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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Shan State
Battle in Philippines
Battle in Malaya
Non Combat Move - ANZAC
2 carriers and 4 fighters moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 44 Sea Zone to 33 Sea Zone
2 fighters moved from Celebes to Northern Territory
3 fighters moved from Queensland to Caroline Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 transports placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 marine moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Shan State
Battle in Philippines
Battle in Malaya
Non Combat Move - ANZAC
2 carriers and 4 fighters moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 44 Sea Zone to 33 Sea Zone
2 fighters moved from Celebes to Northern Territory
3 fighters moved from Queensland to Caroline Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 transports placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Purchase Units - French
French buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour and 4 infantry moved from France to Northern Italy
1 fighter moved from Norway to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 armour, 1 fighter and 4 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 1 armour, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to France
3 infantry moved from Normandy Bordeaux to France
Place Units - French
2 mech_infantrys placed in France
3 mech_infantrys placed in Southern France
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 bombers moved from Archangel to Rostov
13 mech_infantrys moved from Archangel to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
34 artilleries, 16 infantry and 1 mech_infantry moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
3 artilleries and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
Combat - Germans
Battle in Western Germany
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 1 marine in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Germans lost in Western Germany
Germans win, taking Western Germany from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 marine
Battle in Bryansk
Germans attack with 37 artilleries, 17 infantry and 14 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 37 artilleries, 17 infantry and 14 mech_infantrys in Bryansk, round 2 : 15/68 hits, 22.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 37 artilleries, 15 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Rostov, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 mech_infantrys moved from Caucasus to Ukraine
4 mech_infantrys moved from Caucasus to Ukraine
28 armour and 27 mech_infantrys moved from Caucasus to Bryansk
2 bombers moved from Rostov to Ukraine
2 fighters moved from Germany to Ukraine
1 tactical_bomber moved from Germany to Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
3 aaGuns moved from Smolensk to Bryansk
Place Units - Germans
3 armour placed in Ukraine
2 bombers placed in Germany
3 infantry placed in Novgorod
4 artilleries and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 2 infantry
EDIT: Adding units owned by Germans to Belarus: 2 infantry
EDIT: Removing units owned by Germans from Belarus: 2 infantry
EDIT: Adding units owned by Germans to Smolensk: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -5.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Urals to Vologda
1 artillery and 1 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Vologda, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 aaGun, 5 artilleries and 5 infantry moved from Tambov to Russia
1 aaGun, 1 artillery and 5 infantry moved from Samara to Russia
1 fighter moved from Norway to Russia
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 9 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Kazakhstan to Rostov
2 fighters moved from Sikang to Rostov
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery moved from Novosibirsk to Samara
Japanese take Samara from Russians
6 armour, 2 infantry and 5 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 artillery moved from Yenisey to Timguska
1 infantry moved from Suiyuyan to Kansu
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
9 infantry moved from Sikang to Kazakhstan
10 artilleries and 18 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Yunnan to Shan State
3 bombers moved from Sikang to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Sikang to Caucasus
2 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
14 fighters moved from Kiangsu to 20 Sea Zone
6 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kiangsi to Hunan
2 tactical_bombers moved from Kiangsu to Shantung
5 tactical_bombers moved from Kiangsu to Japan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
7 infantry and 2 mech_infantrys moved from Korea to Manchuria
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Rostov
Japanese attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery
Japanese roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Manchuria
Japanese attack with 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 1/11 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Shan State, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Shan State to Yunnan
1 aaGun moved from Turkmenistan to Kazakhstan
2 fighters moved from Rostov to Caucasus
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Manchuria to Kiangsu
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
1 carrier and 2 fighters placed in 20 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,5,6,4,4,3,1,2
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -2.33
UK_Pacific regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Vyborg
Americans take Finland from Germans
Russians take Vyborg from Germans
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to 80 Sea Zone
1 marine moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to Northern Italy
1 mech_infantry moved from Libya to Alexandria
4 bombers moved from Persia to France
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 mech_infantry
EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in Norway
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Vyborg
Americans take Finland from Germans
Russians take Vyborg from Germans
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to 80 Sea Zone
1 marine moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to Northern Italy
1 mech_infantry moved from Libya to Alexandria
4 bombers moved from Persia to France
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 mech_infantry
EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in Norway
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Vyborg
Americans take Finland from Germans
Russians take Vyborg from Germans
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to 80 Sea Zone
1 marine moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to Northern Italy
1 mech_infantry moved from Libya to Alexandria
4 bombers moved from Persia to France
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 mech_infantry
EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in Norway
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 2 infantry moved from France to Western Germany
1 bomber moved from France to Germany
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Western Germany
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Western Germany, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Western Germany to Northern Italy
1 bomber moved from Germany to France
2 aaGuns and 3 infantry moved from France to Northern Italy
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Libya to Tobruk
1 mech_infantry moved from Syria to Iraq
4 aaGuns, 5 artilleries and 20 infantry moved from Persia to Northwest Persia
7 mech_infantrys moved from Persia to Iraq
4 armour and 8 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
8 fighters moved from India to Iraq
Place Units - British
1 factory_minor placed in Iraq
1 infantry and 1 mech_infantry placed in Persia
8 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour and 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Norway to Vyborg
Americans take Finland from Germans
Russians take Vyborg from Germans
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to 80 Sea Zone
1 marine moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to Northern Italy
1 mech_infantry moved from Libya to Alexandria
4 bombers moved from Persia to France
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 7 fighters, 2 infantry, 14 submarines, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 battleship and 2 transports moved from 39 Sea Zone to 44 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 mech_infantry
EDIT: Adding units owned by Americans to Vyborg: 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in Norway
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 2 infantry moved from France to Western Germany
1 bomber moved from France to Germany
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Western Germany
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Western Germany, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Western Germany to Northern Italy
1 bomber moved from Germany to France
2 aaGuns and 3 infantry moved from France to Northern Italy
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Libya to Tobruk
1 mech_infantry moved from Syria to Iraq
4 aaGuns, 5 artilleries and 20 infantry moved from Persia to Northwest Persia
7 mech_infantrys moved from Persia to Iraq
4 armour and 8 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
8 fighters moved from India to Iraq
Place Units - British
1 factory_minor placed in Iraq
1 infantry and 1 mech_infantry placed in Persia
8 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 fighters
EDIT: Adding units owned by British to Northern Italy: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 7 PUs; end with 7 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 2 infantry moved from 37 Sea Zone to Shan State
2 carriers and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 0/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Shan State
ANZAC roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Shan State to 44 Sea Zone
2 fighters moved from Northern Territory to Celebes
3 fighters moved from Caroline Islands to Celebes
3 submarines moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 marine
EDIT: Adding units owned by ANZAC to Celebes: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 2 infantry moved from 37 Sea Zone to Shan State
2 carriers and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 0/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Shan State
ANZAC roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Shan State to 44 Sea Zone
2 fighters moved from Northern Territory to Celebes
3 fighters moved from Caroline Islands to Celebes
3 submarines moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 marine
EDIT: Adding units owned by ANZAC to Celebes: 1 marine
EDIT: Turning off Edit Mode
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 20 PUs;
French buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Northern Italy to Greater Southern Germany
French take Greater Southern Germany from Germans
1 infantry moved from Northern Italy to Yugoslavia
French take Yugoslavia from Germans
1 armour moved from Northern Italy to Slovakia Hungary
French take Slovakia Hungary from Germans
Combat - French
Non Combat Move - French
3 infantry and 2 mech_infantrys moved from France to Northern Italy
3 mech_infantrys moved from Southern France to Northern Italy
Place Units - French
1 artillery and 2 infantry placed in Northern Italy
1 armour and 1 mech_infantry placed in France
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 2 infantry moved from 37 Sea Zone to Shan State
2 carriers and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 0/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Shan State
ANZAC roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Shan State to 44 Sea Zone
2 fighters moved from Northern Territory to Celebes
3 fighters moved from Caroline Islands to Celebes
3 submarines moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 marine
EDIT: Adding units owned by ANZAC to Celebes: 1 marine
EDIT: Turning off Edit Mode
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 20 PUs;
French buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Northern Italy to Greater Southern Germany
French take Greater Southern Germany from Germans
1 infantry moved from Northern Italy to Yugoslavia
French take Yugoslavia from Germans
1 armour moved from Northern Italy to Slovakia Hungary
French take Slovakia Hungary from Germans
Combat - French
Non Combat Move - French
3 infantry and 2 mech_infantrys moved from France to Northern Italy
3 mech_infantrys moved from Southern France to Northern Italy
Place Units - French
1 artillery and 2 infantry placed in Northern Italy
1 armour and 1 mech_infantry placed in France
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Tobruk: 1 infantry
EDIT: Adding units owned by French to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 2 infantry moved from 37 Sea Zone to Shan State
2 carriers and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 0/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Shan State
ANZAC roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Shan State to 44 Sea Zone
2 fighters moved from Northern Territory to Celebes
3 fighters moved from Caroline Islands to Celebes
3 submarines moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 marine
EDIT: Adding units owned by ANZAC to Celebes: 1 marine
EDIT: Turning off Edit Mode
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 20 PUs;
French buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Northern Italy to Greater Southern Germany
French take Greater Southern Germany from Germans
1 infantry moved from Northern Italy to Yugoslavia
French take Yugoslavia from Germans
1 armour moved from Northern Italy to Slovakia Hungary
French take Slovakia Hungary from Germans
Combat - French
Non Combat Move - French
3 infantry and 2 mech_infantrys moved from France to Northern Italy
3 mech_infantrys moved from Southern France to Northern Italy
Place Units - French
1 artillery and 2 infantry placed in Northern Italy
1 armour and 1 mech_infantry placed in France
Turn Complete - French
French collect 30 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Tobruk: 1 infantry
EDIT: Adding units owned by French to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 92 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 95 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.50
@samuel06 Please use the last post. I played too fast and forgot a couple of moves with the French
@samuel06 Also, if you are taking Moscow like I think you are, you can skip my Russian turn. I will just move the army from Buryatia to Yakut SSR and move my ships.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 60 PUs;
Germans buy 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
4 mech_infantrys moved from Germany to Slovakia Hungary
4 armour moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
2 infantry moved from Smolensk to Russia
27 armour, 37 artilleries, 15 infantry and 41 mech_infantrys moved from Bryansk to Russia
3 armour, 2 bombers, 2 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
2 bombers moved from Germany to Russia
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Slovakia Hungary
Germans attack with 4 armour, 1 artillery and 4 mech_infantrys
French defend with 1 armour
Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Slovakia Hungary, round 2 : 3/9 hits, 3.17 expected hits
French roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the French and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from French with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 armour
Battle in Russia
Germans attack with 31 armour, 37 artilleries, 4 bombers, 4 fighters, 17 infantry, 48 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 22 artilleries, 1 factory_major, 2 fighters, 106 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 1/11 hits, 1.83 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 31 armour, 37 artilleries, 4 bombers, 3 fighters, 17 infantry, 48 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 51/143 hits, 51.00 expected hits
Russians roll dice for 4 aaGuns, 22 artilleries, 2 fighters, 106 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 47/137 hits, 46.50 expected hits
47 infantry owned by the Russians, 9 artilleries owned by the Germans, 17 infantry owned by the Germans, 4 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 31 armour, 28 artilleries, 4 bombers, 3 fighters, 27 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 44/96 hits, 40.00 expected hits
Russians roll dice for 22 artilleries, 2 fighters, 59 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 36/90 hits, 30.83 expected hits
44 infantry owned by the Russians, 28 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 31 armour, 4 bombers, 3 fighters, 19 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 19/60 hits, 24.83 expected hits
Russians roll dice for 22 artilleries, 2 fighters, 15 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/46 hits, 16.17 expected hits
4 mech_infantrys owned by the Russians, 15 infantry owned by the Russians and 13 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 31 armour, 4 bombers, 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 22/47 hits, 22.67 expected hits
Russians roll dice for 22 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 8/27 hits, 9.83 expected hits
2 mech_infantrys owned by the Russians, 20 artilleries owned by the Russians, 2 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 29 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Russia, round 6 : 20/39 hits, 20.67 expected hits
Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 6 : 2/5 hits, 2.50 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 27 armour, 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 4 armour, 37 artilleries, 1 fighter, 17 infantry and 48 mech_infantrys
Casualties for Russians: 4 aaGuns, 22 artilleries, 2 fighters, 106 infantry, 6 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
4 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Smolensk
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Germany to Slovakia Hungary
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
French regular : 0.83
Russians regular : 0.17
Germans regular : -3.33
Russians AA : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Combat Move - Russians
9 infantry moved from Buryatia to Yakut S.S.R.
Non Combat Move - Russians
1 aaGun moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Combat Move - Russians
9 infantry moved from Buryatia to Yakut S.S.R.
Non Combat Move - Russians
1 aaGun moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 cruiser
EDIT: Removing units owned by Russians from 92 Sea Zone: 2 submarines
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 37 Sea Zone
17 fighters moved from 20 Sea Zone to Philippines
1 infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
2 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Urals to Vologda
1 artillery moved from Samara to Vologda
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Timguska to Novosibirsk
10 artilleries and 28 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
2 mech_infantrys moved from Rostov to Caucasus
2 tactical_bombers moved from Japan to 20 Sea Zone
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
7 infantry moved from Manchuria to Amur
2 fighters moved from Caucasus to Yunnan
1 bomber moved from Yunnan to Vologda
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 17 fighters and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 17 fighters and 2 infantry in Philippines, round 2 : 8/19 hits, 8.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 17 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 bomber and 4 infantry
Americans defend with 1 marine
Japanese roll dice for 1 bomber and 4 infantry in Burma, round 2 : 2/5 hits, 1.33 expected hits
UK_Pacific roll dice for 1 marine in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 4 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Vologda
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Vologda to Russia
1 bomber moved from Shan State to Yunnan
1 bomber moved from Burma to Yunnan
1 fighter moved from 37 Sea Zone to 20 Sea Zone
17 fighters moved from Philippines to 20 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 20 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.33
UK_Pacific regular : -0.67
Russians regular : 0.33