Looks like I need to start channeling Michelle Yeoh more often. She’s great luck!
L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 infantry moved from Shan State to Malaya 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea 1 cruiser moved from 45 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 aaGun moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to South Australia 1 aaGun moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 71 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Bessarabia: 1 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Alexandria: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 3 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 bombers moved from Normandy Bordeaux to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone Combat - Germans Battle in Crete Battle in 81 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 81 Sea Zone Germans win, taking Crete from Neutral_Allies with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 tactical_bomber moved from 81 Sea Zone to Alexandria 2 fighters moved from 81 Sea Zone to Alexandria 1 fighter and 2 tactical_bombers moved from Southern Italy to Alexandria 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy 2 aaGuns moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 2 bombers moved from 114 Sea Zone to Western Germany 2 infantry moved from 113 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Norway to Finland 3 aaGuns moved from Romania to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 7 armour and 9 mech_infantrys moved from Germany to Romania 5 mech_infantrys moved from Normandy Bordeaux to Northern Italy Place Units - Germans 2 infantry and 6 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone Germans undo move 1. 2 infantry placed in Western Germany 1 mech_infantry placed in France 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
French regular : -0,33 Germans regular : -0,67 -
Client crashed during the last battle in z81. The german air had gotten 2 hits, but the defense never delivered. Was restarted, so I adjusted previous outcomes by edit and the attacker’s dice in z81 didn’t matter, but this time the french des missed.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Karelia to Novgorod 2 armour and 2 mech_infantrys moved from Belarus to Novgorod 2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk 5 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska Place Units - Russians 1 infantry placed in Novgorod 1 artillery and 9 infantry placed in Russia 1 infantry placed in Novgorod Russians undo move 3. 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.00 -
Had to restart again, but the NCM wasn’t auto-saved. All battles have been executed and I got a save halfway into the battle-phase.
I’ll have to do some rolls again and adjust the results. Allies had a killer defense.
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yeah, looked brutal
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Yunnan to Burma 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 bomber moved from Kwangsi to Malaya 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Guam Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/8 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2,50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport British defend with 1 cruiser Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 marine Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits, 3,00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Malaya to Celebes 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to Japan 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun and 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol 1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow 1 armour moved from Jehol to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 2 artilleries and 2 infantry moved from Hunan to Yunnan 1 bomber moved from Malaya to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 21 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 infantry placed in Shantung 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Changing ownership of Burma from Japanese to UK_Pacific EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -2,50 ANZAC regular : 0,67 UK_Pacific regular : -0,33 British regular : -0,50 -
@trulpenplay good now, or need more adjustments?
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
@trulpenplay good now, or need more adjustments?
Think it should be good. Lost an inf in Malaya, but not Celebes. UK had 2/3 in Burma. The rest was already done in the save.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Eastern United States to French West Africa 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in Caroline Islands Battle in 46 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Caroline Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 2 submarines and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for Japanese: 2 submarines and 1 transport Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in French West Africa Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Nigeria 1 marine moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 marine moved from Western United States to 10 Sea Zone 2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 infantry placed in Central United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Japanese regular : -0.50 Neutral_Axis regular : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Eastern United States to French West Africa 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in Caroline Islands Battle in 46 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Caroline Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 2 submarines and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for Japanese: 2 submarines and 1 transport Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in French West Africa Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Nigeria 1 marine moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 marine moved from Western United States to 10 Sea Zone 2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 infantry placed in Central United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Sikang to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 3 infantry moved from Algeria to Tunisia 1 bomber moved from Gibraltar to Tunisia 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to Tunisia 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Iraq, round 3 : 1/8 hits, 2.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Trans-Jordan British attack with 3 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Tunisia British attack with 1 bomber, 1 fighter and 3 infantry Italians defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Tunisia, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British roll dice for 1 bomber, 1 fighter and 2 infantry in Tunisia, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Tunisia to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 99 Sea Zone to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Tunisia to Algeria 1 aaGun moved from Algeria to Tunisia 1 fighter moved from Algeria to Morocco 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 2 artilleries and 1 infantry placed in Egypt British undo move 1. 1 artillery and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 armour and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 1.83 Italians regular : 1.33 Japanese regular : 0.50 Neutral_Axis regular : -1.67 British regular : -2.83 -
Can’t wait to get Italy out of Africa. Annoying.
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@Arthur-Bomber-Harris said in L21 #1 trulpen (X) vs Arthur Bomber Harris (A+20) BM3:
Can’t wait to get Italy out of Africa. Annoying.
It will happen soon enough.
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yeah, the Germans need their planes back. Enough time getting sunshine in Africa
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Alexandria to Southern Italy 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 armour, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 artilleries moved from Alexandria to Tobruk 1 armour and 2 mech_infantrys moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 2 artilleries and 1 infantry moved from Bulgaria to Romania 1 armour and 4 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 16 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 35 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands EDIT: 1 infantry moved from Caroline Islands to Queensland EDIT: 1 artillery moved from Queensland to Caroline Islands 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 35 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands EDIT: 1 infantry moved from Caroline Islands to Queensland EDIT: 1 artillery moved from Queensland to Caroline Islands 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Egypt Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Egypt: 1 fighter EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Germany to Baltic States 1 bomber moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 aaGuns, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 fighter moved from Baltic States to Karelia 1 aaGun, 7 infantry and 1 mech_infantry moved from Finland to Karelia 2 bombers moved from Baltic States to Bessarabia 3 mech_infantrys moved from Germany to Baltic States 4 armour moved from Romania to Baltic States 3 mech_infantrys moved from Bessarabia to Baltic States 3 armour and 9 mech_infantrys moved from Romania to Ukraine 2 armour moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from Norway to Finland 2 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Vyborg to Karelia 1 mech_infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 2 aaGuns moved from France to Western Germany 5 mech_infantrys moved from Northern Italy to Romania 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 fighter moved from Alexandria to Southern Italy 2 fighters and 3 tactical_bombers moved from Alexandria to Bessarabia Place Units - Germans 10 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 infantry placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 artillery and 9 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone 6 infantry moved from Timguska to Novosibirsk Combat - Russians Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 3 artilleries, 1 fighter and 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,1,2 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : -0.33





