@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour moved from Northern Italy to Albania
Italians take Yugoslavia from Russians
Italians take Albania from Russians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber moved from Northern Italy to Greater Southern Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Greater Southern Germany to Southern Italy
4 aaGuns, 1 armour and 23 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
2 armour moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery and 6 infantry moved from New South Wales to South Australia
EDIT: 5 destroyers moved from 46 Sea Zone to 55 Sea Zone
1 cruiser and 3 destroyers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from Americans
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
4 fighters moved from United Kingdom to Spain
5 fighters moved from 110 Sea Zone to Spain
1 mech_infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Russians
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 armour, 4 artilleries, 6 infantry and 16 mech_infantrys moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Germany to Romania
3 infantry moved from Novgorod to Belarus
19 artilleries and 29 infantry moved from Bryansk to Belarus
3 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 artillery, 9 fighters and 1 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 9 fighters and 1 infantry in Spain, round 2 : 8/11 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys in Romania, round 2 : 5/31 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 4 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Ukraine
3 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Novgorod to Belarus
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 fighter moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.00
Germans regular : 1.50
I for some reason thought that the planes going to Spain could land in UK, the battle went flawless for me and id like to reroll with 2 less planes if that’s ok with you, should make absolutely no difference
[dice 1d6]
inf art
1d6: 2
[dice 1d6]
1d6: 6
ok here come the 7 planes [dice 7d6]
7d6: 2, 1, 2, 5, 3, 2, 4
ok here comes your defense [dice 2d6]
2d6: 2, 1
ok well thats fun, i take a plane and an inf
@WindowWasher said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
ok well thats fun, i take a plane and an inf
I think there’s no need to do a full re-roll. Let me look into it.
I mean, I had my defense dice already. If taking away air it’s possible to just roll for selecting among the already rolled dice, but it’s likely not necessary here.
@trulpen i can just get rid of dice that hit
Yes, it’s a lot of over-force, and I understand a miscalculation of landing-spots. Bringing in 2 less air is ok regarding the odds of the battle (not affected really) and with the amount of red dice in there you don’t need to roll anything more.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from Americans
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
4 fighters moved from United Kingdom to Spain
5 fighters moved from 110 Sea Zone to Spain
1 mech_infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Russians
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 armour, 4 artilleries, 6 infantry and 16 mech_infantrys moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Germany to Romania
3 infantry moved from Novgorod to Belarus
19 artilleries and 29 infantry moved from Bryansk to Belarus
3 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 artillery, 9 fighters and 1 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 9 fighters and 1 infantry in Spain, round 2 : 8/11 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys in Romania, round 2 : 5/31 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 4 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 2 fighters
EDIT: Adding units owned by Germans to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Spain to 110 Sea Zone
5 fighters moved from Spain to 110 Sea Zone
1 fighter moved from Spain to France
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 aaGun moved from Slovakia Hungary to Romania
3 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Novgorod to Belarus
2 bombers moved from Caucasus to Ukraine
Place Units - Germans
1 fighter and 2 infantry placed in United Kingdom
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Germans undo move 3.
Germans undo move 2.
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.00
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Kazakhstan to Afghanistan
1 fighter moved from Samara to Afghanistan
1 tactical_bomber moved from Russia to Afghanistan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Russia to Afghanistan
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
2 mech_infantrys moved from Volgograd to Afghanistan
1 fighter moved from Russia to Afghanistan
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Bulgaria to Albania
Combat - Russians
Battle in Afghanistan
Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 4 infantry
Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan
2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians retreated to Kazakhstan
Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Caucasus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Albania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Albania
Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
14 artilleries and 50 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
1 fighter moved from Afghanistan to India
1 tactical_bomber moved from Afghanistan to India
2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd
1 aaGun moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
1 tactical_bomber moved from Suiyuyan to Volgograd
1 fighter moved from Suiyuyan to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 1,00
Russians regular : 1,67
Neutral_True regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Kazakhstan to Afghanistan
1 fighter moved from Samara to Afghanistan
1 tactical_bomber moved from Russia to Afghanistan
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Russia to Afghanistan
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
2 mech_infantrys moved from Volgograd to Afghanistan
1 fighter moved from Russia to Afghanistan
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Bulgaria to Albania
Combat - Russians
Battle in Afghanistan
Russians attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 4 infantry
Russians roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/8 hits, 3,33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Afghanistan
2 tactical_bombers owned by the Russians and 3 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians retreated to Kazakhstan
Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Caucasus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries and 4 infantry in Caucasus, round 2 : 1/7 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Albania
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Albania
Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
14 artilleries and 50 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
1 fighter moved from Afghanistan to India
1 tactical_bomber moved from Afghanistan to India
2 fighters and 1 tactical_bomber moved from Afghanistan to Volgograd
1 aaGun moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Novosibirsk to Tsinghai
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
1 tactical_bomber moved from Suiyuyan to Volgograd
1 fighter moved from Suiyuyan to Russia
2 infantry moved from Novosibirsk to Tsinghai
2 aaGuns, 3 artilleries and 13 infantry moved from Bulgaria to Greece
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
7 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour
EDIT: Adding units owned by Russians to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 1,00
Russians regular : 1,67
Neutral_True regular : -0,33