L21 #1 WindowWasher (X) vs trulpen (A+24) BM3


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries and 8 infantry moved from Turkey to Greece
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour and 1 mech_infantry moved from Caucasus to Greece
    
        Combat - Russians
            Battle in Greece
                Russians attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Greece, round 2 : 5/13 hits, 3,50 expected hits
                    Germans roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Greece
                Russians win, taking Greece from Germans with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 artillery
    
        Non Combat Move - Russians
            1 aaGun, 12 artilleries and 34 infantry moved from Bryansk to Russia
            1 aaGun, 3 artilleries and 6 infantry moved from Smolensk to Russia
            2 infantry moved from Nenetsia to Vologda
            1 aaGun and 1 infantry moved from Tambov to Russia
            3 infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to India
            1 infantry moved from Afghanistan to West India
            1 aaGun and 5 infantry moved from Shensi to Suiyuyan
            5 artilleries and 12 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 armour and 2 mech_infantrys moved from Caucasus to Rostov
            2 aaGuns moved from Turkey to Greece
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 infantry placed in Ukraine
            3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries and 8 infantry moved from Turkey to Greece
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour and 1 mech_infantry moved from Caucasus to Greece
    
        Combat - Russians
            Battle in Greece
                Russians attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Greece, round 2 : 5/13 hits, 3,50 expected hits
                    Germans roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Greece
                Russians win, taking Greece from Germans with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 artillery
    
        Non Combat Move - Russians
            1 aaGun, 12 artilleries and 34 infantry moved from Bryansk to Russia
            1 aaGun, 3 artilleries and 6 infantry moved from Smolensk to Russia
            2 infantry moved from Nenetsia to Vologda
            1 aaGun and 1 infantry moved from Tambov to Russia
            3 infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to India
            1 infantry moved from Afghanistan to West India
            1 aaGun and 5 infantry moved from Shensi to Suiyuyan
            5 artilleries and 12 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 armour and 2 mech_infantrys moved from Caucasus to Rostov
            2 aaGuns moved from Turkey to Greece
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            1 infantry placed in Ukraine
            3 artilleries, 6 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Russia: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Greece: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Rostov: 1 mech_infantry
            EDIT: Adding units owned by Russians to Greece: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 2,33
    

    Savegame


  • @WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    oh drop the two inf in 110 into uk

    Didn’t see, but you can move them during J.

    Saw 3 tac in Paris, so moved in some more panser to Greece.

  • '21 '20

    im probably going to hit india so be ready for OOL

  • '21 '20

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Philippines to 42 Sea Zone
            2 fighters moved from Philippines to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            2 infantry and 1 marine moved from 39 Sea Zone to India
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            10 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Burma to India
            2 armour and 6 mech_infantrys moved from Yunnan to India
            4 bombers, 2 fighters and 6 tactical_bombers moved from Kwangsi to India
            1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    submerge in 45? scramble? if i hit the bombard if you dont scramble, what gets hit?


  • No scramble. Submerge.

    OOL should be max d, but I’ll be here so will be able to make quick decisions.


  • @WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    if i hit the bombard if you dont scramble, what gets hit?

    aa


  • Wait, before you go.

  • '21 '20

    @trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    , before you go.

    just rolled my dice


  • I had intended to move all the russian air to Calcutta. I was a bit surprised at the 50/50 odds and now I see that 2 figs are left in Moscow.

  • '21 '20

    @trulpen that would change a lot of things, I generally allow basically all edits but this wouldn’t be fair


  • @WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    @trulpen that would change a lot of things, I generally allow basically all edits but this wouldn’t be fair

    I agree in a way, but it was a silly mistake of missing an NCM. One option is that I suck it up, which is ok, another to just cancel the battle. Don’t think you’d go for a 25-30 % battle. Even this one is pretty risky. But the decision is yours. Haven’t checked the dice, so just reasoning a bit.


  • But if you want it to proceed, I’m here for casualties.

  • '21 '20

    I would’ve allowed this for sure after I had posted that I planned to attack and before the game save was posted. But I had rolled my dice when you asked and you even gave scramble orders and everything. I’m going to keep going b/c an edit this late wouldnt be fair (i also rolled 4 below average on first roll so…)

  • '21 '20

    im picking max D until something that requires a decision comes up btw


  • No problem. A bit too late for me, I guess. As usual. :)

  • '21 '20

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 3x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Philippines to 42 Sea Zone
            2 fighters moved from Philippines to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 infantry moved from Ceylon to 39 Sea Zone
            2 infantry and 1 marine moved from 39 Sea Zone to India
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            10 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Burma to India
            2 armour and 6 mech_infantrys moved from Yunnan to India
            4 bombers, 2 fighters and 6 tactical_bombers moved from Kwangsi to India
            1 infantry moved from Soviet Far East to Siberia
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 12 armour, 10 artilleries, 4 bombers, 4 fighters, 17 infantry, 1 marine, 14 mech_infantrys and 8 tactical_bombers
                British defend with 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 36 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 5 fighters, 1 infantry and 1 tactical_bomber; Americans defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 4 fighters and 3 tactical_bombers
                    British roll AA dice in India : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 12 armour, 10 artilleries, 4 bombers, 3 fighters, 17 infantry, 1 marine, 14 mech_infantrys and 8 tactical_bombers in India, round 2 : 21/69 hits, 26.00 expected hits
                    UK_Pacific roll dice for 4 aaGuns, 1 armour, 2 artilleries, 1 bomber, 15 fighters, 37 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 21/63 hits, 27.00 expected hits
                    17 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 4 aaGuns owned by the British, 1 bomber owned by the British and 17 infantry owned by the British lost in India
                    Japanese roll dice for 12 armour, 10 artilleries, 4 bombers, 3 fighters, 1 marine, 10 mech_infantrys and 8 tactical_bombers in India, round 3 : 25/48 hits, 22.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -2.17
    British AA : -1.00
    UK_Pacific regular : -6.00
    

    Savegame

  • '21 '20

    which type of tac would you like to take


  • @WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    which type of tac would you like to take

    Aussie.

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