@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@DannyDuck716 yeah, there weren’t any units bought in turn 1 and 2 for London, so I have to try a SeaLion. It’s something that’s usually extremely difficult to hold. Let’s see how this turns out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 47 Sea Zone
        1 destroyer moved from 62 Sea Zone to 48 Sea Zone
        2 fighters moved from South Australia to New South Wales
        1 infantry moved from Burma to Yunnan
        1 fighter moved from Burma to Yunnan
        1 infantry moved from India to 39 Sea Zone
        1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
              ANZAC take Celebes from Dutch
        1 infantry moved from India to Burma
    Place Units - ANZAC
        1 destroyer placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 47 Sea Zone
        1 destroyer moved from 62 Sea Zone to 48 Sea Zone
        2 fighters moved from South Australia to New South Wales
        1 infantry moved from Burma to Yunnan
        1 fighter moved from Burma to Yunnan
        1 infantry moved from India to 39 Sea Zone
        1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
              ANZAC take Celebes from Dutch
        1 infantry moved from India to Burma
    Place Units - ANZAC
        1 destroyer placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Politics - French
        French takes Political Action: Political Action French To War With Japanese
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    Combat Move - Germans
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        3 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 transport moved from 111 Sea Zone to 110 Sea Zone
        1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
        1 artillery and 1 infantry moved from Norway to 112 Sea Zone
        4 infantry moved from Norway to 112 Sea Zone
        2 armour moved from Western Germany to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
        1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
        2 armour, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
        2 artilleries moved from Holland Belgium to 110 Sea Zone
        1 infantry moved from Scotland to Eire
              Germans take Eire from British
        1 artillery moved from Scotland to United Kingdom
        2 armour, 3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
        1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
        2 tactical_bombers moved from Western Germany to United Kingdom
        2 bombers moved from France to United Kingdom
        1 battleship moved from 111 Sea Zone to 110 Sea Zone
        3 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 artillery moved from Poland to Baltic States
        1 mech_infantry moved from Slovakia Hungary to Western Ukraine
              Germans take Western Ukraine from Russians
        1 mech_infantry moved from Slovakia Hungary to Bessarabia
              Germans take Bessarabia from Russians
    Combat - Germans
        Battle in Novgorod
        Battle in United Kingdom
            Germans attack with 2 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers
            British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 2 infantry
                British roll AA dice in United Kingdom : 2/8 hits, 1.33 expected hits
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
                Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in United Kingdom, round 2 : 8/17 hits, 7.67 expected hits
                British roll dice for 4 aaGuns, 5 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/6 hits, 2.00 expected hits
                4 aaGuns owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                Germans roll dice for 2 armour, 4 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 5/14 hits, 6.83 expected hits
                British roll dice for 1 mech_infantry in United Kingdom, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in United Kingdom
            Germans captures 30PUs while taking British capital
            Germans converts factory_major into different units
            Germans win, taking Novgorod from Russians, taking United Kingdom from British with 2 armour, 4 artilleries, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 1 fighter, 4 infantry and 1 tactical_bomber
            Casualties for British: 4 aaGuns, 3 infantry and 1 mech_infantry
            Casualties for French: 2 infantry
        triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
        Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    Non Combat Move - Germans
        1 carrier moved from 112 Sea Zone to 110 Sea Zone
        1 fighter moved from United Kingdom to 110 Sea Zone
        1 tactical_bomber moved from United Kingdom to 110 Sea Zone
        2 tactical_bombers moved from United Kingdom to Holland Belgium
        2 bombers moved from United Kingdom to Western Germany
        2 aaGuns, 1 artillery and 10 infantry moved from Poland to Eastern Poland
        7 armour, 11 artilleries, 13 infantry and 8 mech_infantrys moved from Slovakia Hungary to Eastern Poland
        1 armour moved from Western Germany to Poland
    Place Units - Germans
        1 destroyer placed in 110 Sea Zone
        7 mech_infantrys placed in Germany
        2 fighters placed in Western Germany
        1 infantry placed in France
        Germans undo move 4.
        1 infantry placed in Normandy Bordeaux
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
        Germans collect 55 PUs (3 lost to blockades); end with 85 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
British AA : 0.67
Germans regular : -1.17
British regular : 1.67
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Poland : 1 armour
Germany : 1 factory_major and 7 mech_infantrys
Holland Belgium : 2 tactical_bombers
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 artillery and 3 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 2 aaGuns, 7 armour, 12 artilleries, 23 infantry and 8 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
        3 infantry moved from Belarus to Novgorod
        1 fighter moved from Russia to 127 Sea Zone
        1 fighter and 1 tactical_bomber moved from Russia to Novgorod
    Combat - Russians
        Battle in 127 Sea Zone
            Russians attack with 1 fighter
            Germans defend with 1 transport
                1 transport owned by the Germans lost in 127 Sea Zone
            Russians win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Germans: 1 transport
        Battle in Novgorod
            Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
            Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Belarus to Novgorod
        1 infantry moved from Bryansk to Belarus
        20 infantry moved from Bryansk to Smolensk
        1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
        1 fighter moved from 127 Sea Zone to Smolensk
        2 artilleries and 7 infantry moved from Russia to Bryansk
        3 infantry moved from Rostov to Bryansk
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        6 infantry moved from Timguska to Novosibirsk
        2 aaGuns and 12 infantry moved from Yenisey to Timguska
    Place Units - Russians
        1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 destroyer moved from 6 Sea Zone to 32 Sea Zone
        1 destroyer moved from 16 Sea Zone to 31 Sea Zone
        2 artilleries and 5 infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Yunnan
        1 tactical_bomber moved from Kwangsi to Yunnan
        1 bomber moved from Caroline Islands to Kwangtung
        2 infantry moved from Kiangsi to Kwangtung
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from UK_Pacific
        1 submarine moved from 33 Sea Zone to 44 Sea Zone
        1 submarine moved from 33 Sea Zone to 46 Sea Zone
        1 submarine moved from 33 Sea Zone to 48 Sea Zone
        1 fighter moved from Caroline Islands to 46 Sea Zone
        1 fighter moved from Caroline Islands to 47 Sea Zone
        1 fighter moved from Caroline Islands to 47 Sea Zone
        1 armour and 3 artilleries moved from Caroline Islands to 33 Sea Zone
        6 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 bomber moved from Caroline Islands to Philippines
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
        1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 25 Sea Zone
        1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway
    Combat - Japanese
        Battle in Guam
        Battle in 44 Sea Zone
            Japanese attack with 1 submarine
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Midway
        Battle in Philippines
            Japanese attack with 1 artillery, 1 bomber and 1 infantry
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 3/3 hits, 1.33 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Midway from Americans, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in 46 Sea Zone
            Japanese attack with 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in Kwangtung
            Japanese attack with 1 bomber and 2 infantry
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in 48 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 48 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                ANZAC roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 48 Sea Zone
            Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 31 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 31 Sea Zone
            Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Yunnan
            Japanese attack with 3 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers
            British defend with 3 aaGuns, 1 artillery and 14 infantry; ANZAC defend with 1 fighter and 1 infantry
                British roll AA dice in Yunnan : 1/9 hits, 1.50 expected hits
                1 fighter owned by the Japanese lost in Yunnan
                Japanese roll dice for 3 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 7/22 hits, 8.33 expected hits
                Chinese roll dice for 3 aaGuns, 1 artillery, 1 fighter and 15 infantry in Yunnan, round 2 : 3/17 hits, 6.00 expected hits
                3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British and 3 infantry owned by the British lost in Yunnan
                Japanese roll dice for 3 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 3 : 8/19 hits, 7.83 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Yunnan, round 3 : 5/13 hits, 4.67 expected hits
                5 infantry owned by the Japanese and 8 infantry owned by the British lost in Yunnan
                Japanese roll dice for 3 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 4 : 8/14 hits, 6.83 expected hits
                Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 4 : 0/5 hits, 2.00 expected hits
                1 fighter owned by the ANZAC, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 40
            Casualties for Japanese: 1 fighter and 8 infantry
            Casualties for ANZAC: 1 fighter and 1 infantry
            Casualties for British: 3 aaGuns, 1 artillery and 14 infantry
        Battle in 32 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 32 Sea Zone
            Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 47 Sea Zone
            Japanese attack with 2 fighters
            ANZAC defend with 1 destroyer
                Japanese roll dice for 2 fighters in 47 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 47 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for ANZAC: 1 destroyer
    Non Combat Move - Japanese
        2 battleships, 3 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
        1 fighter moved from 47 Sea Zone to Caroline Islands
        1 fighter moved from 46 Sea Zone to Caroline Islands
        1 bomber moved from Kwangtung to Kwangsi
        4 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
        1 infantry moved from Anhwe to Hunan
        1 aaGun moved from Hunan to Kwangsi
        3 infantry moved from Kiangsu to Anhwe
        5 infantry moved from Manchuria to Jehol
        1 bomber moved from Philippines to Kwangsi
    Place Units - Japanese
        3 infantry placed in Kiangsu
        3 infantry placed in Shantung
        1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 39 PUs; end with 39 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -4.67
Americans regular : 0.00
Japanese regular : 3.50
British AA : -0.50
ANZAC regular : 0.00
UK_Pacific regular : -0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 aaGun, 2 bombers, 4 fighters and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 3 artilleries, 1 infantry and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Midway : 1 flag, 1 airfield, 1 armour, 2 artilleries and 3 infantry
French Indo China : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
48 Sea Zone : 1 submarine
32 Sea Zone : 1 destroyer
31 Sea Zone : 1 destroyer
35 Sea Zone : 1 transport
25 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
21 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer, 2 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 submarine moved from 26 Sea Zone to 31 Sea Zone
        1 destroyer moved from 26 Sea Zone to 48 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 48 Sea Zone
        2 fighters moved from 26 Sea Zone to 32 Sea Zone
        1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 cruiser and 1 marine moved from 26 Sea Zone to 48 Sea Zone
        1 cruiser and 1 marine moved from 48 Sea Zone to 33 Sea Zone
        1 marine moved from 33 Sea Zone to Caroline Islands
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 48 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from Hawaiian Islands to 31 Sea Zone
        2 battleships moved from 26 Sea Zone to 48 Sea Zone
        2 battleships moved from 48 Sea Zone to 33 Sea Zone
        2 cruisers moved from 26 Sea Zone to 48 Sea Zone
        2 cruisers moved from 48 Sea Zone to 33 Sea Zone
        4 carriers moved from 26 Sea Zone to 48 Sea Zone
        4 carriers moved from 48 Sea Zone to 33 Sea Zone
        1 fighter moved from 26 Sea Zone to 32 Sea Zone
        1 fighter moved from 26 Sea Zone to 32 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Combat - Americans
        Battle in 48 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 48 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in Caroline Islands
            Americans attack with 1 artillery, 3 infantry and 1 marine
            Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
                Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/5 hits, 2.83 expected hits
                Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.33 expected hits
                Japanese roll dice for 1 aaGun, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 2.00 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 2 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 fighters in Caroline Islands, round 3 : 2/2 hits, 1.33 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
            Japanese win with 2 fighters remaining. Battle score for attacker is -7
            Casualties for Americans: 1 artillery, 3 infantry and 1 marine
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 32 Sea Zone
            Americans attack with 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters in 32 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 32 Sea Zone
            Americans win with 4 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 31 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 31 Sea Zone
            Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 31 Sea Zone to Queensland
        4 fighters moved from 32 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 33 Sea Zone
        1 fighter moved from Hawaiian Islands to 33 Sea Zone
        3 mech_infantrys moved from Central United States to Western United States
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery moved from Central United States to 101 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
        1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 armour moved from 86 Sea Zone to Brazil
        1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
    Place Units - Americans
        1 destroyer and 2 submarines placed in 101 Sea Zone
        2 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Eastern United States
        Americans undo move 3.
        2 artilleries and 2 infantry placed in Central United States
        2 destroyers and 3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
        9 infantry moved from Szechwan to Yunnan
        1 fighter moved from Sikang to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Kweichow
        Battle in Yunnan
            Chinese attack with 1 fighter and 9 infantry
            Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
                Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits
                Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
                Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        1 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        2 infantry placed in Shensi
        Chinese undo move 1.
        1 infantry placed in Yunnan
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 submarine moved from 26 Sea Zone to 31 Sea Zone
        1 destroyer moved from 26 Sea Zone to 48 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 48 Sea Zone
        2 fighters moved from 26 Sea Zone to 32 Sea Zone
        1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 cruiser and 1 marine moved from 26 Sea Zone to 48 Sea Zone
        1 cruiser and 1 marine moved from 48 Sea Zone to 33 Sea Zone
        1 marine moved from 33 Sea Zone to Caroline Islands
        1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 48 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
        1 bomber moved from Hawaiian Islands to 31 Sea Zone
        2 battleships moved from 26 Sea Zone to 48 Sea Zone
        2 battleships moved from 48 Sea Zone to 33 Sea Zone
        2 cruisers moved from 26 Sea Zone to 48 Sea Zone
        2 cruisers moved from 48 Sea Zone to 33 Sea Zone
        4 carriers moved from 26 Sea Zone to 48 Sea Zone
        4 carriers moved from 48 Sea Zone to 33 Sea Zone
        1 fighter moved from 26 Sea Zone to 32 Sea Zone
        1 fighter moved from 26 Sea Zone to 32 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Combat - Americans
        Battle in 48 Sea Zone
            Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 48 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 48 Sea Zone
            Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in Caroline Islands
            Americans attack with 1 artillery, 3 infantry and 1 marine
            Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
                Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/5 hits, 2.83 expected hits
                Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.33 expected hits
                Japanese roll dice for 1 aaGun, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 2.00 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 2 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 fighters in Caroline Islands, round 3 : 2/2 hits, 1.33 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
            Japanese win with 2 fighters remaining. Battle score for attacker is -7
            Casualties for Americans: 1 artillery, 3 infantry and 1 marine
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 32 Sea Zone
            Americans attack with 4 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 4 fighters in 32 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 32 Sea Zone
            Americans win with 4 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 31 Sea Zone
            Americans attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 31 Sea Zone
            Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 31 Sea Zone to Queensland
        4 fighters moved from 32 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 33 Sea Zone
        1 fighter moved from Hawaiian Islands to 33 Sea Zone
        3 mech_infantrys moved from Central United States to Western United States
        1 armour and 1 infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery moved from Central United States to 101 Sea Zone
        1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
        1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 armour moved from 86 Sea Zone to Brazil
        1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
    Place Units - Americans
        1 destroyer and 2 submarines placed in 101 Sea Zone
        2 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Eastern United States
        Americans undo move 3.
        2 artilleries and 2 infantry placed in Central United States
        2 destroyers and 3 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
        9 infantry moved from Szechwan to Yunnan
        1 fighter moved from Sikang to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Kweichow
        Battle in Yunnan
            Chinese attack with 1 fighter and 9 infantry
            Japanese defend with 3 artilleries, 1 infantry and 1 mech_infantry
                Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits
                Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
                Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Kweichow from Japanese, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 3 artilleries, 1 infantry and 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        1 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        2 infantry placed in Shensi
        Chinese undo move 1.
        1 infantry placed in Yunnan
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 infantry moved from Tanganyika Territory to Kenya
              British take Kenya from Italians
        1 carrier moved from 39 Sea Zone to 76 Sea Zone
        1 infantry moved from Egypt to Alexandria
        1 tactical_bomber moved from Egypt to Alexandria
        3 fighters moved from Egypt to Alexandria
        1 bomber moved from Egypt to Alexandria
        2 transports moved from 81 Sea Zone to 98 Sea Zone
    Combat - British
        Battle in Alexandria
            British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/6 hits, 3.00 expected hits
                Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
            British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 bomber, 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
        2 infantry moved from Trans-Jordan to Egypt
        1 infantry moved from Northwest Persia to Iraq
        3 infantry moved from Persia to Iraq
        1 artillery and 1 infantry moved from Quebec to Eastern United States
        6 infantry moved from Burma to Yunnan
        2 fighters and 1 tactical_bomber moved from Burma to Yunnan
        1 armour moved from India to Yunnan
        1 infantry moved from Western Australia to 56 Sea Zone
        1 infantry moved from Western Australia to 56 Sea Zone
        2 infantry and 1 transport moved from 56 Sea Zone to 58 Sea Zone
        1 infantry moved from India to Burma
    Place Units - UK_Pacific
        2 artilleries, 1 bomber and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 18 PUs; end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Some Units in India change ownership: 2 artilleries, 1 bomber and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.67
Italians regular : 0.67
Japanese regular : 1.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Combat - Italians
    Non Combat Move - Italians
        2 aaGuns and 3 armour moved from Eastern Poland to Western Ukraine
        2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
        1 bomber moved from Greater Southern Germany to Southern Italy
        1 artillery moved from Tunisia to Libya
        1 destroyer moved from 95 Sea Zone to 99 Sea Zone
        1 destroyer moved from 95 Sea Zone to 96 Sea Zone
    Place Units - Italians
        2 destroyers placed in 95 Sea Zone
        1 tactical_bomber placed in Southern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 20 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Eastern Poland : 1 flag
Western Ukraine : 2 aaGuns, 3 armour and 2 mech_infantrys
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Greece : 1 flag
99 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 bomber, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from Burma to Yunnan
        2 fighters moved from New South Wales to Queensland
        2 infantry moved from New South Wales to Queensland
        1 artillery moved from New South Wales to Queensland
        1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 aaGun moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to Queensland
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 bomber and 1 marine placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
        ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 bomber, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
    Non Combat Move - ANZAC
        1 infantry moved from Burma to Yunnan
        2 fighters moved from New South Wales to Queensland
        2 infantry moved from New South Wales to Queensland
        1 artillery moved from New South Wales to Queensland
        1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 aaGun moved from New South Wales to Queensland
        1 aaGun moved from New South Wales to Queensland
        2 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 bomber and 1 marine placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
        ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 destroyer, 5 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 infantry moved from Vyborg to Novgorod
        3 infantry moved from Karelia to Novgorod
        1 artillery moved from Baltic States to Novgorod
        1 armour moved from Poland to Novgorod
        3 infantry moved from Baltic States to Belarus
        2 bombers moved from Western Germany to Belarus
        1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        1 mech_infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
    Combat - Germans
        Battle in Novgorod
            Germans attack with 1 armour, 1 artillery and 4 infantry
            Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
                Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                Germans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 3 : 3/5 hits, 1.50 expected hits
                Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 aaGun and 3 infantry
        Battle in 125 Sea Zone
            Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Russians defend with 1 submarine
                Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Russians lost in 125 Sea Zone
            Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in Belarus
            Germans attack with 2 bombers and 3 infantry
            Russians defend with 1 infantry
                Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        2 bombers moved from Belarus to Western Ukraine
        2 aaGuns, 7 armour, 12 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
        7 mech_infantrys moved from Germany to Eastern Poland
        2 tactical_bombers moved from Holland Belgium to Eastern Poland
        1 infantry moved from Normandy Bordeaux to France
        1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
        2 fighters moved from Western Germany to United Kingdom
        1 infantry moved from Eire to Scotland
        1 submarine moved from 109 Sea Zone to 92 Sea Zone
        2 aaGuns moved from Western Germany to France
    Place Units - Germans
        3 infantry placed in United Kingdom
        1 destroyer and 2 submarines placed in 110 Sea Zone
        3 submarines placed in 93 Sea Zone
        1 artillery and 2 infantry placed in France
        1 armour and 9 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 61 PUs; end with 62 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.50
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 7 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 aaGuns, 7 armour, 12 artilleries, 2 bombers, 23 infantry and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 3 submarines
Eire : 1 flag
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 10 artilleries; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Smolensk to Belarus
        1 infantry moved from Smolensk to Archangel
        1 infantry moved from Smolensk to Belarus
        1 fighter moved from Smolensk to Ukraine
        1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 7 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 mech_infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            1 fighter owned by the Russians retreated
            Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
        1 fighter moved from Ukraine to Bryansk
        1 armour and 2 mech_infantrys moved from Russia to Bryansk
        5 infantry moved from Russia to Bryansk
        2 artilleries moved from Russia to Bryansk
        17 infantry moved from Smolensk to Bryansk
        6 infantry moved from Novosibirsk to Vologda
        2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    Place Units - Russians
        10 artilleries placed in Russia
    Turn Complete - Russians
        Russians collect 28 PUs; end with 29 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -3.50
@DannyDuck716 looks like I had a misclick on some planes in sz 31 vs. wake island. I wanted the planes to fight in the sea battle, not the walk in amphibious assault. There was no reason to have planes in the island space, sorry. I need to edit 2 of them to their landing space, no need to change combat as it resolved regardless of plane support.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 infantry moved from Anhwe to Kweichow
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from French Indo China to Shan State
              Japanese take Shan State from UK_Pacific
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Malaya
        1 destroyer moved from 6 Sea Zone to 31 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
        1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
        2 artilleries and 3 infantry moved from Midway to 25 Sea Zone
        1 armour moved from Midway to 25 Sea Zone
        1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
        1 armour moved from 26 Sea Zone to Hawaiian Islands
        2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from Caroline Islands to 48 Sea Zone
        2 battleships and 2 cruisers moved from 25 Sea Zone to 26 Sea Zone
        3 fighters and 3 tactical_bombers moved from 25 Sea Zone to Wake Island
        2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
    Combat - Japanese
        Battle in Malaya
        Battle in 31 Sea Zone
            Japanese attack with 1 destroyer and 1 transport
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 31 Sea Zone
            Japanese win, taking Malaya from UK_Pacific with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Wake Island
        Battle in Hawaiian Islands
            Japanese attack with 1 armour, 2 artilleries and 3 infantry
            Americans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits, 2.33 expected hits
                Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits
                Americans roll dice for 1 aaGun and 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
            Japanese win, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 aaGun and 2 infantry
        Battle in Kweichow
            Japanese attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Kweichow, round 2 : 7/13 hits, 6.83 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in 48 Sea Zone
            Japanese attack with 2 fighters
            Americans defend with 1 destroyer
                Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters in 48 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 48 Sea Zone
            Japanese win with 2 fighters remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 fighters could not land in 25 Sea Zone and were removed
        3 carriers, 5 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
        2 fighters moved from Wake Island to 25 Sea Zone
        1 fighter moved from Wake Island to 26 Sea Zone
        3 tactical_bombers moved from Wake Island to 26 Sea Zone
        2 fighters moved from 48 Sea Zone to 26 Sea Zone
        2 submarines moved from 6 Sea Zone to 26 Sea Zone
        1 transport moved from 21 Sea Zone to 6 Sea Zone
        1 infantry moved from Jehol to Chahar
        1 aaGun moved from Kwangsi to Kiangsi
        2 infantry moved from Kwangtung to Kiangsi
        3 infantry moved from Kiangsu to Anhwe
        3 infantry moved from Shantung to Anhwe
        4 infantry moved from Jehol to Anhwe
        1 submarine moved from 44 Sea Zone to 20 Sea Zone
        2 bombers, 4 fighters and 5 tactical_bombers moved from Kweichow to Anhwe
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Midway: 2 fighters
        EDIT: Turning off Edit Mode
        1 armour and 2 mech_infantrys placed in Kiangsu
        1 armour and 2 mech_infantrys placed in Shantung
        1 destroyer and 1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 44 PUs; end with 44 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
Japanese regular : -1.50
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 aaGun and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 bombers, 4 fighters, 11 infantry and 5 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield and 2 fighters
French Indo China : 1 flag
44 Sea Zone : 1 flag
31 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 transport
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
20 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
@Snigg no problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
        2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
        1 submarine moved from 54 Sea Zone to 30 Sea Zone
        1 bomber moved from Queensland to 37 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
        1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 battleship, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
        1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 carrier moved from 86 Sea Zone to 91 Sea Zone
        4 fighters moved from 33 Sea Zone to 31 Sea Zone
        2 battleships, 4 carriers, 3 cruisers, 1 fighter and 2 transports moved from 33 Sea Zone to 30 Sea Zone
    Combat - Americans
        Battle in French West Africa
        Battle in 37 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 37 Sea Zone
            Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 31 Sea Zone
            Americans attack with 5 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer and 1 transport
                Americans roll dice for 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 31 Sea Zone
            Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for Japanese: 1 destroyer and 1 transport
        Battle in Morocco
            Americans attack with 1 artillery and 1 infantry
            Italians defend with 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Morocco
            Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Gibraltar
            Americans attack with 2 artilleries and 2 infantry
            Italians defend with 1 artillery, 1 harbour and 1 infantry
                Americans roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits
                Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 artillery and 1 infantry
            Casualties for Americans: 1 infantry
    Non Combat Move - Americans
        5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone
        1 bomber moved from 37 Sea Zone to India
    Place Units - Americans
        2 artilleries and 2 infantry placed in Western United States
        1 infantry placed in Western United States
        1 artillery and 1 infantry placed in Eastern United States
        1 destroyer placed in 10 Sea Zone
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        1 fighter placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : -0.67
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
        2 infantry moved from Shensi to Szechwan
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Yunnan
    Place Units - Chinese
        3 artilleries placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00