Took destroyer hit on sub instead of tilting BB.
L21 #1 WindowWasher (X) vs trulpen (A+24) BM3
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1d6: 2
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[dice 1d6]
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1d6: 6
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ok here come the 7 planes [dice 7d6]
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7d6: 2, 1, 2, 5, 3, 2, 4
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ok here comes your defense [dice 2d6]
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2d6: 2, 1
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ok well thats fun, i take a plane and an inf
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@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
ok well thats fun, i take a plane and an inf
I think there’s no need to do a full re-roll. Let me look into it.
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I mean, I had my defense dice already. If taking away air it’s possible to just roll for selecting among the already rolled dice, but it’s likely not necessary here.
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@trulpen i can just get rid of dice that hit
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Yes, it’s a lot of over-force, and I understand a miscalculation of landing-spots. Bringing in 2 less air is ok regarding the odds of the battle (not affected really) and with the amount of red dice in there you don’t need to roll anything more.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from United Kingdom to Scotland Germans take Scotland from Americans 1 fighter moved from United Kingdom to 112 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Spain 4 fighters moved from United Kingdom to Spain 5 fighters moved from 110 Sea Zone to Spain 1 mech_infantry moved from Germany to Greater Southern Germany Germans take Greater Southern Germany from Russians 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Novgorod to Caucasus 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry and 1 mech_infantry moved from Archangel to Belarus 1 armour, 4 artilleries, 6 infantry and 16 mech_infantrys moved from Slovakia Hungary to Romania 4 mech_infantrys moved from Germany to Romania 3 infantry moved from Novgorod to Belarus 19 artilleries and 29 infantry moved from Bryansk to Belarus 3 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Spain Germans attack with 1 artillery, 9 fighters and 1 infantry Americans defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 artillery, 9 fighters and 1 infantry in Spain, round 2 : 8/11 hits, 5.17 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Romania Germans attack with 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys in Romania, round 2 : 5/31 hits, 6.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 armour, 4 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Spain: 2 fighters EDIT: Adding units owned by Germans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from Spain to 110 Sea Zone 5 fighters moved from Spain to 110 Sea Zone 1 fighter moved from Spain to France 1 fighter moved from 112 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Germany to Switzerland Germans take Switzerland from Neutral_True 1 aaGun moved from Slovakia Hungary to Romania 3 aaGuns moved from Bryansk to Ukraine 2 aaGuns moved from Novgorod to Belarus 2 bombers moved from Caucasus to Ukraine Place Units - Germans 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Novgorod 3 artilleries placed in Ukraine Germans undo move 3. Germans undo move 2. 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : 1.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Kazakhstan to Afghanistan 1 fighter moved from Samara to Afghanistan 1 tactical_bomber moved from Russia to Afghanistan 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Afghanistan 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 2 mech_infantrys moved from Volgograd to Afghanistan 1 fighter moved from Russia to Afghanistan 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Bulgaria to Albania Combat - Russians Battle in Afghanistan Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 4 infantry Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan 2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated 2 mech_infantrys owned by the Russians retreated to Kazakhstan Neutral_True win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Neutral_True: 3 infantry Battle in Caucasus Russians attack with 3 artilleries and 4 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Albania Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Albania Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 14 artilleries and 50 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda 1 aaGun and 3 infantry moved from Novosibirsk to Vologda 1 fighter moved from Afghanistan to India 1 tactical_bomber moved from Afghanistan to India 2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd 1 aaGun moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan 3 infantry moved from Novosibirsk to Tsinghai 1 aaGun moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 tactical_bomber moved from Suiyuyan to Volgograd 1 fighter moved from Suiyuyan to Russia 2 infantry moved from Novosibirsk to Tsinghai 2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 7 artilleries, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Germans regular : 1,00 Russians regular : 1,67 Neutral_True regular : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Kazakhstan to Afghanistan 1 fighter moved from Samara to Afghanistan 1 tactical_bomber moved from Russia to Afghanistan 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter and 1 tactical_bomber moved from Russia to Afghanistan 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 2 mech_infantrys moved from Volgograd to Afghanistan 1 fighter moved from Russia to Afghanistan 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Bulgaria to Albania Combat - Russians Battle in Afghanistan Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 4 infantry Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan 2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated 2 mech_infantrys owned by the Russians retreated to Kazakhstan Neutral_True win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Neutral_True: 3 infantry Battle in Caucasus Russians attack with 3 artilleries and 4 infantry Germans defend with 2 mech_infantrys Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Albania Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Albania Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 14 artilleries and 50 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Novosibirsk to Vologda 1 aaGun and 3 infantry moved from Novosibirsk to Vologda 1 fighter moved from Afghanistan to India 1 tactical_bomber moved from Afghanistan to India 2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd 1 aaGun moved from Samara to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan 3 infantry moved from Novosibirsk to Tsinghai 1 aaGun moved from Novosibirsk to Tsinghai 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Russia 1 tactical_bomber moved from Suiyuyan to Volgograd 1 fighter moved from Suiyuyan to Russia 2 infantry moved from Novosibirsk to Tsinghai 2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 7 artilleries, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour EDIT: Adding units owned by Russians to Volgograd: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,50 Germans regular : 1,00 Russians regular : 1,67 Neutral_True regular : -0,33
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Disregard the last post. A mistake. Should be 2 tanks in Bryansk.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 armour, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 unit repaired. 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to Java 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 3 infantry moved from French Indo China to Yunnan 3 armour moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Hunan to Kweichow 2 mech_infantrys moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 infantry moved from Sakha to Siberia 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 infantry, 1 marine, 6 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone Combat - Japanese Battle in Alaska Battle in 42 Sea Zone Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 4 submarines and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 carrier, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 carrier, 1 destroyer and 4 submarines EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 destroyer and 4 submarines EDIT: Turning off Edit Mode 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 aaGun moved from Yunnan to Burma 1 fighter moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 4 infantry placed in Japan 3 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 ANZAC regular : -0.50
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I just noticed something. Though sb’s cost 14, but on this map they don’t. I think it’s better to have them at 14, but what do you say?
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It’s funny, but I’ve played the whole game calculating for a cost of 14. Wait, have to check if it was stated in the beginning?