• '23 '20

    @Stough
    Scramble?


  • no thank you

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 6 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
            3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 fighter moved from Egypt to 95 Sea Zone
            1 tactical_bomber moved from Iraq to 95 Sea Zone
            2 destroyers moved from 81 Sea Zone to 95 Sea Zone
            2 cruisers moved from 81 Sea Zone to 95 Sea Zone
            2 submarines moved from 81 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                Germans defend with 1 carrier and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 fighter and 4 transports
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 carrier owned by the Germans lost in 95 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 7 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    2 cruisers owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                    British roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 95 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 3 transports owned by the Germans and 1 fighter owned by the Italians lost in 95 Sea Zone
                    3 transports owned by the Italians lost in 95 Sea Zone
                British win with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 113
                Casualties for Germans: 1 carrier and 3 transports
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 4 transports
            Battle in Sardinia
    
        Non Combat Move - British
            1 carrier moved from 81 Sea Zone to 95 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
            3 mech_infantrys moved from Persia to West India
            2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Syria to Trans-Jordan
            2 fighters moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 37 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : 1.33
    

    Savegame

  • '23 '20

    TripleA Manual Gamesave Post: UK_Pacific round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 6 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
            3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 7 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 fighter moved from Egypt to 95 Sea Zone
            1 tactical_bomber moved from Iraq to 95 Sea Zone
            2 destroyers moved from 81 Sea Zone to 95 Sea Zone
            2 cruisers moved from 81 Sea Zone to 95 Sea Zone
            2 submarines moved from 81 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 armour moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                Germans defend with 1 carrier and 3 transports; Italians defend with 1 battleship, 2 cruisers, 1 fighter and 4 transports
                    British roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 carrier owned by the Germans lost in 95 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 7 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    2 cruisers owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
                    British roll dice for 2 submarines in 95 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 95 Sea Zone
                    British roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 3 transports owned by the Germans and 1 fighter owned by the Italians lost in 95 Sea Zone
                    3 transports owned by the Italians lost in 95 Sea Zone
                British win with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 113
                Casualties for Germans: 1 carrier and 3 transports
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers, 1 fighter and 4 transports
            Battle in Sardinia
    
        Non Combat Move - British
            1 carrier moved from 81 Sea Zone to 95 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Sardinia
            3 mech_infantrys moved from Persia to West India
            2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Syria to Trans-Jordan
            2 fighters moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            British collect 37 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Trans-Jordan: 1 armour, 1 fighter and 9 mech_infantrys
            EDIT: Removing units owned by British from Egypt: 1 armour, 1 fighter and 9 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : 1.33
    

    Savegame

  • '23 '20

    second file please - forgot a key part of the plan in NCM.

  • '23 '20

    Merry Christmas Stough.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 2 artilleries and 12 infantry moved from France to Northern Italy
            3 infantry and 1 mech_infantry moved from Romania to Bulgaria
            3 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
    
        Place Units - Italians
            4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Eastern Poland: 1 armour, 1 artillery and 3 infantry
            EDIT: Removing units owned by Italians from Belarus: 1 armour, 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers and 2 submarines moved from 33 Sea Zone to 32 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 artilleries and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 destroyers and 2 submarines moved from 33 Sea Zone to 32 Sea Zone
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 artilleries and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 aaGuns, 1 armour, 16 artilleries, 1 fighter and 32 infantry moved from Belarus to Eastern Poland
            18 armour, 1 artillery, 1 bomber, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Romania to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Smolensk to Belarus
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            2 infantry moved from Novgorod to Baltic States
            2 infantry moved from Karelia to Vyborg
            2 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 aaGun, 1 armour, 1 bomber, 1 fighter and 5 infantry moved from Western Germany to Germany
            1 bomber moved from Germany to Western Germany
            1 bomber moved from Eastern Poland to Western Germany
            1 armour moved from Germany to Poland
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Western Germany
            3 artilleries and 6 infantry placed in Germany
            Germans undo move 1.
            1 infantry placed in Germany
            2 artilleries and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Rostov
            3 armour moved from Russia to Vologda
            2 mech_infantrys moved from Russia to Vologda
            2 fighters moved from Russia to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 3 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour and 2 mech_infantrys in Vologda, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            2 fighters moved from Rostov to Russia
            3 armour and 9 mech_infantrys moved from Russia to Samara
            1 aaGun and 5 infantry moved from Kazakhstan to Samara
            1 aaGun and 12 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 2 SuicideAttackTokens; 
            Japanese buy 4 armour, 1 harbour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 infantry moved from Tsinghai to Kazakhstan
            1 armour moved from Tsinghai to Kazakhstan
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 80 PUs; 2 SuicideAttackTokens; 
            Japanese buy 4 armour, 1 harbour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 infantry moved from Tsinghai to Kazakhstan
            1 armour moved from Tsinghai to Kazakhstan
    
        Combat - Japanese
            Battle in Kazakhstan
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Yunnan to India
            1 armour, 1 infantry and 2 mech_infantrys moved from Burma to India
            1 bomber moved from Siam to India
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            4 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 infantry, 3 submarines, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 41 Sea Zone
            4 fighters and 5 tactical_bombers moved from Philippines to Burma
            2 destroyers and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 mech_infantry moved from Chahar to Kansu
            1 armour moved from Hopei to Tsinghai
            1 mech_infantry moved from Kweichow to Sikang
            2 artilleries and 5 infantry moved from Anhwe to Jehol
            3 mech_infantrys moved from Shantung to Chahar
            1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
            1 infantry moved from Shantung to Jehol
    
        Place Units - Japanese
            3 infantry placed in India
            1 armour and 2 mech_infantrys placed in French Indo China
            1 harbour placed in Sumatra
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.17
    Russians regular : -0.33
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 16 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            8 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 32 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 5 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
            1 bomber moved from West India to Trans-Jordan
    
        Place Units - Americans
            10 infantry placed in Central United States
            1 bomber and 6 infantry placed in Eastern United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 16 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            8 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Gibraltar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 32 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 5 fighters, 1 infantry, 5 submarines, 3 tactical_bombers and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Midway
            1 bomber moved from West India to Trans-Jordan
    
        Place Units - Americans
            10 infantry placed in Central United States
            1 bomber and 6 infantry placed in Eastern United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 armour and 4 infantry moved from Sardinia to 95 Sea Zone
            2 armour, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Tobruk to Egypt
            2 armour and 4 infantry moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            3 aaGuns, 4 artilleries, 21 infantry and 3 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Iraq to Persia
            3 mech_infantrys moved from Trans-Jordan to Persia
            1 armour and 5 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
            1 mech_infantry moved from Trans-Jordan to Persia
            1 fighter moved from Trans-Jordan to Persia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
            1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from Trans-Jordan to Persia
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            2 fighters placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,5,5,5
            Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from Queensland to South Australia
            1 tactical_bomber moved from New South Wales to South Australia
            1 bomber and 3 fighters moved from Queensland to Caroline Islands
            2 artilleries moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 destroyers moved from 32 Sea Zone to 33 Sea Zone
            2 submarines moved from 32 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from Queensland to South Australia
            1 tactical_bomber moved from New South Wales to South Australia
            1 bomber and 3 fighters moved from Queensland to Caroline Islands
            2 artilleries moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 destroyers moved from 32 Sea Zone to 33 Sea Zone
            2 submarines moved from 32 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 infantry moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            2 bombers moved from Western Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Ukraine to Eastern Poland
            1 fighter moved from Ukraine to Eastern Poland
            2 bombers moved from Ukraine to Eastern Poland
            1 artillery moved from Archangel to Nenetsia
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Eastern Poland to Belarus
            1 armour moved from Poland to Eastern Poland
            1 aaGun, 3 artilleries, 1 fighter and 12 infantry moved from Germany to Poland
            3 aaGuns, 21 armour, 18 artilleries, 38 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries and 7 infantry moved from Western Germany to Germany
            1 aaGun and 6 infantry moved from France to Western Germany
            2 infantry moved from Baltic States to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            6 artilleries and 4 infantry placed in Germany
            3 artilleries and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,3,2
            Germans collect 51 PUs (6 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.00
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Vologda to Urals
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            2 fighters moved from Russia to Novosibirsk
            2 infantry moved from Samara to Novosibirsk
            3 armour, 3 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 3 armour, 3 infantry and 2 mech_infantrys
                Japanese defend with 1 armour and 2 infantry
                    Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Kazakhstan, round 2 : 1/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 3 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 3 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 3 armour in Kazakhstan, round 5 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is -11
                Casualties for Russians: 1 armour, 3 infantry and 2 mech_infantrys
                Casualties for Japanese: 1 armour and 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Kazakhstan
            2 fighters moved from Novosibirsk to Bryansk
            1 fighter and 1 tactical_bomber moved from Urals to Bryansk
            2 infantry moved from Rostov to Bryansk
            8 artilleries and 7 infantry moved from Russia to Bryansk
            3 armour moved from Vologda to Samara
            3 mech_infantrys moved from Samara to Kazakhstan
            1 mech_infantry moved from Samara to Kazakhstan
            1 aaGun and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.33
    Germans regular : 0.67
    Russians regular : -2.33
    

    Savegame

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