@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies+14) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Volgograd to Samara 2 bombers moved from Rostov to Samara 1 submarine moved from 109 Sea Zone to 104 Sea Zone 2 fighters moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 7 armour and 6 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 22 mech_infantrys moved from Caucasus to Northwest Persia Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Northwest Persia Germans attack with 8 armour and 28 mech_infantrys British defend with 1 aaGun and 4 mech_infantrys Germans roll dice for 8 armour and 28 mech_infantrys in Northwest Persia, round 2 : 10/36 hits, 8.67 expected hits Americans roll dice for 1 aaGun and 4 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits 4 mech_infantrys owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 8 armour and 27 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun and 4 mech_infantrys Battle in Samara Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 4 fighters moved from 104 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Northern Italy to Yugoslavia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from Samara to Novgorod 6 mech_infantrys moved from Ukraine to Volgograd 2 aaGuns and 2 infantry moved from Rostov to Volgograd 10 artilleries moved from Rostov to Ukraine 3 artilleries moved from Novgorod to Belarus 1 mech_infantry moved from Yugoslavia to Bessarabia 1 aaGun moved from Rostov to Volgograd 2 artilleries and 2 infantry moved from Rostov to Volgograd Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 3 fighters placed in Western Germany 1 armour, 1 artillery and 1 infantry placed in Volgograd 3 artilleries placed in Ukraine 2 submarines placed in 112 Sea Zone 1 infantry placed in Novgorod Germans undo move 1. 1 artillery and 1 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -0.33 Germans regular : 0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Bryansk 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Bryansk 1 infantry moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Russia to Samara 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 23 artilleries and 65 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Samara Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 3,33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters moved from Samara to Iraq 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Olgiy to Yenisey 1 bomber moved from Suiyuyan to Yenisey 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 3 artilleries and 2 infantry moved from Shan State to Burma 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to Java 2 fighters moved from Sumatra to Java Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers in Java, round 2 : 9/15 hits, 7.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 7 fighters, 1 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 2 : 0/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 artillery moved from Kweichow to Shensi 1 artillery moved from Yunnan to Kweichow 1 bomber moved from Kweichow to Japan 1 bomber moved from Yenisey to Amur 1 artillery and 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 destroyers and 1 submarine moved from 20 Sea Zone to 42 Sea Zone 7 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Philippines 6 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway 2 carriers and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone 1 artillery placed in Japan 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.50 UK_Pacific regular : 0.67 Russians regular : 0.67
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Gonna say that I can’t agree with the US landing on Java. Negative TUV but more importantly it has reduced options for USA in later rounds.
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Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Americans Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 7 bombers moved from Gibraltar to Iraq 1 armour moved from Persia to Iraq 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone 1 carrier moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 2 carriers and 1 fighter moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 3 fighters placed in Iraq 2 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 4 armour and 3 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Burma to India Purchase Units - British British buy 1 aaGun, 2 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Non Combat Move - British Place Units - British 1 aaGun and 2 armour placed in Egypt British undo move 1. 1 aaGun, 1 armour and 1 fighter placed in Egypt 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
I hoped it would give uk pac an extra turn to reinforce
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@Giallo said in Giallo (Allies+14) vs Simon33 (Axis) BM3:
Already attacked, but forgot my factories in the middle east will change my purchase an edit the attack
I do frown upon this. Will check it later.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - Italians 1 armour moved from Olgiy to Yenisey Italians take Yenisey from Russians 1 armour moved from Yenisey to Olgiy 1 armour and 3 mech_infantrys moved from Caucasus to Persia Italians take Persia from Americans Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Italians collect 20 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
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USSR needed to get more aggressive.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 4 fighters moved from 112 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Rostov to Tambov 2 bombers moved from Novgorod to Russia 1 bomber moved from Southern Italy to Samara 1 infantry moved from Volgograd to Samara 1 infantry and 5 mech_infantrys moved from Belarus to Archangel 1 armour moved from Belarus to Archangel Germans take Smolensk from Russians Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 infantry in Tambov, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 8 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Archangel, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 104 Sea Zone Germans attack with 4 fighters Americans defend with 1 destroyer Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 1 bomber moved from Samara to Volgograd 18 artilleries and 18 infantry moved from Rostov to Caucasus 1 armour and 6 mech_infantrys moved from Volgograd to Caucasus 8 armour and 27 mech_infantrys moved from Northwest Persia to Persia 16 artilleries and 8 infantry moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Novgorod to Baltic States 2 fighters moved from Western Germany to Novgorod 2 artilleries moved from Yugoslavia to Romania 1 fighter moved from Southern Italy to Western Germany 3 infantry moved from Belarus to Archangel 7 artilleries moved from Belarus to Baltic States 1 mech_infantry moved from Bessarabia to Baltic States 1 submarine moved from 124 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 104 Sea Zone 3 carriers, 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Volgograd 2 transports placed in 112 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -3.33 Germans regular : -1.83 Russians AA : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Italians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 fighter moved from Iraq to Tambov 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 fighter moved from Iraq to Samara 1 infantry moved from Russia to Samara 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 fighter moved from Iraq to Tambov 1 fighter moved from Iraq to Samara 1 fighter moved from Iraq to Tambov Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 3 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 2 aaGuns, 1 armour, 20 artilleries and 63 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Russia 7 mech_infantrys moved from Russia to Rostov 1 aaGun moved from Russia to Tambov Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Japanese 2 armour, 2 artilleries and 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 artilleries and 1 infantry moved from Shan State to Burma 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 mech_infantry moved from Szechwan to Burma 1 armour moved from Tsinghai to Timguska 7 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 fighters and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 55 Sea Zone Japanese attack with 7 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 7 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Japan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Korea to Amur 2 artilleries, 3 carriers, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 artillery moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Sikang to Szechwan 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 2 fighters moved from Philippines to Malaya 1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone 3 carriers moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 1 submarine moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 74 Sea Zone to 73 Sea Zone 1 bomber moved from Amur to Japan 3 fighters moved from 20 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.17 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Americans Purchase Units - Americans Americans buy 6 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat - Americans Non Combat Move - Americans 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 2 battleships, 4 carriers, 5 destroyers, 3 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 51 Sea Zone 2 submarines moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Morocco to Algeria 4 fighters moved from Gibraltar to Egypt 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 fighters placed in Iraq 1 destroyer placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq Purchase Units - British British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Non Combat Move - British 2 aaGuns, 3 artilleries, 7 infantry and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,2,2,1 British collect 23 PUs (8 lost to blockades); end with 24 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 4 fighters EDIT: Adding units owned by British to Egypt: 4 fighters EDIT: Turning off Edit Mode 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 7 PUs; Combat - Italians Battle in Gibraltar Battle in Western Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine 1 artillery owned by the Italians retreated to Bessarabia Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Kazakhstan 1 armour moved from Olgiy to Timguska 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 aaGun and 9 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 1 infantry placed in Persia 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 7 PUs; Combat - Italians Battle in Gibraltar Battle in Western Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine 1 artillery owned by the Italians retreated to Bessarabia Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Caucasus to Kazakhstan 1 armour moved from Olgiy to Timguska 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 aaGun and 9 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 artilleries and 1 infantry placed in Persia 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 carrier, 2 destroyers and 2 fighters EDIT: Removing units owned by Italians from 95 Sea Zone: 1 carrier, 2 destroyers, 2 fighters and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : 0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 11 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 4 cruisers moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 2 cruisers in Caroline Islands, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Caroline Islands, round 2 : 4/5 hits, 2,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 Japanese AA : 0,50 ANZAC regular : 0,83
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Vologda from Russians Germans take Urals from Russians 5 mech_infantrys moved from Archangel to Urals 1 artillery and 2 infantry moved from Volgograd to Tambov 5 artilleries and 5 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 bomber and 1 infantry moved from Volgograd to Samara 1 bomber moved from Novgorod to Ukraine 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Morocco Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Morocco from Americans, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Western Ukraine Germans attack with 5 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 5 infantry in Western Ukraine, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Novgorod 1 infantry and 2 mech_infantrys moved from Novgorod to Belarus 4 infantry moved from Archangel to Belarus 8 artilleries, 2 infantry and 1 mech_infantry moved from Baltic States to Belarus 11 artilleries and 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Ukraine to Novgorod 3 aaGuns, 5 artilleries and 1 infantry moved from Volgograd to Kazakhstan 1 armour and 6 mech_infantrys moved from Caucasus to Persia 18 artilleries and 18 infantry moved from Caucasus to Kazakhstan 2 artilleries moved from Romania to Bessarabia 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Western Germany to Germany 5 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 104 Sea Zone to 91 Sea Zone 3 carriers, 1 fighter and 3 tactical_bombers moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone Place Units - Germans 1 transport placed in 93 Sea Zone 2 submarines placed in 112 Sea Zone 1 artillery and 1 infantry placed in Southern France 3 artilleries placed in Novgorod 2 artilleries and 7 infantry placed in Germany Germans undo move 5. 1 bomber and 1 infantry placed in Western Germany 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 1 infantry moved from Rostov to Volgograd Russians take Volgograd from Germans 2 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Italians 1 fighter moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 artillery moved from Rostov to Tambov 1 fighter moved from Russia to Samara 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Archangel Russians take Archangel from Germans Purchase Units - Russians Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 aaGun, 9 artilleries and 33 infantry moved from Rostov to Bryansk 2 artilleries moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Rostov to Bryansk 2 artilleries moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 3 infantry moved from Rostov to Bryansk 6 artilleries and 23 infantry moved from Rostov to Tambov 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 aaGun and 6 mech_infantrys moved from Rostov to Bryansk Place Units - Russians 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 1,67