L21 #1 WindowWasher (X) vs trulpen (A+24) BM3


  • 1d6: 2

  • '21 '20

    [dice 1d6]


  • 1d6: 6

  • '21 '20

    ok here come the 7 planes [dice 7d6]


  • 7d6: 2, 1, 2, 5, 3, 2, 4

  • '21 '20

    ok here comes your defense [dice 2d6]


  • 2d6: 2, 1

  • '21 '20

    ok well thats fun, i take a plane and an inf


  • @WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    ok well thats fun, i take a plane and an inf

    I think there’s no need to do a full re-roll. Let me look into it.


  • I mean, I had my defense dice already. If taking away air it’s possible to just roll for selecting among the already rolled dice, but it’s likely not necessary here.

  • '21 '20

    @trulpen i can just get rid of dice that hit


  • Yes, it’s a lot of over-force, and I understand a miscalculation of landing-spots. Bringing in 2 less air is ok regarding the odds of the battle (not affected really) and with the amount of red dice in there you don’t need to roll anything more.

  • '21 '20

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from United Kingdom to Scotland
                  Germans take Scotland from Americans
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Spain
            4 fighters moved from United Kingdom to Spain
            5 fighters moved from 110 Sea Zone to Spain
            1 mech_infantry moved from Germany to Greater Southern Germany
                  Germans take Greater Southern Germany from Russians
            3 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Caucasus
            1 bomber moved from Novgorod to Caucasus
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry and 1 mech_infantry moved from Archangel to Belarus
            1 armour, 4 artilleries, 6 infantry and 16 mech_infantrys moved from Slovakia Hungary to Romania
            4 mech_infantrys moved from Germany to Romania
            3 infantry moved from Novgorod to Belarus
            19 artilleries and 29 infantry moved from Bryansk to Belarus
            3 armour and 1 mech_infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Archangel to Eastern Poland
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Spain
                Germans attack with 1 artillery, 9 fighters and 1 infantry
                Americans defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 artillery, 9 fighters and 1 infantry in Spain, round 2 : 8/11 hits, 5.17 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 artillery and 1 mech_infantry
            Battle in Romania
                Germans attack with 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys in Romania, round 2 : 5/31 hits, 6.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 1 armour, 4 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Spain: 2 fighters
            EDIT: Adding units owned by Germans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            1 fighter moved from Spain to 110 Sea Zone
            5 fighters moved from Spain to 110 Sea Zone
            1 fighter moved from Spain to France
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 infantry moved from 113 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            1 mech_infantry moved from Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 aaGun moved from Slovakia Hungary to Romania
            3 aaGuns moved from Bryansk to Ukraine
            2 aaGuns moved from Novgorod to Belarus
            2 bombers moved from Caucasus to Ukraine
    
        Place Units - Germans
            1 fighter and 2 infantry placed in United Kingdom
            3 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            Germans undo move 3.
            Germans undo move 2.
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.00
    Germans regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Afghanistan
            1 fighter moved from Samara to Afghanistan
            1 tactical_bomber moved from Russia to Afghanistan
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Afghanistan
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            2 mech_infantrys moved from Volgograd to Afghanistan
            1 fighter moved from Russia to Afghanistan
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 artillery and 2 infantry moved from Bulgaria to Albania
    
        Combat - Russians
            Battle in Afghanistan
                Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Neutral_True defend with 4 infantry
                    Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan
                2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
                2 mech_infantrys owned by the Russians retreated to Kazakhstan
                Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Neutral_True: 3 infantry
            Battle in Caucasus
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Albania
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Albania
                Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 armour and 1 mech_infantry moved from Volgograd to Bryansk
            14 artilleries and 50 infantry moved from Russia to Bryansk
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Vologda
            1 aaGun and 3 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Afghanistan to India
            1 tactical_bomber moved from Afghanistan to India
            2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd
            1 aaGun moved from Samara to Russia
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Kazakhstan
            3 infantry moved from Novosibirsk to Tsinghai
            1 aaGun moved from Novosibirsk to Tsinghai
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Russia
            1 tactical_bomber moved from Suiyuyan to Volgograd
            1 fighter moved from Suiyuyan to Russia
            2 infantry moved from Novosibirsk to Tsinghai
            2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            7 artilleries, 1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 1,00
    Russians regular : 1,67
    Neutral_True regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Afghanistan
            1 fighter moved from Samara to Afghanistan
            1 tactical_bomber moved from Russia to Afghanistan
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Afghanistan
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Tambov to Bryansk
                  Russians take Bryansk from Germans
            2 mech_infantrys moved from Volgograd to Afghanistan
            1 fighter moved from Russia to Afghanistan
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 artillery and 2 infantry moved from Bulgaria to Albania
    
        Combat - Russians
            Battle in Afghanistan
                Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Neutral_True defend with 4 infantry
                    Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits
                    Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan
                2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
                2 mech_infantrys owned by the Russians retreated to Kazakhstan
                Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Neutral_True: 3 infantry
            Battle in Caucasus
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Albania
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Albania
                Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 armour and 1 mech_infantry moved from Volgograd to Bryansk
            14 artilleries and 50 infantry moved from Russia to Bryansk
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Vologda
            1 aaGun and 3 infantry moved from Novosibirsk to Vologda
            1 fighter moved from Afghanistan to India
            1 tactical_bomber moved from Afghanistan to India
            2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd
            1 aaGun moved from Samara to Russia
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Kazakhstan
            3 infantry moved from Novosibirsk to Tsinghai
            1 aaGun moved from Novosibirsk to Tsinghai
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Russia
            1 tactical_bomber moved from Suiyuyan to Volgograd
            1 fighter moved from Suiyuyan to Russia
            2 infantry moved from Novosibirsk to Tsinghai
            2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            7 artilleries, 1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 armour
            EDIT: Adding units owned by Russians to Volgograd: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 1,00
    Russians regular : 1,67
    Neutral_True regular : -0,33
    

    Savegame


  • Disregard the last post. A mistake. Should be 2 tanks in Bryansk.


  • @trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:

    A mistake.

    Or rather misclick.

  • '21 '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
            2 submarines moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            2 infantry and 1 marine moved from Philippines to 35 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            3 armour moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 infantry moved from Hunan to Kweichow
            2 mech_infantrys moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Hopei to Chahar
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 2 infantry, 1 marine, 6 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 79 Sea Zone to 39 Sea Zone
            2 infantry and 1 marine moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 4 submarines and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Guam
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 carrier, 1 destroyer and 4 submarines
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer and 4 submarines
            EDIT: Turning off Edit Mode
            3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 aaGun moved from Yunnan to Burma
            1 fighter moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            4 infantry placed in Japan
            3 armour placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.33
    ANZAC regular : -0.50
    

    Savegame


  • I just noticed something. Though sb’s cost 14, but on this map they don’t. I think it’s better to have them at 14, but what do you say?


  • It’s funny, but I’ve played the whole game calculating for a cost of 14. Wait, have to check if it was stated in the beginning?

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Axis & Allies Boardgaming Custom Painted Miniatures

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