RIP to the 3 tacs. You died to keep Italy fighting.
L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 marine moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 10 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Burma to India 2 armour and 6 mech_infantrys moved from Yunnan to India 4 bombers, 2 fighters and 6 tactical_bombers moved from Kwangsi to India 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
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submerge in 45? scramble? if i hit the bombard if you dont scramble, what gets hit?
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No scramble. Submerge.
OOL should be max d, but I’ll be here so will be able to make quick decisions.
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
if i hit the bombard if you dont scramble, what gets hit?
aa
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Wait, before you go.
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@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
, before you go.
just rolled my dice
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I had intended to move all the russian air to Calcutta. I was a bit surprised at the 50/50 odds and now I see that 2 figs are left in Moscow.
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@trulpen that would change a lot of things, I generally allow basically all edits but this wouldn’t be fair
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
@trulpen that would change a lot of things, I generally allow basically all edits but this wouldn’t be fair
I agree in a way, but it was a silly mistake of missing an NCM. One option is that I suck it up, which is ok, another to just cancel the battle. Don’t think you’d go for a 25-30 % battle. Even this one is pretty risky. But the decision is yours. Haven’t checked the dice, so just reasoning a bit.
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But if you want it to proceed, I’m here for casualties.
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I would’ve allowed this for sure after I had posted that I planned to attack and before the game save was posted. But I had rolled my dice when you asked and you even gave scramble orders and everything. I’m going to keep going b/c an edit this late wouldnt be fair (i also rolled 4 below average on first roll so…)
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im picking max D until something that requires a decision comes up btw
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No problem. A bit too late for me, I guess. As usual. :)
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 marine moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 10 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Burma to India 2 armour and 6 mech_infantrys moved from Yunnan to India 4 bombers, 2 fighters and 6 tactical_bombers moved from Kwangsi to India 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 12 armour, 10 artilleries, 4 bombers, 4 fighters, 17 infantry, 1 marine, 14 mech_infantrys and 8 tactical_bombers British defend with 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 36 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 5 fighters, 1 infantry and 1 tactical_bomber; Americans defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 4 fighters and 3 tactical_bombers British roll AA dice in India : 1/12 hits, 2.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 12 armour, 10 artilleries, 4 bombers, 3 fighters, 17 infantry, 1 marine, 14 mech_infantrys and 8 tactical_bombers in India, round 2 : 21/69 hits, 26.00 expected hits UK_Pacific roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 15 fighters, 37 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 21/63 hits, 27.00 expected hits 17 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 4 aaGuns owned by the British, 1 bomber owned by the British and 17 infantry owned by the British lost in India Japanese roll dice for 12 armour, 10 artilleries, 4 bombers, 3 fighters, 1 marine, 10 mech_infantrys and 8 tactical_bombers in India, round 3 : 25/48 hits, 22.50 expected hits
Combat Hit Differential Summary :
Japanese regular : -2.17 British AA : -1.00 UK_Pacific regular : -6.00
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which type of tac would you like to take
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
which type of tac would you like to take
Aussie.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 marine moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 10 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Burma to India 2 armour and 6 mech_infantrys moved from Yunnan to India 4 bombers, 2 fighters and 6 tactical_bombers moved from Kwangsi to India 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 12 armour, 10 artilleries, 4 bombers, 4 fighters, 17 infantry, 1 marine, 14 mech_infantrys and 8 tactical_bombers British defend with 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 36 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 5 fighters, 1 infantry and 1 tactical_bomber; Americans defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 4 fighters and 3 tactical_bombers British roll AA dice in India : 1/12 hits, 2.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 12 armour, 10 artilleries, 4 bombers, 3 fighters, 17 infantry, 1 marine, 14 mech_infantrys and 8 tactical_bombers in India, round 2 : 21/69 hits, 26.00 expected hits UK_Pacific roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 15 fighters, 37 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 21/63 hits, 27.00 expected hits 17 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 4 aaGuns owned by the British, 1 bomber owned by the British and 17 infantry owned by the British lost in India Japanese roll dice for 12 armour, 10 artilleries, 4 bombers, 3 fighters, 1 marine, 10 mech_infantrys and 8 tactical_bombers in India, round 3 : 25/48 hits, 22.50 expected hits UK_Pacific roll dice for 1 armour, 2 artilleries, 15 fighters, 20 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 3 : 21/45 hits, 21.17 expected hits 10 artilleries owned by the Japanese, 10 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 2 artilleries owned by the British, 19 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 12 armour, 4 bombers, 3 fighters and 8 tactical_bombers in India, round 4 : 17/27 hits, 15.50 expected hits UK_Pacific roll dice for 15 fighters and 5 tactical_bombers in India, round 4 : 15/20 hits, 12.50 expected hits 8 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Russians, 4 fighters owned by the Russians, 5 fighters owned by the ANZAC, 2 bombers owned by the Japanese, 2 tactical_bombers owned by the British, 3 armour owned by the Japanese, 2 fighters owned by the Americans and 1 fighter owned by the British lost in India Japanese roll dice for 9 armour, 2 bombers and 1 fighter in India, round 5 : 7/12 hits, 6.33 expected hits UK_Pacific roll dice for 3 fighters in India, round 5 : 3/3 hits, 2.00 expected hits 3 armour owned by the Japanese, 1 fighter owned by the Americans and 2 fighters owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 6 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 47 Casualties for Japanese: 6 armour, 10 artilleries, 2 bombers, 3 fighters, 17 infantry, 1 marine, 14 mech_infantrys and 8 tactical_bombers Casualties for British: 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 36 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 5 fighters, 1 infantry and 1 tactical_bomber Casualties for Americans: 3 fighters Casualties for Russians: 4 fighters and 3 tactical_bombers Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in 45 Sea Zone Japanese attack with 2 fighters and 2 submarines Americans defend with 1 destroyer and 2 submarines; ANZAC defend with 1 submarine 2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Java, round 4 : 1/2 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 2 aaGuns moved from Burma to India 2 fighters moved from 45 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 battleship, 6 carriers, 1 cruiser and 4 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 2 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 3 fighters moved from Japan to Hawaiian Islands 1 fighter moved from India to Burma 2 bombers moved from India to French Indo China Place Units - Japanese 4 fighters placed in Japan 1 artillery and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4,6,1 Japanese collect 60 PUs (4 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33 British AA : -1.00 ANZAC regular : 0.33 UK_Pacific regular : -2.67
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I would’ve gone all the way no matter what to kill as many fighters as possible, the hawaii pickle is tough, i believe i have a 50/50 shot at a VC win on this turn
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 factory_minor, 3 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 12 Sea Zone to 26 Sea Zone 1 fighter moved from 12 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from 55 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 6 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 65 Sea Zone 8 infantry moved from 65 Sea Zone to Chile Combat - Americans Americans creates battle in territory 45 Sea Zone
Combat Hit Differential Summary :
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Scramble z26?