 119 Sea Zone to 112 Sea Zone
        1 submarine moved from 125 Sea Zone to 112 Sea Zone
    Place Units - Germans
        1 carrier placed in 112 Sea Zone
        1 fighter and 1 infantry placed in Western Germany
        3 artilleries placed in Ukraine
        3 infantry placed in Novgorod
        1 artillery and 1 infantry placed in Southern France
        3 infantry placed in France
        Germans undo move 5.
        1 artillery placed in Southern France
        1 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 61 PUs; end with 61 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 10 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        1 artillery moved from Russia to Smolensk
        2 infantry moved from Bryansk to Smolensk
        1 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Bryansk to Rostov
        2 artilleries and 3 infantry moved from Bryansk to Tambov
        1 infantry moved from Kazakhstan to Caucasus
        1 fighter moved from Russia to Caucasus
        1 fighter moved from Bryansk to Rostov
        1 tactical_bomber moved from Bryansk to Western Ukraine
        1 infantry moved from Bryansk to Rostov
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Tambov
            Russians attack with 2 artilleries and 3 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 4/5 hits, 1,50 expected hits
                Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Rostov
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Smolensk
            Russians attack with 1 artillery and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Caucasus
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 infantry moved from Kazakhstan to Novosibirsk
        1 fighter moved from Caucasus to Bryansk
        1 fighter moved from Rostov to Bryansk
        1 tactical_bomber moved from Western Ukraine to Bryansk
        9 artilleries moved from Russia to Bryansk
        1 fighter moved from Bryansk to Russia
        1 armour and 1 mech_infantry moved from Bryansk to Russia
        1 tactical_bomber moved from Bryansk to Russia
        2 infantry moved from Kazakhstan to Samara
        1 infantry moved from Kazakhstan to Caucasus
        1 aaGun and 6 infantry moved from Amur to Buryatia
        1 aaGun moved from Bryansk to Tambov
    Place Units - Russians
        10 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 26 PUs; end with 28 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -2,00
Russians regular : 4,83