@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Suiyuyan to Kweichow
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 4 destroyers and 4 submarines moved from 54 Sea Zone to 46 Sea Zone
2 cruisers moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 123 Sea Zone
4 carriers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 123 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kweichow
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Battle in 46 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 46 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Eastern United States to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Scotland
2 aaGuns, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Eire to Scotland
1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to Scotland
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Kweichow to Shensi
Place Units - Americans
1 harbour placed in Eire
1 factory_minor placed in Scotland
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Burma to India
3 aaGuns, 2 artilleries and 31 infantry moved from Burma to India
1 battleship, 1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
EDIT: 2 fighters moved from Scotland to 109 Sea Zone
EDIT: 3 aaGuns, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Scotland to Eire
EDIT: 1 infantry moved from Eire to Scotland
1 infantry moved from Eire to Scotland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
EDIT: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 aaGun and 2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 aaGun
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Eire: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from Eire: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Novgorod to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Greater Southern Germany to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,4
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Queensland to 46 Sea Zone
EDIT: 2 infantry moved from Queensland to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from 46 Sea Zone to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Germans take Greater Southern Germany from Russians
5 mech_infantrys moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 bomber moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Archangel
1 bomber moved from Belarus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 armour moved from Rostov to Bryansk
4 mech_infantrys moved from Bessarabia to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 4 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Belarus to Novgorod
3 artilleries and 3 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Germans
1 fighter and 1 infantry placed in United Kingdom
3 submarines placed in 110 Sea Zone
6 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,1,3,1,2,3,4,4,5,3,6,6,1,3,4,3,3,2,4
Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 artilleries and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to Volgograd
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Russia to Caucasus
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries and 6 infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 artilleries and 6 infantry in Volgograd, round 2 : 2/9 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Samara
2 fighters moved from Smolensk to Russia
2 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
1 aaGun moved from Samara to Volgograd
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 tactical_bomber moved from Tambov to Suiyuyan
1 fighter moved from Tambov to Russia
2 aaGuns, 4 artilleries and 14 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
Place Units - Russians
8 artilleries and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Russians collect 37 PUs (2 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,50
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 5 fighters, 2 infantry, 1 marine, 3 submarines, 5 tactical_bombers and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 armour, 10 artilleries, 12 infantry and 6 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kwangsi to Hunan
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Shantung to Anhwe
3 armour moved from Kwangtung to Yunnan
3 armour moved from French Indo China to Burma
2 bombers moved from Yunnan to Hopei
1 fighter moved from Kwangtung to Kweichow
1 bomber moved from Yunnan to Hopei
1 bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Philippines to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Hopei, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Kweichow to Yunnan
3 bombers moved from Hopei to French Indo China
1 bomber moved from Kweichow to French Indo China
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Szechwan to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
1 carrier and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Eastern United States to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Gibraltar to Spain
2 fighters moved from Yugoslavia to Spain
1 tactical_bomber moved from 109 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Spain
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Guam
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Western Germany from Germans, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/13 hits, 5,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 8/10 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
5 carriers, 4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
6 submarines moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Spain to 109 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Portugal to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to Western United States
1 battleship moved from 46 Sea Zone to 55 Sea Zone
2 cruisers moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Neutral_True regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50
Japanese regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Eastern United States to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Gibraltar to Spain
2 fighters moved from Yugoslavia to Spain
1 tactical_bomber moved from 109 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Spain
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Guam
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Western Germany from Germans, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/13 hits, 5,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 8/10 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
5 carriers, 4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
6 submarines moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Spain to 109 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Portugal to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to Western United States
1 battleship moved from 46 Sea Zone to 55 Sea Zone
2 cruisers moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Yugoslavia to 91 Sea Zone
1 fighter moved from Eire to Morocco
1 infantry moved from Scotland to 109 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 artilleries and 4 infantry moved from Iraq to Persia
1 aaGun and 2 infantry moved from Northwest Persia to Persia
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -0,17
Japanese regular : 1,33
Neutral_True regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Eastern United States to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Gibraltar to Spain
2 fighters moved from Yugoslavia to Spain
1 tactical_bomber moved from 109 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Spain
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Guam
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Western Germany from Germans, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/13 hits, 5,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 8/10 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
5 carriers, 4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
6 submarines moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Spain to 109 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Portugal to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to Western United States
1 battleship moved from 46 Sea Zone to 55 Sea Zone
2 cruisers moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Yugoslavia to 91 Sea Zone
1 fighter moved from Eire to Morocco
1 infantry moved from Scotland to 109 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 artilleries and 4 infantry moved from Iraq to Persia
1 aaGun and 2 infantry moved from Northwest Persia to Persia
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to West India: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -0,17
Japanese regular : 1,33
Neutral_True regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Eastern United States to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Gibraltar to Spain
2 fighters moved from Yugoslavia to Spain
1 tactical_bomber moved from 109 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Spain
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Guam
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Western Germany from Germans, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/13 hits, 5,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 8/10 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
5 carriers, 4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
6 submarines moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Spain to 109 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Portugal to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to Western United States
1 battleship moved from 46 Sea Zone to 55 Sea Zone
2 cruisers moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Yugoslavia to 91 Sea Zone
1 fighter moved from Eire to Morocco
1 infantry moved from Scotland to 109 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 artilleries and 4 infantry moved from Iraq to Persia
1 aaGun and 2 infantry moved from Northwest Persia to Persia
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to West India: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Morocco: 1 tactical_bomber
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -0,17
Japanese regular : 1,33
Neutral_True regular : 1,00
Wanted only US-air on the carriers and land a UK-fig in Gibraltar instead of Morocco.
@trulpen said in L21 #1 WindowWasher (X) vs trulpen (A+24) BM3:
Wanted only US-air on the carriers and land a UK-fig in Gibraltar instead of Morocco.
The one from Yugo that didn’t reach Morocco, but only Gib or z91.
Damn, this is intense! I wanna roll some dice! :grin:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
1 tactical_bomber moved from Eastern United States to Venezuela
1 fighter moved from Eastern United States to Venezuela
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Gibraltar to Spain
2 fighters moved from Yugoslavia to Spain
1 tactical_bomber moved from 109 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Spain
1 artillery and 1 infantry moved from Eire to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Eire to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Algeria to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Guam
Battle in Venezuela
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Venezuela, round 2 : 1/6 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Western Germany from Germans, taking Guam from Japanese, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 3 : 2/3 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 3/13 hits, 5,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Spain, round 3 : 8/10 hits, 4,83 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 4 infantry moved from Eire to 109 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 aaGuns, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 carriers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from Eire to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Venezuela to French Guiana
5 carriers, 4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 fighter moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to 55 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
6 submarines moved from 46 Sea Zone to 55 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Spain to 109 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 fighter moved from Portugal to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Central United States to Western United States
1 battleship moved from 46 Sea Zone to 55 Sea Zone
2 cruisers moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Morocco
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 battleship and 1 carrier moved from 46 Sea Zone to 55 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Yugoslavia to 91 Sea Zone
1 fighter moved from Eire to Morocco
1 infantry moved from Scotland to 109 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 artilleries and 4 infantry moved from Iraq to Persia
1 aaGun and 2 infantry moved from Northwest Persia to Persia
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to West India: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Morocco: 1 tactical_bomber
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50
Americans regular : -0,17
Japanese regular : 1,33
Neutral_True regular : 1,00
Forgot to move the southern tr to z91.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour moved from Northern Italy to Albania
Italians take Yugoslavia from Russians
Italians take Albania from Russians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber moved from Northern Italy to Greater Southern Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Greater Southern Germany to Southern Italy
4 aaGuns, 1 armour and 23 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
2 armour moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery and 6 infantry moved from New South Wales to South Australia
EDIT: 5 destroyers moved from 46 Sea Zone to 55 Sea Zone
1 cruiser and 3 destroyers moved from 46 Sea Zone to 55 Sea Zone
EDIT: 1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from Americans
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
4 fighters moved from United Kingdom to Spain
5 fighters moved from 110 Sea Zone to Spain
1 mech_infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from Russians
3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Novgorod to Caucasus
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry and 1 mech_infantry moved from Archangel to Belarus
1 armour, 4 artilleries, 6 infantry and 16 mech_infantrys moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Germany to Romania
3 infantry moved from Novgorod to Belarus
19 artilleries and 29 infantry moved from Bryansk to Belarus
3 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Archangel to Eastern Poland
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Spain
Germans attack with 1 artillery, 9 fighters and 1 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 9 fighters and 1 infantry in Spain, round 2 : 8/11 hits, 5.17 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery, 9 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Romania
Germans attack with 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 20 mech_infantrys in Romania, round 2 : 5/31 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 4 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 bombers moved from Caucasus to Ukraine
3 aaGuns moved from Bryansk to Ukraine
2 aaGuns moved from Novgorod to Belarus
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 fighter moved from 110 Sea Zone to United Kingdom
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.00
Germans regular : 1.50
I for some reason thought that the planes going to Spain could land in UK, the battle went flawless for me and id like to reroll with 2 less planes if that’s ok with you, should make absolutely no difference