Intercept in London?
freh (x) vs Soviestishcat (L+14) L20 v2.1
-
@freh Actually the last file posted, I just reposted it by mistake.
-
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Shan State to 42 Sea Zone 2 fighters and 4 tactical_bombers moved from Shan State to 42 Sea Zone 2 tactical_bombers moved from Philippines to 42 Sea Zone 3 fighters moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone
-
@Sovietishcat ok I used the second one lol but maybe check it just to make sure it was the right one.
Scramble at Java?
-
@freh Yes the 2nd and the 3rd were the same! Yes scramble 2 USA fighters and 1 Anzac Planes
-
@Sovietishcat
Japanese attack with 1 bomber, 2 destroyers, 5 fighters and 7 tactical_bombers: 4 hits. OOL? -
@freh Americans defend with 1 battleship, 3 cruisers and 2 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 fighters and 2 submarines
-
Best OOL, subs, AC, Cruiser, BB, planes, please keep USA planes last
-
@Sovietishcat so I got 4 hits, you want me to kill 2 subs and the AC?
-
@Sovietishcat I’m asking again just to be sure, as you might have missed in my first email that I got 4 hits, so thought I’d check just to be sure
-
@freh Yes I got you :+1:
-
@freh I am sure the Pacific ocean would be better with less anzac subs:joy: :joy:
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Shan State to 42 Sea Zone 2 fighters and 4 tactical_bombers moved from Shan State to 42 Sea Zone 2 tactical_bombers moved from Philippines to 42 Sea Zone 3 fighters moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone Combat - Japanese ANZAC scrambles 3 units out of Java to defend against the attack in 42 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 bomber, 2 destroyers, 5 fighters and 7 tactical_bombers Americans defend with 1 battleship, 3 cruisers and 2 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 fighters and 2 submarines Japanese roll dice for 1 bomber, 2 destroyers, 5 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 4/15 hits, 8.17 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 battleship, 1 carrier, 4 cruisers and 5 fighters in 42 Sea Zone, round 2 : 4/11 hits, 6.33 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC, 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 6/11 hits, 6.50 expected hits ANZAC roll dice for 1 battleship, 4 cruisers and 5 fighters in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits 5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone retreated to 42 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is -11 Casualties for Japanese: 1 bomber, 2 destroyers, 1 fighter and 7 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 2 submarines Casualties for Americans: 1 battleship and 3 cruisers Moving scrambled unit from 42 Sea Zone back to originating territory: Java Moving scrambled unit from 42 Sea Zone back to originating territory: Java Moving scrambled unit from 42 Sea Zone back to originating territory: Java 1 fighter owned by the ANZAC forced to land in Java Non Combat Move - Japanese 4 fighters moved from 42 Sea Zone to Shan State 1 fighter moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Urals to Timguska 1 armour moved from Novosibirsk to Timguska 1 artillery moved from Evenkiyskiy to Timguska 2 mech_infantrys moved from Evenkiyskiy to Kansu 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Shantung to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Kansu to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Timguska to Kansu Place Units - Japanese 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Manchuria 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : -4.17 ANZAC regular : -1.83
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 marine moved from Algeria to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 marine moved from 99 Sea Zone to Crete 2 infantry moved from Algeria to 92 Sea Zone 2 bombers and 12 fighters moved from Normandy Bordeaux to Germany 1 armour, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Greece Battle in Denmark Battle in Crete Americans attack with 1 artillery, 1 infantry and 1 marine Germans defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Crete, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Crete Americans roll dice for 1 artillery and 1 marine in Crete, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 marine in Crete, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Crete Americans win, taking Greece from Germans, taking Denmark from Germans, taking Crete from Germans with 1 marine remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 5 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Battle in Germany Americans attack with 2 bombers and 12 fighters Germans defend with 1 factory_major, 2 infantry and 13 mech_infantrys Americans roll dice for 2 bombers and 12 fighters in Germany, round 2 : 5/14 hits, 7,33 expected hits Germans roll dice for 2 infantry and 13 mech_infantrys in Germany, round 2 : 4/15 hits, 5,00 expected hits 2 infantry owned by the Germans, 4 fighters owned by the Americans and 3 mech_infantrys owned by the Germans lost in Germany Americans roll dice for 2 bombers and 8 fighters in Germany, round 3 : 7/10 hits, 5,33 expected hits Germans roll dice for 10 mech_infantrys in Germany, round 3 : 3/10 hits, 3,33 expected hits 3 fighters owned by the Americans and 7 mech_infantrys owned by the Germans lost in Germany Americans roll dice for 2 bombers and 5 fighters in Germany, round 4 : 2/7 hits, 3,83 expected hits Germans roll dice for 3 mech_infantrys in Germany, round 4 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Germany Americans roll dice for 2 bombers and 4 fighters in Germany, round 5 : 5/6 hits, 3,33 expected hits Germans roll dice for 1 mech_infantry in Germany, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Germany Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is -22 Casualties for Americans: 8 fighters Casualties for Germans: 2 infantry and 13 mech_infantrys Non Combat Move - Americans 4 fighters moved from Germany to Norway 2 bombers moved from Germany to Normandy Bordeaux 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 4 infantry moved from Morocco to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 carriers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Java to Queensland 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Java to Burma Place Units - Americans 1 armour, 1 artillery and 2 infantry placed in Central United States 1 armour and 2 infantry placed in Norway 3 fighters placed in Normandy Bordeaux 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6,4,5,4 Americans collect 73 PUs (2 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 29 PUs; British buy 1 harbour, 3 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 1 bomber moved from Normandy Bordeaux to Southern France 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Germany British captures 63PUs while taking Germans capital British converts factory_major into different units triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans Non Combat Move - British 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Norway to Russia 2 armour, 5 artilleries, 9 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from Algeria to Trans-Jordan 1 infantry moved from India to West India 1 carrier and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone 4 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Burma to India Place Units - British 1 harbour placed in Cyprus 1 marine placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2 British collect 31 PUs (2 lost to blockades); end with 94 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 97 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 100 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 103 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : -5,83 Japanese regular : -1,00 Germans regular : 0,00 Italians AA : 0,83
-
@Sovietishcat well played. I concede. I didn’t anticipate you doing an all air attack on Germany. A fun game!
-
@freh Well I felt it was a low risk for USA, even if I loose some planes, since all your planes were in novgorod, Normandy and Holland were safe, In deed fun game :grin: Let me know if you wanna do a rematch in the new year!