@donutgold hey there, all ok?
Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers moved from Western Germany to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 cruiser Germans roll dice for 2 bombers and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour, 2 artilleries and 1 infantry moved from 115 Sea Zone to Baltic States 8 armour and 8 mech_infantrys moved from Germany to Baltic States 6 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 1 artillery and 7 infantry moved from Poland to Eastern Poland 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 artillery moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 armour moved from Poland to Eastern Poland 1 artillery moved from Poland to Baltic States 1 artillery moved from Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 2 armour moved from Greece to Romania 1 tactical_bomber moved from Western Germany to Greece 1 artillery and 2 infantry moved from Holland Belgium to Western Germany 2 bombers moved from 114 Sea Zone to Western Germany Place Units - Germans 8 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone 1 airfield placed in Greece Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland 5 infantry moved from Belarus to Eastern Poland 1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 4 artilleries and 16 infantry; Italians defend with 1 armour Germans roll AA dice in Eastern Poland : 0/3 hits, 0.50 expected hits Russians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/24 hits, 7.00 expected hits Italians roll dice for 1 aaGun, 2 armour, 4 artilleries and 16 infantry in Eastern Poland, round 2 : 7/22 hits, 7.67 expected hits 7 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/17 hits, 5.83 expected hits Italians roll dice for 2 armour, 4 artilleries and 13 infantry in Eastern Poland, round 3 : 7/19 hits, 6.67 expected hits 7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 5/10 hits, 4.67 expected hits Italians roll dice for 2 armour, 4 artilleries and 8 infantry in Eastern Poland, round 4 : 5/14 hits, 5.00 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 1 bomber owned by the Russians retreated 1 armour owned by the Russians retreated to Western Ukraine Italians win with 2 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -20 Casualties for Russians: 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys Casualties for Germans: 1 aaGun and 13 infantry Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 aaGuns, 2 artilleries and 16 infantry moved from Novgorod to Archangel 1 artillery and 5 infantry moved from Ukraine to Rostov 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern Poland to Archangel 2 aaGuns moved from Western Ukraine to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans AA : -0.50 Russians regular : -3.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to India 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 6 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 artilleries and 2 infantry moved from Kweichow to Yunnan 1 fighter moved from French Indo China to Yunnan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,8 and causes: 15 damage to unit: factory_major Bombing raid in India causes 15 damage total. Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers British defend with 1 fighter; ANZAC defend with 1 aaGun and 1 infantry; Americans defend with 1 fighter ANZAC roll AA dice in Java : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 5/8 hits, 3.33 expected hits ANZAC roll dice for 1 aaGun, 2 fighters and 1 infantry in Java, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Java Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 2 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Casualties for Americans: 1 fighter Casualties for British: 1 fighter Battle in Suiyuyan Japanese attack with 6 infantry Chinese defend with 1 infantry Japanese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 infantry in Suiyuyan, round 3 : 2/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.17 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone retreated to 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 2 carriers moved from 34 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 bombers moved from India to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 aaGun moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 factory_minor placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : -0.17 UK_Pacific AA : -0.33 ANZAC AA : 0.50 UK_Pacific regular : -0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from Hawaiian Islands to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 106 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to New Guinea 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from Gibraltar to British Guiana Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -0.50 Italians regular : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Sikang to Szechwan 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from Hawaiian Islands to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 106 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to New Guinea 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from Gibraltar to British Guiana Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Sikang to Szechwan 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 7x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 3 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Tanganyika Territory to Kenya 1 artillery moved from Ethiopia to Kenya 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in Morocco Battle in Iraq British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Morocco from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from United Kingdom to Malta 2 fighters and 1 tactical_bomber moved from Iraq to Persia Place Units - British 2 armour and 1 mech_infantry placed in Egypt 2 destroyers and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 2.83 Japanese regular : -1.83 Italians regular : 0.00 Neutral_Axis regular : 0.00 British regular : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 artillery moved from Tobruk to Libya 2 infantry moved from Romania to Bessarabia 1 fighter moved from Greece to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland Combat - Italians Battle in Bessarabia Italians attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Libya Italians attack with 1 armour and 1 artillery French defend with 1 infantry Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya Italians win, taking Libya from French with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Greece 1 bomber moved from Bessarabia to Greece 1 armour moved from Northern Italy to Romania 2 artilleries and 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.17 Russians regular : -1.00
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland 1 armour and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 artillery, 3 fighters and 4 infantry moved from South Australia to Queensland 1 armour and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 artilleries and 2 infantry Russians defend with 1 armour Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 2 artilleries and 1 infantry moved from Eastern Poland to Belarus 2 aaGuns, 9 armour, 3 artilleries, 8 infantry and 7 mech_infantrys moved from Baltic States to Belarus 2 mech_infantrys moved from Poland to Belarus 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Vyborg to Novgorod 6 infantry moved from Finland to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 2 armour moved from Romania to Western Ukraine 3 infantry moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from Greece to Germany 1 tactical_bomber moved from Greece to Western Germany 6 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Western Germany Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery and 1 infantry moved from Rostov to Ukraine 2 infantry moved from Russia to Smolensk 2 artilleries and 6 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Archangel to Smolensk 1 fighter moved from Archangel to Smolensk 1 bomber moved from Smolensk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Russians roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 3.17 expected hits Germans roll dice for 8 infantry in Novgorod, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/9 hits, 3.00 expected hits Germans roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 4 : 3/8 hits, 2.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 8 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 4 infantry moved from Rostov to Tambov 2 aaGuns and 1 infantry moved from Bryansk to Russia 2 infantry moved from Volgograd to Samara 1 fighter moved from Smolensk to Russia 2 aaGuns and 10 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 aaGuns and 16 infantry moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Volgograd 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,3,4,2,4 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 4 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shan State to Burma 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 carrier and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 1 marine and 2 transports moved from 42 Sea Zone to 38 Sea Zone 2 artilleries and 1 marine moved from 38 Sea Zone to Burma 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone 2 fighters moved from 16 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 2 bombers moved from French Indo China to Yunnan 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 harbour placed in Hainan 1 artillery and 1 infantry placed in French Indo China Japanese undo move 1. 1 carrier placed in 6 Sea Zone 1 transport placed in 36 Sea Zone Japanese undo move 4. Japanese undo move 3. 1 destroyer placed in 36 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.50 Japanese regular : 3.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Celebes Battle in Java Battle in Holland Belgium Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Celebes from Japanese, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from British Guiana to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Sikang to Szechwan 3 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 bombers, 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 1.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 destroyers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in Celebes Battle in Java Battle in Holland Belgium Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Celebes from Japanese, taking Java from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from British Guiana to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Sikang to Szechwan 3 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 2 bombers, 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Normandy Bordeaux Non Combat Move - British 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 3 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Persia 2 armour moved from Egypt to Iraq 1 bomber moved from Malta to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - British 2 mech_infantrys placed in Egypt 1 submarine placed in 81 Sea Zone 1 destroyer and 3 transports placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.50 Japanese regular : 1.17
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refreshing
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@onesteveo
sorry, holiday break was crazy busy. more time now to play. -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber and 1 fighter moved from Greece to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 fighter Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 2 fighters French defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 1 armour moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Holland Belgium to France 1 bomber moved from Holland Belgium to Southern Italy 1 armour moved from Romania to Belarus 2 artilleries and 1 infantry moved from Romania to Bessarabia 2 infantry moved from Bessarabia to Western Ukraine Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.33 Italians regular : -1.17
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@Odonis no problem
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