Sorry forgot to move the Germans in Africa.AH-Secret-Strat-G1-edited.tsvg
OwenToo allies -vs- dawgoneit axis. P2V
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 3 fighters moved from Eastern India to Malaya 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone Combat - French Battle in 100 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer French roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone French win, taking 100 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 100 Sea Zone to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.17 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 armour, 2 artilleries and 9 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 4 infantry moved from Germany to Poland 1 infantry moved from Eastern Poland to Baltic States 3 armour and 3 mech_infantrys moved from Eastern Poland to Romania 2 fighters, 1 infantry and 2 tactical_bombers moved from Poland to Eastern Poland 3 armour and 1 mech_infantry moved from Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 2 infantry moved from Western Germany to France Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans Place Units - Germans 3 armour and 3 mech_infantrys placed in Germany 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
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@OwenToo sorry it took so long i’ve been real busy
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Northern Belarus to Southern Belarus 1 fighter moved from Smolensk to Leningrad 1 tactical_bomber moved from Russia to Leningrad 1 fighter moved from Russia to Southern Belarus 1 fighter moved from Smolensk to Southern Belarus 1 artillery moved from Kursk to Ukraine 1 infantry moved from Kursk to Ukraine Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern Belarus Russians attack with 2 fighters and 2 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Southern Belarus, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Southern Belarus Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Southern Belarus, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Southern Belarus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Southern Belarus Russians win, taking Southern Belarus from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Novgorod to Vologda 2 aaGuns, 2 artilleries and 6 infantry moved from Novgorod to Smolensk 2 armour moved from Kursk to Smolensk 2 mech_infantrys moved from Kursk to Smolensk 1 mech_infantry moved from Russia to Smolensk 7 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Urals to Russia 1 tactical_bomber moved from Leningrad to Smolensk 1 fighter moved from Leningrad to Smolensk 2 fighters moved from Southern Belarus to Russia 4 infantry moved from Kursk to Tula 2 artilleries moved from Kursk to Tula Place Units - Russians 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Germans regular : -1.33 Russians regular : -3.17 -
If the Japanese attack my fleet in 132, scramble 3 fighters and OOL is all carriers first, cruisers, ANZAC fighters, American fighters, then BB.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 2 destroyers moved from 44 Sea Zone to 132 Sea Zone 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone 2 bombers moved from Hainan to 132 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Anhwe to Shansi 1 fighter, 3 infantry and 1 tactical_bomber moved from Jehol to Shansi 1 armour moved from Kiangsu to Shansi 1 artillery and 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Buryatia to Chahar Japanese take Buyant-Uhaa from Russians Japanese take Chahar from Chinese Combat - JapaneseCombat Hit Differential Summary :
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@OwenToo scramble 3 fighters from malaya to sz132?
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scramble all 3 fighters and OOL is all carriers first, cruisers, ANZAC fighters, American fighters, then BB.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 2 destroyers moved from 44 Sea Zone to 132 Sea Zone 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 132 Sea Zone 2 bombers moved from Hainan to 132 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Anhwe to Shansi 1 fighter, 3 infantry and 1 tactical_bomber moved from Jehol to Shansi 1 armour moved from Kiangsu to Shansi 1 artillery and 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Buryatia to Chahar Japanese take Buyant-Uhaa from Russians Japanese take Chahar from Chinese Combat - Japanese Americans scrambles 3 units out of Malaya to defend against the attack in 132 Sea Zone Battle in Sumatra Battle in 132 Sea Zone Japanese attack with 2 bombers, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 transports; ANZAC defend with 3 fighters Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters and 3 tactical_bombers in 132 Sea Zone, round 2 : 9/15 hits, 7.00 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 3 transports in 132 Sea Zone, round 2 : 0/6 hits, 2.17 expected hits Americans roll dice for 7 fighters in 132 Sea Zone, round 2 : 5/7 hits, 4.67 expected hits 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 132 Sea Zone Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 3 fighters and 3 tactical_bombers in 132 Sea Zone, round 3 : 4/14 hits, 6.67 expected hits Americans roll dice for 1 battleship and 3 transports in 132 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 6 fighters in 132 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits 2 fighters owned by the ANZAC, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 132 Sea Zone Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 132 Sea Zone, round 4 : 6/11 hits, 5.67 expected hits Americans roll dice for 1 battleship, 2 fighters and 3 transports in 132 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 132 Sea Zone Japanese win, taking Sumatra from ANZAC, taking 132 Sea Zone from Americans with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Japanese: 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 3 fighters Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 3 transports Battle in Shansi Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Chinese defend with 3 artilleries and 5 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shansi, round 2 : 5/9 hits, 3.33 expected hits Chinese roll dice for 3 artilleries and 5 infantry in Shansi, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Shansi Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shansi, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 artilleries in Shansi, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Chinese lost in Shansi Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shansi, round 4 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 4 infantry Casualties for Chinese: 3 artilleries and 5 infantry Battle in Fukien Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to 37 Sea Zone 1 fighter moved from 132 Sea Zone to 37 Sea Zone 2 bombers moved from 132 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 transports moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun, 2 artilleries, 6 infantry and 1 marine moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 2 fighters and 1 tactical_bomber moved from Shansi to Kiangsu Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 destroyer placed in 7 Sea Zone 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -2.50 Japanese regular : -0.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 52 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 52 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 52 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Szechwan to Fukien 1 infantry moved from Kiangsi to Fukien Combat - Chinese Chinese creates battle in territory Anhwe Battle in Fukien Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Fukien Japanese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung 3 artilleries moved from Hunan to Kwangtung 1 infantry moved from Kweichow to Hunan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan 1 infantry placed in Kiangsi 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.33 -
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Combat Move - British 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to Northern Italy 2 fighters moved from Malta to 99 Sea Zone 1 armour moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Sumatra 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 battleships moved from 98 Sea Zone to 99 Sea Zone 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone Combat - BritishCombat Hit Differential Summary :
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Scramble from Southern Italy into SZ 99 ?
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@OwenToo yes scramble. sorry. i was on vacation.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands 2 fighters moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marshall Islands, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 2 submarines moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 52 Sea Zone to Queensland 2 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 52 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 52 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Marshall Islands to 32 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 fighter moved from Szechwan to Fukien 1 infantry moved from Kiangsi to Fukien Combat - Chinese Chinese creates battle in territory Anhwe Battle in Fukien Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Fukien Japanese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung 3 artilleries moved from Hunan to Kwangtung 1 infantry moved from Kweichow to Hunan Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Honan 1 infantry placed in Kiangsi 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 submarines moved from 83 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to Northern Italy 2 fighters moved from Malta to 99 Sea Zone 1 armour moved from Eastern India to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Sumatra 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 2 battleships moved from 98 Sea Zone to 99 Sea Zone 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Sumatra British attack with 1 armour and 1 infantry Japanese defend with 2 infantry British roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra British roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 99 Sea Zone British attack with 2 battleships, 1 cruiser, 3 destroyers, 3 fighters and 4 submarines Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports British roll dice for 4 submarines in 99 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 battleships, 1 cruiser, 3 destroyers and 3 fighters in 99 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 99 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Units damaged: 2 battleships owned by the British 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 fighters owned by the Italians and 3 submarines owned by the British lost in 99 Sea Zone British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships, 1 cruiser, 3 destroyers and 3 fighters in 99 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 destroyers owned by the British, 2 transports owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 56 Casualties for British: 2 destroyers and 3 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports Non Combat Move - British 3 fighters moved from 99 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Szechwan to Malaya 2 artilleries moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Kwangsi to Kwangtung 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 1 aaGun moved from Yunnan to Kwangsi 4 infantry moved from Yunnan to Kwangsi 1 infantry moved from Siam to French Indo China 1 mech_infantry moved from Szechwan to Hopei 2 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from United Kingdom to Gibraltar 1 bomber moved from Northern Italy to Malta 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq Place Units - British 1 bomber and 1 tactical_bomber placed in United Kingdom 1 transport placed in 83 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 bomber and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,1,5,3,4,2,4 UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 bomber and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Italians regular : 1.67 Japanese regular : -0.67 British regular : -0.33 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine 1 bomber moved from Southern Italy to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 bomber Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 bomber moved from Ukraine to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,1,6,2 Italians collect 10 PUs (4 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -1.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 artillery moved from 58 Sea Zone to Western Australia 1 infantry moved from 58 Sea Zone to Western Australia 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Libya to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 58 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone 1 artillery moved from 58 Sea Zone to Western Australia 1 infantry moved from 58 Sea Zone to Western Australia 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Libya to 98 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 1 fighter moved from Egypt to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 2 artilleries and 9 infantry moved from Vyborg to Leningrad 1 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Eastern Poland to Southern Belarus 17 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 3 armour and 3 mech_infantrys moved from Romania to Ukraine 1 artillery and 4 infantry moved from Poland to Eastern Poland 2 fighters and 4 tactical_bombers moved from Eastern Poland to 99 Sea Zone 2 fighters moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 artillery moved from Eastern Poland to Southern Belarus Combat - GermansCombat Hit Differential Summary :
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@OwenToo scramble in sz99?





