@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Eire to Scotland
Americans take Scotland from Germans
1 mech_infantry moved from Eire to Scotland
2 submarines moved from 109 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Hainan
Battle in Philippines
Non Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Western United States to Iceland
3 carriers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
2 armour, 2 infantry and 2 marines moved from Sicily to 95 Sea Zone
2 armour, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 armour, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco
Place Units - Americans
3 bombers placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
2 infantry moved from Jehol to Manchuria
12 artilleries and 13 infantry moved from Jehol to Anhwe
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
3 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
1 artillery and 2 infantry placed in Yunnan
1 artillery and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Iraq to Egypt
Combat - British
Battle in Borneo
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Iraq
4 infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Burma to West India
1 fighter moved from India to 36 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 bomber moved from Sicily to Egypt
7 infantry moved from Kwangsi to Yunnan
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from 92 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Jehol to Buyant-Uhaa
2 aaGuns, 1 artillery and 3 infantry moved from Jehol to Anhwe
1 fighter moved from Morocco to Egypt
Place Units - UK_Pacific
2 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,1,1
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Libya to Tobruk
1 fighter moved from France to United Kingdom
1 aaGun moved from Germany to Poland
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Greater Southern Germany: 2 armour
EDIT: Removing units owned by Italians from Southern Italy: 2 armour
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from Italians
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 19 Sea Zone to 36 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 3 fighters and 4 infantry moved from United Kingdom to Scotland
1 bomber and 3 tactical_bombers moved from Western Germany to Scotland
1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Scotland
Germans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 fighters; Americans defend with 1 airfield, 2 artilleries, 5 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Scotland, round 2 : 4/12 hits, 5.33 expected hits
Americans roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Scotland, round 2 : 1/10 hits, 4.00 expected hits
1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Scotland
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Scotland, round 3 : 3/11 hits, 5.17 expected hits
Americans roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 1/6 hits, 2.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Scotland
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Scotland, round 4 : 7/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery and 2 fighters in Scotland, round 4 : 0/3 hits, 1.67 expected hits
1 artillery owned by the Americans and 2 fighters owned by the British lost in Scotland
Germans win, taking Scotland from Americans with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for British: 2 fighters
Non Combat Move - Germans
1 bomber moved from Scotland to Western Germany
3 fighters and 3 tactical_bombers moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
13 armour and 14 mech_infantrys moved from Slovakia Hungary to Poland
6 infantry moved from Western Germany to Germany
2 artilleries and 1 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in United Kingdom
1 fighter and 1 tactical_bomber placed in Western Germany
9 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,4,1,3,2,5,2,2,1,1,3,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,2,4
Germans collect 46 PUs (10 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -6.33
Russians regular : -0.33
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
4 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 bomber moved from Egypt to Eastern Poland
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Baltic States
1 mech_infantry moved from Yenisey to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Poland
Russians attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/8 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 4 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
3 infantry moved from Belarus to Eastern Poland
1 bomber and 1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
3 artilleries and 10 infantry moved from Bryansk to Belarus
3 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Vologda to Smolensk
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Vyborg to Novgorod
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Novgorod
2 armour moved from Yenisey to Yakut S.S.R.
Place Units - Russians
2 armour and 1 tactical_bomber placed in Novgorod
2 armour and 1 infantry placed in Ukraine
1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 2,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Caroline Islands
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking Midway from Americans, taking 19 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Buryatia
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 2 infantry in Buryatia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
ANZAC regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Caroline Islands
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking Midway from Americans, taking 19 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Buryatia
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 2 infantry in Buryatia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 battleship, 7 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
ANZAC regular : -0.67
Russians regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 fighters, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 107 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from Western United States to 8 Sea Zone
3 bombers moved from Eastern United States to Scotland
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 armour, 2 infantry and 2 marines moved from Morocco to 92 Sea Zone
2 armour, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 109 Sea Zone
2 armour, 2 infantry and 2 marines moved from 109 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 107 Sea Zone
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from Iceland to United Kingdom
@bretters Scramble sz 109; you have 3 fighters ( 3 Germans and 1 Italian) or 3 tacs vs 4 dds, 4 ACs and 2 cruisers, for the battle of London, I will also take take Italian fighter before German fighter in OOL.
@Sovietishcat most definitely no scramble ! Lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 fighters, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 107 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
1 fighter moved from Western United States to 8 Sea Zone
3 bombers moved from Eastern United States to Scotland
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 armour, 2 infantry and 2 marines moved from Morocco to 92 Sea Zone
2 armour, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 109 Sea Zone
2 armour, 2 infantry and 2 marines moved from 109 Sea Zone to United Kingdom
1 carrier moved from 109 Sea Zone to 107 Sea Zone
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from Iceland to United Kingdom
Combat - Americans
Battle in Java
Battle in Sumatra
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 marines and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers; Italians defend with 1 fighter
Americans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 2 marines and 1 tactical_bomber in United Kingdom, round 2 : 5/17 hits, 7,17 expected hits
Germans roll dice for 4 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/15 hits, 6,83 expected hits
7 infantry owned by the Germans, 4 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 marine owned by the Americans lost in United Kingdom
Americans roll dice for 2 armour, 1 bomber, 5 fighters, 1 marine and 1 tactical_bomber in United Kingdom, round 3 : 3/10 hits, 5,17 expected hits
Germans roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 2/8 hits, 4,50 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 2 tactical_bombers owned by the Germans and 1 marine owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber in United Kingdom, round 4 : 4/8 hits, 4,33 expected hits
Germans roll dice for 4 fighters and 1 tactical_bomber in United Kingdom, round 4 : 3/5 hits, 3,17 expected hits
2 fighters owned by the Germans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Italians lost in United Kingdom
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 5 : 4/5 hits, 2,83 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Alexandria from ANZAC, taking Kenya from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 armour, 2 artilleries, 3 fighters, 4 infantry, 2 marines and 1 tactical_bomber
Casualties for Germans: 3 fighters, 8 infantry and 3 tactical_bombers
Casualties for Italians: 1 fighter
Battle in Scotland
Americans attack with 3 bombers
Germans defend with 1 airfield, 1 artillery and 2 infantry
Americans roll dice for 3 bombers in Scotland, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Scotland
Americans roll dice for 3 bombers in Scotland, round 3 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Scotland
Americans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from United Kingdom to Eire
3 bombers moved from Scotland to Eire
2 fighters moved from United Kingdom to 109 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
4 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 8 Sea Zone to British Columbia
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
3 carriers, 3 cruisers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
7 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 fighters placed in Central United States
4 transports placed in 101 Sea Zone
3 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Hunan
3 infantry moved from Kweichow to Hunan
3 infantry moved from Jehol to Manchuria
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
Place Units - Chinese
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Shantung
1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Anhwe
1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from Egypt to 72 Sea Zone
Combat - British
Battle in Scotland
Battle in 43 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
British win, taking Scotland from Germans, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 72 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 bomber moved from 72 Sea Zone to Egypt
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
4 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from West India to Persia
2 infantry moved from India to Burma
7 infantry moved from Yunnan to Burma
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Buyant-Uhaa to Manchuria
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : -0,50
Germans regular : -3,50
British regular : -0,67
@bretters Finally London is freed:muscle:
Gg I concede … when I did the numbers I was able
To hold London with greater that 60% chance… damn! It was rough to Give up China after I had placed my 2 factories there… but I did have the US navy on the run and was looking at regaining territory as Japan. But yea with UK back in your hands and no gains for me In Russia (in the west) and Africa still in your hands as well…
@bretters Ok thanks for the game! Well I must say that your troops lost in the sea really gave a break to Russia, otherwise I believe you would be having a great game with Germany and Russia would have been pushed back. The 5 Japan tts that I sunk with one USA plane sure help my cause in the Pac, but ya my USA navy was running away as far as possible.
@Sovietishcat yea those transports were all horrible to lose like that… rough one for me , guess I had forgot about the ones that were full of troops
To land in Russia or you are right I would have definitely had a much better game against Russia.
@Sovietishcat would you be willing to play a game with low luck? That sub would have died against my bomber and destroyer guaranteed in low luck ha.
@bretters Well I am not interested in Low Luck, but if you want a rematch I am up for it in the new league year!
@Sovietishcat
Yea sure … why not low luck though ? It elimantes utter BS like your sub killing my DD without being killed itself and then wiping out my loaddd transport fleet…