TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 5 infantry, 7 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
3 armour and 4 mech_infantrys moved from Germany to Romania
Germans take Romania from British
1 infantry moved from Smolensk to Russia
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Battle in Russia
Germans attack with 1 infantry
Russians defend with 2 aaGuns, 1 airfield and 1 factory_major
2 aaGuns owned by the Russians lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns, 16 armour, 14 artilleries, 9 infantry and 38 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Tambov
3 armour moved from Ukraine to Tambov
5 bombers moved from Ukraine to Tambov
7 fighters and 2 tactical_bombers moved from Ukraine to Southern Italy
7 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
5 infantry moved from Yugoslavia to Romania
9 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Persia to Iraq
1 armour moved from Yakut S.S.R. to Yenisey
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
1 transport placed in 110 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Iraq
2 infantry placed in Persia
2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,4,3,5,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,3,1,2,1,5,4,1,5,6,6,5,5,5,6,1,4,3,2,2,6,5,4,2,1
Germans collect 67 PUs (7 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Savegame