Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 fighters, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 107 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from Western United States to 8 Sea Zone
3 bombers moved from Eastern United States to Scotland
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 armour, 2 infantry and 2 marines moved from Morocco to 92 Sea Zone
2 armour, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 109 Sea Zone
2 armour, 2 infantry and 2 marines moved from 109 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 107 Sea Zone
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from Iceland to United Kingdom
@bretters Scramble sz 109; you have 3 fighters ( 3 Germans and 1 Italian) or 3 tacs vs 4 dds, 4 ACs and 2 cruisers, for the battle of London, I will also take take Italian fighter before German fighter in OOL.
@Sovietishcat most definitely no scramble ! Lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 fighters, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 107 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from Western United States to 8 Sea Zone
3 bombers moved from Eastern United States to Scotland
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 armour, 2 infantry and 2 marines moved from Morocco to 92 Sea Zone
2 armour, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 109 Sea Zone
2 armour, 2 infantry and 2 marines moved from 109 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 107 Sea Zone
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from Iceland to United Kingdom
Combat - Americans
Battle in Java
Battle in Sumatra
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 marines and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers; Italians defend with 1 fighter
Americans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 marines and 1 tactical_bomber in United Kingdom, round 2 : 5/17 hits, 7,17 expected hits
Germans roll dice for 4 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/15 hits, 6,83 expected hits
7 infantry owned by the Germans, 4 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 marine owned by the Americans lost in United Kingdom
Americans roll dice for 2 armour, 1 bomber, 5 fighters, 1 marine and 1 tactical_bomber in United Kingdom, round 3 : 3/10 hits, 5,17 expected hits
Germans roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 2/8 hits, 4,50 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 2 tactical_bombers owned by the Germans and 1 marine owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber in United Kingdom, round 4 : 4/8 hits, 4,33 expected hits
Germans roll dice for 4 fighters and 1 tactical_bomber in United Kingdom, round 4 : 3/5 hits, 3,17 expected hits
2 fighters owned by the Germans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Italians lost in United Kingdom
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 5 : 4/5 hits, 2,83 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Alexandria from ANZAC, taking Kenya from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 armour, 2 artilleries, 3 fighters, 4 infantry, 2 marines and 1 tactical_bomber
Casualties for Germans: 3 fighters, 8 infantry and 3 tactical_bombers
Casualties for Italians: 1 fighter
Battle in Scotland
Americans attack with 3 bombers
Germans defend with 1 airfield, 1 artillery and 2 infantry
Americans roll dice for 3 bombers in Scotland, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Scotland
Americans roll dice for 3 bombers in Scotland, round 3 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Scotland
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from United Kingdom to Eire
3 bombers moved from Scotland to Eire
2 fighters moved from United Kingdom to 109 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 8 Sea Zone to British Columbia
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
3 carriers, 3 cruisers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
7 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 fighters placed in Central United States
4 transports placed in 101 Sea Zone
3 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Hunan
3 infantry moved from Kweichow to Hunan
3 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Shantung
1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Anhwe
1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to 72 Sea Zone
Combat - British
Battle in Scotland
Battle in 43 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking Scotland from Germans, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 72 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 72 Sea Zone to Egypt
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
4 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from West India to Persia
2 infantry moved from India to Burma
7 infantry moved from Yunnan to Burma
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Buyant-Uhaa to Manchuria
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : -0,50
Germans regular : -3,50
British regular : -0,67
@bretters Finally London is freed:muscle:
Gg I concede … when I did the numbers I was able
To hold London with greater that 60% chance… damn! It was rough to Give up China after I had placed my 2 factories there… but I did have the US navy on the run and was looking at regaining territory as Japan. But yea with UK back in your hands and no gains for me In Russia (in the west) and Africa still in your hands as well…
@bretters Ok thanks for the game! Well I must say that your troops lost in the sea really gave a break to Russia, otherwise I believe you would be having a great game with Germany and Russia would have been pushed back. The 5 Japan tts that I sunk with one USA plane sure help my cause in the Pac, but ya my USA navy was running away as far as possible.
@Sovietishcat yea those transports were all horrible to lose like that… rough one for me , guess I had forgot about the ones that were full of troops
To land in Russia or you are right I would have definitely had a much better game against Russia.
@Sovietishcat would you be willing to play a game with low luck? That sub would have died against my bomber and destroyer guaranteed in low luck ha.
@bretters Well I am not interested in Low Luck, but if you want a rematch I am up for it in the new league year!
@Sovietishcat
Yea sure … why not low luck though ? It elimantes utter BS like your sub killing my DD without being killed itself and then wiping out my loaddd transport fleet…