Wow, that was ridiculously lucky rolls - especially all the sub hits.
L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3
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pivotal decisions as the outcome could decide the game.
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
scrambles/intercepts. Three zones to consider.
Also, order of losses please.
OOL is difficult to decide before dice.
I’ll scramble 3 figs to z113, covering the fleet.
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8 hits. losses?
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a) dmg bs (1)
b) 2 ac (4)
c) 2 des (2)
d) 1 tac (1) -
your dice was deadly, hitting 12 times. Ouch
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from France to Western Germany 9 fighters and 4 tactical_bombers moved from France to 113 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Normandy Bordeaux to 113 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Denmark Battle in Sumatra Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Denmark from Germans, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 113 Sea Zone Americans attack with 12 fighters and 4 tactical_bombers Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 submarines, 3 tactical_bombers and 1 transport 6 submarines owned by the Germans submerged Americans roll dice for 12 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 8/16 hits, 8.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 12/16 hits, 8.33 expected hits 2 destroyers owned by the Germans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Germans, 10 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans retreated Germans win with 1 battleship, 1 carrier, 1 cruiser, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -63 Casualties for Americans: 10 fighters and 2 tactical_bombers Casualties for Germans: 2 carriers, 2 destroyers and 1 tactical_bomber Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Cleaning up after air battles 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 armour, 4 artilleries and 1 mech_infantry moved from France to Southern France 1 bomber moved from Western Germany to Southern France 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Southern France 1 tactical_bomber moved from 113 Sea Zone to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Algeria to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry and 1 mech_infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 91 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans AA : -0.17 Germans regular : 3.67
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
your dice was deadly, hitting 12 times. Ouch
Well, need to be lucky all the way. Should’ve saved a des.
I wanted the 2 fig, 1 tac to land in Berlin.
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@trulpen said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
your dice was deadly, hitting 12 times. Ouch
Well, need to be lucky all the way. Should’ve saved a des.
I wanted the 2 fig, 1 tac to land in Berlin.
Sorry, 1 fig, 2 tac.
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@trulpen oops, forgot you had that option. I am going to need to reconsider my combat.
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
@trulpen oops, forgot you had that option. I am going to need to reconsider my combat.
Sure thing.
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I will reload and take the dice results for the battles that are already completed in W Europe. It will be a few edits.
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hmmm, can I not just ignore the German subs for the amphibious landing if those are the only units left? It has been a long time since I remember these rules.
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I think I messed up…
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
hmmm, can I not just ignore the German subs for the amphibious landing if those are the only units left? It has been a long time since I remember these rules.
The tr can’t unload if there are unchecked subs. Need a war-ship along and then they can be ignored.
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well, there goes that plan. Guess it is game over.
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
well, there goes that plan. Guess it is game over.
That’s sad, but I see what you mean. G will likely reclaim Paris and gain a secure hold on the western front, while still having a smashing position in the east.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - British 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Germany 1 fighter moved from France to Germany 3 fighters moved from France to 113 Sea Zone 1 bomber moved from Trans-Jordan to 113 Sea Zone
Combat Hit Differential Summary :
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hmmm… any chance that I could redo that battle, bringing in the destroyer to take on the subs. Or should I just call it a game and post?
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
hmmm… any chance that I could redo that battle, bringing in the destroyer to take on the subs. Or should I just call it a game and post?
It’s silly to lose because of a messup of the rules.
However, dice have been rolled. We can try and adjust for it, if you want. The problem with the des is of course that the 4 hits in the first battle-round will be allocated on the subs, which means the following battle-round will be a bit hellish to adjust for.
Did you save the outcome of that battle? I’m not certain I can deduct the correct dispersion of dice from the mail only.
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the only thing that I can really do is to restart after the first round of dice rolling. You would have 3 subs, 1 cruiser, a tipped carrier, a tipped battleship, and 2 fighters. I would have 2 cruisers, 2 fighters, a bomber, and 1 destroyer left. I would still need to roll for that 1 destroyer. Odds of my victory are are 10%.
Let me know if I should continue to roll on the forum.